mirror of
https://github.com/got-feedBack/feedBack.git
synced 2026-08-11 03:09:57 +00:00
This reverts commit 9a58a55fe8.
This commit is contained in:
+10
-120
@@ -5375,94 +5375,15 @@ window.jucePlayer = jucePlayer;
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if (_elCtx) return;
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const el = document.getElementById('audio');
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if (!el) throw new Error('no core audio element');
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// Assign the module state ONLY after the whole chain succeeded.
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// createMediaElementSource throws InvalidStateError when another
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// consumer (highway_3d's analyser tap) already owns the element's
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// one-shot source — assigning _elCtx before that throw poisoned every
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// later tick into `_elTap.active` TypeErrors (tester log 2026-07-11)
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// while the song kept playing on the default device.
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const ctx = new AudioContext();
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let source, tap;
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try {
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source = ctx.createMediaElementSource(el);
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source.connect(ctx.destination);
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tap = _makeTap(ctx);
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await tap.attach(source);
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} catch (e) {
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try { await ctx.close(); } catch (_) { /* already closed */ }
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throw e;
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}
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_elCtx = ctx; _elSource = source; _elTap = tap;
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}
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// ── Whole-app loopback capture ───────────────────────────────────────────
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// Preferred mode: one getDisplayMedia frame-audio capture covers EVERY
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// sound the app makes (song, previews, UI) — no per-surface taps, so
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// plugin-private AudioContexts (song-preview, future plugins) survive
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// exclusive/ASIO output too. The desktop main process answers the request
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// with this window's own frame (frame-scoped — no other apps' audio).
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// Local playback is silenced via the suppressLocalAudioPlayback track
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// constraint, with a page-mute IPC fallback (capture taps frame audio
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// before the output mute, so a muted page still feeds the stream).
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let _lbStream = null, _lbCtx = null, _lbTap = null, _lbPageMuted = false;
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let _loopbackUnavailable = false; // sticky: probe once, then fall back
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async function _engageLoopback() {
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const stream = await navigator.mediaDevices.getDisplayMedia({
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video: true,
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audio: { suppressLocalAudioPlayback: true },
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});
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for (const t of stream.getVideoTracks()) t.stop(); // required, unused
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const track = stream.getAudioTracks()[0];
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if (!track) {
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for (const t of stream.getTracks()) t.stop();
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throw new Error('no loopback audio track');
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}
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try {
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// Fresh context per session (not reused) so teardown's close()
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// fully releases the tap worklet node — see _teardownLoopback.
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_lbCtx = new AudioContext();
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if (_lbCtx.state !== 'running') await _lbCtx.resume().catch(() => {});
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const source = _lbCtx.createMediaStreamSource(stream);
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const tap = _makeTap(_lbCtx);
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await tap.attach(source);
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const suppressed = track.getSettings?.().suppressLocalAudioPlayback === true;
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if (!suppressed && typeof api.setPageMuted === 'function') {
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_lbPageMuted = (await api.setPageMuted(true)) === true;
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}
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if (window._asioDiagEnabled?.()) {
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console.log('[asio-diag] loopback: suppressed=', suppressed,
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'pageMuted=', _lbPageMuted, 'rate=', _lbCtx.sampleRate);
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}
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await api.setRendererBus(true, 1.0);
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tap.active = true;
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_lbStream = stream; _lbTap = tap;
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_mode = 'loopback';
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console.log('[renderer-bus] engaged: app loopback → engine bus');
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} catch (e) {
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for (const t of stream.getTracks()) t.stop();
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throw e;
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}
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}
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async function _teardownLoopback() {
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if (_lbTap) _lbTap.active = false;
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if (_lbStream) for (const t of _lbStream.getTracks()) t.stop();
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_lbStream = null; _lbTap = null;
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// Close the capture context so its tap worklet node is released. The
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// context is per-session (not reused): without this, each exclusive⇄
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// shared switch orphaned a live worklet on a long-lived context.
