Merge pull request #928 from got-feedBack/feat/panes-core

feat(panes): detachable panes — pop a plugin's real panel out into its own window
This commit is contained in:
K. O. A.
2026-07-12 20:59:24 -04:00
committed by GitHub
11 changed files with 3321 additions and 1717 deletions
+190
View File
@@ -0,0 +1,190 @@
/*
* fee[dB]ack — the pop-out chip.
*
* One affordance, core-owned, identical everywhere: the small ⇱ button a plugin
* drops into the panel it already has.
*
* feedBack.panes.register({ id: 'camera_director', title: 'Camera', element: () => panelEl });
* feedBack.panes.attachChip(panelEl, 'camera_director');
*
* That is the entire adoption cost. Clicking the chip pops the panel out; a stub
* takes its place so the user can find it again; closing the pane brings the panel
* home and restores the chip. The plugin writes no show/hide logic — if it did,
* every plugin would invent a slightly different one, which is exactly the
* inconsistency this exists to prevent.
*
* The panel a chip is attached to is USUALLY the very element the pane moves into
* the pop-out window — so most of the time there is nothing here left to hide, and
* the job is simply to mark the hole it left. Hiding it would in fact be actively
* harmful: `.fb-pane-detached` is `display:none !important`, and it would travel
* with the node straight into the pane window and blank it.
*
* When the chip IS attached to something the pane didn't take (a wrapper, a
* launcher row), that element stays put and is hidden with `.fb-pane-detached` —
* a dedicated class, not `.hidden`/[hidden], because the panels we attach to
* already toggle those themselves.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
if (!panes || typeof panes.register !== 'function') {
console.error('[panes] pane-manager.js must load before pane-chip.js');
return;
}
// paneId -> { el, chip, stub, spec }
const attached = new Map();
function _makeChip(spec) {
const b = document.createElement('button');
b.type = 'button';
b.className = 'fb-pane-chip';
b.title = 'Pop out';
b.setAttribute('aria-label', 'Pop out ' + spec.title);
b.textContent = '⇱';
b.addEventListener('click', (e) => {
// Rail popovers close on any document click that lands outside them
// (player-chrome.js). Without this the popover would close under the
// chip mid-click, which reads as the button not working.
e.stopPropagation();
e.preventDefault();
panes.detach(spec.id);
});
return b;
}
function _makeStub(spec) {
const s = document.createElement('button');
s.type = 'button';
s.className = 'fb-pane-stub';
s.setAttribute('aria-label', 'Bring ' + spec.title + ' back');
s.title = 'Bring it back';
const glyph = document.createElement('span');
glyph.className = 'fb-pane-stub-glyph';
glyph.textContent = '⇲';
const label = document.createElement('span');
label.textContent = spec.title + ' is popped out';
s.appendChild(glyph);
s.appendChild(label);
s.addEventListener('click', (e) => {
e.stopPropagation();
e.preventDefault();
panes.close(spec.id);
});
return s;
}
// The pane is out. Leave a stub where its panel used to be.
//
// The subtlety: the panel a chip is attached to is USUALLY the very element the
// pane moved into the pop-out window. It is no longer in this document at all —
// so hiding it would be worse than pointless (the `display:none` travels with
// the node and blanks the pane window, which is exactly the bug this fixes), and
// the stub cannot be inserted "before it", because it is not here to be before.
//
// Hence `home`: the manager tells us where the element used to live, and the
// stub goes there. If the chip is attached to something the pane did NOT take —
// a wrapper, a launcher row — that element is still here, and we hide it as
// before.
function _onOpened(rec, detail) {
// Did the pane take MY element?
//
// Ask the manager, which knows exactly what it handed to the host. Do not
// try to infer it from the element:
//
// - `isConnected` says "still here" for a panel sitting in a pane window.
// It IS connected — to that window.
// - `ownerDocument` says "still here" for a panel moved into the DOCK,
// which is in this very document. Hiding it there would blank a pane the
// user is looking at.
//
// Both were live bugs. The manager's answer is the only one that holds for
// every host, and it works when reconciling after the fact (detail == null),
// which is what a plugin rebuilding its panel mid-pop-out triggers.
const takenEl = (detail && detail.el) || panes.elementOf(rec.spec.id);
const moved = takenEl === rec.el;
if (!moved && rec.el.isConnected) {
rec.el.classList.add('fb-pane-detached');
if (!rec.stub.isConnected && rec.el.parentNode) rec.el.parentNode.insertBefore(rec.stub, rec.el);
return;
}
// Mark the hole the element left. `home` comes with the event, or from the
// manager when we are reconciling after the fact.
const home = (detail && detail.home) || panes.homeOf(rec.spec.id);
if (!rec.stub.isConnected && home && home.parent && home.parent.isConnected) {
const next = (home.next && home.next.parentNode === home.parent) ? home.next : null;
home.parent.insertBefore(rec.stub, next);
}
}
function _onClosed(rec) {
// The element is back. Whatever we did to hide it, undo — including a class
// it might have carried out of the document and back.
rec.el.classList.remove('fb-pane-detached');
rec.stub.remove();
}
/**
* attachChip(el, paneId, opts)
*
* `el` — the dialog to hide when the pane pops out. The chip is injected
* into `el.querySelector('[data-pane-header]')` when present, else
* prepended to `el` itself.
* `opts` — { header: Element } to place the chip somewhere specific.
*
* Returns a detach function that removes the chip and stub and restores the
* dialog — call it if your plugin tears its dialog down.
*/
function attachChip(el, paneId, opts) {
opts = opts || {};
if (!(el instanceof Element)) throw new TypeError('panes.attachChip: el must be an Element');
// Validate here, not at the insertBefore below. This is a public plugin API,
// and a truthy non-Element `header` (a selector string, a jQuery-ish wrapper,
// a ref object) is an easy mistake to make — one that would otherwise surface
// as a confusing DOM exception from deep inside core.
if (opts.header != null && !(opts.header instanceof Element)) {
throw new TypeError('panes.attachChip(' + paneId + '): opts.header must be an Element');
}
const spec = panes.get(paneId);
if (!spec) { console.warn('[panes] attachChip: register the pane first:', paneId); return () => {}; }
if (attached.has(paneId)) { console.warn('[panes] attachChip: already attached:', paneId); return () => {}; }
const chip = _makeChip(spec);
const stub = _makeStub(spec);
const host = opts.header || el.querySelector('[data-pane-header]') || el;
if (host === el) host.insertBefore(chip, host.firstChild);
else host.appendChild(chip);
const rec = { el, chip, stub, spec };
attached.set(paneId, rec);
// Reconcile immediately: register() reopens a pane the user left open at
// last unload, and that can land before (or after) attachChip runs.
if (panes.isOpen(paneId)) _onOpened(rec, null);
return () => {
if (attached.get(paneId) !== rec) return;
attached.delete(paneId);
chip.remove();
_onClosed(rec);
};
}
// One pair of bus listeners for every chip, rather than one pair per chip.
const bus = window.feedBack;
if (bus && typeof bus.on === 'function') {
bus.on('panes:opened', (e) => {
const rec = attached.get(e.detail && e.detail.id);
if (rec) _onOpened(rec, e.detail);
});
bus.on('panes:closed', (e) => {
const rec = attached.get(e.detail && e.detail.id);
if (rec) _onClosed(rec);
});
}
window.feedBack.panes.attachChip = attachChip;
})();
+47
View File
@@ -0,0 +1,47 @@
/*
* fee[dB]ack — desktop upgrades for pane windows.
