feat(panes): core detachable pane system + pop-out chip

The option-heavy player UIs (mixer, camera director, viz, audio routing)
all live in the rail popovers, which are exclusive: openPopFor() closes
the last one before opening the next. You cannot watch the mixer while
riding the camera, and both vanish the moment you look at the highway.

Add `window.feedBack.panes` — a core registry for live UI that is
authored once as `mount(root, ctx)` and hosted anywhere. Panes are
non-exclusive, and they survive song switches structurally: the dock is a
body child outside every .screen, so the per-song teardown never sees it.

The adoption cost for a plugin is two calls:

    feedBack.panes.register({ id, title, icon, mount, unmount });
    feedBack.panes.attachChip(myExistingDialogEl, id);

attachChip injects THE standard pop-out chip. Clicking it opens the pane
and hides the plugin's dialog, leaving a stub to bring it back. Core owns
the hide/restore, so every plugin's pop-out looks and behaves the same —
which is the point. It hides via a dedicated .fb-pane-detached class, not
.hidden/[hidden], because the dialogs we attach to already toggle those.

Everything a pane may touch arrives through `ctx` — never a global. That
is what will let the same mount() run inside a pop-out window, a separate
JS realm with no window.feedBack, no window.highway and no audio graph:

  ctx.call(domain, cmd, payload)  -> the capability bus
  ctx.on(event, fn)              -> the feedBack bus (allowlisted)
  ctx.subscribe(stream, fn)      -> playhead / meters
  ctx.state.get/set              -> persisted, main realm is the only writer
  ctx.playhead(), ctx.song(), ctx.toast(), ctx.close()

ctx tracks every subscription it hands out and drops them on unmount, so
a pane cannot leak listeners across a dock/undock cycle.

Streams exist because an AnalyserNode cannot cross a window boundary:
levels are reduced to numbers in the realm that owns the audio graph.
One shared rAF loop, refcounted against live subscriptions, dirty-checked
before fan-out, and stopped dead when the last pane closes.

Hosts register themselves with the manager rather than being imported by
it — the dock lands at priority 0 (the floor, always available), so the
OS pane window can drop in later without this code changing.

Ships two built-in panes: Now Playing (the reference pane — reads the bus,
a stream, and levels, and touches no globals) and Mixer (the same faders
as the rail, via ctx.call('audio-mix', ...), with the chip attached to the
real #mixer-control). Plus a "Panes" rail popover to open panes that have
no dialog of their own; the system tray will mirror that list.

Note the dock sits at z-index 110, not on the docs/plugin-v3-ui.md ladder
(transport 20, rail 30, popovers 40) — those live INSIDE #player's
stacking context, and #player is itself fixed at z-index 100. A dock below
100 is invisible on the one screen panes exist for. Body-level ladder:
#player 100 < dock 110 < toasts 120 < modals 200.

Pop-out windows, the system tray, manifest-declared panes and mirrorGlobal
(the window.__h3dCamCtl proxy the camera director needs) follow.

Signed-off-by: topkoa <topkoa@gmail.com>
This commit is contained in:
topkoa
2026-07-12 16:54:15 -04:00
parent ea0ca94742
commit e5cbea2e9f
10 changed files with 1472 additions and 0 deletions
+161
View File
@@ -0,0 +1,161 @@
/*
* fee[dB]ack — Mixer pane (built-in).
*
* The same faders as the rail's mixer popover, in a pane that stays open.
*
* Two reasons this exists rather than "pop out the existing popover":
*
* 1. It is the second half of the chip proof. This file attaches the standard
* ⇱ chip to the EXISTING `#mixer-control` in the rail — real core UI we
* already own — so popping out hides the rail mixer and leaves the stub in
* its place. No new dialog was invented to demo the flow.
* 2. It talks to the `audio-mix` capability bus through `ctx.call()` and to
* nothing else. That is what makes it realm-portable: the rail popover
* reaches into `window.feedBack.capabilities` directly and could never
* survive a move into a pop-out window; this can.
*
* The mixer registry deliberately stores specs, not values — each fader's owner
* persists its own. So this pane persists nothing either (`persist: false`); it
* reads the live values every time it opens.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
if (!panes) return;
function fmt(v, unit) {
const s = v === Math.round(v) ? v.toFixed(0) : v.toFixed(2);
return unit ? s + unit : s;
}
function strip(fader, ctx) {
const min = Number(fader.min), max = Number(fader.max);
let cur = Number(fader.currentValue);
if (!Number.isFinite(cur)) cur = Number(fader.defaultValue) || 0;
cur = Math.min(max, Math.max(min, cur));
const available = fader.availability === 'available' && fader.userAdjustable !== false;
const wrap = document.createElement('div');
wrap.className = 'fb-pane-row';
const label = document.createElement('span');
label.className = 'fb-pane-key';
label.textContent = fader.label || fader.faderLabel || fader.faderId || fader.id;
const slider = document.createElement('input');
slider.type = 'range';
slider.className = 'accent-accent slider-input';
slider.min = String(min);
slider.max = String(max);
slider.step = String(fader.step);
slider.value = String(cur);
slider.disabled = !available;
slider.setAttribute('aria-label', label.textContent + ' volume');
const value = document.createElement('span');
value.className = 'fb-pane-val is-num';
value.textContent = available ? fmt(cur, fader.unit) : 'Unavailable';
// A drag fires `input` faster than the capability round-trip resolves, so
// responses can land out of order. Only the newest write may paint.
let seq = 0;
slider.addEventListener('input', () => {
if (slider.disabled) return;
const mine = ++seq;
const requested = parseFloat(slider.value);
ctx.call('audio-mix', 'set-fader-value', {
participantId: fader.participantId,
faderId: fader.faderId || fader.id,
value: Number.isFinite(requested) ? requested : cur,
}).then((result) => {
if (mine !== seq) return;
const payload = (result && result.payload) || {};
const committed = Number(payload.committedValue);
if (Number.isFinite(committed)) {
cur = Math.min(max, Math.max(min, committed));
slider.value = String(cur);
}
value.textContent = (result && result.outcome === 'handled') ? fmt(cur, fader.unit) : 'Failed';
}).catch(() => {
if (mine !== seq) return;
slider.value = String(cur);
value.textContent = 'Failed';
});
});
wrap.appendChild(label);
wrap.appendChild(slider);
wrap.appendChild(value);
return wrap;
}
panes.register({
id: 'core_mixer',
title: 'Mixer',
icon: '🎚',
persist: false,
// Faders come and go with the song (a song with no stems unregisters
// them), so the pane has to hear about it. These ride on top of the
// default event allowlist.
