fix(v3): reject accidental text-selection of UI chrome (user-select policy) (#637)

* fix(v3): reject accidental text-selection of UI chrome (user-select policy)

Dragging/double-clicking across the v3 UI marquee-highlighted buttons, labels,
the sidebar, transport, and the note-highway HUD — looks broken (reported Mac +
Windows). Default the v3 shell to user-select:none on html, then opt CONTENT
back in. Decided by a 4-lens panel (UX / a11y / dev-ops / plugin-ecosystem);
their guardrails are baked in:

- Form fields ALWAYS re-enabled (input/textarea/select/[contenteditable]) so the
  caret + IME composition never break. No `* { user-select:none }` (WebKit input
  bug 82692).
- Plugin screens (.screen[id^="plugin-"]) stay selectable BY INHERITANCE (no `*`,
  so a plugin's own non-select chrome still wins) — a plugin's copyable text
  (lyrics, chords, results), including community/out-of-tree plugins that never
  adopt the class, isn't silently locked.
- Core read-only content opts back in by CONTAINER via a hand-authored
  `.fb-selectable` (not a Tailwind utility — so runtime-installed plugins get it
  too): the whole Settings panel (paths, device names, version, diagnostics,
  About) and the now-playing song metadata. Answers the open "keep settings
  copyable?" question: yes, at the container.

Cosmetic only — never used to lock copy-worthy text (errors/IDs/paths/versions/
metadata stay selectable; WCAG 2.2 allows copy-paste as a mechanism). v3-only
(v2 unchanged; v3.css loads only on /v3); plain CSS, no Tailwind rebuild; no
desktop/Electron changes (standard OS-framed window). `.fb-selectable` is
documented in CLAUDE.md for plugin authors.

Tests: tests/js/v3_user_select_policy.test.js (html default, form-field
re-enable, plugin-screen carve without `*`, .fb-selectable, container opt-ins,
and the no-`*`-rule guardrail).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QbexxfTt8q2tAn436MqGWF

* fix(v3): address review of the user-select policy (#637)

Review (manual + Codex) of the v3 text-selection policy:

- P1 (real bug): the now-playing HUD metadata opted into `.fb-selectable` but
  its `#player-hud` parent is `pointer-events: none`, so the mouse could never
  reach the text to select it — the opt-in was inert. Add `pointer-events-auto`
  to the metadata block (verified in-browser: user-select:text + pointer-
  events:auto, while the HUD parent stays pointer-events:none).
- Coverage: the PR's a11y guardrail promised copyable text stays selectable
  "incl. in modals/toasts", but only Settings + the HUD were opted in. Blanket-
  opt the focused copyable surfaces back in by selector — `.feedBack-modal`,
  `[role="dialog"]`, `#fb-notify-stack`, `#v3-fb-toast`, `#scan-banner` — so
  errors / IDs / paths / file names in dialogs, toasts, and the scan banner stay
  copyable. These are focused panels, not dense card lists, so re-enabling
  selection there can't recreate the across-cards marquee mess.
  (Deliberately NOT opting in the library grid / dashboard / profile card lists:
  making dense card text selectable would reintroduce exactly that marquee mess
  on a drag — copy song metadata from the now-playing HUD / Settings instead.)
- Test (P3): assert the selectable rule's selectors order-independently, cover
  the new modal/toast/banner surfaces, and check the HUD block carries BOTH
  fb-selectable and pointer-events-auto (class-order independent).