*
* In the desktop app a pane window is a real BrowserWindow: it remembers where you
* put it, it stays off the taskbar, it minimizes to the system tray, and the tray
* lists every pane you have.
*
* Note what this file does NOT do: it does not open the window, and it does not
* close it. That stays in pane-window-host.js, and it stays `window.open()` —
* because the pane's element is MOVED into that window's document, and a window
* the main process created for us would give this realm no handle to adopt into.
*
* Electron turns our same-origin `window.open()` into a real BrowserWindow anyway,
* and the main process recognises it by its frame name (`fbpane-<id>`) and takes
* over the OS-level behaviour from there. So the only thing left to say across IPC
* is "here are the panes that exist" — for the tray — and to listen for the tray
* saying "open that one".
*
* In a browser, or on an older desktop build, this file does nothing and pop-out
* works anyway. Everything here is an upgrade, not a dependency.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
const bus = window.feedBack;
const desktop = window.feedBackDesktop && window.feedBackDesktop.panes;
if (!panes || !bus || !desktop) return;
// The tray asked to toggle a pane. Only this realm knows what that means — the
// pane might belong in the dock, and its element lives here.
desktop.onToggle((paneId) => {
if (panes.isOpen(paneId)) panes.close(paneId);
else panes.detach(paneId);
});
// Keep the tray's menu in step with the registry. Cheap and rare — panes are
// registered at load and toggled by hand, never on a playback path.
function sync() {
desktop.sync(panes.list().map((p) => ({ id: p.id, title: p.title, icon: p.icon, open: p.open })));
}
bus.on('panes:registered', sync);
bus.on('panes:unregistered', sync);
bus.on('panes:opened', sync);
bus.on('panes:closed', sync);
sync();
})();
+121
View File
@@ -0,0 +1,121 @@
/*
* fee[dB]ack — pane dock (the in-window pane host).
*
* A right-edge stack of cards, one per open pane. Deliberately NOT a rail popover:
* the rail is exclusive (player-chrome.js's openPopFor closes the last one before
* opening the next), which is exactly why you cannot watch the mixer while riding
* the camera. Cards here coexist.
*
* As everywhere in this system, the card holds the plugin's REAL element — moved,
* not copied. The dock is a frame; the panel inside it is the panel.
*
* Song-switch survival is structural, not defended: #fb-pane-dock is a <body>
* child outside every .screen, so the per-song teardown never sees it.
*
* Registers as the `dock` host at priority 0 — the floor. Whatever else exists
* (an OS window), a pane can always land here, so opening one can never fail.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
if (!panes || typeof panes.registerHost !== 'function') {
console.error('[panes] pane-manager.js must load before pane-dock.js');
return;
}
let dockEl = null;
const cards = new Map(); // paneId -> card element
function dock() {
if (dockEl && dockEl.isConnected) return dockEl;
dockEl = document.getElementById('fb-pane-dock');
if (!dockEl) {
dockEl = document.createElement('div');
dockEl.id = 'fb-pane-dock';
// `is-empty` from the start: panes.css hides an empty dock, and a dock
// born without the class is a visible-to-CSS, announced-to-screen-readers
// `role="region"` landmark with nothing in it until the first card
// arrives. Born empty, because it is.
dockEl.className = 'fb-pane-dock is-empty';
dockEl.setAttribute('role', 'region');
dockEl.setAttribute('aria-label', 'Panes');
document.body.appendChild(dockEl);
}
return dockEl;
}
function _syncEmpty() {
dock().classList.toggle('is-empty', cards.size === 0);
}
function place(spec, el) {
const card = document.createElement('section');
card.className = 'fb-pane-card';
card.dataset.paneId = spec.id;
card.setAttribute('aria-label', spec.title);
const head = document.createElement('header');
head.className = 'fb-pane-card-head';
const title = document.createElement('span');
title.className = 'fb-pane-card-title';
// textContent, not innerHTML — a pane title comes from a plugin.
title.textContent = spec.icon + ' ' + spec.title;
const close = document.createElement('button');
close.type = 'button';
close.className = 'fb-pane-card-btn';
close.setAttribute('aria-label', 'Close ' + spec.title);
close.title = 'Close';
close.textContent = '✕';
close.addEventListener('click', () => panes.close(spec.id));
head.appendChild(title);
head.appendChild(close);
const body = document.createElement('div');
body.className = 'fb-pane-card-body';
// Same neutralisation as the window host: the panel was a fixed overlay
// pinned to a corner of the app, and inside a card that positioning is
// nonsense. .fb-paned unpins it and nothing else.
el.classList.add('fb-paned');
body.appendChild(el);
card.appendChild(head);
card.appendChild(body);
dock().appendChild(card);
cards.set(spec.id, card);
_syncEmpty();
}
function unplace(id, el) {
// Hand the element back unmarked. The manager returns it to its home right
// after this, and it must arrive as the plugin left it — a panel that
// stayed .fb-paned would come back with its own positioning stripped.
if (el) el.classList.remove('fb-paned');
const card = cards.get(id);
if (card) card.remove();
cards.delete(id);
_syncEmpty();
}
function focus(id) {
const card = cards.get(id);
if (!card) return;
// Honour prefers-reduced-motion, as the flash animation below already does
// in panes.css. A smooth scroll is motion too, and a user who asked for less
// of it meant this as well.
const calm = window.matchMedia && window.matchMedia('(prefers-reduced-motion: reduce)').matches;
card.scrollIntoView({ block: 'nearest', behavior: calm ? 'auto' : 'smooth' });
// Re-trigger the flash even if the class is still there — repeat focus of
// the same card would otherwise be a no-op animation.
card.classList.remove('is-flash');
void card.offsetWidth;
card.classList.add('is-flash');
setTimeout(() => card.classList.remove('is-flash'), 700);
}
panes.registerHost({ id: 'dock', priority: 0, available: () => !!document.body, place, unplace, focus });
})();
+71
View File
@@ -0,0 +1,71 @@
/*
* fee[dB]ack — pane launcher (the "Panes" rail popover).
*
* A chip only works for a pane that already has a dialog to hide. Panes with no
* dialog — a readout, a plugin's optional extra — need somewhere to be opened
* from, so every registered pane gets one: a checkbox list in the rail.
*
* The rail popover is the right home for this precisely because it IS exclusive
* and transient. It's a menu, not a workspace; the panes it opens are the
* workspace, and they persist.
*
* Populated from the registry, so a plugin that calls panes.register() appears
* here with no further work. (The system tray will mirror this list.)
