feat(onboarding): input-device setup step + core-owned midi-input domain (#526)

* feat(capabilities): add core-owned midi-input control-plane domain (#873, #880)

The MIDI analog of audio-input: a core-owned provider-coordinator over MIDI
device discovery, selection, and shared open/close sessions. Separate from
audio-input (whose source/open contract is audio-frame-centric) and not owned
by any feature plugin, so the device-access boundary outlives the input-setup
wizard. `discover` is the Web-MIDI permission boundary; selection persists by
redaction-safe logicalSourceKey; diagnostics redact device labels and never
carry raw MIDI messages.

- static/capabilities/midi-input.js + load-order wiring in both shells
- spec 012 + capability-domains/safety-matrix entries; midi-control narrowed
  to mappings-only (split)
- 9 domain tests against the real runtime

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(input_setup): bundled plugin owning input-calibration + Web-MIDI provider (#872)

Bundled core plugin that supplies the Web-MIDI source provider to the core
midi-input domain, owns the input-calibration workflow domain (run/status/
inspect), and renders the per-instrument wizard (guitar/bass -> audio-input +
note_detect; keys/drums -> midi-input live note/pad test). Idempotent
hydration; redaction-safe. .gitignore allowlists the in-tree plugin.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(onboarding): input-device setup step between paths and calibration (#874)

After instrument-path selection and before the note-detect calibration
challenge, dispatch input-calibration `run` (fire-and-launch) and await the
`calibration-done` event. Fail-soft: a non-handled outcome (plugin/runtime
absent) advances immediately so onboarding can never be stranded.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(midi-input): ship a built-in Web-MIDI provider in the core domain

Move the Web-MIDI source provider out of input_setup and into the core
midi-input domain so every consumer (piano, drums, input_setup) gets MIDI
devices from the domain without depending on any one plugin being loaded.
input_setup is now a pure midi-input requester (manifest role updated).
Prepares piano/drums full consumption (#876/#877). +1 domain test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(input_setup): Settings panel to re-run input setup (#878)

Adds a settings.html with a "Set up input devices" button (window
._inputSetupRelaunch) that re-runs the wizard for the player's selected
instrument paths (from /api/progression; falls back to all instruments). Makes
the calibration wizard re-launchable outside first-run onboarding.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(midi-control): formalize the midi-input/midi-control split (#882)

Narrow the reserved midi-control domain to mappings ONLY (CC/pitchbend/note →
action routing), consuming the delivered midi-input domain for device access.
Adds spec 013 defining the contract + intended consumers (feedback-plugin-midi,
drums learn-mode), updates the safety-matrix row, and cross-references it from
capability-domains. Per governance, midi-control stays RESERVED (no runtime
domain) until a concrete mapping consumer + tests exist.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(onboarding): wait for input_setup before the calibration step (#874)

The input-setup wizard is a mandatory onboarding step, but plugins load
asynchronously — in the desktop app (40+ plugins) the user can reach path
selection and click Next before input_setup has registered its
input-calibration owner. The dispatch then got a no-owner outcome and
onboarding fell through to the calibration challenge, silently skipping the
wizard. Now wait (bounded, 8s) for the plugin's public global before
dispatching; fall through only if it never appears. Race-verified.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(onboarding): add Song directory step after name+avatar (#874)

New first-run step (now step 2 of 4: name+avatar → song directory → paths →
calibration challenge) where the player sets their songs folder, fixing the
"folder not configured" error on a fresh install. Saves to settings (dlc_dir)
and kicks a library scan; persists to config.json so it survives restart. A
native folder picker is offered on desktop (window.slopsmithDesktop
.pickDirectory); web users type/paste the path. "Skip for now" leaves it
unconfigured (settable later in Settings).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(input_setup): filter MIDI entries out of the guitar audio-input picker (#876)

Other plugins export pseudonymized MIDI sources ('midi-input-N') into the
audio-input domain; they aren't audio inputs and the cryptic labels confused
the guitar/bass device dropdown. Filter them out so only real audio inputs show.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(input_setup): de-dupe audio input picker entries (#876)

