feat(onboarding): first-run home tour (spotlight coach marks) (#528)

* style(tour): align tour engine + Shepherd bubbles to the v3 fb-* palette

The tour/help engine shipped its own indigo/blue dark palette (#181830 / #4080e0)
that predates the v3 fee[dB]ack tokens, and the spotlight bubbles themselves used
the vendored Shepherd LIGHT default (white card, black text) — both clashed with
the navy/sky v3 UI behind them.

- Recolor the "?" menu button, popover and first-visit toast to the fb-* tokens
  (card #1e293b, primary #0ea5e9, border #334155, text #f8fafc/#94a3b8, gold
  #e8c040 unchanged).
- Add a dark .shepherd-* override block (loads after the vendored shepherd.css,
  which is left pristine for upgrades): dark bubble + arrow, fb-primary Next/Done
  button, slate secondary button, fb text scale, and bump the modal dim to 0.6 to
  match the onboarding overlay.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(tour-engine): let client/core tours register into the consolidated menu

The tour engine only listed server-discovered plugins (those with a tour.json,
populated from /api/plugins) in the "?" menu, and always prompted unseen relevant
tours via the toast + button pulse. Generalize register() so a core/client-owned
tour can participate:
- `name` registers the tour into the menu catalog (_tourPlugins) so it shows in
  the "?" menu even without a server plugin; never clobbers a real plugin entry.
- `autoPrompt:false` opts the tour OUT of the unseen toast + pulse (for tours
  driven programmatically by their owner), while still listing + running on
  demand. _unseenRelevant honours it.
Both options are additive and default to the prior behaviour.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(v3): add stable tour anchors to home cards + instrument badge

Give the first-run home tour stable spotlight targets: #v3-hero on the hero
panel and data-tour="continue" on the three continue/pick/browse card variants
(dashboard.js), and #v3-instrument-wrap on the topbar instrument selector
(badges.js, mirroring the existing #v3-tuner-wrap). The other targets (audio
routing, tuner, profile, sidebar nav) already had stable ids.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(onboarding): first-run home tour (spotlight coach marks)

After a genuine onboarding completion, dim the home page and spotlight one card
at a time with an explanatory bubble + Next, reusing the shared tour engine
(Shepherd). 7 stops: Hero/Start Playing → Continue/Pick → Instrument selector →
Tuner → Audio Routing → Profile → Sidebar nav. Auto-runs once; replayable
forever from the "?" tour menu as "Welcome tour".

- New static/v3/onboarding-tour.js: registers the spotlight tour (screens:
  ['v3-home'], name "Welcome tour", autoPrompt:false) and exposes startFirstRun(),
  gated on the engine's seen/dismissed state so it never repeats; loaded after
  tour-engine.js + dashboard.js.
- profile.js finish(): trigger startFirstRun() only on a real onboarding
  completion (!editing) — a later profile edit must not relaunch it.

Verified headlessly (native core + Playwright): all 7 anchors resolve, the
spotlight advances one bubble at a time in the v3 dark theme, completion marks
seen, startFirstRun is once-only, and the "?" menu lists "Welcome tour".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(capabilities): clear the handler timeout timer once the race settles

Codex round-6: _withTimeout raced the handler promise against a bare setTimeout
but never cleared it, so a handler that resolves first leaves the timer alive
until it fires. Harmless at 250ms, but the new 15s MIDI permission-command
overrides (discover/open-source) kept the event loop alive ~15s after every
successful call (and the test process hung that long) and could accumulate
delayed callbacks across repeated scans. Capture the timer and clearTimeout it in
a .finally on the race. (Domain/capabilities tests now finish in ~0.1s, not 15s.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(midi-input): give the built-in Web-MIDI provider a distinct participant id

Codex round-7: the built-in Web-MIDI provider registered with participantId
'core.midi-input' — the same id as the domain owner. unregisterProvider()
unregisters the provider's participant, so a provider swap/hot-reload would tear
down the domain OWNER too, leaving midi-input with no owner for later commands.
Register the provider as 'core.midi-input.web-midi'.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(onboarding): don't start the home tour when launching the diagnostic