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
const bus = window.feedBack;
if (!panes || !bus || typeof bus.on !== 'function') return;
let listEl = null;
function render() {
if (!listEl || !listEl.isConnected) listEl = document.getElementById('v3-rail-panes-list');
if (!listEl) return;
const all = panes.list();
// Toggling a pane from this list fires panes:opened/closed, which re-renders
// the list — destroying the very button the user just pressed and dropping
// focus to <body>. Remember which one had it and give it back, so keyboard
// and screen-reader users can toggle several panes without losing their place.
const focusedId = (listEl.contains(document.activeElement) && document.activeElement.dataset)
? document.activeElement.dataset.paneId : null;
listEl.replaceChildren();
if (!all.length) {
const empty = document.createElement('div');
empty.className = 'v3-pop-empty';
empty.textContent = 'No panes available.';
listEl.appendChild(empty);
return;
}
all.forEach((p) => {
const b = document.createElement('button');
b.type = 'button';
b.className = 'v3-pop-btn';
b.dataset.paneId = p.id;
b.setAttribute('aria-pressed', p.open ? 'true' : 'false');
b.textContent = (p.open ? '● ' : '○ ') + p.icon + ' ' + p.title;
b.addEventListener('click', (e) => {
e.stopPropagation();
if (panes.isOpen(p.id)) panes.close(p.id); else panes.detach(p.id);
});
listEl.appendChild(b);
if (p.id === focusedId) b.focus();
});
}
// The registry changes when plugins load and when panes open/close. Render is
// cheap and rare (never on a playback path), so just re-run it.
bus.on('panes:registered', render);
bus.on('panes:unregistered', render);
bus.on('panes:opened', render);
bus.on('panes:closed', render);
if (document.readyState !== 'complete') document.addEventListener('DOMContentLoaded', render);
else render();
})();
+381
View File
@@ -0,0 +1,381 @@
/*
* fee[dB]ack — pane manager.
*
* The registry and host router behind `window.feedBack.panes`.
*
* A "pane" is a piece of UI a plugin already has — a mixer panel, a camera rig,
* a settings board — that the user can pop out into its own OS window and leave
* open: while they play, across song switches, on a second monitor, minimized to
* the tray.
*
* The whole design is one sentence: WE MOVE THE REAL ELEMENT.
*
* Not a copy of it, not a re-implementation of it in the pop-out window — the
* actual DOM node. Same-origin windows can adopt each other's nodes, and an
* adopted node keeps its event listeners and its closures. So the panel goes on
* running the plugin's own code, against the plugin's own state, in the plugin's
* own realm. It looks and behaves exactly like the thing that was popped out,
* because it IS the thing that was popped out.
*
* That is what makes the plugin's side of this two lines:
*
* feedBack.panes.register({ id: 'camera_director', title: 'Camera', element: () => panelEl });
* feedBack.panes.attachChip(panelEl, 'camera_director');
*
* No state mirroring, no cross-window RPC, no second copy of the UI to keep in
* step with the first. Those were all workarounds for a problem we simply do not
* have once the node itself moves.
*
* The manager owns which pane is open and where, and — crucially — where each
* pane's element CAME FROM, so docking it puts it back exactly where it was.
*/
(function () {
'use strict';
const HOSTS_KEY = 'fbPaneHosts'; // { paneId: hostId } — panes open at last unload
// id -> normalized spec
const specs = new Map();
// id -> { spec, hostId, el, home: { parent, next } }
const open = new Map();
// hostId -> host provider
const hosts = new Map();
// ── Persistence ──────────────────────────────────────────────────────────
// Only which pane was open, and where. A pane's CONTENTS are the plugin's own
// DOM and the plugin's own state — none of our business.
// A pane id is plugin-controlled and is used as a key in the persisted
// host map. `__proto__` and friends are not ids, they are booby traps: writing
// `map['__proto__'] = 'window'` on a plain object corrupts the map (and can
// reach Object.prototype), and reading `map[id]` can pick a value straight off
// the prototype chain for a pane that was never remembered at all.
//
// Rejected at registration, so the id never reaches storage — and the reads
// below are own-property checks anyway, because defence in depth is cheap here.
const UNSAFE_KEYS = ['__proto__', 'constructor', 'prototype'];
function _isUnsafeId(id) { return UNSAFE_KEYS.indexOf(id) >= 0; }
function _readJSON(key, fallback) {
try {
const raw = localStorage.getItem(key);
if (!raw) return fallback;
const parsed = JSON.parse(raw);
if (!parsed || typeof parsed !== 'object' || Array.isArray(parsed)) return fallback;
// Re-key onto a null-prototype object: whatever was in storage (hand
// edited, corrupt, polluted) can no longer smuggle in a prototype.
const safe = Object.create(null);
Object.keys(parsed).forEach((k) => { if (!_isUnsafeId(k)) safe[k] = parsed[k]; });
return safe;
} catch (e) { return fallback; } // private mode / corrupt value
}
function _writeJSON(key, value) {
try { localStorage.setItem(key, JSON.stringify(value)); } catch (e) { /* quota / private mode: non-fatal */ }
}
function _rememberHost(id, hostId) {
if (_isUnsafeId(id)) return;
const map = _readJSON(HOSTS_KEY, Object.create(null));
if (hostId) map[id] = hostId; else delete map[id];
_writeJSON(HOSTS_KEY, map);
}
function _rememberedHost(id) {
const map = _readJSON(HOSTS_KEY, Object.create(null));
return Object.prototype.hasOwnProperty.call(map, id) ? map[id] : undefined;
}
// ── Spec ─────────────────────────────────────────────────────────────────
// A pane window's initial size. Plugin-controlled, and the window host builds
// window.open()'s feature string by concatenation — so this has to come out the
// other side as a number, not merely as something number-ish.
const MIN_PANE_PX = 120;
const MAX_PANE_PX = 4000; // wider than any real display; a guard, not a policy
function _size(v, fallback) {
const n = Math.round(Number(v));
if (!Number.isFinite(n) || n <= 0) return fallback;
return Math.min(MAX_PANE_PX, Math.max(MIN_PANE_PX, n));
}
function _normalize(spec) {
if (!spec || typeof spec !== 'object') throw new TypeError('panes.register: spec must be an object');
if (!spec.id || typeof spec.id !== 'string') throw new TypeError('panes.register: spec.id is required');
// See UNSAFE_KEYS: a pane id becomes a key in the persisted host map.
if (_isUnsafeId(spec.id)) throw new TypeError('panes.register: unsafe pane id: ' + spec.id);
if (typeof spec.element !== 'function' && !(spec.element instanceof Element)) {
throw new TypeError('panes.register(' + spec.id + '): spec.element must be an Element, or a function returning one');
}
return {
id: spec.id,
title: spec.title || spec.id,
icon: spec.icon || '▣',
// Resolved lazily: a plugin often builds its panel on first use, so the
// element may not exist at registration time — and it may be rebuilt
// later (Camera Director rebuilds its panel on every mode change).