events: [
'audio-mix:participant-registered',
'audio-mix:participant-removed',
'audio-mix:fader-unavailable',
],
mount(root, ctx) {
const list = document.createElement('div');
root.appendChild(list);
let renderSeq = 0;
function render() {
const mine = ++renderSeq;
ctx.call('audio-mix', 'list-faders', {}).then((result) => {
if (mine !== renderSeq) return; // a newer render superseded us
const faders = (result && result.payload && Array.isArray(result.payload.faders))
? result.payload.faders : [];
list.replaceChildren();
if (!faders.length) {
const empty = document.createElement('div');
empty.className = 'fb-pane-dim';
empty.textContent = 'No audio sources.';
list.appendChild(empty);
return;
}
faders.forEach((f) => list.appendChild(strip(f, ctx)));
}).catch((err) => {
if (mine !== renderSeq) return;
console.error('[panes] mixer: list-faders failed', err);
list.replaceChildren();
const oops = document.createElement('div');
oops.className = 'fb-pane-dim';
oops.textContent = 'Mixer unavailable.';
list.appendChild(oops);
});
}
render();
ctx.on('audio-mix:participant-registered', render);
ctx.on('audio-mix:participant-removed', render);
ctx.on('audio-mix:fader-unavailable', render);
// A new song brings a new set of stems.
ctx.on('song:ready', render);
},
unmount(root) {
root.replaceChildren();
},
});
// The chip, on the real rail mixer. Hiding #mixer-control (button + popover)
// rather than #mixer-popover alone means the rail doesn't keep offering a
// "Mixer ▾" button that opens an empty popover while the pane owns the faders.
function _attach() {
const el = document.getElementById('mixer-control');
if (!el) return;
panes.attachChip(el, 'core_mixer');
}
if (document.readyState !== 'complete') document.addEventListener('DOMContentLoaded', _attach);
else _attach();
})();
+110
View File
@@ -0,0 +1,110 @@
/*
* fee[dB]ack — "Now Playing" pane (built-in).
*
* The reference pane, and the one that proves the contract: it reads song
* metadata off the mirrored event bus, a playhead off a stream, and audio levels
* off a stream that only exists when the stems plugin does. It touches
* `window.feedBack`, `window.highway` and the audio graph exactly zero times —
* everything comes through `ctx` — which is what will let it run unchanged
* inside a pop-out window, where none of those globals exist.
*
* Read this before writing a pane of your own.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
if (!panes) return;
function row(parent, key) {
const r = document.createElement('div');
r.className = 'fb-pane-row';
const k = document.createElement('span');
k.className = 'fb-pane-key';
k.textContent = key;
const v = document.createElement('span');
v.className = 'fb-pane-val';
r.appendChild(k);
r.appendChild(v);
parent.appendChild(r);
return v;
}
function fmtTime(s) {
if (!Number.isFinite(s) || s < 0) s = 0;
const m = Math.floor(s / 60);
return m + ':' + String(Math.floor(s % 60)).padStart(2, '0');
}
panes.register({
id: 'now_playing',
title: 'Now Playing',
icon: '🎵',
// Levels are transient; nothing here is worth remembering across a reload.
persist: false,
mount(root, ctx) {
const title = row(root, 'Song');
const artist = row(root, 'Artist');
const arr = row(root, 'Arrangement');
const tuning = row(root, 'Tuning');
const timeVal = row(root, 'Position');
timeVal.classList.add('is-num');
const bar = document.createElement('div');
bar.className = 'fb-pane-bar';
const fill = document.createElement('div');
fill.className = 'fb-pane-bar-fill';
bar.appendChild(fill);
root.appendChild(bar);
const levelLabel = document.createElement('div');
levelLabel.className = 'fb-pane-dim';
levelLabel.style.marginTop = '.6rem';
levelLabel.textContent = 'Level — no stems plugin';
const level = document.createElement('div');
level.className = 'fb-pane-bar';
const levelFill = document.createElement('div');
levelFill.className = 'fb-pane-bar-fill is-level';
level.appendChild(levelFill);
root.appendChild(levelLabel);
root.appendChild(level);
function renderSong() {
const s = ctx.song();
title.textContent = (s && s.title) || '—';
artist.textContent = (s && s.artist) || '—';
arr.textContent = (s && (s.arrangementSmartName || s.arrangement)) || '—';
tuning.textContent = (s && Array.isArray(s.tuning)) ? s.tuning.join(' ') : '—';
}
renderSong();
// The mirrored bus. `song:loaded` also fires on an arrangement switch,
// which is exactly when the arrangement/tuning rows go stale.
ctx.on('song:loaded', renderSong);
// Streams, not events: the playhead moves every frame, and
// `song:position-changed` is throttled to 250 ms — too coarse for a
// bar, and too chatty to mirror across a window boundary.
ctx.subscribe('playhead', (p) => {
timeVal.textContent = fmtTime(p.t) + ' / ' + fmtTime(p.duration);
const frac = p.duration > 0 ? Math.min(1, Math.max(0, p.t / p.duration)) : 0;
fill.style.transform = 'scaleX(' + frac.toFixed(4) + ')';
});
// The meters stream stays silent when no analyser exists rather than
// reporting zeros — so a silent stream and real silence are
// distinguishable, and this label is honest either way.
ctx.subscribe('meters', (m) => {
levelLabel.textContent = 'Level';
levelFill.style.transform = 'scaleX(' + Math.min(1, m.master * 3).toFixed(3) + ')';
});
},
unmount(root) {
// ctx tears down every subscription it handed out; the pane only owns
// its DOM.
root.replaceChildren();
},
});
})();
+236
View File
@@ -0,0 +1,236 @@
/*
* fee[dB]ack — pane bridge.
*
* The transport + context layer for detachable panes. Zero DOM, zero UI.
*
* A pane is authored ONCE, as `mount(root, ctx)`, and must run unchanged in two
* places: docked in the main window, or inside a pop-out window (a separate JS
* realm where `window.feedBack`, `window.highway` and the audio graph do not
* exist). Everything a pane is allowed to touch therefore arrives through `ctx`
* — never through globals. That is the whole point of this file: it is the only
* seam between "pane code" and "which realm am I in".
*
* Two transports implement that seam:
*
* LocalTransport — main realm. Calls straight through to the capability bus,
* the feedBack event bus, and the stream sampler.
