mirror of
https://github.com/got-feedBack/feedBack.git
synced 2026-08-11 03:09:57 +00:00
feat(tuner): gate playback until you've tuned — hold autoplay + no-trap Skip/Back/Esc (working-tuning PR 4) (#666)
* feat(tuner): gate playback until you've tuned — hold autoplay + no-trap Skip/Back/Esc (working-tuning PR 4) When the opt-in auto-open fires because a song needs a different tuning, playback now WAITS behind the tuner instead of starting underneath it — the "tune before you play" model. Built on a new generic core hook window.feedBack.holdAutoplay() (mirrors holdAutoExit): the tuner claims the hold synchronously on song:loading (beating the song:ready autostart) and releases it — or a 12s fail-open backstop does — so a wedged plugin can never strand a song. Generation-guarded; manual Play always wins. No one-way trap: - Skip = "I've tuned" -> plays and records the song's tuning as the instrument's current working tuning (the explicit write-point PR 3 left as 'assumed'). - Back to library / Esc -> leave the song, record nothing (reuses requestExitSong; Esc is the existing player shortcut). - The in-panel x is dropped for an auto-open — Skip/Back/Esc are the dismiss surface. This also keeps the write honest: Skip is the only on-player dismiss that records, so leaving never falsely records a tuning. Stacked on #660 (working-tuning PR 3). Core app.js gains only the generic hook (a test asserts it never references the tuner's internals); shell-agnostic. Needs a desktop smoke-test that the tuner mic doesn't contend with note_detect's scoring input under ASIO/exclusive mode (per the design charrette). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QbexxfTt8q2tAn436MqGWF * fix(tuner): backstop can't cut off tuning + gate race/token hardening (PR #666 review) Review fixes for the autoplay gate: - The 12s fail-open backstop could start playback UNDER a legitimately-open tuner (a slow / mic-verify retune > 12s). holdAutoplay()'s release now carries a .settle() that cancels the backstop; the tuner calls it once the tuner is confirmed open (_gateClaimed), so the hold becomes deliberate and only a dismiss / song switch releases it. (Fail-open still covers "claimed but wedged before deciding".) - The async song:ready handler could release a NEWER song's gate after its await (global _gateClaimed, no guard). It now snapshots _autoOpenGeneration and bails if a newer song took over. - holdAutoplay guarded by song generation, not per-hold — a stale release from an earlier hold could clear a later one. Each hold now mints a unique token that release()/settle() must match. Tests: source-level assertions for the token, settle(), the settle-on-open call, and the song:ready gen-guard. 45 tuner+speed tests green. Codex-reviewed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: byrongamatos <xasiklas@gmail.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
byrongamatos
parent
48f435408f
commit
115c96a3f0
+37
-2
@@ -19,6 +19,11 @@
|
||||
let _openGen = 0;
|
||||
let _onAutoOpenSongLoading = null;
|
||||
let _onAutoOpenSongReady = null;
|
||||
// Autoplay gate (E2): when the feature is on, hold playback on song:loading and
|
||||
// release it once we know we won't open (covered / unchanged) or the tuner is
|
||||
// dismissed — so playback waits behind a genuinely-needed retune.
|
||||
let _autoplayRelease = null;
|
||||
let _gateClaimed = false;
|
||||
|
||||
// ── Shared mutable state (read/written by screen.js; UI reads via closure) ──
|
||||
const _state = {
|
||||
@@ -362,11 +367,23 @@
|
||||
return (await _coverageReport(songInfo)).covered;
|
||||
}
|
||||
|
||||
function _releaseGate() {
|
||||
if (_autoplayRelease) { try { _autoplayRelease(); } catch (_) { /* */ } _autoplayRelease = null; }
|
||||
}
|
||||
|
||||
function _onAutoOpenSongLoadingHandler() {
|
||||
_autoOpenGeneration++;
|
||||
_autoOpenDismissedSessionKey = null;
|
||||
_lastAutoOpenSessionKey = null;
|
||||
_invalidateCoverageCache();
|
||||
// Claim the autoplay gate NOW (synchronously, before song:ready) when the
|
||||
// feature is on, so playback can wait behind a needed retune. Released on
|
||||
// song:ready if we don't open, or when the tuner is dismissed.
|
||||
_releaseGate();
|
||||
_gateClaimed = false;
|
||||
_autoplayRelease = (_state._serverConfig && _state._serverConfig.autoOpenOnTuningChange
|
||||
&& window.feedBack && typeof window.feedBack.holdAutoplay === 'function')
|
||||
? window.feedBack.holdAutoplay() : null;
|
||||
}
|
||||
|
||||
async function _maybeAutoOpenOnTuningChange() {
|
||||
@@ -412,6 +429,10 @@
|
||||
try {
|
||||
await window.tuner.enable({ auto: true });
|
||||
if (myGen !== _autoOpenGeneration) return;
|
||||
_gateClaimed = true; // tuner is open → keep the autoplay gate until it's dismissed
|
||||
// The hold is now intentional and user-dismissable — cancel the fail-open
|
||||
// backstop so it can't start playback while the player is still tuning.