// Asking for it at open time means we always move the live one.
element: typeof spec.element === 'function' ? spec.element : () => spec.element,
// Coerced to real numbers, because these are plugin-controlled and the
// window host concatenates them into window.open()'s feature string. A
// `width` of '300,menubar=1' would not merely be an invalid size — it
// would inject window features. Anything that isn't a finite positive
// number falls back to the default, and absurd sizes are clamped rather
// than honoured.
width: _size(spec.width, 380),
height: _size(spec.height, 560),
defaultHost: spec.defaultHost || 'window',
// Called after the element lands in (or returns from) a pane window,
// for a plugin that needs to re-measure or re-anchor something.
onHost: typeof spec.onHost === 'function' ? spec.onHost : null,
};
}
// ── Host routing ─────────────────────────────────────────────────────────
function _resolveHost(preferred) {
const wanted = hosts.get(preferred);
if (wanted && wanted.available()) return wanted;
// Fall back to the best available host. The dock registers at priority 0
// and is always available, so a pane can never fail to open.
let best = null;
hosts.forEach((h) => {
if (!h.available()) return;
if (!best || h.priority > best.priority) best = h;
});
return best;
}
function _emit(name, detail) {
const bus = window.feedBack;
if (bus && typeof bus.emit === 'function') bus.emit(name, detail);
}
// ── Open / close ─────────────────────────────────────────────────────────
function openPane(id, opts) {
opts = opts || {};
const spec = specs.get(id);
if (!spec) { console.warn('[panes] open: no such pane:', id); return false; }
if (open.has(id)) { focusPane(id); return true; }
let el;
try { el = spec.element(); } catch (e) { el = null; }
if (!(el instanceof Element)) {
console.warn('[panes] open: pane has no element yet:', id);
return false;
}
const host = _resolveHost(opts.host || spec.defaultHost);
if (!host) { console.error('[panes] open: no host available for', id); return false; }
// Where the element lives right now, so docking can put it back EXACTLY
// there — same parent, same position among its siblings. Anything less and
// a docked panel reappears at the bottom of its container, or not at all.
const home = { parent: el.parentNode, next: el.nextSibling };
// An element on its way OUT of this document must not carry a class whose
// whole job is to hide it IN this document. `.fb-pane-detached` is
// `display:none !important`, and it travels with the node — straight into
// the pane window, which then renders nothing at all.
el.classList.remove('fb-pane-detached');
// Make it visible, and remember exactly how it wasn't.
//
// A plugin's panel is usually hidden until its launcher is clicked, and a
// pane can be opened from the tray or the rail without that ever happening.
// So we un-hide it — but only in the two ways a panel is actually hidden
// (`hidden`, or an inline `display:none`), and we put both back on dock.
//
// Note what we do NOT do: force a `display`. A panel that is `display:flex`
// must stay flex. Neutralising placement is one thing; silently re-laying
// out someone's panel is another.
const vis = { hidden: el.hidden, display: el.style.display };
el.hidden = false;
if (el.style.display === 'none') el.style.display = '';
try {
host.place(spec, el);
} catch (e) {
console.error('[panes] host', host.id, 'failed to take', id, e);
el.hidden = vis.hidden;
el.style.display = vis.display;
return false;
}
open.set(id, { spec, hostId: host.id, el, home, vis });
if (opts.remember !== false) _rememberHost(id, host.id);
if (spec.onHost) { try { spec.onHost(host.id, el); } catch (e) { console.error('[panes]', id, 'onHost threw', e); } }
// `home` rides along because the element has LEFT this document — anything
// that wants to mark the hole it left (the chip's stub) needs to know where
// the hole is, and can no longer ask the element itself.
_emit('panes:opened', { id: id, host: host.id, el: el, home: home });
return true;
}
function closePane(id, opts) {
opts = opts || {};
const entry = open.get(id);
if (!entry) return false;
open.delete(id);
// ORDER IS LOAD-BEARING: bring the element home BEFORE the host lets go of
// it. The host's unplace() closes the pane window, and closing a window
// tears down its document — with the element still inside it. The node
// survives (we hold a reference) but comes back stripped of its event
// listeners, so the panel returns looking perfect and completely dead: no
// buttons, no sliders, nothing.
//
// Adopt first, while the pane window is still alive, and the node moves out
// of a living document into a living document, which is the only case the
// DOM actually guarantees.
// ADOPT UNCONDITIONALLY, INSERT CONDITIONALLY. The rescue and the
// re-homing are two different jobs, and only one of them is allowed to
// fail.
//
// Adopting is what saves the element: it transfers ownership away from the
// pane window's document, so that document can be destroyed without taking
// the listeners with it. Do that FIRST, and always — even when there is
// nowhere to put the element afterwards.
//
// Re-homing can legitimately be impossible: the panel may never have had a
// parent (a plugin that builds it lazily and hands it straight to us), or
// its container may have been torn down while the pane was out (a screen
// change). Gating the adopt on a reachable home would mean that in exactly
// those cases we leave the element inside a window we are about to close —
// which is the "comes home dead" failure this whole ordering exists to
// prevent. It just moves it from the common path to the rare one, where it
// is far harder to spot.
//
// With no home, the element ends up owned by this document but not in it:
// detached, intact, listeners alive, and ready for the plugin to re-insert
// whenever it rebuilds its UI.
try {
// adoptNode, not appendChild: the node's owner is currently the pane
// window's document, and adopting is what transfers ownership back.
const node = document.adoptNode(entry.el);
const home = entry.home;
if (home && home.parent && home.parent.isConnected) {
if (home.next && home.next.parentNode === home.parent) home.parent.insertBefore(node, home.next);
else home.parent.appendChild(node);
} else {
console.warn('[panes]', id, 'has no home to return to — the element is detached but intact');
}
} catch (e) {
console.error('[panes] could not bring', id, 'back out of its pane window', e);
}
const host = hosts.get(entry.hostId);
try { if (host) host.unplace(id, entry.el); } catch (e) { console.error('[panes] host', entry.hostId, 'threw releasing', id, e); }
// Put its visibility back exactly as we found it. A panel that was closed
// when the pane was opened from the tray goes back to being closed; one that
// was open stays open. We forced it visible; we un-force it.
if (entry.vis) {
entry.el.hidden = entry.vis.hidden;
entry.el.style.display = entry.vis.display;
}
if (opts.remember !== false) _rememberHost(id, null);
if (entry.spec.onHost) { try { entry.spec.onHost(null, entry.el); } catch (e) { /* non-fatal */ } }
_emit('panes:closed', { id: id, host: entry.hostId });
return true;
}
function focusPane(id) {
const entry = open.get(id);
if (!entry) return false;
const host = hosts.get(entry.hostId);
if (host && typeof host.focus === 'function') host.focus(id);
return true;
}
// What the pop-out chip calls: put this pane wherever a pane most wants to
// live. That is a window if one can be had, and the dock otherwise.
function detach(id) {
const spec = specs.get(id);
return openPane(id, { host: (spec && spec.defaultHost) || 'window' });
}
function dock(id) {
if (open.has(id)) closePane(id, { remember: false });
return openPane(id, { host: 'dock' });
}
// ── Registry ─────────────────────────────────────────────────────────────
function register(spec) {
const s = _normalize(spec);
if (specs.has(s.id)) {
// First registration wins, matching libraryCardActions.register. A
// silent overwrite would swap the element out from under an open pane.
console.warn('[panes] pane already registered, ignoring:', s.id);
return () => {};
}
specs.set(s.id, s);
_emit('panes:registered', { id: s.id, title: s.title });
// Reopen where the user left it. Deferred a tick so a plugin can call
// register() and attachChip() back to back — the chip must exist before
// the pane opens, or it has nothing to hide.