* RemoteTransport — pane realm (added with the pop-out window). Same methods,
* marshalled over BroadcastChannel.
*
* A pane cannot tell them apart, and must not try.
*
* Exposes `window.__fbPaneBridge` (host-internal — panes never touch it).
*/
(function () {
'use strict';
// Bumped only on a breaking envelope change. The pane realm refuses to talk
// to a main realm with a different major, rather than half-working.
const PROTOCOL_VERSION = 1;
const CHANNEL_NAME = 'feedback-panes';
// Bus events mirrored into a pane realm by default. Deliberately an
// allowlist, not a firehose: `song:position-changed` fires every 250ms and
// `capability:event` fires constantly, and neither belongs on a
// cross-window channel — position rides the `playhead` stream instead.
// A pane widens this with `spec.events: [...]`.
const DEFAULT_EVENTS = [
'song:loading', 'song:loaded', 'song:ready',
'song:play', 'song:pause', 'song:ended', 'song:stop', 'song:seek',
'song:arrangement-changed',
'screen:changed', 'theme:changed', 'library:changed',
'highway:canvas-replaced', 'highway:visibility',
];
// ── State store ──────────────────────────────────────────────────────────
// A dotted-path key/value tree, one per pane. In the main realm this is the
// authoritative copy; a pane realm holds a replica and its writes are
// requests (see RemoteTransport). Subscribers get (snapshot, change).
function _split(path) {
if (typeof path !== 'string' || !path) throw new TypeError('pane state: path must be a non-empty string');
return path.split('.');
}
function createStateStore(initial) {
let data = (initial && typeof initial === 'object') ? JSON.parse(JSON.stringify(initial)) : {};
const subs = new Set();
function get(path) {
if (path == null) return data;
let node = data;
for (const k of _split(path)) {
if (node == null || typeof node !== 'object') return undefined;
node = node[k];
}
return node;
}
function set(path, value) {
const keys = _split(path);
let node = data;
for (let i = 0; i < keys.length - 1; i++) {
const k = keys[i];
// Walk-and-create. A non-object on the way down is replaced —
// the writer's shape wins over a stale scalar.
if (node[k] == null || typeof node[k] !== 'object') node[k] = {};
node = node[k];
}
const last = keys[keys.length - 1];
if (node[last] === value) return false; // no-op writes don't notify
node[last] = value;
const change = { path: path, value: value };
subs.forEach((fn) => { try { fn(data, change); } catch (e) { console.error('[panes] state subscriber threw', e); } });
return true;
}
// Bulk replace, used on snapshot/resync. Notifies once with a null change.
function replace(next) {
data = (next && typeof next === 'object') ? next : {};
subs.forEach((fn) => { try { fn(data, null); } catch (e) { console.error('[panes] state subscriber threw', e); } });
}
function subscribe(fn) {
subs.add(fn);
return () => subs.delete(fn);
}
return { get, set, replace, subscribe, all: () => data };
}
// ── Local transport (main realm) ─────────────────────────────────────────
const CALL_TIMEOUT_MS = 2100; // matches core's own audio-mix calls
function createLocalTransport(paneId) {
return {
kind: 'local',
// Route to the capability bus. Panes get exactly this, and nothing
// else, as their door into app services — so a pane written against
// ctx.call() keeps working when it moves realms.
//
// A pane passes a plain PAYLOAD; the requester/origin/timeout
// envelope is core's to build. That keeps the pane-side call
// identical in both realms, where the remote transport has to
// reconstruct the envelope on this side of the channel anyway.
call(domain, command, payload) {
const caps = window.feedBack && window.feedBack.capabilities;
if (!caps || typeof caps.command !== 'function') {
return Promise.reject(new Error('pane ctx.call: capability bus unavailable'));
}
return caps.command(domain, command, {
requester: 'pane.' + paneId,
origin: 'pane',
payload: payload || {},
timeoutMs: CALL_TIMEOUT_MS,
});
},
on(name, fn) {
const bus = window.feedBack;
if (!bus || typeof bus.on !== 'function') return () => {};
bus.on(name, fn);
return () => bus.off(name, fn);
},
subscribe(stream, fn) {
const s = window.__fbPaneStreams;
if (!s) return () => {};
return s.subscribe(stream, fn);
},
// In the main realm the clock needs no interpolation — the highway's
// own time IS the source of truth. (The pane realm has to
// extrapolate; see RemoteTransport, added with the pop-out window.)
playhead() {
const hw = window.highway;
const t = (hw && typeof hw.getTime === 'function') ? hw.getTime() : NaN;
return Number.isFinite(t) ? t : 0;
},
song() {
return (window.feedBack && window.feedBack.currentSong) || null;
},
toast(opts) {
if (window.fbNotify && typeof window.fbNotify.show === 'function') window.fbNotify.show(opts || {});
},
};
}
// ── ctx ──────────────────────────────────────────────────────────────────
// What a pane's mount() actually receives. Every subscription it hands out
// is tracked, so unmount() can drop them all — a pane physically cannot
// leak a listener across a dock/undock cycle, which is the failure mode
// that would otherwise show up as duplicate handlers after three song
// switches.
function createCtx(opts) {
const paneId = opts.paneId;
const transport = opts.transport;
const state = opts.state;
const disposers = [];
let disposed = false;
function track(unsub) {
if (typeof unsub !== 'function') return () => {};
// Late subscriptions (a pane calling ctx.on() from a setTimeout that
// outlived unmount) are torn down immediately rather than silently
// registered against a dead pane.
if (disposed) { try { unsub(); } catch (e) { /* already gone */ } return () => {}; }
disposers.push(unsub);
return () => {
const i = disposers.indexOf(unsub);
if (i >= 0) disposers.splice(i, 1);
try { unsub(); } catch (e) { /* already gone */ }
};
}
const ctx = {
paneId: paneId,
host: opts.host, // 'dock' | 'shared' | 'pane:<id>'
isRemote: transport.kind !== 'local',
state: {
get: (path) => state.get(path),
set: (path, value) => state.set(path, value),
all: () => state.all(),
subscribe: (fn) => track(state.subscribe(fn)),
},
call: (domain, command, args) => transport.call(domain, command, args),
on: (name, fn) => track(transport.on(name, fn)),
subscribe: (stream, fn) => track(transport.subscribe(stream, fn)),
playhead: () => transport.playhead(),
song: () => transport.song(),
toast: (o) => transport.toast(o),
// Ask the host to put this pane away. The pane does not know or care
// whether that means closing a dock card or an OS window.
close: () => { if (typeof opts.onClose === 'function') opts.onClose(); },
};
ctx._dispose = function () {
if (disposed) return;
disposed = true;
// Copy-then-clear: a disposer that removes itself from the list
// (the closure returned by track) would otherwise skip its neighbour.
const list = disposers.slice();
disposers.length = 0;
list.forEach((fn) => { try { fn(); } catch (e) { console.error('[panes] disposer threw', e); } });
};
return ctx;
}
window.__fbPaneBridge = {
PROTOCOL_VERSION,
CHANNEL_NAME,
DEFAULT_EVENTS,
CALL_TIMEOUT_MS,
createStateStore,
createLocalTransport,
createCtx,
};
})();
+135
View File
@@ -0,0 +1,135 @@
/*
* fee[dB]ack — the pop-out chip.
