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feat(career): career plugin — stars, venue tiers, pack downloads (career mode 2/3) (#907)
* feat(career): career plugin — stars from song_stats, venue tiers, pack downloads (career mode PR2) Bundled plugin: per-song stars from best_accuracy (60/75/85% → 1/2/3★), cumulative stars unlock bar → club → arena (data-driven venues.json). Venue packs (UE-rendered crowd loops) download on demand to CONFIG_DIR/plugin_uploads/career/ on a background thread with sha256 + zip-slip validation, served via FileResponse. Career screen (promoted sidebar entry) shows progress and pushes the active venue's manifest into the crowd video layer (v3VenueCrowd, PR1) — degrades cleanly when either side is absent. Pack URLs land in venues.json in PR3. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(career): keep manifest cleanup path alive on delete; badge only for installed venues Codex preflight: nulling _appliedManifestVenue on delete skipped pushCrowdManifest's setManifest(null) cleanup, leaving the crowd layer on a deleted pack; and the 'playing here' badge showed for an override venue whose pack was removed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(career): generation-guard in-flight manifest fetches Codex preflight: a manifest fetch resolving after a newer refresh (pack deleted, venue switched) could re-apply a stale pack over the user's newer selection — fetches now carry a generation token and bail when superseded. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(career): exclude orphaned song_stats from star totals Codex preflight: scans hide rather than delete stats of removed songs, so stars now apply the same existing-song filter other stats surfaces use (filename IN (SELECT filename FROM songs)). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(career): 50/150 star thresholds + star collection overview Byron's progression tuning: club at 50★, arena at 150★. /state now returns star_detail rows (title/artist joined from the library, stars, best accuracy, next-star threshold) sorted closest-to-next-star first, and the career screen renders a collection panel: tier summary plus a per-song list with a 'N% to next star' practice hint. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(career): venue select/unselect UX, intro manifest support, fullmatch guards - 'Play here' now also defaults the visualization to Venue (remembering the prior viz); active venues show 'Leave venue' which restores it and sets the '__none__' override so no installed venue silently reapplies. - Pack manifests may ship an intro block (flyover video + ambience mp3); files validate like loops/stingers, .mp3 added to the serving whitelist. - Codex preflight: whitelist regexes use fullmatch (trailing-newline names could validate but 500 on serving). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(career): let pushCrowdManifest clear the manifest on Leave venue Codex preflight: nulling _appliedManifestVenue before refresh skipped the setManifest(null) cleanup branch, leaving the crowd playing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(career): refresh tailwind output --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
e779c72396
commit
ea0ca94742
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/* Career plugin — only what the prebuilt core Tailwind doesn't ship
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(plugin files are outside the core content glob, so responsive grid
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variants and cyan button shades live here under plugin-prefixed names). */
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.career-venues {
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display: grid;
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gap: 1rem;
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grid-template-columns: 1fr;
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}
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@media (min-width: 768px) {
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.career-venues { grid-template-columns: repeat(3, minmax(0, 1fr)); }
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}
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.career-btn {
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font-size: 0.75rem;
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line-height: 1rem;
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padding: 0.25rem 0.5rem;
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border-radius: 0.375rem;
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transition: background-color 0.15s ease;
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}
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.career-btn-primary { background-color: #0891b2; color: #fff; }
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.career-btn-primary:hover { background-color: #06b6d4; }
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.career-btn-ghost { background-color: rgba(31, 41, 55, 0.7); color: #d1d5db; }
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.career-btn-ghost:hover { background-color: rgba(55, 65, 81, 0.9); }
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.career-bar-track {
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height: 0.5rem;
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border-radius: 0.25rem;
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background-color: rgba(31, 41, 55, 0.9);
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overflow: hidden;
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}
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.career-bar-fill {
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height: 100%;
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background-color: #06b6d4;
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transition: width 0.3s ease;
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}
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.career-star-list {
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display: grid;
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gap: 0.375rem;
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}
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.career-star-row {
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display: flex;
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align-items: baseline;
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gap: 0.75rem;
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padding: 0.375rem 0.625rem;
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border-radius: 0.5rem;
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background-color: rgba(31, 41, 55, 0.4);
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font-size: 0.8rem;
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}
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.career-star-row .stars {
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color: #facc15;
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letter-spacing: 0.1em;
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min-width: 3.2em;
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}
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.career-star-row .stars .off { color: rgba(250, 204, 21, 0.25); }
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.career-star-row .song {
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color: #e5e7eb;
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flex: 1;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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.career-star-row .song .artist { color: #9ca3af; }
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.career-star-row .hint { color: #6b7280; white-space: nowrap; }
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.career-star-row .hint.close { color: #22d3ee; }
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{
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"id": "career",
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"name": "Career",
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"version": "0.1.0",
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"bundled": true,
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"private": false,
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"description": "Career mode — gig your way from a local bar to the arena. Earn stars per song; the crowd reacts to how you play.",
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"screen": "screen.html",
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"script": "screen.js",
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"styles": "assets/career.css",
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"routes": "routes.py"
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}
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"""Career mode — venue progression driven by per-song stars.