//
// A host may refuse to be auto-restored: a browser blocks window.open()
// without a user gesture, so restoring a popped-out pane on page load
// would only ever produce a "pop-up blocked" toast. Such a pane comes back
// in the dock, and the chip pops it out again on the user's next click.
let remembered = _rememberedHost(s.id);
if (remembered) {
const h = hosts.get(remembered);
if (h && h.autoRestore === false) remembered = 'dock';
setTimeout(() => { if (specs.has(s.id) && !open.has(s.id)) openPane(s.id, { host: remembered, remember: false }); }, 0);
}
return () => unregister(s.id);
}
function unregister(id) {
if (open.has(id)) closePane(id, { remember: false });
specs.delete(id);
_emit('panes:unregistered', { id: id });
}
function registerHost(host) {
if (!host || !host.id) throw new TypeError('panes: host needs an id');
hosts.set(host.id, {
id: host.id,
priority: host.priority || 0,
autoRestore: host.autoRestore !== false,
available: typeof host.available === 'function' ? host.available : () => true,
place: host.place,
unplace: host.unplace,
focus: host.focus,
});
}
const api = {
version: 2,
register,
unregister,
open: openPane,
close: closePane,
detach,
dock,
focus: focusPane,
isOpen: (id) => open.has(id),
hostOf: (id) => { const e = open.get(id); return e ? e.hostId : null; },
// Where an open pane's element came from. The chip needs this to mark the
// hole the element left, since it can no longer ask the element itself.
homeOf: (id) => { const e = open.get(id); return e ? e.home : null; },
// The element a host actually took. The chip needs this to tell "the pane
// took MY element" from "the pane took something else" — and it cannot ask
// the element, which may now be in a dock card or another window entirely.
elementOf: (id) => { const e = open.get(id); return e ? e.el : null; },
get: (id) => specs.get(id) || null,
list: () => Array.from(specs.values()).map((s) => ({
id: s.id, title: s.title, icon: s.icon,
open: open.has(s.id), host: (open.get(s.id) || {}).hostId || null,
})),
registerHost,
};
window.feedBack = window.feedBack || {};
window.feedBack.panes = Object.assign(window.feedBack.panes || {}, api);
})();
+355
View File
@@ -0,0 +1,355 @@
/*
* fee[dB]ack — the pop-out window host.
*
* Opens a real OS window and MOVES THE PANE'S ELEMENT INTO IT.
*
* The move is the whole trick, and it works because the pane window is same-origin
* and opener-linked: `document.adoptNode()` re-parents a live node into another
* window's document, and an adopted node keeps its event listeners, its closures,
* and every reference anything else holds to it. So the plugin's panel goes on
* running the plugin's own code in the plugin's own realm — it is just being
* *displayed* somewhere else. It looks and behaves exactly like what was popped
* out, because it is exactly what was popped out.
*
* That is why this file must use `window.open()` and not ask the desktop's main
* process to make a BrowserWindow: a window we didn't open gives us no handle to
* its document, and without the handle there is nothing to adopt into.
*
* Electron turns this same-origin `window.open()` into a real BrowserWindow anyway
* — its setWindowOpenHandler answers same-origin URLs with `action: 'allow'` — and
* the main process then recognises the window by its frame name and gives it
* remembered bounds, skip-taskbar and a system-tray entry. So we get the OS window
* AND the DOM link. (That code lives in the separate desktop repo,
* got-feedback/feedBack-desktop: src/main/main.ts and src/main/pane-hosts.ts. It is
* not in this repo, and nothing here depends on it — in a plain browser this is
* simply a pop-up.)
*
* Styles come across too — the pane document starts empty, so we copy the app's
* stylesheets into it. Without that the panel would land unstyled, which is the
* one thing a "pop out exactly this" feature cannot do.
*/
(function () {
'use strict';
const panes = window.feedBack && window.feedBack.panes;
if (!panes || typeof panes.registerHost !== 'function') {
console.error('[panes] pane-manager.js must load before pane-window-host.js');
return;
}
// The frame name every pane window is opened with. In the desktop app the main
// process matches on this prefix to recognise a pane window and give it its
// remembered bounds, skip-taskbar and tray entry — so changing it here without
// changing it there silently downgrades every pane to a plain pop-up.
//
// The other half lives in a DIFFERENT REPO (got-feedback/feedBack-desktop,
// src/main/pane-hosts.ts). There is no build-time link between them; this comment
// is the link.
const FRAME_PREFIX = 'fbpane-';
const wins = new Map(); // paneId -> Window
let reaper = null;
// A pane window the user closed with the OS X button gets no reliable
// beforeunload (a crashed renderer certainly gets none). Poll `closed` and
// reap — otherwise the pane stays "open" forever, its chip stays stubbed out,
// and the element it holds is stranded in a dead document with no way back.
function _startReaper() {
if (reaper != null) return;
reaper = setInterval(() => {
wins.forEach((w, id) => { if (w.closed) panes.close(id); });
if (!wins.size) { clearInterval(reaper); reaper = null; }
}, 400);
}
// Give the pane document the app's styles, so the panel looks identical.
// Cloned rather than shared: a <link> node can only live in one document, and
// we are not about to steal the app's own stylesheet out of its head.
function _copyStyles(doc) {
// pane.html already links panes.css, so don't clone a second copy of it —
// duplicate sheets cost a redundant fetch and an extra style recalc for no
// change in appearance.
const own = Array.from(doc.querySelectorAll('link[rel="stylesheet"]'));
const have = new Set(own.map((l) => l.href));
// Insert the app's sheets BEFORE pane.html's own, not after.
//
// Cascade order is the whole game here. In the app document panes.css loads
// LAST, after tailwind/style/v3 — so its rules win ties. Appending the app's
// sheets into the pane document would put them after panes.css and silently
// invert that, letting core styles override the pane chrome and the .fb-paned
// placement rules. "Looks identical" has to include the order things are
// said in.
const anchor = own[0] || null;
document.querySelectorAll('link[rel="stylesheet"], style').forEach((node) => {
if (node.tagName === 'LINK' && have.has(node.href)) return;
try { doc.head.insertBefore(node.cloneNode(true), anchor); } catch (e) { /* skip a node we can't clone */ }
});
_syncChrome(doc);
}
// The theme/scale hooks the app hangs on <html> and <body>. v3 keys off these
// for its colour tokens and its interface scale, and a panel that lands without
// them renders in the wrong palette at the wrong size.
//
// MERGE, don't assign: pane.html sets `class="fb-pane-window"` on <html>, and
// panes.css hangs the pane window's own chrome off it. Overwriting the class
// list would take that with it and the window would lose its own layout — the
// app's classes and the pane document's are both wanted.
