feat(core): working-tuning lifecycle — launch default, verified decay, idempotent re-injection + tests (working-tuning PR 9a) (#669)

Hardens the host workingTuning capability (PR 1) with the "polish & safety"
lifecycle:

- Idempotent re-injection: a second load of the module no longer replaces the live
  state with a fresh (empty) one — it early-returns once registered.
- Opt-in "launch tuning" default (setLaunchDefault/getLaunchDefault/clearLaunchDefault):
  a per-instrument, localStorage-backed seed the player can opt into ("start me in
  THIS tuning on app open"). Boot seeds from it when set, else /api/settings as before.
  Off by default — a SEED only; the live tuning still resets on restart.
- Verified decay: on song:loading the current instrument's 'verified' provenance
  decays to 'assumed' (offsets kept) — a per-string mic check is only trustworthy for
  the context it was done in, so a stale 'verified' can never suppress a needed prompt.

Adds a state-machine smoke suite (tests/js/working_tuning_capability.test.js, 12/12):
defaults, per-instrument isolation, both-directions, verified-invalidation-on-retune,
decay-on-song-load, resetToDefault, launch-default set/seed/clear, idempotent
re-injection, the change event.

The opt-in UI + the mic-verify writer land with the tuner (PR 9b).


Claude-Session: https://claude.ai/code/session_01QbexxfTt8q2tAn436MqGWF

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
ChrisBeWithYou
2026-07-01 11:07:58 +02:00
committed by GitHub
co-authored by Claude Opus 4.8
parent 7173007412
commit 48f435408f
2 changed files with 234 additions and 15 deletions
+90 -15
View File
@@ -29,6 +29,9 @@
'use strict';
window.feedBack = window.feedBack || {};
// Idempotent: a second injection of this module must not replace the live state
// with a fresh (empty) one — once we're registered, re-running is a no-op.
if (window.feedBack.workingTuning && window.feedBack.workingTuning.version === 1) return;
const capabilities = window.feedBack.capabilities;
const _byInstrument = {}; // key -> tuning state (the per-instrument map)
@@ -217,11 +220,53 @@
return out;
}
// Seed the SELECTED instrument's slot from settings on boot (best-effort 'assumed'
// starting point, NOT a persisted working tuning). settings.tuning may be an offsets
// list OR a name ("Drop D") — a name is resolved to offsets via /api/tunings so a
// named tuning isn't lost. If settings can't be read we still hydrate so consumers
// aren't stuck waiting; an explicit set()/select before we resolve wins (no clobber).
// ---- Opt-in "launch tuning" default (soft, per-instrument) -------------------
// A convenience the player opts into: "start me in THIS tuning on app open." Off
// by default (nothing stored) → boot seeds from /api/settings as before. It is
// only a SEED — the live working tuning still resets on restart.
const LAUNCH_KEY = 'v3-working-tuning-launch-default';
function _readLaunchMap() {
try { return JSON.parse(localStorage.getItem(LAUNCH_KEY) || '{}') || {}; }
catch (_) { return {}; }
}
function _writeLaunchMap(map) {
try {
if (map && Object.keys(map).length) localStorage.setItem(LAUNCH_KEY, JSON.stringify(map));
else localStorage.removeItem(LAUNCH_KEY);
} catch (_) { /* private mode */ }
}
function getLaunchDefault(instrument) {
const key = _resolveKey(instrument);
const d = _readLaunchMap()[key];
return d ? Object.assign(_defaultState(key), d, { source: 'launch-default' }) : null;
}
// Remember an instrument's CURRENT working tuning (or a supplied state) as its
// launch default. Opt-in — nothing calls this unless the player asks.
function setLaunchDefault(instrument, state) {
const key = _resolveKey(instrument);
const src = state || get(key);
const map = _readLaunchMap();
map[key] = {
offsets: Array.isArray(src.offsets) ? src.offsets.slice() : null,
stringCount: src.stringCount,
instrument: _splitKey(key).instrument,
referencePitch: src.referencePitch || 440,
};
_writeLaunchMap(map);
return getLaunchDefault(key);
}
function clearLaunchDefault(instrument) {
const key = _resolveKey(instrument);
const map = _readLaunchMap();
if (key in map) { delete map[key]; _writeLaunchMap(map); }
}
// Seed the SELECTED instrument's slot on boot (best-effort 'assumed' starting
// point, NOT a persisted working tuning): the player's opt-in launch default if one
// is set for this instrument, else /api/settings — where a NAMED tuning ("Drop D") is
// resolved to offsets via /api/tunings so it isn't lost. If neither can be read we
// still hydrate so consumers aren't stuck waiting; an explicit set()/select before we
// resolve wins (no clobber).
function _seedFromSettings() {
fetch('/api/settings')
.then(function (r) { return r && r.ok ? r.json() : null; })
@@ -234,16 +279,25 @@
function commit(offsets) {
if (_touched) return; // re-check: a write may have raced the /api/tunings fetch
_currentKey = key;
_byInstrument[key] = {
offsets: Array.isArray(offsets) ? offsets.slice(0, sc) : null,
stringCount: sc,
instrument: inst,
referencePitch: Number(s.reference_pitch) || 440,
provenance: 'assumed',
verifiedStrings: null,
verifiedAt: null,
source: 'settings',
};
// Opt-in launch default wins over the raw profile; otherwise use the
// resolved `offsets` (a named settings tuning was already turned into
// offsets via /api/tunings before commit()).
const launch = _readLaunchMap()[key];
_byInstrument[key] = launch
? {
offsets: Array.isArray(launch.offsets) ? launch.offsets.slice(0, sc) : null,
stringCount: sc, instrument: inst,
referencePitch: Number(launch.referencePitch) || 440,
provenance: 'assumed', verifiedStrings: null, verifiedAt: null,
source: 'launch-default',
}
: {
offsets: Array.isArray(offsets) ? offsets.slice(0, sc) : null,
stringCount: sc, instrument: inst,
referencePitch: Number(s.reference_pitch) || 440,
provenance: 'assumed', verifiedStrings: null, verifiedAt: null,
source: 'settings',
};
}
if (Array.isArray(s.tuning)) { commit(s.tuning); return; }
@@ -268,6 +322,24 @@
_emitChanged(_currentKey || _resolveKey());
}
// A per-string mic verification is only trustworthy for the context it was done
// in — a new song means the player may have retuned, so a stale 'verified' must
// never suppress a needed prompt (fail toward re-checking). Decay the CURRENT
// instrument's verification back to 'assumed' on each song load; offsets are kept.
function _decayVerifiedOnSongLoad() {
const key = _currentKey || _resolveKey();
const st = _byInstrument[key];
if (st && st.provenance === 'verified') {
st.provenance = 'assumed';
st.verifiedStrings = null;
st.verifiedAt = null;
_emitChanged(key);
}
}
if (typeof window.feedBack.on === 'function') {
window.feedBack.on('song:loading', _decayVerifiedOnSongLoad);
}
// ---- Capability registration (mirrors capabilities/tuning.js) ----------------
if (capabilities && capabilities.version === 1 &&
!(window.feedBack.workingTuning && window.feedBack.workingTuning.version === 1)) {
@@ -309,6 +381,9 @@
set: set,
setCurrentInstrument: setCurrentInstrument,
resetToDefault: resetToDefault,
getLaunchDefault: getLaunchDefault,
setLaunchDefault: setLaunchDefault,
clearLaunchDefault: clearLaunchDefault,
});
_seedFromSettings();