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40 lines
1.6 KiB
Plaintext
40 lines
1.6 KiB
Plaintext
# macOS Homebrew packages for building Slopsmith Desktop.
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# Kept in sync with .github/workflows/build.yml — change both places together.
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# Build tools
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cmake
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pkg-config
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# Media tools
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#
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# ffmpeg is installed for its *dylibs* (libavformat / libavcodec /
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# libswresample / libavutil) — vgmstream-cli is linked against
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# /opt/homebrew/opt/ffmpeg/lib/lib*.dylib, and dylibbundler hangs in a
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# stdin-EOF prompt loop on CI if those files don't exist at bundle
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# time. We do NOT bundle brew's ffmpeg *binary*: Homebrew's stock
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# formula (8.1.1+) no longer ships --enable-libvorbis (sloppak's
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# encoder of choice), so build-macos.sh overwrites resources/bin/ffmpeg
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# with a static build from osxexperts.net (arm64) / evermeet.cx (x86_64)
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# instead. See `.external.ffmpeg_macos_*` in `.build-config.json`.
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ffmpeg
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# MIDI → audio renderer used by GP5 import (`gp2midi.py`).
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# Homebrew calls the formula `fluid-synth` (with a hyphen); the binary
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# it installs is still named `fluidsynth`.
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fluid-synth
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# Audio codec library required by vgmstream-cli
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speex
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# vgmstream-cli decodes WEM audio. build-macos.sh copies the
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# Homebrew-installed binary (`command -v vgmstream-cli`) so it matches the
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# build host's architecture — on the macos-14 CI runner that's arm64; on an
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# Intel host it's x86_64. (Previously a prebuilt vgmstream-mac.zip was
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# downloaded, which handed Intel hosts an arm64 binary → "Bad CPU type".)
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vgmstream
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# Used by the CI / local build to rewrite Mach-O load paths on the
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# bundled fluidsynth and vgmstream-cli binaries so they load their
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# dylibs via @executable_path instead of /opt/homebrew/lib.
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dylibbundler
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