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feat(career): extract the whole setlist before the gig starts (no more waiting between songs) (#971)
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* feat(career): extract the whole setlist before the gig starts
A feedpak is a zip, and the first play of one pays for its extraction into
sloppak_cache. Inside a set that cost landed BETWEEN songs: the player finished
a number and then sat there waiting for the next one to unpack, mid-gig.
A setlist is a known list up front, so unpack it all while the poster is still on
screen. New POST /gigs/prepare walks the set through resolve_source_dir; the
poster's Play button shows "Preparing set…" while it runs.
Best-effort by design, at every level:
- a corrupt pak in the set does not sink the prepare (it is reported in
`failed`; the play itself surfaces the error exactly as it does outside a
gig — slow beats blocked)
- a host without the library resolvers degrades to a no-op rather than 500
- a failed request just falls through to the old lazy extraction
Ordering matters and is pinned: the set is unpacked BEFORE the stage is borrowed
(venue/viz overwritten) and before the queue starts, so a proposal cancelled
while unpacking leaves nothing half-applied to unwind.
Tests unpack REAL zips rather than mocking the extractor: every song of the set
lands on disk before the first note, a re-prepare does not duplicate the unpack,
one bad pak still leaves the good one prepared, and no-library / empty-setlist
degrade cleanly. 18/18.
NB the other half of the gig report — the per-song results popup interrupting
the set (and worse, claimAutoExit'ing so the queue would not advance until it was
dismissed) — is fixed in the note_detect plugin repo, which is not part of this
checkout.
* fix(career): bound the prepare request; validate the setlist (PR #971 review)
Both CodeRabbit findings were right.
1. A HUNG PREPARE COULD BLOCK THE GIG FOREVER.
`await fetch(...)` only rejects on a network ERROR. A server that accepts the
connection and then never answers hangs indefinitely — and the gig would never
start. That makes this optimisation the exact thing the PR promises it can
never be: the reason you cannot play.
The request is now bounded by an AbortController (PREPARE_TIMEOUT_MS, generous
because unpacking a setlist is real work — but a CEILING, not a wait). Past it
we start the gig and let the first play extract lazily, as it always did. The
Play button is restored in a `finally`, so a timeout cannot strand the poster
on "Preparing set…" with Play disabled — which would have been the same bug
wearing a different hat.
2. THE `songs` BODY WAS UNVALIDATED.
A str is iterable: "abc" would have prepared three one-character "songs". And
the endpoint unpacks zips, so an arbitrary caller could ask for unbounded work.
Now list-only, string entries, blanks dropped, capped at MAX_GIG_SONGS.
Tests: the fetch is abortable and the button is re-enabled on EVERY path
including the abort; non-list bodies, non-string/blank entries, and an
oversized setlist. 50 career tests, JS 5/5, eslint clean.
* fix(career): path-traversal guard on prepare; a cap test that actually tests the cap
CodeRabbit again, and the first one is a real hole I put there.
1. PATH TRAVERSAL. sloppak.resolve_source_dir() does a bare `dlc_root / filename`
with NO containment guard — so `../../x` walks straight out of the library, and
my new endpoint handed it attacker-supplied filenames. Every filename now goes
through _resolve_dlc_path first, the same check every other filename-bound
handler applies. Pinned: `..`, backslash traversal, an absolute POSIX path and
a Windows drive path are all refused, and nothing outside the library is
unpacked.
2. THE CAP TEST WAS VACUOUS. It asserted `prepared == 0` against a fixture with no
library — where the endpoint exits before extraction — so it passed whether or
not MAX_GIG_SONGS existed. It now runs against a real library and asserts the
endpoint CONSIDERED at most MAX_GIG_SONGS of the 82 it was handed. Verified to
fail when the cap is removed.
Same class of mistake as the notedetect gigBlock: a test that passes for the
wrong reason. Worth saying out loud since it is twice in one day.
3. E702 — semicolon-joined statements in the new tests, split.
51 career tests; full suite green.
This commit is contained in:
@@ -12,6 +12,10 @@
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'use strict';
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const API = '/api/plugins/career';
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// Unpacking a setlist is real work (zips, possibly on a slow/network drive),
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// so this is generous — but it is a CEILING, not a wait. Past it we start the
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// gig and let the first play extract lazily, as it always did.
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const PREPARE_TIMEOUT_MS = 60000;
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const VENUE_OVERRIDE_KEY = 'feedBack-career-venue';
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const NO_VENUE = '__none__';
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const PREV_VIZ_KEY = 'feedBack-career-prev-viz';
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@@ -1123,10 +1127,52 @@
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sfx('page');
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}
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function startGig() {
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// Unpack the whole set before the first note.
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//
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// A feedpak is a zip, and the first play of one pays for its extraction. In
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// a set that cost landed BETWEEN songs: the player finished a number and
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// then sat there waiting for the next one to unpack, mid-gig. The setlist is
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// known up front, so warm it all while the poster is still on screen.
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//
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// Best-effort by design: a library that won't pre-extract must not stop the
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// gig from starting — the play itself surfaces the error the same way it
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// does outside a gig. Slow is better than blocked.
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async function prepareGigSongs(prop, btn) {
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const label = btn && btn.textContent;
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if (btn) { btn.disabled = true; btn.textContent = 'Preparing set…'; }
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// A bare `await fetch(...)` only rejects on a network ERROR — a server
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// that accepts the connection and then never answers hangs forever, and
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// the gig would never start. That would make this optimisation the very
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// thing it promises never to be: the reason you cannot play. Give up
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// waiting and let the first play extract lazily, exactly as before.
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const ctrl = new AbortController();
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const timer = setTimeout(() => ctrl.abort(), PREPARE_TIMEOUT_MS);
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try {
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await fetch(`${API}/gigs/prepare`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ songs: prop.songs.map((s) => s.filename) }),
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signal: ctrl.signal,
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});
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} catch (_) {
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// abort, offline, non-2xx — all the same: start the gig anyway.
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} finally {
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clearTimeout(timer);
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if (btn) { btn.disabled = false; if (label) btn.textContent = label; }
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}
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}
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async function startGig(btn) {
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const prop = _ppGigProposal;
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const q = window.feedBack && window.feedBack.playQueue;
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if (!prop || !q || typeof q.start !== 'function' || typeof window.playSong !== 'function') return;
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// Extract the setlist BEFORE the stage is borrowed and the queue starts,
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// so a failure here leaves nothing half-applied to unwind.
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await prepareGigSongs(prop, btn);
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// The poster's Play could have been cancelled while we were unpacking.
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if (_ppGigProposal !== prop) return;
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// The gig BORROWS the stage: stash whatever venue/viz the user had so
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// the set ending gives it back (unlike "Play here", which is an
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// explicit persistent choice on the venue card).
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@@ -1424,7 +1470,7 @@
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}
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const gigBtn = e.target.closest('[data-pp-gig]');
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if (gigBtn) { bookGig(gigBtn.dataset.ppGig); return; }
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if (e.target.closest('[data-pp-gig-play]')) { startGig(); return; }
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if (e.target.closest('[data-pp-gig-play]')) { startGig(e.target.closest('[data-pp-gig-play]')); return; }
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if (e.target.closest('[data-pp-gig-reroll]')) {
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if (_ppGigProposal) bookGig(_ppGigProposal.genre_key);
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return;
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