Clean release snapshot

This commit is contained in:
Byron Gamatos
2026-06-16 18:48:12 +02:00
commit bd603184d5
291 changed files with 47318 additions and 0 deletions
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{
"versions": {
"node": "22",
"python": "3.12.9",
"electron": "35.0.0",
"cmake": "3.22",
"ubuntu": "22.04"
},
"external": {
"fluidsynth_windows": {
"version": "v2.5.4",
"url": "https://github.com/FluidSynth/fluidsynth/releases/download/v2.5.4/fluidsynth-v2.5.4-win10-x64-cpp11.zip"
},
"soundfont_general_user": {
"url": "https://github.com/slopsmith/slopsmith-desktop/releases/download/soundfonts-v1/GeneralUser-GS.sf2",
"sha256": "9575028c7a1f589f5770fccc8cff2734566af40cd26ed836944e9a5152688cfe"
},
"python_standalone_macos_arm64": {
"url": "https://github.com/astral-sh/python-build-standalone/releases/download/20250317/cpython-3.12.9+20250317-aarch64-apple-darwin-install_only_stripped.tar.gz",
"sha256": "0a4647b7df3c8eca11071d6cea68a14a4b102bd6fc6afae314e9852510654b7d"
},
"python_standalone_macos_x64": {
"url": "https://github.com/astral-sh/python-build-standalone/releases/download/20250317/cpython-3.12.9+20250317-x86_64-apple-darwin-install_only_stripped.tar.gz",
"sha256": "1a414bf392a7afe08c742502a82edd41893a1144ccbceb184dc5ee6ee9c069c0"
},
"python_standalone_linux_x64": {
"url": "https://github.com/astral-sh/python-build-standalone/releases/download/20250317/cpython-3.12.9+20250317-x86_64-unknown-linux-gnu-install_only_stripped.tar.gz",
"sha256": "a36bc60c38fe146e908e2e71fc21266c8558b24a9407226b1d887212839437ef"
},
"ffmpeg_macos_arm64": {
"url": "https://www.osxexperts.net/ffmpeg81arm.zip",
"sha256": "ebb82529562b71170807bbc6b0e7eb4f0b13af8cbb0e085bb9e8f6fe709598ad"
},
"ffprobe_macos_arm64": {
"url": "https://www.osxexperts.net/ffprobe81arm.zip",
"sha256": "a6640a77d38a6f0527c5b597e599cb36a3427a6931444ed80bc62542421950a1"
},
"ffmpeg_macos_x64": {
"url": "https://evermeet.cx/ffmpeg/ffmpeg-8.1.1.zip",
"sha256": "4610988e2f54c243c50da73a09e4e2c36d9bb77546f9aa6c84cb328dcb1a98c1"
},
"ffprobe_macos_x64": {
"url": "https://evermeet.cx/ffmpeg/ffprobe-8.1.1.zip",
"sha256": "aeade29dee3c3844e9bcc974f4ae4b29cc4f87994177d77003a8589fa531009e"
},
"ffmpeg_macos_rubberband": {
"_comment": "Intel ffmpeg with --enable-librubberband, bundled as resources/bin/ffmpeg-rubberband on Apple Silicon ONLY (runs via Rosetta 2). The native arm64 static builds (osxexperts/martin-riedl) omit librubberband, so Retune's pitch-shift step has no rubberband filter there. Used solely by lib/retune.py; all other ffmpeg use stays on the native arm64 binary. Same evermeet build as ffmpeg_macos_x64.",
"url": "https://evermeet.cx/ffmpeg/ffmpeg-8.1.1.zip",
"sha256": "4610988e2f54c243c50da73a09e4e2c36d9bb77546f9aa6c84cb328dcb1a98c1"
}
}
}
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---
name: "speckit-analyze"
description: "Perform a non-destructive cross-artifact consistency and quality analysis across spec.md, plan.md, and tasks.md after task generation."
argument-hint: "Optional focus areas for analysis"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/analyze.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before analysis)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_analyze` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Goal.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Goal
Identify inconsistencies, duplications, ambiguities, and underspecified items across the three core artifacts (`spec.md`, `plan.md`, `tasks.md`) before implementation. This command MUST run only after `/speckit-tasks` has successfully produced a complete `tasks.md`.
## Operating Constraints
**STRICTLY READ-ONLY**: Do **not** modify any files. Output a structured analysis report. Offer an optional remediation plan (user must explicitly approve before any follow-up editing commands would be invoked manually).
**Constitution Authority**: The project constitution (`.specify/memory/constitution.md`) is **non-negotiable** within this analysis scope. Constitution conflicts are automatically CRITICAL and require adjustment of the spec, plan, or tasks—not dilution, reinterpretation, or silent ignoring of the principle. If a principle itself needs to change, that must occur in a separate, explicit constitution update outside `/speckit-analyze`.
## Execution Steps
### 1. Initialize Analysis Context
Run `.specify/scripts/bash/check-prerequisites.sh --json --require-tasks --include-tasks` once from repo root and parse JSON for FEATURE_DIR and AVAILABLE_DOCS. Derive absolute paths:
- SPEC = FEATURE_DIR/spec.md
- PLAN = FEATURE_DIR/plan.md
- TASKS = FEATURE_DIR/tasks.md
Abort with an error message if any required file is missing (instruct the user to run missing prerequisite command).
For single quotes in args like "I'm Groot", use escape syntax: e.g 'I'\''m Groot' (or double-quote if possible: "I'm Groot").
