mirror of
https://github.com/got-feedBack/feedBack.git
synced 2026-08-15 21:27:14 +00:00
perf: allocation/scan hardening for weaker hardware
Static-analysis follow-ups to the trace-backed fixes; each is cheap insurance on machines where the profiled headroom doesn't exist. - highway.js: _makeBundle now mutates one persistent per-instance object instead of allocating a fresh ~35-field bundle every rAF frame (xN under splitscreen). Object identity is stable and meaningless; array fields still swap reference on chart changes, which field-identity caches rely on. Contract documented in both CLAUDE.mds. - highway.js: new bsearchTime (lower-bound on .time) windows the default 2D renderer's beat-line scan (was O(all beats) per frame); bundle.lowerBoundT / bundle.lowerBoundTime expose the searches to custom viz so they stop reimplementing visible-window culling. - highway_3d: localStorage 'h3d_full_sus' polled at ~1 Hz instead of every frame (synchronous storage read on the hot path). - highway_3d: drawLyrics caches the measureText row layout keyed on (lyrics ref, line index, shown count, font size, width) — per-frame work is now just drawing over cached widths. - tests/js: bundle source-shape assertions widened to accept the assignment form ([:=]) alongside the old object-literal form. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
5239665e2b
commit
77547af110
@@ -157,6 +157,8 @@ Every per-frame renderer call receives a `bundle` from feedBack core. Fields use
|
||||
|
||||
`tuning` and `capo` aren't consumed by this plugin.
|
||||
|
||||
Core reuses the bundle OBJECT across frames (mutated in place); never cache it or compare its identity between frames — field values are only valid for the current draw call. Field-identity caches on ARRAY fields (this plugin's `_mergeCacheChordsRef === bundle.chords` etc.) remain valid: arrays still swap reference when chart data changes. Core also exposes `bundle.lowerBoundT(arr, time)` (lower-bound on `.t`, notes/chords) and `bundle.lowerBoundTime(arr, time)` (on `.time`, beats/anchors/sections) — prefer these over the local `lowerBoundT` helper when a downlevel-host fallback isn't needed.
|
||||
|
||||
### Score FX (notedetect game-scoring layer)
|
||||
|
||||
- **"+N" score pops** → `_fxSpawnPop()` from `drawNote()` (just after the provider verdict-override block), drawn by `drawScoreFx()` (called from the `lyricsCtx` block in `draw()`, right after `drawNotedetectLabels()`). Fixed 24-slot pool (`_fxPops`), deduped per `popKey` via the TTL'd `_fxSeen` map (pruned in `drawScoreFx`). Pops rise/fade over 700 ms; font size scales with the multiplier tier.
|
||||
|
||||
Reference in New Issue
Block a user