*
* One affordance, core-owned, identical everywhere: the small ⇱ button a plugin
* drops into a dialog it already has.
*
* feedBack.panes.register({ id: 'camera_director', title: 'Camera', mount, unmount });
* feedBack.panes.attachChip(myDialogEl, 'camera_director');
*
* That is the entire adoption cost. Clicking the chip opens the pane in its host
* and hides `myDialogEl`; a stub takes its place so the user can find it again;
* closing the pane un-hides the dialog and restores the chip. The plugin writes
* no show/hide logic — if it did, every plugin would invent a slightly different
* one, which is exactly the inconsistency this exists to prevent.
*
* Hiding uses `.fb-pane-detached`, NOT the `hidden` class or `[hidden]`, because
* the dialogs being hidden here already toggle those themselves (the core mixer
* popover, every rail popover). Two owners of one class is a bug waiting for a
* bad day; a dedicated class composes cleanly with whatever the dialog does.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
if (!panes || typeof panes.register !== 'function') {
console.error('[panes] pane-manager.js must load before pane-chip.js');
return;
}
// paneId -> { el, chip, stub, spec }
const attached = new Map();
function _makeChip(spec) {
const b = document.createElement('button');
b.type = 'button';
b.className = 'fb-pane-chip';
b.title = 'Pop out';
b.setAttribute('aria-label', 'Pop out ' + spec.title);
b.textContent = '⇱';
b.addEventListener('click', (e) => {
// Rail popovers close on any document click that lands outside them
// (player-chrome.js). Without this the popover would close under the
// chip mid-click, which reads as the button not working.
e.stopPropagation();
e.preventDefault();
panes.detach(spec.id);
});
return b;
}
function _makeStub(spec) {
const s = document.createElement('button');
s.type = 'button';
s.className = 'fb-pane-stub';
s.setAttribute('aria-label', 'Bring ' + spec.title + ' back');
s.title = 'Bring it back';
const glyph = document.createElement('span');
glyph.className = 'fb-pane-stub-glyph';
glyph.textContent = '⇲';
const label = document.createElement('span');
label.textContent = spec.title + ' is popped out';
s.appendChild(glyph);
s.appendChild(label);
s.addEventListener('click', (e) => {
e.stopPropagation();
e.preventDefault();
panes.close(spec.id);
});
return s;
}
function _onOpened(rec) {
rec.el.classList.add('fb-pane-detached');
if (!rec.stub.isConnected) rec.el.parentNode.insertBefore(rec.stub, rec.el);
}
function _onClosed(rec) {
rec.el.classList.remove('fb-pane-detached');
rec.stub.remove();
}
/**
* attachChip(el, paneId, opts)
*
* `el` — the dialog to hide when the pane pops out. The chip is injected
* into `el.querySelector('[data-pane-header]')` when present, else
* prepended to `el` itself.
* `opts` — { header: Element } to place the chip somewhere specific.
*
* Returns a detach function that removes the chip and stub and restores the
* dialog — call it if your plugin tears its dialog down.
*/
function attachChip(el, paneId, opts) {
opts = opts || {};
if (!(el instanceof Element)) throw new TypeError('panes.attachChip: el must be an Element');
const spec = panes.get(paneId);
if (!spec) { console.warn('[panes] attachChip: register the pane first:', paneId); return () => {}; }
if (attached.has(paneId)) { console.warn('[panes] attachChip: already attached:', paneId); return () => {}; }
const chip = _makeChip(spec);
const stub = _makeStub(spec);
const host = opts.header || el.querySelector('[data-pane-header]') || el;
if (host === el) host.insertBefore(chip, host.firstChild);
else host.appendChild(chip);
const rec = { el, chip, stub, spec };
attached.set(paneId, rec);
// Reconcile immediately: register() reopens a pane the user left open at
// last unload, and that can land before (or after) attachChip runs.
if (panes.isOpen(paneId)) _onOpened(rec);
return () => {
if (attached.get(paneId) !== rec) return;
attached.delete(paneId);
chip.remove();
_onClosed(rec);
};
}
// One pair of bus listeners for every chip, rather than one pair per chip.
const bus = window.feedBack;
if (bus && typeof bus.on === 'function') {
bus.on('panes:opened', (e) => {
const rec = attached.get(e.detail && e.detail.id);
if (rec) _onOpened(rec);
});
bus.on('panes:closed', (e) => {
const rec = attached.get(e.detail && e.detail.id);
if (rec) _onClosed(rec);
});
}
window.feedBack.panes.attachChip = attachChip;
})();
+108
View File
@@ -0,0 +1,108 @@
/*
* fee[dB]ack — pane dock (the in-window pane host).
*
* A right-edge stack of cards, one per open pane. Deliberately NOT a rail
* popover: the rail is exclusive (player-chrome.js openPopFor closes the last
* one before opening the next), which is precisely why you can't watch the
* mixer while riding the camera. Cards here coexist.
*
* Song-switch survival is structural, not defended. `#fb-pane-dock` is appended
* to <body>, outside every `.screen`, so the per-song teardown never sees it —
* and `playSong()` ends in `showScreen('player')`, whose id === 'player' short-
* circuits the teardown branch anyway. Nothing to reset, nothing to re-mount.