//
// Re-run on every theme/scale change for as long as the pane is open (see
// _followChrome). A one-time snapshot would leave an already-open pane rendering
// at the old scale the moment the user touched Interface size — "looks identical"
// has to keep being true, not merely start out true.
function _syncChrome(doc) {
try {
document.documentElement.classList.forEach((c) => doc.documentElement.classList.add(c));
document.body.classList.forEach((c) => doc.body.classList.add(c));
// The inline style on <html> carries the interface-scale custom property
// (--fb-scale). Assign it wholesale: unlike the class lists, pane.html
// sets no inline style of its own, so there is nothing here to preserve —
// and merging by concatenation would grow the attribute without bound as
// the user dragged the scale slider.
doc.documentElement.style.cssText = document.documentElement.style.cssText;
} catch (e) { /* the window may be closing under us */ }
}
// paneId -> stop following the app's theme/scale
const chromeFollowers = new Map();
function _followChrome(paneId, doc) {
const bus = window.feedBack;
if (!bus || typeof bus.on !== 'function') return;
const sync = () => _syncChrome(doc);
bus.on('scale:changed', sync);
bus.on('theme:changed', sync);
bus.on('v3:cosmetics-applied', sync);
chromeFollowers.set(paneId, () => {
bus.off('scale:changed', sync);
bus.off('theme:changed', sync);
bus.off('v3:cosmetics-applied', sync);
});
}
function _unfollowChrome(paneId) {
const off = chromeFollowers.get(paneId);
if (off) { off(); chromeFollowers.delete(paneId); }
}
// How long a "we cannot even see the pop-out's document" condition has to persist
// before we call it fatal. A SecurityError means the window is not reachable from
// this realm at all, and waiting cannot fix that — but we give it a moment anyway
// rather than bailing on the first tick, because a throw *during* the navigation
// from about:blank to /pane would otherwise take down a pop-out that was about to
// work perfectly. A second is far more than that transition needs, and far less
// than the 10s a user would otherwise stare at a detached panel for.
const UNREACHABLE_GRACE_MS = 1000;
// Wait for the REAL pane document.
//
// window.open() returns immediately, with an `about:blank` document that is
// already readyState 'complete'. Adopt into that and it works for a few
// milliseconds — and then /pane finishes loading, replaces the document, and
// takes the panel with it. The window is left blank and the element is gone.
//
// So we do not trust readyState, and we do not trust 'load' (which may have
// fired for about:blank before we could listen). We wait for the one thing that
// only exists in the document we actually want: pane.html's #fb-pane-root.
function _whenReady(w, onReady, onFail) {
const deadline = performance.now() + 10000;
let reachFailure = null; // why we could never see the pop-out's document
let reachFailureAt = 0; // when we first couldn't
const tick = () => {
if (w.closed) return;
let doc = null;
try { doc = w.document; }
catch (e) {
// A SecurityError here is the one that matters: it means the pop-out
// is not reachable from this realm at all (a separate process /
// browsing-context group), and no amount of waiting will fix it —
// adoptNode can never work.
doc = null;
if (!reachFailure) reachFailureAt = performance.now();
reachFailure = e;
}
// Unreachable, and it has stayed that way. Fail now rather than leaving
// the panel detached and the UI mid-pop-out for the full 10s deadline,
// when we already know this can never succeed.
if (reachFailure && !doc && performance.now() - reachFailureAt > UNREACHABLE_GRACE_MS) {
onFail(new Error('the pane window\'s document is NOT reachable from this window ('
+ reachFailure.name + ': ' + reachFailure.message
+ ') — it is in a separate process, so the element cannot be moved into it'));
return;
}
if (doc && doc.readyState !== 'loading') {
// Only ever adopt into the document we actually navigated TO.
// about:blank reports readyState 'complete' from the moment
// window.open() returns, and adopting into it means the panel is
// destroyed when /pane replaces it a moment later.
const href = (doc.location && doc.location.href) || '';
const isPaneDoc = href.indexOf('/pane') >= 0;
if (isPaneDoc) {
// Prefer pane.html's own root, but never fail for want of it —
// a stale cached copy of the page (or a future rename) must not
// leave the user with a blank window and no panel.
const root = doc.getElementById('fb-pane-root') || doc.body;
if (root) { onReady(root); return; }
}
}
if (performance.now() > deadline) {
let why;
if (reachFailure) {
why = 'the pane window\'s document is NOT reachable from this window ('
+ reachFailure.name + ': ' + reachFailure.message
+ ') — it is in a separate process, so the element cannot be moved into it';
} else if (!doc) {
why = 'the pane window exposed no document at all';
} else {
why = 'the pane window never loaded /pane (it is showing '
+ ((doc.location && doc.location.href) || 'an unknown URL')
+ ', readyState ' + doc.readyState + ')';
}
onFail(new Error(why));
return;
}
setTimeout(tick, 25);
};
tick();
}
function _adopt(w, root, spec, el) {
const doc = w.document;
_copyStyles(doc);
// The panel was almost certainly a fixed/absolute overlay pinned to a
// corner of the app. In a window of its own that positioning is nonsense —
// it would sit 72px from the top of a 380px window, still 288px wide, still
// casting a drop shadow over nothing. Neutralise the *placement* while
// touching nothing else about how it looks.
el.classList.add('fb-paned');
root.appendChild(doc.adoptNode(el));
doc.title = spec.title + ' — fee[dB]ack';
// Keep the pane window's theme and interface scale in step with the app for
// as long as it is open. Stopped in unplace().
_followChrome(spec.id, doc);
// THE ELEMENT MUST LEAVE BEFORE THE DOCUMENT DIES.
//
// When the user closes a pane window, its document is torn down — and the
// panel is inside it. The node itself survives (we hold a reference) and
// comes home looking perfect: right markup, right classes, right size. But
// it comes home DEAD: every event listener in the subtree is gone with the
// document that hosted them. A panel that renders and does nothing.
//
// The `closed` poll cannot save us: by the time `w.closed` is true, the
// document is already gone. `beforeunload` fires while it is still alive, so
// this is the last moment we can get the element out — and panes.close()
// adopts it back into the main document synchronously.
//
// We attach it HERE, not when the window was opened: back then the window
// still held its throwaway about:blank document, and a listener registered
// on that is discarded when /pane replaces it.
w.addEventListener('beforeunload', () => {
if (panes.isOpen(spec.id)) panes.close(spec.id);
});
}
function place(spec, el) {
const w = window.open(
window.location.origin + '/pane',
FRAME_PREFIX + spec.id,
'popup,width=' + spec.width + ',height=' + spec.height,
);
if (!w) {
// Popup blocked. Throw BEFORE the manager records anything, so the
// caller's panel stays exactly where it is — and say so out loud rather
// than appearing to do nothing.
if (window.fbNotify) {
window.fbNotify.show({
title: 'Pop-out blocked',
message: 'Allow pop-ups for this site to detach ' + spec.title + '.',
icon: '⚠️', accent: '#f59e0b',
});
}
throw new Error('pop-up blocked');
}
wins.set(spec.id, w);
_startReaper();
// Take the element out of the document NOW, not when the window is ready.