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Stars come straight from ``song_stats`` (meta.db): per song, the best
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accuracy across arrangements crosses 0/1/2/3 of the thresholds in
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``venues.json`` (data-driven so tuning never touches code). Cumulative
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stars unlock venue tiers (bar → club → arena).
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Venue packs (crowd-loop videos rendered offline in UE) are heavyweight and
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never ship with the app: ``venues.json`` points at a release asset per
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venue, downloaded on demand into ``CONFIG_DIR/plugin_uploads/career/venues/
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<id>/`` on a background thread (constitution: nothing heavy inline on the
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request path), sha256-verified, then served back with the same
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FileResponse/no-cache recipe as highway_3d's custom-video route.
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Endpoints (all under /api/plugins/career/):
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GET /state stars + per-venue unlock/install/download status
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POST /packs/{venue_id}/download start background pack download (409 if running)
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DELETE /packs/{venue_id} remove an installed pack
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GET /venues/{venue_id}/{filename} serve pack files (manifest.json, loops, stingers)
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"""
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import hashlib
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import json
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import logging
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import re
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import shutil
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import tempfile
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import threading
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import urllib.request
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import zipfile
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from pathlib import Path
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from fastapi import HTTPException
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from fastapi.responses import FileResponse
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PLUGIN_ID = "career"
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VENUE_ID_RE = re.compile(r"^[a-z0-9_-]{1,40}$")
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PACK_FILENAME_RE = re.compile(r"^[a-z0-9_-]{1,64}\.(mp4|webm|mp3|json)$")
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REQUIRED_LOOPS = ("bored", "neutral", "engaged", "ecstatic")
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DOWNLOAD_CHUNK = 1024 * 256
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_lock = threading.Lock()
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_state = {
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"content": None, # parsed venues.json
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"venues_dir": None, # CONFIG_DIR/plugin_uploads/career/venues
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"meta_db": None, # MetadataDB (song_stats reads are lock-free / WAL)
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"log": logging.getLogger("feedBack.plugin.career"),
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"downloads": {}, # venue_id -> {status, bytes_done, bytes_total, error}
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}
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def _venue(venue_id):
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for v in _state["content"]["venues"]:
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if v["id"] == venue_id:
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return v
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return None
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def _venue_dir(venue_id) -> Path:
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return _state["venues_dir"] / venue_id
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def _installed(venue_id):
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return (_venue_dir(venue_id) / "manifest.json").is_file()
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def _stars():
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"""(total, per-song dict, detail rows). Accuracy is a 0..1 fraction."""
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db = _state["meta_db"]
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if db is None:
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return 0, {}, []
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thresholds = _state["content"]["star_accuracy_thresholds"]
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# Existing-song filter: a scan hides (not deletes) stats of songs removed
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# from the library, so orphaned rows must not keep counting toward stars.
