feat(career): curated genre drills — per-instrument, achievably cleared (#943)

Career v2, WS3. Bronze in blues/rock/metal/funk/jazz now also asks for
the genre's signature Virtuoso drill, data-driven in passports.json:
blues_shuffle, rock_power_backbeat, melodic_metal_gallop,
sixteenth_pocket, vl_shells — with career-side display labels the
passport page renders instead of raw node ids.

- virtuoso_nodes becomes {instrument: [node_ids]} so a keys passport
  never demands a guitar drill; a flat list keeps meaning guitar
  (virtuoso's content is guitar-first).
- _node_cleared also accepts keysCleared (a top-tier clean pass in one
  key — virtuoso's FIRST gained-only artifact). The depth rungs
  additionally require a maxed speed tier, too high a bar for Bronze.
- Genres without a curated entry stay songs-only.

Note: pre-release behavior change — v1 passports aren't in any shipped
build, so no earned badge can demote in the wild.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Byron Gamatos
2026-07-13 15:14:39 +02:00
committed by GitHub
co-authored by Claude Fable 5
parent 0fc6a4beed
commit 4027c31a61
5 changed files with 160 additions and 20 deletions
+55 -2
View File
@@ -27,13 +27,47 @@ def _passport(client, instrument="guitar", genre_key="blues"):
def test_badge_earned_at_five_genre_songs_two_stars(client, meta_db):
# Soul has no curated drill requirement — songs alone mint the badge.
for i in range(5):
meta_db.add(f"soul{i}.feedpak", 0, 0.8, genre="Soul", arrangements=LEAD)
_open(client, "guitar", "Soul")
p = _passport(client, "guitar", "soul")
assert p["badge"] == "earned"
assert p["qualifying_count"] == 5
assert all(s["qualifies"] and s["stars"] == 2 for s in p["songs"])
def test_shipped_blues_drill_gates_and_keys_cleared_clears_it(client, meta_db):
# Blues ships a guitar drill (blues_shuffle): songs alone are not enough.
for i in range(5):
meta_db.add(f"blues{i}.feedpak", 0, 0.8, genre="Blues", arrangements=LEAD)
_open(client)
p = _passport(client)
assert p["badge"] == "in_progress"
assert p["drills"]["required"] == ["blues_shuffle"]
# One key cleared (a top-tier clean pass) counts as cleared — the depth
# rungs are a higher bar than Bronze needs.
res = client.post("/api/plugins/career/drill-state", json={
"mode": "casual", "xp": 10,
"byNode": {"blues_shuffle": {"reps": 12, "keysCleared": ["E"],
"depth": {"travel": None, "clean": None},
"masteredAt": None}}})
assert res.status_code == 200
p = _passport(client)
assert p["drills"]["cleared"] == ["blues_shuffle"]
assert p["badge"] == "earned"
def test_drill_lists_are_per_instrument(client, meta_db):
# Keys is graded but Blues curates only a GUITAR drill — a keys passport
# earns on songs alone.
keys_arr = [{"type": "lead", "name": "Keys"}]
for i in range(5):
meta_db.add(f"kb{i}.feedpak", 0, 0.9, genre="Blues", arrangements=keys_arr)
_open(client, "keys")
p = _passport(client, "keys")
assert p["drills"]["required"] == []
assert p["badge"] == "earned"
assert p["qualifying_count"] == 5
assert all(s["qualifies"] and s["stars"] == 2 for s in p["songs"])
def test_badge_in_progress_below_the_bar(client, meta_db):
@@ -155,3 +189,22 @@ def test_hours_odometer_sums_seconds_per_instrument_and_genre(client, meta_db):
_open(client, "bass")
assert _passport(client, "guitar")["seconds_total"] == 900
assert _passport(client, "bass")["seconds_total"] == 1200
def test_drill_state_merge_is_gained_only(client, meta_db):
# A cleared drill survives a later STALE snapshot that lacks it
# (multi-browser race / settings import / the boot relay).
for i in range(5):
meta_db.add(f"blues{i}.feedpak", 0, 0.8, genre="Blues", arrangements=LEAD)
_open(client)
client.post("/api/plugins/career/drill-state", json={
"byNode": {"blues_shuffle": {"keysCleared": ["E"]}}})
assert _passport(client)["badge"] == "earned"
# Stale relay: empty byNode, then one with the node but nothing earned.
client.post("/api/plugins/career/drill-state", json={"byNode": {}})
client.post("/api/plugins/career/drill-state", json={
"byNode": {"blues_shuffle": {"reps": 2, "keysCleared": [],
"depth": {"travel": None}, "masteredAt": None}}})
p = _passport(client)
assert p["drills"]["cleared"] == ["blues_shuffle"]
assert p["badge"] == "earned"