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// Source-level guards for the smoothNow() pause-drift fix.
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//
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// smoothNow() interpolates bundle.currentTime forward with performance.now()
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// between distinct audio samples. Before this fix it only stopped once the
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// interpolation cap (dt > 0.1 s) was crossed, so for the first ~100 ms of a
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// pause the 3D highway crept forward against a frozen audio clock and then
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// snapped back to raw — a visible twitch on every pause.
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//
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// The fix wires a host pause signal (slopsmith core's bundle.isPlaying) into
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// smoothNow: when the chart clock is not advancing, return raw immediately
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// and re-anchor. These tests lock in both halves of the contract by
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// inspecting source (the createHighway / renderer closures own WebGL + audio
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// lifecycle that's too heavy to execute in a vm sandbox — same approach as
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// the other highway source-guard tests in this dir).
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const { test } = require('node:test');
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const assert = require('node:assert/strict');
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const fs = require('node:fs');
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const path = require('node:path');
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const highwayJs = path.join(__dirname, '..', '..', 'static', 'highway.js');
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const highway3dJs = path.join(__dirname, '..', '..', 'plugins', 'highway_3d', 'screen.js');
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// Brace-balanced extraction (same helper shape as highway_note_state.test.js).
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function extractBlock(src, signature) {
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const start = src.indexOf(signature);
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assert.ok(start !== -1, `signature '${signature}' not found`);
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const openBrace = src.indexOf('{', start);
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assert.ok(openBrace !== -1, `opening brace after '${signature}' not found`);
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let depth = 1;
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let i = openBrace + 1;
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while (i < src.length && depth > 0) {
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const ch = src[i];
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if (ch === '{') depth++;
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else if (ch === '}') depth--;
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i++;
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}
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assert.ok(depth === 0, `unbalanced braces after '${signature}'`);
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return src.slice(start, i);
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}
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test('core _makeBundle exposes isPlaying derived from the chart-clock anchor', () => {
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const src = fs.readFileSync(highwayJs, 'utf8');
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const fn = extractBlock(src, 'function _makeBundle()');
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// Field present in the bundle.
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assert.match(fn, /\bisPlaying\s*:/, 'bundle must expose isPlaying');
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// It is computed from the same anchor/advance state getTime() uses, not a
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// hardcoded literal — anchor must exist AND the clock must have advanced
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// within the interp cap.
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assert.match(
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fn,
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/isPlaying\s*:\s*!Number\.isNaN\(\s*_chartAnchorPerfNow\s*\)/,
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'isPlaying must gate on a live anchor (_chartAnchorPerfNow not NaN)',
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);
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assert.match(
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fn,
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/_chartLastAdvanceAt\s*\)\s*<=\s*_CHART_MAX_INTERP_MS/,
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'isPlaying must require the clock advanced within _CHART_MAX_INTERP_MS',
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);
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});
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test('smoothNow returns raw and re-anchors when the host reports not playing', () => {
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const src = fs.readFileSync(highway3dJs, 'utf8');
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const fn = extractBlock(src, 'function smoothNow(bundle)');
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// Strict === false so downlevel hosts (isPlaying undefined) fall through
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// to the existing staleness-based interpolation cap.
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const guardIdx = fn.search(/bundle\.isPlaying\s*===\s*false/);
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assert.ok(guardIdx !== -1, 'smoothNow must check bundle.isPlaying === false');
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// The pause branch re-anchors the clock state and returns the raw sample
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// (no forward extrapolation).
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const branch = fn.slice(guardIdx);
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assert.match(branch, /_clkAudioT\s*=\s*raw/, 'pause branch must re-anchor _clkAudioT to raw');
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assert.match(branch, /_clkPerf\s*=\s*p/, 'pause branch must re-anchor _clkPerf to now');
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assert.match(branch, /return\s*\(\s*_frameNow\s*=\s*raw\s*\)/, 'pause branch must return raw');
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// The pause gate must come before the new-sample re-anchor / interpolation
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// path so a frozen clock never extrapolates forward.
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const newSampleIdx = fn.search(/if\s*\(\s*raw\s*!==\s*_clkAudioT\s*\)/);
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assert.ok(newSampleIdx !== -1, 'smoothNow new-sample branch not found');
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assert.ok(guardIdx < newSampleIdx, 'isPlaying pause gate must precede the interpolation path');
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});
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