The desktop audio engine enumerates the same device under multiple driver
types, so the guitar audio-input dropdown showed repeated entries. De-dupe by
display label (paired with the desktop fix that surfaces real device names).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): drop vanished devices on re-discovery; reset setup confirm on switch

Codex preflight findings:
- midi-input domain `_discover()` only upserted enumerated sources, so an
  unplugged device (statechange re-discovery) lingered in list-sources and later
  open/select hit stale state. Reconcile each provider's sources against the
  fresh enumeration (close any live session, keep the selectedKey preference).
- input_setup MIDI panel left "Continue" enabled (and the instrument marked
  done) after switching the device selection following a prior hit. Reset the
  waiting state + disable Continue on every selection change, and discard a
  stale open if the selection changed mid-await. +1 reconciliation test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): coalesce concurrent opens; commit shown audio source pre-calibration

Codex re-review (round 2):
- midi-input domain: two concurrent open-source calls for the same source both
  passed the `sessions.get` guard and each called provider.open(), which for the
  built-in Web-MIDI provider overwrites the shared input.onmidimessage handler
  and orphans the earlier session — leaving the device silent. Coalesce in-flight
  opens onto one provider session (await the pending open, adopt its session;
  re-check after open and release a redundant handle if another open won). +test.
- input_setup: the guitar/bass audio <select> shows its first option by default
  but fires no `change`, so on a first run with nothing selected, audio-input was
  never told before launchCalibration(). Commit the shown option on render.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): longer timeout for MIDI permission commands; stale-open guard in wizard

Codex re-review (round 3):
- The advertised command surface ran `discover`/`open-source` through the 250 ms
  default handler timeout, but those front a real Web-MIDI permission prompt /
  device open that commonly takes longer, so dispatch returned `failed` while the
  operation was still completing. Add per-(capability,command) timeout overrides
  (15 s for those two), folding the existing audio-mix special-case into the same
  table so both the command() and dispatch() paths honor it.
- input_setup MIDI panel: openSelected() compared the mutable shared `activeKey`
  after its awaits, so a device switch mid-open could bind the old device's
  listener / close the wrong session. Capture the requested key in a local and
  use a generation guard to discard a superseded open.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(onboarding): detect 200-with-error song-dir saves; close MIDI session on skip

Codex re-review (round 4):
- /api/settings reports an invalid folder as a 200 response with an `error` body
  (a bare dict return, not a non-2xx status), so saveSongDir's res.ok-only check
  treated the failure as success and advanced onboarding without saving. Parse
  the body and throw on `error` too.
- input_setup: the opened MIDI test session was only closed on the Continue
  button, so using the generic "Skip for now" after scanning leaked the listener
  and kept the Web-MIDI input live. Run teardown on every panel exit via a
  per-panel cleanup hook invoked by advance().

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(input_setup): don't hard-code Web MIDI in the device wizard