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if (_lbCtx) {
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try { await _lbCtx.close(); } catch (_) { /* already closed */ }
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_lbCtx = null;
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}
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if (_lbPageMuted && typeof api.setPageMuted === 'function') {
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try { await api.setPageMuted(false); } catch (_) { /* engine gone */ }
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}
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_lbPageMuted = false;
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_elCtx = new AudioContext();
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_elSource = _elCtx.createMediaElementSource(el);
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_elSource.connect(_elCtx.destination);
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_elTap = _makeTap(_elCtx);
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await _elTap.attach(_elSource);
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}
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// ── Engagement state machine ─────────────────────────────────────────────
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// 'off' | 'loopback' | 'element' | 'stems' (element/stems = fallback when
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// loopback capture is unavailable: old desktop main, denied capture)
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// 'off' | 'element' | 'stems'
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let _mode = 'off';
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let _stemsGraph = null; // { context, masterNode } snapshot while engaged
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let _stemsTap = null;
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@@ -5487,9 +5408,7 @@ window.jucePlayer = jucePlayer;
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const prev = _mode;
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_mode = 'off';
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try { await api.setRendererBus(false, 0); } catch (_) { /* engine gone */ }
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if (prev === 'loopback') {
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await _teardownLoopback();
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} else if (prev === 'element' && _elCtx) {
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if (prev === 'element' && _elCtx) {
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_elTap.active = false;
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await _setSink(_elCtx, false).catch(() => {});
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} else if (prev === 'stems' && _stemsGraph) {
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@@ -5548,20 +5467,9 @@ window.jucePlayer = jucePlayer;
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let want = 'off';
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if (running && exclusive) {
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// Loopback covers ALL app audio (song, previews, UI), so it
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// engages for the whole exclusive session — not just while a
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// song is loaded. Per-surface modes remain as fallback when
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// loopback capture is unavailable (old desktop main without
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// the display-media handler, capture denied).
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if (!_loopbackUnavailable) want = 'loopback';
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else if (stems) want = 'stems';
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if (stems) want = 'stems';
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else if (elementSong) want = 'element';
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}
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// Song audio riding the native transport must not ALSO ride the
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// loopback (double-carry into the same engine output). The native
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// transport plays from the engine, not the page, so page loopback
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// never hears it — no conflict; loopback stays engaged for
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// previews/UI while the transport owns the song.
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// [asio-diag] full decision vector, change-gated (500ms poll —
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// steady state must not flood the buffer). This is the feeder-side
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@@ -5573,7 +5481,6 @@ window.jucePlayer = jucePlayer;
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+ ' stems=' + !!stems + ' songAudio=' + !!songAudio
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+ ' juceMode=' + !!window._juceMode
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+ ' elementSong=' + elementSong
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+ ' loopbackUnavailable=' + _loopbackUnavailable
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+ ' want=' + want + ' mode=' + _mode;
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if (d !== window._lastRendererBusDecision) {
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window._lastRendererBusDecision = d;
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@@ -5585,29 +5492,12 @@ window.jucePlayer = jucePlayer;
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const stemsGraphChanged = _mode === 'stems' && stems !== _stemsGraph;
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if (want !== _mode || stemsGraphChanged) {
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await _disengage();
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try {
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if (want === 'loopback') await _engageLoopback();
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else if (want === 'stems') await _engageStems(stems);
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else if (want === 'element') await _engageElement();
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} catch (e) {
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if (want === 'loopback') {
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// Capture unavailable (no handler in an old desktop
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// main, permission denied) — remember and fall back to
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// the per-surface modes on the next tick.
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_loopbackUnavailable = true;
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console.warn('[renderer-bus] loopback capture unavailable — falling back to surface taps:', e);
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}
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throw e;
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}
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if (want === 'stems') await _engageStems(stems);
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else if (want === 'element') await _engageElement();
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}
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} catch (e) {
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console.warn('[renderer-bus] reevaluate failed (will retry):', e);
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_mode = 'off';
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// A partial engage may have left the bus enabled with no producer
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// and the page muted — undo both so a failed tick can't strand
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// audio in silence until the next successful engage.
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try { await api.setRendererBus(false, 0); } catch (_) { /* engine gone */ }
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await _teardownLoopback().catch(() => {});
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} finally {
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_busy = false;
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}
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