mirror of
https://github.com/got-feedBack/feedBack-desktop.git
synced 2026-09-10 23:54:10 +00:00
Moves the shared run-state atomics (currentSampleRate, block sizes, duplexMode, run flags) into slopsmith::EngineState (src/audio/engine/) so later extracted units take EngineState& and stay unit-testable without JUCE devices. AudioEngine binds the members back by reference under their historical names — zero call-site churn, behavior-identical. The old audioRunning conflated user intent with device state (deep-read §3/§6); it is now state.deviceRunning (same semantics, isAudioRunning compat pinned) plus a new state.userWantsAudio written only by startAudio/stopAudio. Nothing reads the intent flag yet — phase 8 flips setAudioDevices' restart decision onto it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
19 lines
1.0 KiB
CMake
19 lines
1.0 KiB
CMake
# engine_units — home for the per-unit tests of the audio-engine decomposition
|
|
# (docs/audio-engine-tlc.md Part IV §4/0.c). JUCE-free targets only: units are
|
|
# extracted so they can be tested against a state struct + fake ring, without a
|
|
# real device. One executable per unit keeps failures attributable.
|
|
add_executable(gain_sanitize_test gain_sanitize_test.cpp)
|
|
target_compile_features(gain_sanitize_test PRIVATE cxx_std_17)
|
|
add_test(NAME gain_sanitize COMMAND gain_sanitize_test)
|
|
|
|
# PackedStereoRing uses std::bit_cast (C++20) and std::thread.
|
|
add_executable(packed_stereo_ring_test packed_stereo_ring_test.cpp)
|
|
target_compile_features(packed_stereo_ring_test PRIVATE cxx_std_20)
|
|
find_package(Threads REQUIRED)
|
|
target_link_libraries(packed_stereo_ring_test PRIVATE Threads::Threads)
|
|
add_test(NAME packed_stereo_ring COMMAND packed_stereo_ring_test)
|
|
|
|
add_executable(engine_state_test engine_state_test.cpp)
|
|
target_compile_features(engine_state_test PRIVATE cxx_std_17)
|
|
add_test(NAME engine_state COMMAND engine_state_test)
|