Codex re-review (round 5): the MIDI panel gated availability on
navigator.requestMIDIAccess and filtered sources to providerId === 'web-midi',
which defeats the midi-input domain's provider-coordinator abstraction — a
native/desktop MIDI adapter registered with the domain would be reported
unavailable and hidden from the picker. Gate availability on the domain
(window.slopsmith.midiInput) and show every source it surfaces.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Byron Gamatos
2026-06-19 16:31:16 +02:00
committed by GitHub
co-authored by Claude Opus 4.8
parent 313348a1ff
commit fb06e288e1
15 changed files with 1396 additions and 19 deletions
+141 -15
View File
@@ -153,6 +153,55 @@
// diagnostic sloppak at 100% — or skip and reach Mastery Rank 1 anyway).
// The profile POST always lands before the step-3 choice so onboarded=1 is
// never blocked by the calibration decision. Editing keeps the single form.
// Run the input-device setup wizard (the input_setup plugin's
// `input-calibration` domain) for the chosen instrument paths — BETWEEN path
// selection and the calibration challenge — so the diagnostic runs against a
// calibrated input. Capability-idiomatic: dispatch `run` (fire-and-launch)
// and await the `calibration-done` event. Degrades gracefully when the
// plugin/runtime is absent so onboarding can never be stranded.
// Wait (bounded) for the bundled input_setup plugin to finish registering
// its input-calibration owner. Plugins load asynchronously, so onboarding
// can reach this step before the plugin is ready — without this wait the
// mandatory wizard is skipped by a load-order race (it dispatches, gets a
// no-owner outcome, and falls through to the calibration challenge). The
// public global is set at the end of the plugin's screen.js, after the
// owner is registered, so it is a reliable readiness signal.
function waitForInputSetup(timeoutMs) {
const ready = () => !!(window.slopsmithInputSetup && typeof window.slopsmithInputSetup.launch === 'function');
return new Promise((resolve) => {
if (ready()) { resolve(true); return; }
const t0 = Date.now();
const iv = setInterval(() => {
if (ready()) { clearInterval(iv); resolve(true); }
else if (Date.now() - t0 >= timeoutMs) { clearInterval(iv); resolve(false); }
}, 100);
});
}
async function runInputSetup(paths) {
const instruments = (Array.isArray(paths) ? paths : []).map((p) => String(p).toLowerCase());
if (!instruments.length) return;
// Don't let a plugin-load race skip the mandatory input-setup step.
if (!(await waitForInputSetup(8000))) return;
const caps = window.slopsmith && window.slopsmith.capabilities;
if (!caps || typeof caps.command !== 'function') {
try { await window.slopsmithInputSetup.launch(instruments); } catch (e) { /* proceed */ }
return;
}
await new Promise((resolve) => {
let settled = false;
let unsub = null;
const done = () => { if (settled) return; settled = true; try { unsub && unsub(); } catch (e) { /* noop */ } resolve(); };
try { unsub = typeof caps.subscribe === 'function' ? caps.subscribe('input-calibration:calibration-done', done) : null; } catch (e) { unsub = null; }
// `run` is fire-and-launch; completion arrives via the event above.
// A non-handled outcome (no owner / plugin absent / error) means
// nothing was launched, so proceed immediately.
caps.command('input-calibration', 'run', { requester: 'onboarding', payload: { instruments } })
.then((r) => { if (!r || r.outcome !== 'handled') done(); })
.catch(() => done());
});
}
function show(profile, opts) {
opts = opts || {};
const editing = !!opts.editing;
@@ -160,7 +209,7 @@
const stepDots = editing ? '' :
'<div class="flex justify-center gap-1.5 mt-3" id="v3-ob-dots">' +
[1, 2, 3].map((n) => '<span data-dot="' + n + '" class="w-2 h-2 rounded-full bg-fb-border"></span>').join('') +
[1, 2, 3, 4].map((n) => '<span data-dot="' + n + '" class="w-2 h-2 rounded-full bg-fb-border"></span>').join('') +
'</div>';
const overlay = document.createElement('div');
@@ -184,13 +233,22 @@
'<button type="button" id="v3-ob-upload-btn" class="text-sm text-fb-primary hover:text-fb-primaryHi">Upload your own</button>' +