//
// Everything below this line is async: the window has to load /pane before
// there is anything to adopt into. But the manager emits `panes:opened` as
// soon as we return, and the chip reacts by putting its "popped out" stub
// where the element used to be — so for that whole gap the user would see
// BOTH the real panel and a stub claiming it had left. On a window that
// never loads, that lasts the full 10s timeout.
//
// Detaching is not destructive: the node keeps its owner document (this
// one), its listeners and its closures. It is simply out of the tree,
// waiting — and if the window never loads, closePane() puts it straight
// back at its home.
el.remove();
_whenReady(w, (root) => {
try { _adopt(w, root, spec, el); }
catch (e) {
console.error('[panes] failed to move', spec.id, 'into its window', e);
panes.close(spec.id); // brings the element home
}
}, (err) => {
console.error('[panes]', spec.id, err);
panes.close(spec.id); // never strand the element in a dead window
});
// The pane window's 'beforeunload' listener is registered in _adopt(), NOT
// here: a listener added now would attach to the window's throwaway
// about:blank document and be discarded when /pane replaces it.
}
function unplace(id, el) {
_unfollowChrome(id);
// Hand the element back unmarked. The manager returns it to its home right
// after this, and it must arrive as the plugin left it — a panel that
// stayed .fb-paned would come back with its own positioning stripped.
if (el) el.classList.remove('fb-paned');
const w = wins.get(id);
wins.delete(id);
// The manager adopts the element back into this document immediately after
// this returns, so the window is empty by the time it closes.
if (w && !w.closed) { try { w.close(); } catch (e) { /* already gone */ } }
}
function focus(id) {
const w = wins.get(id);
if (w && !w.closed) { try { w.focus(); } catch (e) { /* the OS may refuse */ } }
}
// A BROWSER blocks window.open() outside a user gesture, so a pane remembered
// here cannot be restored on page load — it would only ever produce a "blocked"
// toast. Such a pane comes back in the dock, and the chip pops it out again on
// the user's next click. The DESKTOP app has no such restriction, so there a
// pane left popped out comes back popped out, where you left it.
const isDesktop = !!(window.feedBackDesktop && window.feedBackDesktop.panes);
panes.registerHost({
id: 'window',
priority: 10,
autoRestore: isDesktop,
place, unplace, focus,
});
// Our windows; they must not outlive us. A pane window whose opener is gone
// holds an element belonging to a dead document — there is nothing left to
// dock it back into.
window.addEventListener('beforeunload', () => {
wins.forEach((w) => { if (!w.closed) { try { w.close(); } catch (e) { /* ignore */ } } });
});
})();
+24
View File
@@ -0,0 +1,24 @@
<!DOCTYPE html>
<html lang="en" class="fb-pane-window">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>fee[dB]ack</title>
<link rel="icon" href="/static/assets/favicon.png">
<!-- Deliberately almost empty.
This document does not build a pane; it RECEIVES one. The opener moves the
real element in here with document.adoptNode() and copies the app's
stylesheets across, so the panel arrives complete — its own markup, its own
CSS, its own listeners, its own closures, still running the plugin's code
back in the main window.
So there is nothing to load, nothing to boot, and nothing to keep in step
with the app. Only panes.css, for the window chrome and the layout reset the
adopted element needs. -->
<link rel="stylesheet" href="/static/panes/panes.css">
</head>
<body>
<main id="fb-pane-root"></main>
</body>
</html>
+193
View File
@@ -0,0 +1,193 @@
/* fee[dB]ack — detachable panes.
*
* Hand-authored (not Tailwind-scanned) so a runtime-installed plugin gets the chip
* and the dock without shipping its own stylesheet — the same reason .fb-selectable
* is hand-authored in core CSS.
*
* Z-index: the dock is a child of <body>, so it is NOT on the ladder from
* docs/plugin-v3-ui.md (transport 20, rail 30, popovers 40) — those numbers live
* *inside* #player's stacking context, and #player itself is `position:fixed;
* z-index:100` covering the viewport. A dock below 100 is invisible on the one
* screen panes exist for. Body-level ladder: #player 100 < dock 110 < toasts 120
* < modals 200.
*/
/* ── The popped-out element ──────────────────────────────────────────────────
*
* The single most important rule in this file.
*
* A plugin's panel is almost always a fixed overlay pinned to a corner of the app:
* `position:fixed; top:72px; right:18px; width:288px; z-index:99999`, with a drop
* shadow and a max-height sized against the viewport. Inside a dock card, or alone
* in a 320px window, every one of those is wrong — it would float 72px down from
* the top of its own window, still 288px wide, still casting a shadow over nothing.
*
* So we neutralise PLACEMENT and nothing else. Colours, borders, radius, padding,
* fonts, the panel's own internal layout: all untouched, because the whole promise
* of this feature is that what you popped out is what you get. */
.fb-paned {
position: static !important;
inset: auto !important;
margin: 0 !important;
width: 100% !important;
max-width: none !important;
max-height: none !important;
z-index: auto !important;
box-shadow: none !important;
/* Deliberately NO `display` override. Forcing `display:block` would silently
re-lay-out a panel that is `display:flex` or `grid` — which is the opposite
of "placement only", and exactly the kind of surprise this feature exists to
avoid. Making a hidden panel visible is the manager's job (it clears the
element's `hidden`/inline `display:none` on open and restores them on dock),
and it does it without touching the panel's own display mode. */
}
/* ── The pop-out chip ────────────────────────────────────────────────────── */
.fb-pane-chip {
flex: 0 0 auto;
display: inline-flex;
align-items: center;
justify-content: center;
width: 1.5rem;
height: 1.5rem;
border: 1px solid rgba(51, 65, 85, .7);
border-radius: .4rem;
background: rgba(30, 41, 59, .8);
color: #94a3b8;
font-size: .8rem;
line-height: 1;
cursor: pointer;
transition: color .15s, border-color .15s, background .15s;
}
.fb-pane-chip:hover {
color: #e2e8f0;
border-color: #4080e0;
background: rgba(64, 128, 224, .18);
}
.fb-pane-chip:focus-visible { outline: 2px solid #4080e0; outline-offset: 1px; }
/* The panel, while its pane is popped out. A dedicated class rather than
.hidden/[hidden]: the panels we attach to toggle those themselves, and two owners
of one class is a bug waiting for a bad day. */