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rows = db.conn.execute(
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"SELECT s.filename, MAX(s.best_accuracy), "
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" COALESCE(MAX(sg.title), ''), COALESCE(MAX(sg.artist), '') "
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"FROM song_stats s JOIN songs sg ON sg.filename = s.filename "
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"GROUP BY s.filename"
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).fetchall()
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per_song = {}
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detail = []
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for filename, acc, title, artist in rows:
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acc = acc or 0.0
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stars = sum(1 for t in thresholds if acc >= t)
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if stars:
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per_song[filename] = stars
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next_at = next((t for t in thresholds if acc < t), None)
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detail.append({
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"filename": filename,
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"title": title or filename,
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"artist": artist,
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"stars": stars,
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"best_accuracy": round(acc, 4),
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"next_star_at": next_at,
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})
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# closest-to-next-star first (a practice worklist), maxed songs last
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detail.sort(key=lambda r: (r["next_star_at"] is None,
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(r["next_star_at"] or 1.0) - r["best_accuracy"]))
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return sum(per_song.values()), per_song, detail
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def _validate_pack_dir(pack_dir: Path):
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"""Raise ValueError unless pack_dir holds a complete venue pack."""
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manifest_path = pack_dir / "manifest.json"
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if not manifest_path.is_file():
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raise ValueError("pack has no manifest.json")
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manifest = json.loads(manifest_path.read_text(encoding="utf-8"))
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loops = manifest.get("loops") or {}
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for state in REQUIRED_LOOPS:
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name = loops.get(state)
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if not name or not PACK_FILENAME_RE.fullmatch(name):
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raise ValueError(f"manifest is missing the '{state}' loop")
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if not (pack_dir / name).is_file():
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raise ValueError(f"loop file '{name}' missing from pack")
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for name in (manifest.get("stingers") or {}).values():
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if name and (not PACK_FILENAME_RE.fullmatch(name) or not (pack_dir / name).is_file()):
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raise ValueError(f"stinger file '{name}' invalid or missing")
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for name in (manifest.get("intro") or {}).values():
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if name and (not PACK_FILENAME_RE.fullmatch(name) or not (pack_dir / name).is_file()):
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raise ValueError(f"intro file '{name}' invalid or missing")
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def _download_pack(venue_id, pack, progress):
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"""Worker thread: stream → sha256 verify → extract → validate → swap in."""
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log = _state["log"]
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final_dir = _venue_dir(venue_id)
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staging = Path(tempfile.mkdtemp(prefix=f"career-{venue_id}-",
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dir=str(_state["venues_dir"])))
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zip_path = staging / "pack.zip"
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try:
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digest = hashlib.sha256()
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req = urllib.request.Request(pack["url"], headers={"User-Agent": "feedBack-career"})
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with urllib.request.urlopen(req, timeout=60) as resp, open(zip_path, "wb") as out:
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total = int(resp.headers.get("Content-Length") or pack.get("bytes") or 0)
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progress["bytes_total"] = total
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while True:
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chunk = resp.read(DOWNLOAD_CHUNK)
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if not chunk:
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break
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digest.update(chunk)
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out.write(chunk)
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progress["bytes_done"] += len(chunk)
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if digest.hexdigest() != pack["sha256"]:
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raise ValueError("sha256 mismatch — corrupt or tampered download")
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extract_dir = staging / "pack"
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extract_dir.mkdir()
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with zipfile.ZipFile(zip_path) as zf:
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for info in zf.infolist():
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# Zip-slip guard: only flat, whitelisted names get extracted.