Codex round-7: on the final onboarding step, "Play it now" calls finish() (which
started the home tour) and THEN playSong(target). startFirstRun() navigated to
v3-home and scheduled the tour, then playSong switched to the player — so the
tour spotlighted hidden home elements / stole focus from the diagnostic. Gate the
tour on a launchingSong flag (passed by the "Play it now" path); the Skip path
stays on home, so the tour still runs there.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Byron Gamatos
2026-06-19 16:32:33 +02:00
committed by GitHub
co-authored by Claude Opus 4.8
parent fb06e288e1
commit c7fb074111
9 changed files with 293 additions and 50 deletions
+1 -1
View File
@@ -291,7 +291,7 @@
const host = document.getElementById('v3-badge-instrument');
if (!host) return;
host.innerHTML =
'<div class="relative">' +
'<div id="v3-instrument-wrap" class="relative">' +
'<button type="button" data-inst-toggle title="Instrument: ' + esc(settings.string_count + '-str ' + tuningLabel()) + '" ' +
'class="bg-fb-card border border-fb-border/50 rounded-2xl h-[92px] w-16 flex flex-col items-center justify-center gap-2 hover:ring-1 hover:ring-fb-primary/40 transition">' +
guitarIcon +
+4 -4
View File
@@ -134,7 +134,7 @@
const bars = Array.from({ length: segs }, (_, i) =>
'<span class="flex-1 h-1.5 rounded-full ' + (i < filled ? 'bg-fb-primary' : 'bg-gray-500/40') + '"></span>').join('');
continueCard =
'<button id="v3-continue" class="group relative text-left rounded-xl overflow-hidden border border-fb-border/50 bg-fb-card aspect-square self-start flex flex-col justify-end">' +
'<button id="v3-continue" data-tour="continue" class="group relative text-left rounded-xl overflow-hidden border border-fb-border/50 bg-fb-card aspect-square self-start flex flex-col justify-end">' +
songArt(cont.art_url, 'absolute inset-0 w-full h-full object-cover opacity-60 group-hover:opacity-70 transition') +
'<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/40 to-transparent"></div>' +
tuningChip(cont.tuning_name, 'absolute top-3 right-3') +
@@ -146,7 +146,7 @@
'<span class="absolute top-3 left-3 text-fb-text/80 group-hover:text-fb-text">▶</span></button>';
} else if (pick) {
continueCard =
'<button id="v3-pick" data-fn="' + esc(pick.filename) + '" class="group relative text-left rounded-xl overflow-hidden border border-fb-border/50 bg-fb-card aspect-square self-start flex flex-col justify-end">' +
'<button id="v3-pick" data-tour="continue" data-fn="' + esc(pick.filename) + '" class="group relative text-left rounded-xl overflow-hidden border border-fb-border/50 bg-fb-card aspect-square self-start flex flex-col justify-end">' +
songArt(libArtUrl(pick), 'absolute inset-0 w-full h-full object-cover opacity-60 group-hover:opacity-70 transition') +
'<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/40 to-transparent"></div>' +
tuningChip(pick.tuning_name, 'absolute top-3 right-3') +
@@ -157,7 +157,7 @@
'<span class="absolute top-3 left-3 text-fb-text/80 group-hover:text-fb-text">▶</span></button>';
} else {
continueCard =
'<div class="rounded-xl border border-fb-border/50 bg-fb-card/60 aspect-square self-start flex flex-col items-center justify-center text-center p-4">' +
'<div data-tour="continue" class="rounded-xl border border-fb-border/50 bg-fb-card/60 aspect-square self-start flex flex-col items-center justify-center text-center p-4">' +
'<div class="text-fb-textDim text-sm mb-3">Pick a song to get started</div>' +
'<button id="v3-continue-pick" class="bg-fb-card hover:bg-fb-card/70 border border-fb-border/50 text-fb-text text-sm px-4 py-2 rounded-md">Browse library</button></div>';
}
@@ -188,7 +188,7 @@
'<a href="' + esc(changelogUrl) + '" target="_blank" rel="noopener" class="text-fb-primary hover:text-fb-primaryHi">Patch Notes for ' + esc(ver) + '</a>?</p>' : '') +