'<input type="file" id="v3-ob-upload" accept="image/*" class="hidden">' +
'<span id="v3-ob-preview"></span></div></div></div>' +
// Step 2 — instrument paths (first-run only; tiles filled on entry).
// Step 2 — song directory (where the user's songs live).
'<div id="v3-ob-step2" class="hidden">' +
'<label class="block text-xs uppercase tracking-wider text-fb-textDim mb-2">Song directory</label>' +
'<p class="text-sm text-fb-textDim mb-3">Choose the folder where your songs are stored. Well scan it to build your library. You can change this later in Settings.</p>' +
'<div class="flex gap-2">' +
'<input id="v3-ob-songdir" type="text" placeholder="Path to your songs folder" ' +
'class="flex-1 bg-gray-800/50 border border-gray-700 rounded-md px-3 py-2 text-sm text-fb-text outline-none focus:border-fb-primary focus:ring-1 focus:ring-fb-primary">' +
'<button type="button" id="v3-ob-songdir-browse" class="hidden px-3 py-2 rounded-md text-sm bg-gray-800/50 border border-gray-700 text-fb-text hover:border-fb-primary whitespace-nowrap">Browse…</button>' +
'</div></div>' +
// Step 3 — instrument paths (first-run only; tiles filled on entry).
'<div id="v3-ob-step3" class="hidden">' +
'<label class="block text-xs uppercase tracking-wider text-fb-textDim mb-2">Pick your instrument path(s)</label>' +
'<p class="text-sm text-fb-textDim mb-3">Each path levels up by completing challenges — together they make up your Mastery Rank. You can add more later.</p>' +
'<div id="v3-ob-paths" class="grid grid-cols-3 gap-2"></div></div>' +
// Step 3 — calibration offer (first-run only).
'<div id="v3-ob-step3" class="hidden">' +
// Step 4 — calibration offer (first-run only).
'<div id="v3-ob-step4" class="hidden">' +
'<label class="block text-xs uppercase tracking-wider text-fb-textDim mb-2">Calibration challenge</label>' +
'<p class="text-sm text-fb-textDim">Prove your setup: play the <span class="text-fb-text">fee[dB]ack Diagnostic</span> with note detection and finish at <span class="text-fb-text font-semibold">100% accuracy</span> to reach <span class="text-fb-text font-semibold">Mastery Rank 1</span>.</p>' +
'<p class="text-sm text-fb-textDim mt-2">Not ready? Skip it and youll start at Rank 1 anyway — you can still play it later from the Progress screen.</p></div>' +
@@ -211,9 +269,12 @@
const skipBtn = overlay.querySelector('#v3-ob-skip');
let selected = null; // { type:'default', value } | { type:'upload', value:url }
let step = 1; // first-run wizard step (editing stays on 1)
let selectedPaths = []; // step-2 picks
let songDir = ''; // step-2 song directory pick
let selectedPaths = []; // step-3 picks
let pathsAvailable = false; // any tiles rendered? (false → don't strand the user)
let diagnosticFilename = null; // from /api/progression (step-3 "Play it now")
let diagnosticFilename = null; // from /api/progression (step-4 "Play it now")
const songDirEl = overlay.querySelector('#v3-ob-songdir');
const songDirBrowse = overlay.querySelector('#v3-ob-songdir-browse');
if (editing && profile) {
nameEl.value = profile.display_name || '';
@@ -229,6 +290,10 @@
const haveAvatar = !!selected || (editing && profile && !!profile.avatar_url);
submit.disabled = !(nameEl.value.trim().length >= 1 && haveAvatar);
} else if (step === 2) {
// Song directory — require a non-empty path to proceed; "Skip
// for now" is available for users who'll set it later.
submit.disabled = !songDir.trim();
} else if (step === 3) {
// ≥1 path required — unless none could be offered (offline /
// empty content), where blocking would strand onboarding.
submit.disabled = pathsAvailable && selectedPaths.length < 1;
@@ -240,7 +305,7 @@
function setStep(n) {
step = n;
errEl.classList.add('hidden');
for (let i = 1; i <= 3; i++) {
for (let i = 1; i <= 4; i++) {
overlay.querySelector('#v3-ob-step' + i).classList.toggle('hidden', i !== n);
}
overlay.querySelectorAll('#v3-ob-dots [data-dot]').forEach((d) => {
@@ -250,11 +315,14 @@
const subtitle = overlay.querySelector('#v3-ob-subtitle');
if (subtitle) {
subtitle.textContent = n === 1 ? 'Set up your player profile'
: n === 2 ? 'Choose your instrument paths'
: n === 2 ? 'Point us at your songs'
: n === 3 ? 'Choose your instrument paths'
