mirror of
https://github.com/got-feedBack/feedBack-desktop.git
synced 2026-07-21 20:31:28 +00:00
core#834 extracted routes into a new top-level routers/ package; the bundle script only copied lib/, so the packaged backend would die with ModuleNotFoundError: No module named 'routers'. Copy every top-level package (dir with __init__.py) except plugins/ (bundled selectively below) and tests/ (never ships), so the ongoing R3 extraction series can't keep breaking packaged builds. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
226 lines
10 KiB
Bash
Executable File
226 lines
10 KiB
Bash
Executable File
#!/bin/bash
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# Bundle the Slopsmith server source + plugins into resources/slopsmith/.
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#
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# Slopsmith repo location is resolved in this order:
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# 1. $SLOPSMITH_DIR env var
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# 2. ../slopsmith (sibling to this repo)
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# 3. ~/Repositories/slopsmith (legacy dev layout)
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#
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# Cross-platform: avoids `readlink -f` (not available on macOS by default)
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# by using python's os.path.realpath. `rsync` is used for the resolved-
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# symlink copy step and must be present (see .packages/apt.txt).
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
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BUNDLE_DIR="$PROJECT_DIR/resources/slopsmith"
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if [ -z "${SLOPSMITH_DIR:-}" ]; then
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if [ -d "$PROJECT_DIR/../slopsmith" ]; then
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SLOPSMITH_DIR="$PROJECT_DIR/../slopsmith"
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elif [ -d "$HOME/Repositories/slopsmith" ]; then
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SLOPSMITH_DIR="$HOME/Repositories/slopsmith"
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else
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SLOPSMITH_DIR=""
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fi
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fi
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if [ -z "$SLOPSMITH_DIR" ] || [ ! -d "$SLOPSMITH_DIR" ]; then
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echo "ERROR: Slopsmith repository not found." >&2
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echo "Searched:" >&2
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echo " \$SLOPSMITH_DIR (unset)" >&2
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echo " $PROJECT_DIR/../slopsmith" >&2
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echo " $HOME/Repositories/slopsmith" >&2
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echo "Clone it with: git clone https://github.com/got-feedback/feedback.git ../slopsmith" >&2
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exit 1
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fi
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# Portable realpath — readlink -f doesn't exist on stock macOS.
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realpath_portable() {
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python3 -c 'import os, sys; print(os.path.realpath(sys.argv[1]))' "$1"
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}
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echo "=== Bundling Slopsmith server and plugins ==="
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echo " Source: $SLOPSMITH_DIR"
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rm -rf "$BUNDLE_DIR"
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mkdir -p "$BUNDLE_DIR/static" "$BUNDLE_DIR/plugins"
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# Server + lib. Copy ALL top-level .py modules, not just server.py — core
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# grows sibling modules (e.g. appstate.py, added in core#833) and a stale
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# whitelist here ships a server.py whose imports are missing, crashing the
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# packaged backend with ModuleNotFoundError on startup.
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cp "$SLOPSMITH_DIR"/*.py "$BUNDLE_DIR/"
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cp "$SLOPSMITH_DIR/VERSION" "$BUNDLE_DIR/"
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# Copy every top-level python package (dir with __init__.py), not a hardcoded
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# list — core's R3 refactor keeps adding packages (routers/ in core#834, lib
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# extractions in #830/#831) and each miss ships a backend that dies on import.
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# plugins/ is bundled selectively further down; tests/ must never ship.
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for pkg in "$SLOPSMITH_DIR"/*/__init__.py; do
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[ -f "$pkg" ] || continue
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pkg_dir="$(dirname "$pkg")"
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case "$(basename "$pkg_dir")" in
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plugins|tests) continue ;;
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esac
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cp -r "$pkg_dir" "$BUNDLE_DIR/"
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done
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cp -r "$SLOPSMITH_DIR/lib" "$BUNDLE_DIR/"
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find "$BUNDLE_DIR" -type d -name '__pycache__' -prune -exec rm -rf {} +
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# Bundled content (progression paths, quests, shop definitions)
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[ -d "$SLOPSMITH_DIR/data" ] && cp -r "$SLOPSMITH_DIR/data" "$BUNDLE_DIR/"
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# Static assets — copy the whole directory. User-data dirs (art/, sloppak_cache/)
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# and generated audio_*.mp3 files are gitignored and won't exist in a clean checkout.
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cp -r "$SLOPSMITH_DIR/static/." "$BUNDLE_DIR/static/"
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# Strip any leftover user-data that may exist in a dev checkout.