*
* Registers itself as the `dock` host at priority 0 — the floor. Whatever else
* exists (an OS pane window), a pane can always land here.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
if (!panes || typeof panes.registerHost !== 'function') {
console.error('[panes] pane-manager.js must load before pane-dock.js');
return;
}
let dockEl = null;
const cards = new Map(); // paneId -> card element
function dock() {
if (dockEl && dockEl.isConnected) return dockEl;
dockEl = document.getElementById('fb-pane-dock');
if (!dockEl) {
dockEl = document.createElement('div');
dockEl.id = 'fb-pane-dock';
dockEl.className = 'fb-pane-dock';
dockEl.setAttribute('role', 'region');
dockEl.setAttribute('aria-label', 'Panes');
document.body.appendChild(dockEl);
}
return dockEl;
}
function _syncEmpty() {
const d = dock();
d.classList.toggle('is-empty', cards.size === 0);
}
function mount(spec) {
const card = document.createElement('section');
card.className = 'fb-pane-card';
card.dataset.paneId = spec.id;
card.setAttribute('aria-label', spec.title);
const head = document.createElement('header');
head.className = 'fb-pane-card-head';
const title = document.createElement('span');
title.className = 'fb-pane-card-title';
// textContent, not innerHTML — a pane title can come from a plugin
// manifest, i.e. from outside core.
title.textContent = spec.icon + ' ' + spec.title;
const close = document.createElement('button');
close.type = 'button';
close.className = 'fb-pane-card-btn';
close.setAttribute('aria-label', 'Close ' + spec.title);
close.title = 'Close';
close.textContent = '✕';
close.addEventListener('click', () => panes.close(spec.id));
head.appendChild(title);
head.appendChild(close);
const body = document.createElement('div');
body.className = 'fb-pane-card-body fb-selectable';
card.appendChild(head);
card.appendChild(body);
dock().appendChild(card);
cards.set(spec.id, card);
_syncEmpty();
// The pane mounts into the body, never the card — so it cannot reach
// (or accidentally destroy) the chrome that owns its close button.
return body;
}
function unmount(id) {
const card = cards.get(id);
if (card) card.remove();
cards.delete(id);
_syncEmpty();
}
function focus(id) {
const card = cards.get(id);
if (!card) return;
card.scrollIntoView({ block: 'nearest', behavior: 'smooth' });
// Re-trigger the flash even if the class is already there (repeat focus
// of the same card would otherwise be a no-op animation).
card.classList.remove('is-flash');
void card.offsetWidth;
card.classList.add('is-flash');
setTimeout(() => card.classList.remove('is-flash'), 700);
}
panes.registerHost({ id: 'dock', priority: 0, available: () => !!document.body, mount, unmount, focus });
})();
+61
View File
@@ -0,0 +1,61 @@
/*
* fee[dB]ack — pane launcher (the "Panes" rail popover).
*
* A chip only works for a pane that already has a dialog to hide. Panes with no
* dialog — a readout, a plugin's optional extra — need somewhere to be opened
* from, so every registered pane gets one: a checkbox list in the rail.
*
* The rail popover is the right home for this precisely because it IS exclusive
* and transient. It's a menu, not a workspace; the panes it opens are the
* workspace, and they persist.
*
* Populated from the registry, so a plugin that calls panes.register() appears
* here with no further work. (The system tray will mirror this list.)
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
const bus = window.feedBack;
if (!panes || !bus || typeof bus.on !== 'function') return;
let listEl = null;
function render() {
if (!listEl || !listEl.isConnected) listEl = document.getElementById('v3-rail-panes-list');
if (!listEl) return;
const all = panes.list();
listEl.replaceChildren();
if (!all.length) {
const empty = document.createElement('div');
empty.className = 'v3-pop-empty';
empty.textContent = 'No panes available.';
listEl.appendChild(empty);
return;
}
all.forEach((p) => {
const b = document.createElement('button');
b.type = 'button';
b.className = 'v3-pop-btn';
b.setAttribute('aria-pressed', p.open ? 'true' : 'false');
b.textContent = (p.open ? '● ' : '○ ') + p.icon + ' ' + p.title;
b.addEventListener('click', (e) => {
e.stopPropagation();
if (panes.isOpen(p.id)) panes.close(p.id); else panes.detach(p.id);
});
listEl.appendChild(b);
});
}
// The registry changes when plugins load and when panes open/close. Render is
// cheap and rare (never on a playback path), so just re-run it.
bus.on('panes:registered', render);
bus.on('panes:unregistered', render);
bus.on('panes:opened', render);
bus.on('panes:closed', render);
if (document.readyState !== 'complete') document.addEventListener('DOMContentLoaded', render);
else render();
})();
+288
View File
@@ -0,0 +1,288 @@
/*
* fee[dB]ack — pane manager.
*
* The registry and host router behind `window.feedBack.panes`. Main realm only.
*
* A "pane" is a piece of live UI — a mixer, a camera rig, a readout — authored
* once as `mount(root, ctx)` and mountable into any *host*: the in-window dock
* today, a pop-out OS window later. The manager owns which pane is open and
* where; hosts own the chrome; the pane owns nothing but its own DOM.
*
* The problem this exists to solve: the player's rail popovers are exclusive
* (opening one closes the last), so you cannot watch the mixer while riding the
* camera — and both vanish the moment you want to look at the highway. Panes
* are non-exclusive by construction and survive song switches, because nothing
* about them is tied to the per-song teardown.
*
* Hosts register themselves; the manager never imports one. That is what lets
* the pop-out window host drop in later without this file changing.
*/
(function () {
'use strict';
const B = window.__fbPaneBridge;
if (!B) { console.error('[panes] pane-bridge.js must load before pane-manager.js'); return; }
const HOSTS_KEY = 'fbPaneHosts'; // { paneId: hostId } — panes open at last unload
const STATE_KEY = (id) => 'fbPane:' + id;
// id -> normalized spec
const specs = new Map();
// id -> { spec, hostId, root, ctx, state }
const open = new Map();
// hostId -> host provider
const hosts = new Map();
// ── Persistence ──────────────────────────────────────────────────────────
// localStorage is shared with any pop-out realm (same origin), so a
// concurrent writer there would silently clobber us. The rule, enforced by
// this file being main-realm-only: THE MAIN REALM IS THE ONLY WRITER. A pane
// asks; the manager writes.
function _readJSON(key, fallback) {
try {
const raw = localStorage.getItem(key);
return raw ? JSON.parse(raw) : fallback;
} catch (e) { return fallback; } // private mode / corrupt value
}
function _writeJSON(key, value) {
try { localStorage.setItem(key, JSON.stringify(value)); } catch (e) { /* quota / private mode: non-fatal */ }
}
function _rememberHost(id, hostId) {
const map = _readJSON(HOSTS_KEY, {});
if (hostId) map[id] = hostId; else delete map[id];
_writeJSON(HOSTS_KEY, map);
}
// Pane state is saved on a trailing debounce — a fader drag writes on every
// input event, and localStorage is synchronous.