|
||||
if (_autoplayRelease && typeof _autoplayRelease.settle === 'function') _autoplayRelease.settle();
|
||||
} catch (e) {
|
||||
console.warn('Tuner: auto-open failed:', e && e.message ? e.message : e);
|
||||
if (_lastAutoOpenSessionKey === sessionKey) _lastAutoOpenSessionKey = null;
|
||||
@@ -426,7 +447,14 @@
|
||||
function _installAutoOpenListeners() {
|
||||
if (_onAutoOpenSongLoading || !window.feedBack?.on) return;
|
||||
_onAutoOpenSongLoading = _onAutoOpenSongLoadingHandler;
|
||||
_onAutoOpenSongReady = () => { _maybeAutoOpenOnTuningChange(); };
|
||||
_onAutoOpenSongReady = async () => {
|
||||
const myGen = _autoOpenGeneration;
|
||||
await _maybeAutoOpenOnTuningChange();
|
||||
// A newer song:loading may have superseded us while awaiting — it owns the
|
||||
// gate/_gateClaimed now, so don't release its hold based on our stale view.
|
||||
if (myGen !== _autoOpenGeneration) return;
|
||||
if (!_gateClaimed) _releaseGate(); // not gating this song → let it play
|
||||
};
|
||||
window.feedBack.on('song:loading', _onAutoOpenSongLoading);
|
||||
window.feedBack.on('song:ready', _onAutoOpenSongReady);
|
||||
// The badge (static/v3/badges.js) emits this on the feedBack bus when the player
|
||||
@@ -635,11 +663,17 @@
|
||||
// "Skip" is the auto-open nudge's explicit dismiss; hidden for a manual
|
||||
// open (the × / click-away already close those).
|
||||
if (_state.skipBtn) _state.skipBtn.classList.toggle('hidden', !auto);
|
||||
// Auto-open shows the "Back to library" escape hatch and hides the ×:
|
||||
// the Skip / Back buttons + Esc are the auto-open's dismiss surface, so a
|
||||
// gated retune always offers a way forward AND a way out.
|
||||
if (_state.backBtn) _state.backBtn.classList.toggle('hidden', !auto);
|
||||
if (_state.closeBtn) _state.closeBtn.classList.toggle('hidden', !!auto);
|
||||
|
||||
// Close when clicking outside the panel. Deferred so the badge's opening
|
||||
// click doesn't bubble up to the document and fire immediately. Skipped
|
||||
// for an auto-open: the user never clicked to open it, so their first
|
||||
// unrelated click must not dismiss it (it persists until Skip/×/leave).
|
||||
// unrelated click must not dismiss it (it persists until Skip / Back to
|
||||
// library / Esc).
|
||||
if (!auto) {
|
||||
if (_outsideClickClose) document.removeEventListener('click', _outsideClickClose);
|
||||
_outsideClickClose = () => { if (_state.enabled) disable(); };
|
||||
@@ -689,6 +723,7 @@
|
||||
const onPlayer = document.getElementById('player')?.classList.contains('active');
|
||||
_state.enabled = false;
|
||||
_state.autoOpened = false;
|
||||
_releaseGate(); // dismissing a gated auto-open releases playback (it starts now)
|
||||
_state.manualTargetFreq = null;
|
||||
if (_outsideClickClose) { document.removeEventListener('click', _outsideClickClose); _outsideClickClose = null; }
|
||||
if (_state.activeViz) { _state.activeViz.destroy(); _state.activeViz = null; }
|
||||
|
||||
@@ -573,6 +573,7 @@ window._tunerUI = function(state, actions) {
|
||||
closeBtn.title = 'Close';
|
||||
closeBtn.textContent = '×';
|
||||
closeBtn.onclick = () => actions.disable();
|
||||
state.closeBtn = closeBtn;
|
||||
header.appendChild(closeBtn);
|
||||
|
||||
const settingsBtn = document.createElement('button');
|
||||
@@ -639,11 +640,27 @@ window._tunerUI = function(state, actions) {
|
||||
const skipBtn = document.createElement('button');
|
||||
skipBtn.className = 'tuner-skip-btn hidden w-full mt-3 text-[11px] text-fb-textDim hover:text-fb-text border border-fb-border/40 hover:border-fb-border/70 rounded-lg py-1.5 transition-colors';
|
||||
skipBtn.textContent = 'Skip';
|
||||
skipBtn.title = 'Dismiss the tuner for this song';
|
||||
skipBtn.title = "I've tuned — play the song";
|
||||
skipBtn.onclick = () => actions.disable();
|
||||
state.skipBtn = skipBtn;
|
||||
state.uiContainer.appendChild(skipBtn);
|
||||
|
||||
// Auto-open escape hatch: leave the song entirely instead of committing to
|
||||
// the play-now choice — so a gated retune is never a one-way trap. Mirrors
|
||||
// Escape (the player's "Back to library" shortcut) and, like Escape, does
|
||||
// NOT record a tuning (you're leaving, not asserting you tuned).
|
||||
const backBtn = document.createElement('button');
|
||||
backBtn.className = 'tuner-back-btn hidden w-full mt-2 text-[11px] text-fb-textDim hover:text-fb-text border border-fb-border/40 hover:border-fb-border/70 rounded-lg py-1.5 transition-colors';
|
||||
backBtn.textContent = 'Back to library';
|
||||
backBtn.title = 'Leave the song (Esc)';
|
||||
backBtn.onclick = () => {
|
||||
const exit = window.feedBack && window.feedBack.requestExitSong;
|
||||
if (typeof exit === 'function') exit();
|
||||
else if (typeof window.requestExitSong === 'function') window.requestExitSong();
|
||||
};
|
||||
state.backBtn = backBtn;
|
||||
state.uiContainer.appendChild(backBtn);
|
||||
|
||||
document.body.appendChild(state.uiContainer);
|
||||
state.uiContainer.addEventListener('click', (e) => e.stopPropagation());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user