Purge external-format terminology from code, tests and docs

Reword comments/docstrings/strings and rename identifiers that referenced
the external game and its file formats:

- format-id "psarc" -> "archive"; local vars psarc_path -> song_path,
  psarc_base -> tone_base
- lyrics provenance value "sng" -> "notechart" (legacy "sng" still accepted)
- highway_3d fret-ghost scope value "rocksmith" -> "chords" (invalid/legacy
  values fall back to the default, preserving behaviour)
- neutralise references in prose, test names/data, .gitattributes and docs

No functional change beyond the renamed identifiers; all Python compiles.
This commit is contained in:
Sin
2026-06-16 19:36:53 +01:00
parent bc0e83c345
commit 4148b0e72e
49 changed files with 397 additions and 392 deletions
+2 -2
View File
@@ -172,7 +172,7 @@ test('new song load resets the HTML audio rate, not only the visible speed contr
const sandbox = buildSandbox();
loadPlaySong(sandbox);
await sandbox.__playSong('next-song.psarc');
await sandbox.__playSong('next-song.archive');
assert.equal(sandbox.__elements.get('speed-slider').value, 100);
assert.match(sandbox.__elements.get('speed-label').textContent, /^1\.0{1,2}x$/);
@@ -184,7 +184,7 @@ test('new song load resets the desktop backing rate when the API is available',
const sandbox = buildSandbox({ juceMode: true });
loadPlaySong(sandbox);
await sandbox.__playSong('next-song.psarc');
await sandbox.__playSong('next-song.archive');
await new Promise((resolve) => setImmediate(resolve));
assert.equal(sandbox.jucePlayer._speed, 1);