: 'One last thing — calibrate your setup';
}
submit.textContent = n === 3 ? 'Play it now' : 'Next';
skipBtn.classList.toggle('hidden', n !== 3);
submit.textContent = n === 4 ? 'Play it now' : 'Next';
// Skip is offered on the song-directory step (configure later) and
// the calibration challenge.
skipBtn.classList.toggle('hidden', !(n === 2 || n === 4));
refreshSubmit();
}
@@ -347,6 +415,43 @@
if (editing) overlay.querySelector('#v3-ob-cancel')?.addEventListener('click', () => overlay.remove());
// ── Song directory (step 2) ──────────────────────────────────────────
if (songDirEl) {
songDirEl.addEventListener('input', () => { songDir = songDirEl.value.trim(); refreshSubmit(); });
}
// Native folder picker on desktop; web users type/paste the path.
const _desktop = window.slopsmithDesktop;
if (songDirBrowse && _desktop && typeof _desktop.pickDirectory === 'function') {
songDirBrowse.classList.remove('hidden');
songDirBrowse.addEventListener('click', async () => {
try {
const picked = await _desktop.pickDirectory();
if (picked) { songDirEl.value = picked; songDir = picked; refreshSubmit(); }
} catch (e) { /* user cancelled / unavailable */ }
});
}
// Save the song directory to settings + kick a library scan so the
// user's songs appear. Throws (with a message) on an invalid folder.
async function saveSongDir() {
const dir = ((songDirEl && songDirEl.value) || '').trim();
if (!dir) return; // skipped — leave unconfigured (settable later)
const res = await fetch('/api/settings', {
method: 'POST', headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ dlc_dir: dir }),
});
// /api/settings reports an invalid folder as a 200 with an `error`
// field (a bare dict return, not a non-2xx status), so a res.ok-only
// check would treat the failure as success and advance without saving.
// Inspect the body too.
let data = null;
try { data = await res.json(); } catch (e) { /* non-JSON body */ }
if (!res.ok || (data && data.error)) {
throw new Error((data && data.error) || 'That folder couldnt be set — check the path and try again.');
}
// Non-fatal: scan kicks off the library build in the background.
try { await fetch('/api/rescan', { method: 'POST' }); } catch (e) { /* best-effort */ }
}
async function postProfile() {
const res = await fetch('/api/profile', {
method: 'POST', headers: { 'Content-Type': 'application/json' },
@@ -380,12 +485,23 @@
}
if (step === 1) {
setStep(2);
loadPathTiles();
setTimeout(() => { try { songDirEl && songDirEl.focus(); } catch (e) { /* noop */ } }, 50);
return;
}
if (step === 2) {
// Save the song directory + kick a library scan, then continue
// to instrument paths. "Skip for now" leaves it unconfigured.
submit.disabled = true;
try {
await saveSongDir();
setStep(3);
loadPathTiles();
} catch (e) { showErr(e.message || 'Could not set the song directory.'); refreshSubmit(); }
return;
}
if (step === 3) {
// Create the profile (onboarded=1) BEFORE the calibration choice
// so closing the overlay at step 3 can never lose the profile.
// so closing the overlay at the challenge can never lose the profile.
submit.disabled = true;
try {
_profile = await postProfile();
@@ -403,11 +519,14 @@
throw new Error(msg);
}
}
setStep(3);
// New step: input-device selection + calibration, between
// path selection and the note-detect calibration challenge.
await runInputSetup(selectedPaths);
setStep(4);
} catch (e) { showErr(e.message || 'Could not save profile.'); refreshSubmit(); }
return;
}
// Step 3 — "Play it now": leave calibration pending (it completes
// Step 4 — "Play it now": leave calibration pending (it completes
// through the normal scored-stats path) and launch the diagnostic.
const target = diagnosticFilename;
await finish();
@@ -415,7 +534,14 @@
});
skipBtn.addEventListener('click', async () => {
// Step 3 — skip: Mastery Rank 1 immediately, calibration stays
// Step 2 — skip the song directory (the user can set it later in
// Settings). Proceed straight to instrument paths.
if (step === 2) {
setStep(3);
loadPathTiles();
return;
}
// Step 4 — skip: Mastery Rank 1 immediately, calibration stays
// replayable from the Progress screen.
skipBtn.disabled = true;
try {