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if info.is_dir():
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continue
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name = Path(info.filename).name
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if name != info.filename or not PACK_FILENAME_RE.fullmatch(name):
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raise ValueError(f"unexpected file in pack: {info.filename!r}")
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with zf.open(info) as src, open(extract_dir / name, "wb") as dst:
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shutil.copyfileobj(src, dst)
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zip_path.unlink()
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_validate_pack_dir(extract_dir)
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if final_dir.exists():
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shutil.rmtree(final_dir)
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extract_dir.rename(final_dir)
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progress["status"] = "done"
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log.info("career: venue pack '%s' installed", venue_id)
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except Exception as exc: # noqa: BLE001 — surface any failure to the UI
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progress["status"] = "error"
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progress["error"] = str(exc)
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log.warning("career: venue pack '%s' download failed: %s", venue_id, exc)
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finally:
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shutil.rmtree(staging, ignore_errors=True)
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def setup(app, context):
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plugin_dir = Path(__file__).resolve().parent
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_state["content"] = json.loads((plugin_dir / "venues.json").read_text(encoding="utf-8"))
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_state["venues_dir"] = (
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Path(context["config_dir"]) / "plugin_uploads" / PLUGIN_ID / "venues")
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_state["venues_dir"].mkdir(parents=True, exist_ok=True)
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_state["meta_db"] = context.get("meta_db")
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_state["log"] = context.get("log") or _state["log"]
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@app.get(f"/api/plugins/{PLUGIN_ID}/state")
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def get_state():
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stars_total, per_song, star_detail = _stars()
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venues = []
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for v in _state["content"]["venues"]:
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with _lock:
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dl = dict(_state["downloads"].get(v["id"]) or {"status": "idle"})
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venues.append({
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"id": v["id"],
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"name": v["name"],
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"description": v.get("description", ""),
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"star_threshold": v["star_threshold"],
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"unlocked": stars_total >= v["star_threshold"],
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"installed": _installed(v["id"]),
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"has_pack": bool(v.get("pack")),
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"download": dl,
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})
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return {
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"stars_total": stars_total,
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"stars_per_song": per_song,
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"star_detail": star_detail,
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"star_accuracy_thresholds": _state["content"]["star_accuracy_thresholds"],
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"venues": venues,
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}
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@app.post(f"/api/plugins/{PLUGIN_ID}/packs/{{venue_id}}/download")
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def start_download(venue_id: str):
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venue = _venue(venue_id) if VENUE_ID_RE.fullmatch(venue_id) else None
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if venue is None:
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raise HTTPException(404, "Unknown venue.")
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pack = venue.get("pack")
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if not pack:
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raise HTTPException(404, "No pack published for this venue yet.")
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stars_total, _, _ = _stars()
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if stars_total < venue["star_threshold"]:
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raise HTTPException(403, "Venue not unlocked yet.")
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with _lock:
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running = _state["downloads"].get(venue_id)
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if running and running["status"] == "running":
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raise HTTPException(409, "Download already running.")
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progress = {"status": "running", "bytes_done": 0,
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"bytes_total": pack.get("bytes") or 0, "error": None}
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_state["downloads"][venue_id] = progress
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threading.Thread(target=_download_pack, args=(venue_id, pack, progress),
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name=f"career-pack-{venue_id}", daemon=True).start()
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return {"ok": True}
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@app.delete(f"/api/plugins/{PLUGIN_ID}/packs/{{venue_id}}")
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def delete_pack(venue_id: str):
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if not VENUE_ID_RE.fullmatch(venue_id) or _venue(venue_id) is None:
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raise HTTPException(404, "Unknown venue.")
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with _lock:
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running = _state["downloads"].get(venue_id)
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if running and running["status"] == "running":
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raise HTTPException(409, "Download in progress.")
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_state["downloads"].pop(venue_id, None)
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shutil.rmtree(_venue_dir(venue_id), ignore_errors=True)
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return {"ok": True}
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@app.get(f"/api/plugins/{PLUGIN_ID}/venues/{{venue_id}}/{{filename}}")
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async def get_pack_file(venue_id: str, filename: str):
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if not VENUE_ID_RE.fullmatch(venue_id) or not PACK_FILENAME_RE.fullmatch(filename):
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raise HTTPException(404, "Not found.")
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path = _venue_dir(venue_id) / filename
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# Defense-in-depth beyond the regexes (same recipe as highway_3d):
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# the resolved path must stay inside the venues dir.
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try:
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resolved = path.resolve()
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resolved.relative_to(_state["venues_dir"].resolve())
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except (OSError, ValueError):
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raise HTTPException(404, "Not found.")
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if not resolved.is_file():
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raise HTTPException(404, "Not found.")
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media = {"mp4": "video/mp4", "webm": "video/webm", "mp3": "audio/mpeg",
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"json": "application/json"}[resolved.suffix.lstrip(".").lower()]
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return FileResponse(
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resolved,
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media_type=media,
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# Pack files are immutable per version, but a re-download after a
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# pack update overwrites in place — no-cache + ETag revalidation
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# keeps browsers honest for the price of a 304.