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rm -rf "$BUNDLE_DIR/static/art" "$BUNDLE_DIR/static/sloppak_cache"
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find "$BUNDLE_DIR/static" -maxdepth 1 -name 'audio_*.mp3' -delete
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# Builtin diagnostic sloppak — server._seed_builtin_diagnostic_sloppaks() copies
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# this into DLC_DIR/diagnostics-builtin/ on library scan startup. The source path
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# must match server.py's _BUILTIN_DIAGNOSTIC_SOURCES (feedBack-*, not slopsmith-*).
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DIAG_SLOPPAK="$SLOPSMITH_DIR/docs/diagnostics/feedBack-diagnostic-basic-guitar.sloppak"
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if [ -f "$DIAG_SLOPPAK" ]; then
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mkdir -p "$BUNDLE_DIR/docs/diagnostics"
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cp "$DIAG_SLOPPAK" "$BUNDLE_DIR/docs/diagnostics/"
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else
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echo "WARNING: diagnostic sloppak not found at $DIAG_SLOPPAK — builtin seeding will skip in packaged builds" >&2
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fi
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# Builtin starter content — server._seed_builtin_starter_content() copies these
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# into DLC_DIR/starter/ once on first run so a fresh install ships a playable
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# library. Source path must match server.py's _BUILTIN_STARTER_SOURCES.
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STARTER_SRC="$SLOPSMITH_DIR/content/starter"
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if [ -d "$STARTER_SRC" ]; then
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# Explicit no-match detection ([ -e ]) instead of relying on cp failing —
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# so a real cp error (unreadable source, disk full) still aborts under
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# `set -e` rather than being swallowed as "no starter feedpaks".
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starter_paks=("$STARTER_SRC"/*.feedpak)
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if [ -e "${starter_paks[0]:-}" ]; then
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mkdir -p "$BUNDLE_DIR/content/starter"
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cp "${starter_paks[@]}" "$BUNDLE_DIR/content/starter/"
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echo " Bundled starter content: ${#starter_paks[@]} feedpak(s)"
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else
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echo "WARNING: no starter feedpaks in $STARTER_SRC — starter seeding will skip in packaged builds" >&2
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fi
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else
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echo "WARNING: content/starter not found — starter seeding will skip in packaged builds" >&2
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fi
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# Cross-platform "cp -r minus .git" — Git Bash on Windows doesn't ship
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# rsync, so we can't rely on `rsync --exclude=.git`. Plain `cp -r`
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# followed by stripping any nested `.git/` directories works on
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# Linux/macOS/Git-Bash alike. The .git stripping matters because
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# plugin directories cloned by clone_slopsmith() are git working trees;
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# bundling their .git/objects/ would inflate the .app and (on macOS)
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# trip electron-builder with EACCES on read-only pack files.
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copy_plugin() {
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local src="$1"
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local dst="$2"
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mkdir -p "$dst"
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# Use cp -R rather than -r for portable symlink-following semantics.
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cp -R "$src/." "$dst/"
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find "$dst" -name '.git' -type d -prune -exec rm -rf {} +
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}
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# Built-in plugins (real directories, not symlinks to avoid duplicates).
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for plugin_dir in "$SLOPSMITH_DIR/plugins/editor" "$SLOPSMITH_DIR/plugins/note_detect"; do
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if [ -d "$plugin_dir" ] && [ ! -L "$plugin_dir" ]; then
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name=$(basename "$plugin_dir")
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copy_plugin "$plugin_dir" "$BUNDLE_DIR/plugins/$name"
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fi
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done
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# External plugins: resolve symlinks, skip .git
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for plugin_link in "$SLOPSMITH_DIR/plugins/"*; do
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name=$(basename "$plugin_link")
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[ "$name" = "__pycache__" ] && continue
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[ "$name" = "__init__.py" ] && continue
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target="$BUNDLE_DIR/plugins/$name"
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[ -d "$target" ] && continue # already copied
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if [ -L "$plugin_link" ]; then
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real_dir=$(realpath_portable "$plugin_link")
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if [ -d "$real_dir" ]; then
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copy_plugin "$real_dir" "$target"
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fi
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elif [ -d "$plugin_link" ]; then
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copy_plugin "$plugin_link" "$target"
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elif [ -f "$plugin_link" ]; then
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cp "$plugin_link" "$target"
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fi
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done
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# Plugin-discovery __init__.py
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cp "$SLOPSMITH_DIR/plugins/__init__.py" "$BUNDLE_DIR/plugins/"
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# Desktop-specific plugins (audio_engine, plugin_manager) declared in
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# src/renderer/**/plugin.json
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for dp in "$PROJECT_DIR/src/renderer" "$PROJECT_DIR/src/renderer/plugin-manager"; do
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if [ -f "$dp/plugin.json" ]; then
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pname=$(python3 -c "import json, sys; print(json.load(open(sys.argv[1]))['id'])" "$dp/plugin.json")
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mkdir -p "$BUNDLE_DIR/plugins/$pname"
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cp "$dp"/*.html "$dp"/*.js "$dp"/plugin.json "$BUNDLE_DIR/plugins/$pname/" 2>/dev/null || true
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fi
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done
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# ── Rebuild Tailwind CSS over the FULL bundled plugin set ──────────────────
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# Core's committed static/tailwind.min.css is built scanning only the in-tree
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# plugins (highway_3d, editor, note_detect, app_tour_*). Shipped as-is it would
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# leave most of the 30+ bundled plugins' classes unstyled — the Play CDN's
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# runtime JIT used to cover them, but it was removed (slopsmith#411). So
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# regenerate the sheet HERE, after every plugin is copied, so it covers the
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# whole bundled set and scales automatically as more plugins are added.