Verified in a real browser (chromium): html=none, sidebar chrome=none, input=
text, Settings=text, HUD meta=text+pointer-events:auto, dialog/modal=text.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: byrongamatos <xasiklas@gmail.com>
This commit is contained in:
ChrisBeWithYou
2026-06-29 14:44:56 +02:00
committed by GitHub
co-authored by Claude Opus 4.8 byrongamatos
parent a791a0d8fe
commit 8fbbc761fc
5 changed files with 149 additions and 2 deletions
+1
View File
@@ -47,6 +47,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- **v3 library: exact artist/album filters + scroll/page-depth restore** (feedBack#857). The v3 Songs toolbar gains Artist and Album dropdowns (Album populates from the selected artist and stays disabled until one is chosen), backed by new exact, case-insensitive (`COLLATE NOCASE`) `artist` / `album` query params threaded through `MetadataDB._build_where``query_page` / `query_artists` / `query_stats` and the `/api/library`, `/api/library/artists`, `/api/library/stats` endpoints (the free-text `q` search stays fuzzy and composes with the exact filters). The artist/album catalog is fetched independently of the active artist/album selection so the dropdowns always list the full set for the current provider/search. The toolbar is now sticky so filter controls stay reachable when browsing deep libraries, and returning from the player restores the previous scroll position **and** the loaded infinite-scroll page depth via a `sessionStorage` snapshot keyed by a filter/sort/view state hash (invalidated whenever those change, so a filter change still resets to the top). Tests: `tests/test_library_filters.py` (backend artist/album filters), `tests/js/v3_songs_scroll.test.js` (state-hash + snapshot helpers).
### Fixed
- **v3 UI no longer lets you accidentally text-select the chrome.** Dragging or double-clicking across the interface used to marquee-highlight buttons, labels, the sidebar, the transport, and the note-highway HUD — which looks broken (reported on Mac + Windows). The v3 shell now defaults to `user-select: none` on `html` (`static/v3/v3.css`), then opts *content* back in — so chrome is non-selectable but the text you actually copy still works. Decided by a 4-lens panel (UX / accessibility / dev-ops / plugin-ecosystem); the guardrails are deliberate: **form fields are always re-enabled** (never break the caret / IME — no `* { user-select:none }`, which trips a WebKit input bug); **plugin screens (`.screen[id^="plugin-"]`) stay selectable by default** so a plugin's copyable text (lyrics, chord names, results) — including community plugins that don't know about this — isn't silently locked; and **core read-only content opts back in by container** via a new hand-authored **`.fb-selectable`** class — applied to the whole **Settings** panel (paths, device names, version, diagnostics, About — answering "is settings still copyable?": yes), the **now-playing song metadata** (with `pointer-events` re-enabled so the HUD text is actually reachable), and the focused **modals / dialogs / toasts / scan banner** that carry copyable errors, IDs, paths, and file names. It's cosmetic only (it protects nothing) and never used to lock copy-worthy text — errors, IDs, paths, versions, and metadata stay selectable per WCAG 2.2 (copy-paste as a permitted mechanism). Dense card lists (library grid, dashboard, profile) stay non-selectable by design — making them selectable would reintroduce the marquee-mess across cards. **v3-only** (v2 unchanged); plain CSS, no Tailwind rebuild; no desktop changes (standard OS-framed window). Plugin authors: `.fb-selectable` is documented in `CLAUDE.md` for re-enabling copyable content rendered outside a plugin screen. Tests: `tests/js/v3_user_select_policy.test.js`.
- **Input-setup wizard no longer collapses an audio device's driver-type variants into one entry.** On Windows the desktop engine enumerates the same interface once per host API (ASIO / Windows Audio / DirectSound), and the wizard's audio picker (`plugins/input_setup/screen.js`) de-duped the source list by display **label** — so the variants (which share a name) collapsed to a single choice, silently keeping whichever sorted first (often *not* the low-latency ASIO one the player wants). The audio-input capability already collapses true duplicates by `logicalSourceKey` (`_visibleInputSources` in `static/capabilities/audio-session.js`), and the variants each have a **distinct** key, so the wizard's extra label-collapse was redundant for real dupes and destructive for these — it also could drop the variant that was actually `selected`. Removed it; the picker now lists every selectable input. Pairs with feedBack-desktop's change to label each source with its driver type (e.g. "Focusrite (ASIO)") so the now-distinct entries are legible.
- **3D Highway FPS counter no longer hides behind the v3 "Up Next" pill.** The on-highway FPS readout (Settings → Graphics → 3D Highway → Show FPS counter) is pinned to the top-right of the highway overlay — the same corner the v3 player chrome stacks its persistent **Up Next** pill and live-performance HUD into, on a higher layer that paints over the canvas. So the readout sat *behind* that chrome and couldn't be read — precisely when a tester had turned it on to judge performance (it also made the separate "Up Next won't turn off" complaint worse, since the default-on pill covered the counter regardless). The counter now stays top-right but drops just **below** whichever of that chrome is showing: `highway_3d`'s `screen.js` measures the lowest visible top-right v3 HUD element (`#v3-upnext` / `#v3-live-performance-hud` / `#hud-time`) and floors the FPS box's Y beneath it. Element refs are resolved once and cached (no per-frame `querySelector`, per the plugin perf rules) and only consulted while the counter is actually drawn; gated on `window.feedBack.uiVersion === 'v3'` so the classic (v2) UI is byte-for-byte unaffected. `plugins/highway_3d/plugin.json` version → `3.30.1` (cache-buster). (For reading raw perf numbers unobstructed, the core perf HUD — `localStorage.highwayPerfHud='1'` — still renders above all chrome and additionally shows the adaptive render-scale.)
- **v3 Songs grid now refreshes after a Settings rescan / DLC-folder change — no app restart needed.** On a fresh install, pointing at a DLC folder in Settings and running a scan left the Songs section empty until a restart (the scan *did* populate the library — `_background_scan` re-reads `config.json` fresh — but the v3 grid never reloaded). The Settings **Rescan / Full Rescan** handlers only refreshed the classic (v2) library via `loadLibrary()`; the v3 grid (`static/v3/songs.js`) had no listener for a scan it didn't start itself (only its own upload path self-refreshed via `watchUploadScan`), so its cached, pre-DLC (empty) DOM/snapshot survived a sidebar return until a full reload. The rescan handlers now emit a **`library:changed`** event (`static/app.js`); the v3 grid listens and **reloads if it's the active screen, else marks itself dirty** so the next entry does a full re-fetch instead of restoring the stale snapshot (a `_libraryDirty` short-circuit ahead of every cached-DOM fast-path in `onV3SongsScreenEnter`). Tests: `tests/js/v3_library_refresh.test.js` (the emit + the reload/dirty wiring).