// Featured grid: hero + continue
'<div class="grid lg:grid-cols-3 gap-6 mt-6">' +
'<div class="lg:col-span-2 relative rounded-xl overflow-hidden min-h-[480px] flex items-center bg-fb-bg">' +
'<div id="v3-hero" class="lg:col-span-2 relative rounded-xl overflow-hidden min-h-[480px] flex items-center bg-fb-bg">' +
// Hero artwork (neon note-highway), right-anchored. Placeholder
// cropped from the design mock — swap static/v3/brand/hero.png for
// the designer's high-res original (same path) when available.
+4
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@@ -875,6 +875,10 @@
<script src="/static/v3/songs.js"></script>
<script src="/static/v3/lessons.js"></script>
<script src="/static/v3/dashboard.js"></script>
<!-- First-run home tour: spotlights the home cards via the shared tour
engine (tour-engine.js, loaded above). Auto-runs once after onboarding
(triggered from profile.js finish()); replayable from the "?" menu. -->
<script src="/static/v3/onboarding-tour.js"></script>
<script src="/static/v3/feedbarcade.js"></script>
<script src="/static/v3/player-chrome.js"></script>
<script>
+115
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@@ -0,0 +1,115 @@
/*
* fee[dB]ack v0.3.0 — first-run home tour.
*
* Registers a spotlight tour over the home-page cards with the shared tour
* engine (window.slopsmithTour / Shepherd) and auto-runs it once, the first
* time the user lands on the home page after completing onboarding. It stays
* replayable forever from the per-screen "?" tour menu (registered with
* screens: ['v3-home']).
*
* Anchors (all stable, on-screen while #v3-home is active):
* #v3-hero hero / Start Playing (dashboard.js)
* [data-tour="continue"] continue / pick a song (dashboard.js, 3 variants)
* #v3-instrument-wrap instrument selector badge (badges.js, topbar)
* #v3-tuner-wrap tuner badge (badges.js, topbar)
* #v3-audio-routing audio routing card (dashboard.js)
* [data-v3-open-profile] profile badge (profile.js, topbar)
* #v3-nav left sidebar navigation (index.html)
*/
(function () {
'use strict';
var TOUR_ID = 'home-onboarding';
// Each step dims the page and spotlights one element (shape: 'spotlight').
// waitFor blocks the step until its target exists, so the async dashboard
// re-render kicked off by 'v3:profile-updated' can't race the first step.
function buildSteps() {
return [
{
id: 'hero', shape: 'spotlight', position: 'bottom',
selector: '#v3-hero', waitFor: '#v3-hero',
title: 'Welcome to fee[dB]ack',
content: 'This is your home base. Hit Start Playing to drop straight into a song from your library.',
},
{
id: 'continue', shape: 'spotlight', position: 'left',
selector: '[data-tour="continue"]', waitFor: '[data-tour="continue"]',
title: 'Pick up where you left off',
content: 'Your last song resumes right here in one click. Before youve played anything, its a quick random pick to get you going.',
},
{
id: 'instrument', shape: 'spotlight', position: 'bottom',
selector: '#v3-instrument-wrap', waitFor: '#v3-instrument-wrap',
title: 'Choose your instrument',
content: 'Set your instrument, string count and tuning here. The highway, tuner and scoring all adapt to this selection.',
},
{
id: 'tuner', shape: 'spotlight', position: 'bottom',
selector: '#v3-tuner-wrap', waitFor: '#v3-tuner-wrap',
title: 'Tune up first',
content: 'Open the tuner and match each string until the meter centers — accurate tuning means accurate scoring.',
},
{
id: 'audio', shape: 'spotlight', position: 'top',
selector: '#v3-audio-routing', waitFor: '#v3-audio-routing',
title: 'Your signal path',
content: 'Input → amp / NAM / IR → output, at a glance. Set up and monitor your gear from this card.',
},
{
