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Seven fixes on top of the audio-engine TLC branch, each with the gate that catches its regression. Blocking: - Monitor-mute suppression leaked its refcount. setMonitorMuteSuppressed() became a refcounted acquire/release, but screen.js's callers are deliberately unpaired: resolveChainRebuildGuard() leaves the suppression on when a rebuild yields an empty chain, and returns early without releasing while a provider route is still resolving. Harmless against the old latched bool, a permanent +1 each against a refcount — after a failed tone rebuild the count never returned to zero and monitor mute was silently dead for the rest of the session. The renderer now holds at most one suppression. - Slot ids are monotonic HANDLES (nextSlotId, never reset by clear()), not bounded indices, so argSlotId's 4096 ceiling meant that once a session created its 4096th processor EVERY guarded binding — setBypass, setParameter, remove/moveProcessor, open/closePluginEditor — silently no-opped for the rest of the run. Ceiling removed (same for SetMultiBypass's hardcoded 4096); unknown ids are still rejected by SignalChain::findSlotIndex. - clearChain / removeProcessor / moveProcessor took chainMutationMutex with a blocking lock_guard on the N-API thread — Electron's main thread, and on macOS also the JUCE message thread. LoadPreset/LoadVST hold that mutex across an unbounded plugin init (done->wait() has no timeout by design), so a slow plugin froze the whole main process, every IPC channel with it. They now queue on a libuv worker via queueChainMutation() and resolve a promise; the bridge awaits them so callers still observe the mutation applied. Also: - getChainState() dereferenced raw ProcessorSlot* returned by getAllSlots() after the lock was dropped — a concurrent clear() frees them under the reader. Replaced with SignalChain::getSlotSummaries(), which copies under the lock. getAllSlots() is gone (it had one caller). - The device-settings migration removed the localStorage copy even when the file-store save failed or was unavailable, losing the user's settings. - SetSlotState and GetParameters kept the raw Int32Value() path: IsNumber() is true for NaN, so setSlotState(NaN) wrote onto slot 0 — the same coercion class the rest of the branch fixed. - RendererBus flushed to the LIVE writeIndex, so a disable→re-enable with no pull in between discarded the freshly pushed audio along with the stale tail. It now snapshots the flush target at disable time. - LoadPreset's rebuild barrier is now released by a scope guard, so a throw between arming it and Queue() can't block editor opens forever. Gates: new renderer-bus case (fails on the old flush), new slot-id-handle case (fails on the old ceiling). ctest 9/9, npm test 79 pass / 0 fail, chain-mutation storm green, addon export contract unchanged. |
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| .. | ||
| CMakeLists.txt | ||
| engine_state_test.cpp | ||
| gain_sanitize_test.cpp | ||
| packed_stereo_ring_test.cpp | ||
| rate_match_test.cpp | ||
| renderer_bus_test.cpp | ||