const _saveTimers = new Map();
function _scheduleSave(id, state) {
clearTimeout(_saveTimers.get(id));
_saveTimers.set(id, setTimeout(() => {
_saveTimers.delete(id);
_writeJSON(STATE_KEY(id), state.all());
}, 250));
}
// ── Spec ─────────────────────────────────────────────────────────────────
function _normalize(spec) {
if (!spec || typeof spec !== 'object') throw new TypeError('panes.register: spec must be an object');
if (!spec.id || typeof spec.id !== 'string') throw new TypeError('panes.register: spec.id is required');
if (typeof spec.mount !== 'function') throw new TypeError('panes.register(' + spec.id + '): spec.mount is required');
return {
id: spec.id,
title: spec.title || spec.id,
icon: spec.icon || '▣',
mount: spec.mount,
unmount: typeof spec.unmount === 'function' ? spec.unmount : null,
// Bus events mirrored into a pop-out realm for this pane. Docked, ctx.on()
// reaches the real bus regardless — this list only matters once the
// pane is in another realm, and it is declared here so it is the same
// list in both.
events: Array.isArray(spec.events) ? B.DEFAULT_EVENTS.concat(spec.events) : B.DEFAULT_EVENTS,
persist: spec.persist !== false, // default on; opt out with `persist: false`
initialState: spec.initialState || {},
defaultHost: spec.defaultHost || 'window',
mirrorGlobal: spec.mirrorGlobal || null, // honoured by pane-mirror.js
width: spec.width || 380,
height: spec.height || 560,
};
}
// ── Host routing ─────────────────────────────────────────────────────────
// A host provider is `{ id, priority, available(), mount(spec) -> Element,
// unmount(id), focus(id) }`. Higher priority wins when a pane asks for a
// host it can't have.
function _resolveHost(preferred) {
const wanted = hosts.get(preferred);
if (wanted && wanted.available()) return wanted;
// Fall back to the best host that IS available, preferring the highest
// priority. The dock registers at priority 0, so it is always the floor —
// a pane can never fail to open just because no window host exists.
let best = null;
hosts.forEach((h) => {
if (!h.available()) return;
if (!best || h.priority > best.priority) best = h;
});
return best;
}
function _emit(name, detail) {
const bus = window.feedBack;
if (bus && typeof bus.emit === 'function') bus.emit(name, detail);
}
// ── Public API ───────────────────────────────────────────────────────────
function register(spec) {
const s = _normalize(spec);
if (specs.has(s.id)) {
// First registration wins, matching libraryCardActions.register. A
// silent overwrite would let a re-injected plugin script swap the
// mount function out from under an already-open pane.
console.warn('[panes] pane already registered, ignoring:', s.id);
return () => {};
}
specs.set(s.id, s);
_emit('panes:registered', { id: s.id, title: s.title });
// Reopen where the user left it. Deferred a tick so a plugin can call
// register() and attachChip() back-to-back — the chip must exist before
// the pane opens or it has nothing to hide.
const remembered = _readJSON(HOSTS_KEY, {})[s.id];
if (remembered) setTimeout(() => { if (specs.has(s.id) && !open.has(s.id)) openPane(s.id, { host: remembered, remember: false }); }, 0);
return () => unregister(s.id);
}
function unregister(id) {
if (open.has(id)) closePane(id, { remember: false });
specs.delete(id);
_emit('panes:unregistered', { id: id });
}
function openPane(id, opts) {
opts = opts || {};
const spec = specs.get(id);
if (!spec) { console.warn('[panes] open: no such pane:', id); return false; }
if (open.has(id)) { focusPane(id); return true; }
const host = _resolveHost(opts.host || spec.defaultHost);
if (!host) { console.error('[panes] open: no host available for', id); return false; }
const state = B.createStateStore(spec.persist ? _readJSON(STATE_KEY(id), spec.initialState) : spec.initialState);
if (spec.persist) state.subscribe(() => _scheduleSave(id, state));
let root;
try {
root = host.mount(spec);
} catch (e) {
console.error('[panes] host', host.id, 'failed to mount', id, e);
return false;
}
const ctx = B.createCtx({
paneId: id,
host: host.id,
transport: B.createLocalTransport(id),
state: state,
onClose: () => closePane(id),
});
const entry = { spec, hostId: host.id, root, ctx, state };
open.set(id, entry);
try {
spec.mount(root, ctx);
} catch (e) {
// A pane that throws in mount() must not leave a half-open shell
// behind — tear the whole thing back down and tell the user, rather
// than leaving an empty card they can't explain.
console.error('[panes] pane threw in mount():', id, e);
closePane(id, { remember: false });
if (window.fbNotify) window.fbNotify.show({ title: spec.title, message: 'Failed to open.', icon: '⚠️', accent: '#f59e0b' });
return false;
}
if (opts.remember !== false) _rememberHost(id, host.id);
_emit('panes:opened', { id: id, host: host.id });
return true;
}
function closePane(id, opts) {
opts = opts || {};
const entry = open.get(id);
if (!entry) return false;
open.delete(id);
// Order matters: the pane tears down its own DOM/listeners first, then
// ctx drops everything it handed out, then the host removes the shell.
// Reversing any of these hands the pane a root that has already been
// detached, or leaks the subscriptions its unmount() assumed it kept.
try { if (entry.spec.unmount) entry.spec.unmount(entry.root, entry.ctx); }
catch (e) { console.error('[panes] pane threw in unmount():', id, e); }
try { entry.ctx._dispose(); } catch (e) { console.error('[panes] ctx dispose threw:', id, e); }
const host = hosts.get(entry.hostId);
try { if (host) host.unmount(id); } catch (e) { console.error('[panes] host', entry.hostId, 'threw in unmount:', id, e); }
// Flush any pending debounced state write — closing must not lose the
// last fader nudge.
if (entry.spec.persist) {
clearTimeout(_saveTimers.get(id));
_saveTimers.delete(id);
_writeJSON(STATE_KEY(id), entry.state.all());
}
if (opts.remember !== false) _rememberHost(id, null);
_emit('panes:closed', { id: id, host: entry.hostId });
return true;
}
// Move an open pane to a different host without losing its state: the pane's
// DOM is rebuilt (mount runs again against the new root) but its state store
// is the persisted one, so a fader sits where the user left it.