id: 'profile', shape: 'spotlight', position: 'bottom',
selector: '[data-v3-open-profile]', waitFor: '[data-v3-open-profile]',
title: 'Track your progress',
content: 'Your profile, avatar and rank live here. Watch your accuracy climb and level up as you play.',
},
{
id: 'nav', shape: 'spotlight', position: 'right',
selector: '#v3-nav', waitFor: '#v3-nav',
title: 'Find everything here',
content: 'Browse your full library, lessons and plugins anytime. You can replay this tour from the ? button in the corner.',
},
];
}
function register() {
var t = window.slopsmithTour;
if (!t || typeof t.register !== 'function') return false;
t.register(TOUR_ID, {
name: 'Welcome tour', // label in the "?" tour menu
screens: ['v3-home'], // relevant only on the home screen
autoPrompt: false, // we auto-run it from onboarding; no toast nag
buildSteps: buildSteps,
});
return true;
}
// Auto-run once after a genuine onboarding completion. profile.js gates the
// call on !editing (a profile edit must not relaunch it); we additionally
// honour the engine's own seen/dismissed state so it never repeats and a
// dismissal isn't nagged. Stays replayable from the "?" menu either way.
function startFirstRun() {
var t = window.slopsmithTour;
if (!t || typeof t.start !== 'function') return;
try {
if (t.hasSeen(TOUR_ID) || t.hasDismissed(TOUR_ID)) return;
} catch (e) { /* private mode — fall through and attempt once */ }
// Make sure the home screen is in view so the spotlight targets exist;
// the per-step waitFor handles the async dashboard render.
if (typeof window.showScreen === 'function') {
try { window.showScreen('v3-home'); } catch (e) { /* best-effort */ }
}
// Defer a frame so the 'v3:profile-updated' dashboard re-render has a
// chance to begin before Shepherd starts polling for the first target.
var raf = window.requestAnimationFrame || function (fn) { return setTimeout(fn, 16); };
raf(function () { try { t.start(TOUR_ID); } catch (e) { /* degrade */ } });
}
window.v3OnboardingTour = { startFirstRun: startFirstRun };
// tour-engine.js assigns window.slopsmithTour at script-eval time, so if it
// is loaded before us register() succeeds immediately; otherwise retry once
// the DOM (and the engine) are ready.
if (!register()) {
document.addEventListener('DOMContentLoaded', register, { once: true });
}
})();
+13 -2
View File
@@ -462,7 +462,8 @@
return body;
}
async function finish() {
async function finish(finishOpts) {
finishOpts = finishOpts || {};
overlay.remove();
await fetchProgress();
if (window.v3Progression && typeof window.v3Progression.refresh === 'function') {
@@ -471,6 +472,16 @@
renderBadge();
renderProfileScreen();
if (window.slopsmith && window.slopsmith.emit) window.slopsmith.emit('v3:profile-updated', _profile);
// First-run only: after a genuine onboarding completion (not a
// profile edit), kick off the one-time home tour — but NOT when we're
// about to launch the diagnostic ("Play it now"), which navigates to
// the player; the tour would otherwise spotlight hidden home elements
// and steal focus. The Skip path stays on home, so it runs there.
// The engine's seen/dismissed state keeps it once; replayable from "?".
if (!editing && !finishOpts.launchingSong &&
window.v3OnboardingTour && typeof window.v3OnboardingTour.startFirstRun === 'function') {
try { window.v3OnboardingTour.startFirstRun(); } catch (e) { /* never block onboarding */ }
}
}
submit.addEventListener('click', async () => {
@@ -529,7 +540,7 @@
// Step 4 — "Play it now": leave calibration pending (it completes
// through the normal scored-stats path) and launch the diagnostic.
const target = diagnosticFilename;
await finish();
await finish({ launchingSong: !!target });
if (target && typeof window.playSong === 'function') window.playSong(target);
});