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headers={"Cache-Control": "no-cache",
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"X-Content-Type-Options": "nosniff"},
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)
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@@ -0,0 +1,21 @@
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<div class="max-w-5xl mx-auto px-4 py-6">
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<div class="flex items-end justify-between flex-wrap gap-3 mb-1">
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<h1 class="text-2xl font-bold text-white">Career</h1>
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<div id="career-stars-summary" class="text-sm text-gray-400"></div>
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</div>
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<p class="text-sm text-gray-400 mb-4">Earn stars by playing songs well — 60% accuracy is a star, 75% two, 85% three. Stars unlock bigger stages, and the crowd plays along with you.</p>
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<div id="career-progress-wrap" class="mb-6">
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<div class="career-bar-track">
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<div id="career-progress-bar" class="career-bar-fill" style="width:0%"></div>
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</div>
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<div id="career-progress-label" class="text-xs text-gray-500 mt-1"></div>
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</div>
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<div id="career-venues" class="career-venues"></div>
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<div class="mt-8">
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<div class="flex items-end justify-between flex-wrap gap-2 mb-2">
|
||||
<h2 class="text-lg font-semibold text-white">Your star collection</h2>
|
||||
<div id="career-star-summary" class="text-xs text-gray-400"></div>
|
||||
</div>
|
||||
<div id="career-star-list" class="career-star-list"></div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,277 @@
|
||||
/*
|
||||
* Career plugin — venue progression UI + crowd-manifest push.
|
||||
*
|
||||
* Reads /api/plugins/career/state (stars from song_stats, per-venue
|
||||
* unlock/install/download status), renders the career screen, and pushes the
|
||||
* active venue's pack manifest into the crowd video layer
|
||||
* (window.v3VenueCrowd, shipped with the venue crowd PR) whenever it changes.
|
||||
* Everything degrades: no crowd layer → screen still works; no packs → the
|
||||
* venue scene keeps its static plate.
|
||||
*/
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
const API = '/api/plugins/career';
|
||||
const VENUE_OVERRIDE_KEY = 'feedBack-career-venue';
|
||||
const NO_VENUE = '__none__';
|
||||
const PREV_VIZ_KEY = 'feedBack-career-prev-viz';
|
||||
const POLL_MS = 2000;
|
||||
|
||||
let _state = null;
|
||||
let _pollTimer = 0;
|
||||
let _appliedManifestVenue = null;
|
||||
let _manifestReqGen = 0; // invalidates in-flight manifest fetches
|
||||
let _prevUnlockedIds = null;
|
||||
|
||||
function $(id) { return document.getElementById(id); }
|
||||
|
||||
function esc(s) {
|
||||
return String(s == null ? '' : s).replace(/[&<>"']/g,
|
||||
(c) => ({ '&': '&', '<': '<', '>': '>', '"': '"', "'": ''' }[c]));
|
||||
}
|
||||
|
||||
async function fetchState() {
|
||||
const res = await fetch(API + '/state');
|
||||
if (!res.ok) throw new Error('career state ' + res.status);
|
||||
return res.json();
|
||||
}
|
||||
|
||||
function lastOf(arr) { return arr.length ? arr[arr.length - 1] : null; }
|
||||
|
||||
// Active pack = localStorage override when unlocked+installed, else the
|
||||
// highest unlocked+installed tier; none → clear the crowd manifest.
|
||||
async function pushCrowdManifest(state) {
|
||||
const crowd = window.v3VenueCrowd;
|
||||
if (!crowd || typeof crowd.setManifest !== 'function') return;
|
||||
// Any newer invocation (delete, venue switch, fresher state) must win
|
||||
// over a manifest fetch still in flight from this one.