function movePane(id, hostId) {
const wasOpen = open.has(id);
if (wasOpen) closePane(id, { remember: false });
return openPane(id, { host: hostId });
}
function focusPane(id) {
const entry = open.get(id);
if (!entry) return false;
const host = hosts.get(entry.hostId);
if (host && typeof host.focus === 'function') host.focus(id);
return true;
}
// `detach` is what the pop-out chip calls: put this pane wherever a pane
// most wants to live. Today the dock is usually the only host; once the
// window host registers, it outranks the dock and the same call opens an OS
// window instead. The chip never changes.
function detach(id) {
const spec = specs.get(id);
return openPane(id, { host: (spec && spec.defaultHost) || 'window' });
}
function dock(id) { return movePane(id, 'dock'); }
function registerHost(host) {
if (!host || !host.id) throw new TypeError('panes: host needs an id');
hosts.set(host.id, {
id: host.id,
priority: host.priority || 0,
available: typeof host.available === 'function' ? host.available : () => true,
mount: host.mount,
unmount: host.unmount,
focus: host.focus,
});
}
const api = {
version: 1,
register,
unregister,
open: openPane,
close: closePane,
move: movePane,
focus: focusPane,
detach,
dock,
isOpen: (id) => open.has(id),
hostOf: (id) => { const e = open.get(id); return e ? e.hostId : null; },
get: (id) => specs.get(id) || null,
list: () => Array.from(specs.values()).map((s) => ({ id: s.id, title: s.title, icon: s.icon, open: open.has(s.id), host: (open.get(s.id) || {}).hostId || null })),
// Host registration is host-internal, but it lives on the same object so
// a future out-of-tree host (a plugin shipping its own window shell) can
// participate without a private import.
registerHost,
};
window.feedBack = window.feedBack || {};
window.feedBack.panes = Object.assign(window.feedBack.panes || {}, api);
})();
+137
View File
@@ -0,0 +1,137 @@
/*
* fee[dB]ack — pane streams.
*
* The main realm's sampler for high-rate numeric data a pane wants to display:
* the playhead, and audio levels.
*
* Why a sampler rather than letting panes read the sources directly:
*
* 1. An AnalyserNode cannot cross a window boundary. A popped-out pane can
* never hold one. So levels must be reduced to plain numbers HERE, in the
* realm that owns the audio graph, and shipped as numbers. Making the
* docked path work the same way is what keeps one `mount()` valid in both
* realms.
* 2. Per the plugin performance rules, playback-tied loops must stop when
* nothing is looking at them. One shared rAF loop, reference-counted
* against live subscriptions, is strictly cheaper than N plugin loops —
* and it stops dead when the last pane closes.
*
* Exposes `window.__fbPaneStreams` (host-internal; panes reach this through
* ctx.subscribe()).
*/
(function () {
'use strict';
// Sources are sampled every frame; a source that returns `undefined` is
// simply unavailable right now (no stems plugin, no song loaded) and its
// subscribers are not called at all — better than feeding them zeros they'd
// render as a real silent signal.
const SOURCES = {
// { t, duration, playing } — the transport position.
playhead() {
const hw = window.highway;
if (!hw || typeof hw.getTime !== 'function') return undefined;
const t = hw.getTime();
if (!Number.isFinite(t)) return undefined;
const info = (typeof hw.getSongInfo === 'function' && hw.getSongInfo()) || {};
const bus = window.feedBack;
return {
t: t,
duration: Number.isFinite(info.duration) ? info.duration : 0,
playing: !!(bus && bus.isPlaying),
};
},
// { master } — 0..1 RMS of the master bus.
//
// Read from the stems plugin's analyser when present. It mutes the core
// <audio> element and routes everything through its own graph, so its
// analyser is the only honest tap; with no stems plugin there is no
// analyser to read and the stream stays silent (subscribers see nothing
// and can render an "unavailable" state) rather than reporting zeros.
meters() {
const stems = window.feedBack && window.feedBack.stems;
if (!stems || typeof stems.getAnalyser !== 'function') return undefined;
const an = stems.getAnalyser();
if (!an || typeof an.getFloatTimeDomainData !== 'function') return undefined;
const n = an.fftSize;
// One buffer for the life of the analyser — allocating a
// Float32Array per frame is exactly the GC churn the perf rules warn
// about. Re-allocate only if fftSize changed under us.
if (!_buf || _buf.length !== n) _buf = new Float32Array(n);
an.getFloatTimeDomainData(_buf);
let sum = 0;
for (let i = 0; i < n; i++) sum += _buf[i] * _buf[i];
return { master: Math.sqrt(sum / n) };
},
};
let _buf = null;
// stream name -> Set<fn>
const subs = new Map();
// stream name -> last value posted, for dirty-checking
const last = new Map();
let rafId = null;
function _changed(name, value) {
const prev = last.get(name);
if (prev === undefined && value === undefined) return false;
if (prev === undefined || value === undefined) return true;
// Values are flat objects of numbers/booleans — a key-wise compare is
// enough and avoids JSON.stringify on a 60 Hz path.
for (const k in value) if (prev[k] !== value[k]) return true;
for (const k in prev) if (!(k in value)) return true;
return false;
}
function tick() {
rafId = null;
let live = false;
subs.forEach((set_, name) => {
if (!set_.size) return;
live = true;
const src = SOURCES[name];
const value = src ? src() : undefined;
// Dirty-check before fanning out. While paused the playhead is
// constant and the meters are silent — this drops ~60 no-op
// callbacks per second per pane to zero.
if (!_changed(name, value)) return;
last.set(name, value);
if (value === undefined) return; // unavailable: stay quiet
set_.forEach((fn) => { try { fn(value); } catch (e) { console.error('[panes] stream subscriber threw', e); } });
});
if (live) rafId = requestAnimationFrame(tick);
}
function _kick() {
if (rafId == null) rafId = requestAnimationFrame(tick);
}
function subscribe(name, fn) {
if (!SOURCES[name]) {
console.warn('[panes] unknown stream:', name, '— known:', Object.keys(SOURCES).join(', '));
return () => {};
}
if (typeof fn !== 'function') return () => {};
let set_ = subs.get(name);
if (!set_) { set_ = new Set(); subs.set(name, set_); }
set_.add(fn);
// Forget the dirty-check baseline so a fresh subscriber gets the current
// value on the next frame instead of waiting for it to change.
last.delete(name);
_kick();
return () => {
set_.delete(fn);
// The loop stops itself on the next tick when nothing is subscribed.
};
}
function activeStreams() {
const out = [];
subs.forEach((set_, name) => { if (set_.size) out.push(name); });
return out;
}
window.__fbPaneStreams = { subscribe, activeStreams, sources: () => Object.keys(SOURCES) };
})();
+206
View File
@@ -0,0 +1,206 @@
/* fee[dB]ack — detachable panes.