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#
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# We reuse core's tailwind.config.js for parity (same theme colors, safelist,
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# and the highway_3d exclusion — that plugin ships its own assets/plugin.css
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# via the `styles` capability). The config is copied into the bundle and run
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# from there so its relative content globs (./static/**, ./plugins/**) resolve
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# against the bundle regardless of Tailwind's cwd-vs-config-dir semantics.
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if command -v npx >/dev/null 2>&1; then
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echo "=== Rebuilding Tailwind CSS over bundled plugins ==="
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# Whole pipeline runs inside one guarded `if (...)` so ANY failure (config
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# copy, no npm cache/network, build error, or the final swap) falls back to
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# the committed sheet instead of aborting the bundle under `set -e`. Two
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# subtleties: (1) `set -e` is suppressed inside an `if` condition, so the
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# steps are &&-chained to make an early failure short-circuit; (2) the build
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# writes to a temp file that's mv'd into place only as the last link, so a
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# failed/partial `npx` can never truncate the committed fallback sheet.
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if (
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cp "$SLOPSMITH_DIR/tailwind.config.js" "$BUNDLE_DIR/tailwind.config.js" \
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&& cd "$BUNDLE_DIR" \
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&& npx -y tailwindcss@3.4.19 \
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-c tailwind.config.js \
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-i static/_tailwind.src.css \
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-o static/tailwind.min.css.new \
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--minify \
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&& mv -f static/tailwind.min.css.new static/tailwind.min.css
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); then
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# Drop the build-only inputs so they don't ship in resources/slopsmith.
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# `|| true`: cleanup is best-effort — a stray rm failure (e.g. Windows
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# file locks) must never abort the bundle under `set -e`.
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rm -f "$BUNDLE_DIR/tailwind.config.js" "$BUNDLE_DIR/static/_tailwind.src.css" || true
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echo " Tailwind CSS: $(wc -c < "$BUNDLE_DIR/static/tailwind.min.css") bytes (bundled-plugin-aware)"
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else
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# Discard any partial output; the committed sheet copied earlier stays
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# intact. Still drop the build-only input so it never ships (matches the
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# success path). `|| true` keeps cleanup non-fatal.
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rm -f "$BUNDLE_DIR/tailwind.config.js" "$BUNDLE_DIR/static/tailwind.min.css.new" "$BUNDLE_DIR/static/_tailwind.src.css" || true
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echo "WARN: Tailwind rebuild failed — shipping core's committed sheet as-is." >&2
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echo " Bundled plugins using classes outside it may render unstyled." >&2
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fi
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else
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# No rebuild engine; still drop the build-only input so bundle contents are
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# consistent regardless of whether the rebuild ran. `|| true` keeps it
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# non-fatal under `set -e`.
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rm -f "$BUNDLE_DIR/static/_tailwind.src.css" || true
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echo "WARN: npx/node not found — shipping core's committed tailwind.min.css as-is." >&2
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echo " Bundled plugins using classes outside core's sheet may render unstyled." >&2
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fi
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echo " Slopsmith server: $(du -sh "$BUNDLE_DIR" | cut -f1)"
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echo " Plugins: $(ls -d "$BUNDLE_DIR/plugins/"*/ 2>/dev/null | wc -l)"
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echo "=== Slopsmith bundle complete ==="
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