|
||||
const gen = ++_manifestReqGen;
|
||||
const unlocked = state.venues.filter((v) => v.unlocked);
|
||||
let venue = null;
|
||||
let override = null;
|
||||
try { override = localStorage.getItem(VENUE_OVERRIDE_KEY); } catch (_) { /* ok */ }
|
||||
if (override !== NO_VENUE) {
|
||||
venue = unlocked.find((v) => v.id === override && v.installed) || null;
|
||||
if (!venue) venue = lastOf(unlocked.filter((v) => v.installed));
|
||||
}
|
||||
if (!venue) {
|
||||
if (_appliedManifestVenue !== null) {
|
||||
_appliedManifestVenue = null;
|
||||
crowd.setManifest(null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (venue.id === _appliedManifestVenue) return;
|
||||
try {
|
||||
const res = await fetch(`${API}/venues/${venue.id}/manifest.json`);
|
||||
if (gen !== _manifestReqGen || !res.ok) return;
|
||||
const manifest = await res.json();
|
||||
if (gen !== _manifestReqGen) return;
|
||||
manifest.base = `${API}/venues/${venue.id}/`;
|
||||
_appliedManifestVenue = venue.id;
|
||||
crowd.setManifest(manifest);
|
||||
} catch (_) { /* pack half-installed; next refresh retries */ }
|
||||
}
|
||||
|
||||
function venueCardHTML(v, state) {
|
||||
const locked = !v.unlocked;
|
||||
const dl = v.download || { status: 'idle' };
|
||||
const pct = dl.bytes_total > 0
|
||||
? Math.round((dl.bytes_done / dl.bytes_total) * 100) : 0;
|
||||
let action = '';
|
||||
if (locked) {
|
||||
action = `<div class="text-xs text-gray-500">Unlocks at ${v.star_threshold} ★ — ${Math.max(0, v.star_threshold - state.stars_total)} to go</div>`;
|
||||
} else if (dl.status === 'running') {
|
||||
action = `<div class="career-bar-track mb-1" style="height:0.375rem"><div class="career-bar-fill" style="width:${pct}%"></div></div>
|
||||
<div class="text-xs text-gray-400">Downloading… ${pct}%</div>`;
|
||||
} else if (v.installed) {
|
||||
const active = localStorage.getItem(VENUE_OVERRIDE_KEY) === v.id;
|
||||
const main = active
|
||||
? `<button data-career-unselect="1" class="career-btn career-btn-ghost">Leave venue</button>`
|
||||
: `<button data-career-play="${esc(v.id)}" class="career-btn career-btn-primary">Play here</button>`;
|
||||
action = `<div class="flex items-center gap-2">
|
||||
${main}
|
||||
<button data-career-delete="${esc(v.id)}" class="career-btn career-btn-ghost">Remove pack</button>
|
||||
</div>`;
|
||||
} else if (v.has_pack) {
|
||||
const err = dl.status === 'error'
|
||||
? `<div class="text-xs text-amber-400 mb-1">${esc(dl.error || 'Download failed')} — try again</div>` : '';
|
||||
action = `${err}<button data-career-download="${esc(v.id)}" class="career-btn career-btn-primary">Download venue pack</button>`;
|
||||
} else {
|
||||
action = '<div class="text-xs text-gray-500">Venue pack coming soon — plays with the standard stage for now</div>';
|
||||
}
|
||||
// Mirror pushCrowdManifest(): an override only counts while the pack
|
||||
// is installed — after a removal the badge must not claim a venue the
|
||||
// crowd layer can't use.