.fb-pane-detached { display: none !important; }
/* What the user sees in the panel's place. */
.fb-pane-stub {
display: inline-flex;
align-items: center;
gap: .4rem;
padding: .35rem .6rem;
border: 1px dashed rgba(64, 128, 224, .55);
border-radius: .5rem;
background: rgba(64, 128, 224, .08);
color: #93b4e8;
font-size: .72rem;
cursor: pointer;
transition: background .15s, border-color .15s;
}
.fb-pane-stub:hover { background: rgba(64, 128, 224, .18); border-color: #4080e0; }
.fb-pane-stub:focus-visible { outline: 2px solid #4080e0; outline-offset: 1px; }
.fb-pane-stub-glyph { font-size: .85rem; }
/* ── The dock ────────────────────────────────────────────────────────────── */
.fb-pane-dock {
position: fixed;
top: 4.5rem;
right: 1rem;
bottom: 1rem;
z-index: 110; /* above #player (100), below toasts (120) */
width: 22rem;
max-width: calc(100vw - 2rem);
display: flex;
flex-direction: column;
gap: .6rem;
overflow-y: auto;
overflow-x: hidden;
/* A frame around cards, not a surface — the empty space below them must never
eat a click meant for the highway. */
pointer-events: none;
scrollbar-width: thin;
}
.fb-pane-dock.is-empty { display: none; }
.fb-pane-card {
pointer-events: auto;
flex: 0 0 auto;
display: flex;
flex-direction: column;
background: rgba(15, 23, 42, .96);
border: 1px solid rgba(51, 65, 85, .6);
border-radius: .9rem;
box-shadow: 0 12px 40px rgba(0, 0, 0, .5);
overflow: hidden;
}
.fb-pane-card-head {
display: flex;
align-items: center;
gap: .5rem;
padding: .5rem .7rem;
border-bottom: 1px solid rgba(51, 65, 85, .5);
background: rgba(30, 41, 59, .6);
}
.fb-pane-card-title {
flex: 1 1 auto;
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
font-size: .78rem;
font-weight: 600;
color: #cbd5e1;
}
.fb-pane-card-btn {
flex: 0 0 auto;
width: 1.4rem;
height: 1.4rem;
display: inline-flex;
align-items: center;
justify-content: center;
border: 0;
border-radius: .35rem;
background: transparent;
color: #94a3b8;
font-size: .75rem;
line-height: 1;
cursor: pointer;
}
.fb-pane-card-btn:hover { background: rgba(51, 65, 85, .7); color: #e2e8f0; }
.fb-pane-card-btn:focus-visible { outline: 2px solid #4080e0; outline-offset: 1px; }
.fb-pane-card-body { overflow: auto; }
/* focus(id) — a brief highlight, so re-opening an already-open pane says so
instead of appearing to do nothing. */
.fb-pane-card.is-flash { animation: fb-pane-flash .7s ease-out; }
@keyframes fb-pane-flash {
0% { border-color: #4080e0; box-shadow: 0 0 0 3px rgba(64, 128, 224, .35), 0 12px 40px rgba(0, 0, 0, .5); }
100% { border-color: rgba(51, 65, 85, .6); box-shadow: 0 12px 40px rgba(0, 0, 0, .5); }
}
@media (prefers-reduced-motion: reduce) {
.fb-pane-card.is-flash { animation: none; }
}
/* ── The pop-out window (static/panes/pane.html) ─────────────────────────────
*
* The window's own chrome — everything INSIDE it is the adopted element, styled by
* the app's stylesheets, which the host copies into this document. */
html.fb-pane-window,
html.fb-pane-window body {
margin: 0;
padding: 0;
height: 100%;
background: #0f172a;
}
html.fb-pane-window body { display: flex; flex-direction: column; overflow: hidden; }
#fb-pane-root {
flex: 1 1 auto;
overflow: auto;
padding: .6rem;
}
+26
View File
@@ -99,6 +99,10 @@
<link rel="stylesheet" href="/static/tour-engine.css">
<!-- v0.3.0 shell styles (radial-gradient bg, custom scrollbars). -->
<link rel="stylesheet" href="/static/v3/v3.css">
<!-- Detachable panes: the pop-out chip, the dock, and the widgets built-in
panes render with. Hand-authored (not Tailwind-scanned) so a
runtime-installed plugin can use the chip without shipping its own CSS. -->
<link rel="stylesheet" href="/static/panes/panes.css">
<!-- EVERY external script below is `defer`. Do not add a plain one.
`defer` and `type="module"` scripts share a single "execute after
parsing" list and run in DOCUMENT ORDER; a plain classic script runs
@@ -1048,6 +1052,10 @@
<span class="v3-rail-border"></span>
<svg class="v3-rail-svg" viewBox="0 0 24 24" aria-hidden="true"><path d="M12,2A3,3 0 0,1 15,5V11A3,3 0 0,1 12,14A3,3 0 0,1 9,11V5A3,3 0 0,1 12,2M19,11C19,14.53 16.39,17.44 13,17.93V21H11V17.93C7.61,17.44 5,14.53 5,11H7A5,5 0 0,0 12,16A5,5 0 0,0 17,11H19Z"/></svg>
</button>
<button class="v3-rail-icon" type="button" data-rail="panes" aria-haspopup="true" aria-expanded="false" aria-controls="v3-rail-pop-panes" title="Panes" aria-label="Panes">
<span class="v3-rail-border"></span>
<svg class="v3-rail-svg" viewBox="0 0 24 24" aria-hidden="true"><path d="M19,4H5A2,2 0 0,0 3,6V18A2,2 0 0,0 5,20H19A2,2 0 0,0 21,18V6A2,2 0 0,0 19,4M13,18H5V6H13V18M19,18H15V6H19V18Z"/></svg>
</button>
<button class="v3-rail-icon" type="button" data-rail="plugins" aria-haspopup="true" aria-expanded="false" aria-controls="v3-rail-pop-plugins" title="Plugin controls" aria-label="Plugin controls">
<span class="v3-rail-border"></span>
<span class="v3-rail-badge" id="v3-plugin-count" hidden></span>
@@ -1064,6 +1072,15 @@
injects into #player-controls (the auto-hiding transport) into
this stable, always-reachable popover. See player-chrome.js
(rehoming MutationObserver). -->
<!-- Panes: open/close any registered detachable pane. Populated from
the pane registry by static/panes/pane-launcher.js — a plugin
that calls feedBack.panes.register() shows up here for free. -->
<div id="v3-rail-pop-panes" class="v3-rail-pop hidden" role="group" aria-label="Panes">
<div class="v3-pop-label">Panes</div>
<div id="v3-rail-panes-list" class="flex flex-col gap-1"></div>
<p class="text-xs text-gray-500 px-1 pb-1 leading-snug">Panes stay open while you play, and across song switches.</p>
</div>
<div id="v3-rail-pop-plugins" class="v3-rail-pop hidden" role="group" aria-label="Plugin controls">
<div class="v3-pop-label">Plugin controls</div>
<div id="v3-plugin-controls-slot" class="v3-plugin-slot"></div>
@@ -1300,6 +1317,15 @@
<script defer src="/static/v3/interface-size-nudge.js"></script>
<script defer src="/static/v3/feedbarcade.js"></script>
<script defer src="/static/v3/player-chrome.js"></script>
<!-- Detachable panes. The manager first; then the hosts, which register
themselves with it; then the chip and the launcher, which drive it.
pane-desktop only does anything inside the desktop app. -->
<script defer src="/static/panes/pane-manager.js"></script>
<script defer src="/static/panes/pane-dock.js"></script>
<script defer src="/static/panes/pane-window-host.js"></script>
<script defer src="/static/panes/pane-desktop.js"></script>
<script defer src="/static/panes/pane-chip.js"></script>
<script defer src="/static/panes/pane-launcher.js"></script>
<script>
// Navbar scroll effect
window.addEventListener('scroll', () => {