rename: slopsmith -> feedBack, byron -> got-feedBack

Renames across the entire codebase:
- slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack
- byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack
- /home/byron/ -> /opt/got-feedBack/
- byron@ougsoft.com -> hi@got-feedBack.org
- github.com/byrongamatos/ -> github.com/got-feedback/
- com.byron. -> com.got-feedback.
- SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback
- Protocol/storage strings migrated with read-old/write-new pattern
- window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias

Refs: #rename-slopsmith
This commit is contained in:
Bret Mogilefsky
2026-06-23 10:04:23 +02:00
committed by byrongamatos
parent fdbab2a9e1
commit d3037b903e
248 changed files with 2244 additions and 2244 deletions
+21 -21
View File
@@ -51,7 +51,7 @@ test.beforeEach(async ({ page }) => {
await page.addInitScript(installWakeLockSpy);
await page.goto('/');
await page.waitForSelector('.screen.active', { timeout: 10000 });
await page.waitForFunction(() => typeof (window as any).slopsmith?.emit === 'function');
await page.waitForFunction(() => typeof (window as any).feedBack?.emit === 'function');
});
test('acquires a single screen wake lock on play and releases on pause', async ({ page }) => {
@@ -59,26 +59,26 @@ test('acquires a single screen wake lock on play and releases on pause', async (
// only one 'screen' lock should be requested (the in-flight guard must hold
// before the first request resolves).
await page.evaluate(() => {
(window as any).slopsmith.emit('song:play');
(window as any).slopsmith.emit('song:resume');
(window as any).feedBack.emit('song:play');
(window as any).feedBack.emit('song:resume');
});
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === true);
expect(await page.evaluate(() => (window as any).__wakeLockSpy.requestCount)).toBe(1);
expect(await page.evaluate(() => (window as any).__wakeLockSpy.lastType)).toBe('screen');
await page.evaluate(() => (window as any).slopsmith.emit('song:pause'));
await page.evaluate(() => (window as any).feedBack.emit('song:pause'));
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === false);
});
test('song:ended and song:stop release the wake lock', async ({ page }) => {
await page.evaluate(() => (window as any).slopsmith.emit('song:play'));
await page.evaluate(() => (window as any).feedBack.emit('song:play'));
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === true);
await page.evaluate(() => (window as any).slopsmith.emit('song:ended'));
await page.evaluate(() => (window as any).feedBack.emit('song:ended'));
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === false);
await page.evaluate(() => (window as any).slopsmith.emit('song:play'));
await page.evaluate(() => (window as any).feedBack.emit('song:play'));
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === true);
await page.evaluate(() => (window as any).slopsmith.emit('song:stop'));
await page.evaluate(() => (window as any).feedBack.emit('song:stop'));
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === false);
});
@@ -87,8 +87,8 @@ test('fast play→pause before the request resolves leaves no stale lock', async
// Pause arrives while navigator.wakeLock.request is still in flight — the
// resolved sentinel must release itself instead of being held stale.
await page.evaluate(() => {
(window as any).slopsmith.emit('song:play');
(window as any).slopsmith.emit('song:pause');
(window as any).feedBack.emit('song:play');
(window as any).feedBack.emit('song:pause');
});
await page.waitForTimeout(150);
expect(await page.evaluate(() => (window as any).__wakeLockSpy.held)).toBe(false);
@@ -97,53 +97,53 @@ test('fast play→pause before the request resolves leaves no stale lock', async
});
test('re-acquires the wake lock when the UA releases it while still playing', async ({ page }) => {
await page.evaluate(() => (window as any).slopsmith.emit('song:play'));
await page.evaluate(() => (window as any).feedBack.emit('song:play'));
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === true);
const before = await page.evaluate(() => (window as any).__wakeLockSpy.requestCount);
// Simulate the UA releasing the lock (power policy / page hide) while
// playback continues; the release handler re-acquires when still visible.
await page.evaluate(() => {
(window as any).slopsmith.isPlaying = true;
(window as any).feedBack.isPlaying = true;
(window as any).__wakeLockSpy.lastSentinel.release();
});
await page.waitForFunction((n) => (window as any).__wakeLockSpy.requestCount === n + 1 && (window as any).__wakeLockSpy.held === true, before);
// After a real pause there must be no further re-acquire churn.
await page.evaluate(() => (window as any).slopsmith.emit('song:pause'));
await page.evaluate(() => (window as any).feedBack.emit('song:pause'));
await page.waitForFunction(() => (window as any).__wakeLockSpy.held === false);
const settled = await page.evaluate(() => (window as any).__wakeLockSpy.requestCount);
await page.waitForTimeout(150);
expect(await page.evaluate(() => (window as any).__wakeLockSpy.requestCount)).toBe(settled);
});
test('drives the slopsmith-desktop native power bridge, deduped and visibility-gated', async ({ page }) => {
test('drives the feedBack-desktop native power bridge, deduped and visibility-gated', async ({ page }) => {
// In the packaged Electron app navigator.wakeLock is unreliable, so the
// helper also drives window.slopsmithDesktop.power.setScreenAwake — to
// helper also drives window.feedBackDesktop.power.setScreenAwake — to
// exactly (wanted && visible), emitting only on change. Inject a spy bridge
// before app.js runs and assert it tracks playback without duplicate starts.
await page.addInitScript(() => {
(window as any).__bridgeCalls = [];
(window as any).slopsmithDesktop = {
(window as any).feedBackDesktop = {
power: { setScreenAwake: (keep: boolean) => (window as any).__bridgeCalls.push(keep) },
};
});
await page.reload();
await page.waitForSelector('.screen.active', { timeout: 10000 });
await page.waitForFunction(() => typeof (window as any).slopsmith?.emit === 'function');
await page.waitForFunction(() => typeof (window as any).feedBack?.emit === 'function');
// song:play + song:resume fire together but must produce a single `true`.
await page.evaluate(() => {
(window as any).slopsmith.emit('song:play');
(window as any).slopsmith.emit('song:resume');
(window as any).feedBack.emit('song:play');
(window as any).feedBack.emit('song:resume');
});
await page.waitForFunction(() => (window as any).__bridgeCalls.filter((x: boolean) => x === true).length === 1);
await page.evaluate(() => (window as any).slopsmith.emit('song:pause'));
await page.evaluate(() => (window as any).feedBack.emit('song:pause'));
await page.waitForFunction(() => (window as any).__bridgeCalls.filter((x: boolean) => x === false).length === 1);
// Hidden while playing → bridge OFF (a minimized window mustn't keep the
// whole display awake); restoring visibility while playing turns it back ON.
await page.evaluate(() => (window as any).slopsmith.emit('song:play'));
await page.evaluate(() => (window as any).feedBack.emit('song:play'));
await page.waitForFunction(() => (window as any).__bridgeCalls[(window as any).__bridgeCalls.length - 1] === true);
await page.evaluate(() => {
Object.defineProperty(document, 'visibilityState', { configurable: true, get: () => 'hidden' });