|
||||
const isActive = !locked && v.installed &&
|
||||
localStorage.getItem(VENUE_OVERRIDE_KEY) === v.id;
|
||||
return `<div class="rounded-xl border ${locked ? 'border-gray-800 opacity-60' : 'border-gray-700'} bg-dark-700/40 p-4 flex flex-col gap-2">
|
||||
<div class="flex items-center justify-between">
|
||||
<div class="font-semibold text-white">${esc(v.name)}${isActive ? ' <span class="text-cyan-400 text-xs">● playing here</span>' : ''}</div>
|
||||
<div class="text-xs text-gray-400">${v.star_threshold} ★</div>
|
||||
</div>
|
||||
<div class="text-xs text-gray-400 flex-1">${esc(v.description)}</div>
|
||||
${action}
|
||||
</div>`;
|
||||
}
|
||||
|
||||
function starGlyphs(n) {
|
||||
let out = '';
|
||||
for (let i = 0; i < 3; i++) {
|
||||
out += `<span class="${i < n ? 'on' : 'off'}">★</span>`;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
function renderStars(state) {
|
||||
const list = $('career-star-list');
|
||||
const summary = $('career-star-summary');
|
||||
if (!list || !summary) return;
|
||||
const detail = state.star_detail || [];
|
||||
const tiers = [0, 0, 0, 0];
|
||||
for (const r of detail) tiers[r.stars]++;
|
||||
summary.textContent =
|
||||
`${tiers[3]}× 3★ · ${tiers[2]}× 2★ · ${tiers[1]}× 1★ · ${tiers[0]} unstarred`;
|
||||
if (!detail.length) {
|
||||
list.innerHTML = '<div class="text-xs text-gray-500">Play songs to start collecting stars — 60% accuracy earns the first one.</div>';
|
||||
return;
|
||||
}
|
||||
list.innerHTML = detail.map((r) => {
|
||||
let hint = 'maxed';
|
||||
let close = '';
|
||||
if (r.next_star_at != null) {
|
||||
const gap = Math.max(0, r.next_star_at - r.best_accuracy) * 100;
|
||||
hint = `${gap.toFixed(0)}% to next ★`;
|
||||
if (gap <= 5) close = ' close';
|
||||
}
|
||||
return `<div class="career-star-row">
|
||||
<span class="stars">${starGlyphs(r.stars)}</span>
|
||||
<span class="song">${esc(r.title)}${r.artist ? ` <span class="artist">— ${esc(r.artist)}</span>` : ''}</span>
|
||||
<span class="hint${close}">best ${(r.best_accuracy * 100).toFixed(0)}% · ${hint}</span>
|
||||
</div>`;
|
||||
}).join('');
|
||||
}
|
||||
|
||||
function render(state) {
|
||||
const host = $('career-venues');
|
||||
if (!host) return;
|
||||
$('career-stars-summary').textContent = `★ ${state.stars_total} total`;
|
||||
const next = state.venues.find((v) => !v.unlocked);
|
||||
const bar = $('career-progress-bar');
|
||||
const label = $('career-progress-label');
|
||||
if (next) {
|
||||
const prevThreshold = state.venues
|
||||
.filter((v) => v.unlocked)
|
||||
.reduce((m, v) => Math.max(m, v.star_threshold), 0);
|
||||
const span = Math.max(1, next.star_threshold - prevThreshold);
|
||||
const into = Math.max(0, state.stars_total - prevThreshold);
|
||||
bar.style.width = Math.min(100, Math.round((into / span) * 100)) + '%';
|
||||
label.textContent = `${state.stars_total} / ${next.star_threshold} ★ to unlock ${next.name}`;
|
||||
} else {
|
||||
bar.style.width = '100%';
|
||||
label.textContent = 'All venues unlocked — enjoy the arena.';
|
||||
}
|
||||
host.innerHTML = state.venues.map((v) => venueCardHTML(v, state)).join('');
|
||||
renderStars(state);
|
||||
}
|
||||
|
||||
function schedulePoll(state) {
|
||||
clearTimeout(_pollTimer);
|
||||
if (state.venues.some((v) => (v.download || {}).status === 'running')) {
|
||||
_pollTimer = setTimeout(refresh, POLL_MS);
|
||||
}
|
||||
}
|
||||
|
||||
function announceUnlocks(state) {
|
||||
const unlocked = state.venues.filter((v) => v.unlocked).map((v) => v.id);
|
||||
if (_prevUnlockedIds) {
|
||||
for (const v of state.venues) {
|
||||
if (v.unlocked && !_prevUnlockedIds.includes(v.id)) {
|
||||
const sm = window.feedBack;
|
||||
if (sm && typeof sm.emit === 'function') {
|
||||
sm.emit('career:venue-unlocked', { id: v.id, name: v.name });
|
||||
}
|
||||
if (window.fbNotify && typeof window.fbNotify.show === 'function') {
|
||||
window.fbNotify.show({
|
||||
big: true, icon: '🎤', accent: '#06B6D4',
|
||||
title: 'New venue unlocked!',
|
||||
message: `${v.name} — your crowd just got bigger.`,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
_prevUnlockedIds = unlocked;
|
||||
}
|
||||
|
||||
async function refresh() {
|
||||
let state;
|
||||
try {
|
||||
state = await fetchState();
|
||||
} catch (_) {
|
||||
return; // server restarting; next trigger retries
|
||||
}
|
||||
_state = state;
|
||||
announceUnlocks(state);
|
||||
render(state);
|
||||
schedulePoll(state);
|
||||
pushCrowdManifest(state);
|
||||
}
|
||||
|
||||
function onClick(e) {
|
||||
const dlBtn = e.target.closest('[data-career-download]');
|
||||
const delBtn = e.target.closest('[data-career-delete]');
|
||||
const playBtn = e.target.closest('[data-career-play]');
|
||||
if (dlBtn) {
|
||||
fetch(`${API}/packs/${dlBtn.dataset.careerDownload}/download`, { method: 'POST' })
|
||||
.then(refresh);
|
||||
} else if (delBtn) {
|
||||
// Do NOT null _appliedManifestVenue here: pushCrowdManifest()
|
||||
// clears/replaces the crowd manifest precisely by seeing that the
|
||||
// applied venue is no longer among the installed ones.