*
* Hand-authored (not Tailwind-scanned) so a runtime-installed plugin can use the
* chip and the dock without shipping its own stylesheet — the same reason
* .fb-selectable is hand-authored in core CSS.
*
* Z-index: the dock is a child of <body>, so it is NOT on the ladder from
* docs/plugin-v3-ui.md (transport 20, rail 30, popovers 40) — those numbers live
* *inside* #player's stacking context, and #player itself is `position:fixed;
* z-index:100` covering the viewport. A dock below 100 is invisible on the
* player screen, which is the one screen panes exist for.
*
* So: body-level ladder. #player 100 < dock 110 < toasts 120 < modals 200.
* A pane is persistent furniture that outranks the player, but never outranks a
* notification or an interruption.
*/
/* ── The pop-out chip ────────────────────────────────────────────────────── */
.fb-pane-chip {
flex: 0 0 auto;
display: inline-flex;
align-items: center;
justify-content: center;
width: 1.5rem;
height: 1.5rem;
margin-left: auto; /* right-align inside a flex header */
border: 1px solid rgba(51, 65, 85, .7);
border-radius: .4rem;
background: rgba(30, 41, 59, .8);
color: #94a3b8;
font-size: .8rem;
line-height: 1;
cursor: pointer;
transition: color .15s, border-color .15s, background .15s;
}
.fb-pane-chip:hover {
color: #e2e8f0;
border-color: #4080e0;
background: rgba(64, 128, 224, .18);
}
.fb-pane-chip:focus-visible {
outline: 2px solid #4080e0;
outline-offset: 1px;
}
/* The dialog the chip lives in, while its pane is popped out. A dedicated class
rather than `.hidden`/[hidden]: the dialogs we attach to (the mixer popover,
the rail popovers) toggle those themselves, and two owners of one class is a
bug waiting to happen. */
.fb-pane-detached { display: none !important; }
/* What the user sees in the dialog's place. */
.fb-pane-stub {
display: inline-flex;
align-items: center;
gap: .4rem;
padding: .35rem .6rem;
border: 1px dashed rgba(64, 128, 224, .55);
border-radius: .5rem;
background: rgba(64, 128, 224, .08);
color: #93b4e8;
font-size: .72rem;
cursor: pointer;
transition: background .15s, border-color .15s;
}
.fb-pane-stub:hover {
background: rgba(64, 128, 224, .18);
border-color: #4080e0;
}
.fb-pane-stub-glyph { font-size: .85rem; }
/* ── The dock ────────────────────────────────────────────────────────────── */
.fb-pane-dock {
position: fixed;
top: 4.5rem; /* clear of the topbar */
right: 1rem;
bottom: 1rem;
z-index: 110; /* above #player (100), below toasts (120) */
width: 22rem;
max-width: calc(100vw - 2rem);
display: flex;
flex-direction: column;
gap: .6rem;
overflow-y: auto;
overflow-x: hidden;
/* The dock is a frame around cards, not a surface — pointer events belong to
the cards, so the empty space below them never eats a click meant for the
highway. */
pointer-events: none;
scrollbar-width: thin;
}
.fb-pane-dock.is-empty { display: none; }
.fb-pane-card {
pointer-events: auto;
flex: 0 0 auto;
display: flex;
flex-direction: column;
background: rgba(15, 23, 42, .96);
border: 1px solid rgba(51, 65, 85, .6);
border-radius: .9rem;
box-shadow: 0 12px 40px rgba(0, 0, 0, .5);
overflow: hidden;
}
.fb-pane-card-head {
display: flex;
align-items: center;
gap: .5rem;
padding: .5rem .7rem;
border-bottom: 1px solid rgba(51, 65, 85, .5);
background: rgba(30, 41, 59, .6);
}
.fb-pane-card-title {
flex: 1 1 auto;
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
font-size: .78rem;
font-weight: 600;
color: #cbd5e1;
}
.fb-pane-card-btn {
flex: 0 0 auto;
width: 1.4rem;
height: 1.4rem;
display: inline-flex;
align-items: center;
justify-content: center;
border: 0;
border-radius: .35rem;
background: transparent;
color: #94a3b8;
font-size: .75rem;
line-height: 1;
cursor: pointer;
}
.fb-pane-card-btn:hover { background: rgba(51, 65, 85, .7); color: #e2e8f0; }
.fb-pane-card-btn:focus-visible { outline: 2px solid #4080e0; outline-offset: 1px; }
.fb-pane-card-body {
padding: .75rem;
font-size: .8rem;
color: #cbd5e1;
}
/* focus(id) — brief highlight so a re-open of an already-open pane says so
instead of appearing to do nothing. */
.fb-pane-card.is-flash { animation: fb-pane-flash .7s ease-out; }
@keyframes fb-pane-flash {
0% { border-color: #4080e0; box-shadow: 0 0 0 3px rgba(64, 128, 224, .35), 0 12px 40px rgba(0, 0, 0, .5); }
100% { border-color: rgba(51, 65, 85, .6); box-shadow: 0 12px 40px rgba(0, 0, 0, .5); }
}
@media (prefers-reduced-motion: reduce) {
.fb-pane-card.is-flash { animation: none; }
}
/* ── Shared widgets for built-in panes ───────────────────────────────────── */
.fb-pane-row {
display: flex;
align-items: center;
justify-content: space-between;
gap: .75rem;
padding: .2rem 0;
}
.fb-pane-key {
color: #94a3b8;
font-size: .7rem;
text-transform: uppercase;
letter-spacing: .04em;
white-space: nowrap;
}
.fb-pane-val {
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
font-size: .78rem;
color: #e2e8f0;
text-align: right;
}
.fb-pane-val.is-num { font-variant-numeric: tabular-nums; }
.fb-pane-dim { color: #64748b; font-size: .72rem; }
.fb-pane-bar {
position: relative;
height: .35rem;
border-radius: 999px;
background: rgba(51, 65, 85, .8);
overflow: hidden;
}
.fb-pane-bar-fill {
position: absolute;
inset: 0 auto 0 0;
width: 100%;
border-radius: inherit;
background: #4080e0;
transform: scaleX(0);
transform-origin: left;
/* scaleX is compositor-only; a width write would re-run layout every frame. */
}
.fb-pane-bar-fill.is-level { background: linear-gradient(90deg, #22c55e, #eab308 70%, #ef4444); }