|
||||
fetch(`${API}/packs/${delBtn.dataset.careerDelete}`, { method: 'DELETE' })
|
||||
.then(refresh);
|
||||
} else if (playBtn) {
|
||||
try {
|
||||
localStorage.setItem(VENUE_OVERRIDE_KEY, playBtn.dataset.careerPlay);
|
||||
// Selecting a venue makes the Venue visualization the default;
|
||||
// remember what the user had so Leave venue can restore it.
|
||||
const cur = localStorage.getItem('vizSelection');
|
||||
if (cur && cur !== 'venue') localStorage.setItem(PREV_VIZ_KEY, cur);
|
||||
localStorage.setItem('vizSelection', 'venue');
|
||||
if (typeof window.setViz === 'function') window.setViz('venue');
|
||||
} catch (_) { /* ok */ }
|
||||
_appliedManifestVenue = null; // force manifest re-push
|
||||
refresh();
|
||||
} else if (e.target.closest('[data-career-unselect]')) {
|
||||
try {
|
||||
localStorage.setItem(VENUE_OVERRIDE_KEY, NO_VENUE);
|
||||
const prev = localStorage.getItem(PREV_VIZ_KEY);
|
||||
if (prev) {
|
||||
localStorage.setItem('vizSelection', prev);
|
||||
if (typeof window.setViz === 'function') window.setViz(prev);
|
||||
}
|
||||
} catch (_) { /* ok */ }
|
||||
// keep _appliedManifestVenue: pushCrowdManifest clears the crowd
|
||||
// manifest precisely by seeing it is still set with no venue left
|
||||
refresh();
|
||||
}
|
||||
}
|
||||
|
||||
function boot() {
|
||||
const screen = document.getElementById('plugin-career');
|
||||
if (screen) screen.addEventListener('click', onClick);
|
||||
const sm = window.feedBack;
|
||||
if (sm && typeof sm.on === 'function') {
|
||||
// New song stats can add stars → thresholds may cross mid-session.
|
||||
sm.on('stats:recorded', () => refresh());
|
||||
}
|
||||
refresh();
|
||||
}
|
||||
|
||||
if (document.readyState === 'loading') {
|
||||
document.addEventListener('DOMContentLoaded', boot);
|
||||
} else {
|
||||
boot();
|
||||
}
|
||||
}());
|
||||
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"star_accuracy_thresholds": [
|
||||
0.6,
|
||||
0.75,
|
||||
0.85
|
||||
],
|
||||
"venues": [
|
||||
{
|
||||
"id": "bar",
|
||||
"name": "The Dive Bar",
|
||||
"description": "Sticky floors, a dozen regulars, and a PA that has seen better decades.",
|
||||
"star_threshold": 0,
|
||||
"pack": null
|
||||
},
|
||||
{
|
||||
"id": "club",
|
||||
"name": "Velvet Room",
|
||||
"description": "A proper club stage. People actually came to hear you.",
|
||||
"star_threshold": 50,
|
||||
"pack": null
|
||||
},
|
||||
{
|
||||
"id": "arena",
|
||||
"name": "Feedback Arena",
|
||||
"description": "Ten thousand seats. Try not to think about it.",
|
||||
"star_threshold": 150,
|
||||
"pack": null
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user