### 2. Load Artifacts (Progressive Disclosure)
Load only the minimal necessary context from each artifact:
**From spec.md:**
- Overview/Context
- Functional Requirements
- Success Criteria (measurable outcomes — e.g., performance, security, availability, user success, business impact)
- User Stories
- Edge Cases (if present)
**From plan.md:**
- Architecture/stack choices
- Data Model references
- Phases
- Technical constraints
**From tasks.md:**
- Task IDs
- Descriptions
- Phase grouping
- Parallel markers [P]
- Referenced file paths
**From constitution:**
- Load `.specify/memory/constitution.md` for principle validation
### 3. Build Semantic Models
Create internal representations (do not include raw artifacts in output):
- **Requirements inventory**: For each Functional Requirement (FR-###) and Success Criterion (SC-###), record a stable key. Use the explicit FR-/SC- identifier as the primary key when present, and optionally also derive an imperative-phrase slug for readability (e.g., "User can upload file" → `user-can-upload-file`). Include only Success Criteria items that require buildable work (e.g., load-testing infrastructure, security audit tooling), and exclude post-launch outcome metrics and business KPIs (e.g., "Reduce support tickets by 50%").
- **User story/action inventory**: Discrete user actions with acceptance criteria
- **Task coverage mapping**: Map each task to one or more requirements or stories (inference by keyword / explicit reference patterns like IDs or key phrases)
- **Constitution rule set**: Extract principle names and MUST/SHOULD normative statements
### 4. Detection Passes (Token-Efficient Analysis)
Focus on high-signal findings. Limit to 50 findings total; aggregate remainder in overflow summary.
#### A. Duplication Detection
- Identify near-duplicate requirements
- Mark lower-quality phrasing for consolidation
#### B. Ambiguity Detection
- Flag vague adjectives (fast, scalable, secure, intuitive, robust) lacking measurable criteria
- Flag unresolved placeholders (TODO, TKTK, ???, `<placeholder>`, etc.)
#### C. Underspecification
- Requirements with verbs but missing object or measurable outcome
- User stories missing acceptance criteria alignment
- Tasks referencing files or components not defined in spec/plan
#### D. Constitution Alignment
- Any requirement or plan element conflicting with a MUST principle
- Missing mandated sections or quality gates from constitution
#### E. Coverage Gaps
- Requirements with zero associated tasks
- Tasks with no mapped requirement/story
- Success Criteria requiring buildable work (performance, security, availability) not reflected in tasks
#### F. Inconsistency
- Terminology drift (same concept named differently across files)
- Data entities referenced in plan but absent in spec (or vice versa)
- Task ordering contradictions (e.g., integration tasks before foundational setup tasks without dependency note)
- Conflicting requirements (e.g., one requires Next.js while other specifies Vue)
### 5. Severity Assignment
Use this heuristic to prioritize findings:
- **CRITICAL**: Violates constitution MUST, missing core spec artifact, or requirement with zero coverage that blocks baseline functionality
- **HIGH**: Duplicate or conflicting requirement, ambiguous security/performance attribute, untestable acceptance criterion
- **MEDIUM**: Terminology drift, missing non-functional task coverage, underspecified edge case
- **LOW**: Style/wording improvements, minor redundancy not affecting execution order
### 6. Produce Compact Analysis Report
Output a Markdown report (no file writes) with the following structure:
## Specification Analysis Report
| ID | Category | Severity | Location(s) | Summary | Recommendation |
|----|----------|----------|-------------|---------|----------------|
| A1 | Duplication | HIGH | spec.md:L120-134 | Two similar requirements ... | Merge phrasing; keep clearer version |
(Add one row per finding; generate stable IDs prefixed by category initial.)
**Coverage Summary Table:**
| Requirement Key | Has Task? | Task IDs | Notes |
|-----------------|-----------|----------|-------|
**Constitution Alignment Issues:** (if any)
**Unmapped Tasks:** (if any)
**Metrics:**
- Total Requirements
- Total Tasks
- Coverage % (requirements with >=1 task)
- Ambiguity Count
- Duplication Count
- Critical Issues Count
### 7. Provide Next Actions
At end of report, output a concise Next Actions block:
- If CRITICAL issues exist: Recommend resolving before `/speckit-implement`
- If only LOW/MEDIUM: User may proceed, but provide improvement suggestions
- Provide explicit command suggestions: e.g., "Run /speckit-specify with refinement", "Run /speckit-plan to adjust architecture", "Manually edit tasks.md to add coverage for 'performance-metrics'"
### 8. Offer Remediation
Ask the user: "Would you like me to suggest concrete remediation edits for the top N issues?" (Do NOT apply them automatically.)
### 9. Check for extension hooks
After reporting, check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_analyze` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Operating Principles
### Context Efficiency
- **Minimal high-signal tokens**: Focus on actionable findings, not exhaustive documentation
- **Progressive disclosure**: Load artifacts incrementally; don't dump all content into analysis
- **Token-efficient output**: Limit findings table to 50 rows; summarize overflow
- **Deterministic results**: Rerunning without changes should produce consistent IDs and counts
### Analysis Guidelines
- **NEVER modify files** (this is read-only analysis)
- **NEVER hallucinate missing sections** (if absent, report them accurately)
- **Prioritize constitution violations** (these are always CRITICAL)
- **Use examples over exhaustive rules** (cite specific instances, not generic patterns)
- **Report zero issues gracefully** (emit success report with coverage statistics)
## Context
$ARGUMENTS
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---
name: "speckit-checklist"
description: "Generate a custom checklist for the current feature based on user requirements."
argument-hint: "Domain or focus area for the checklist"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/checklist.md"
user-invocable: true
disable-model-invocation: false
---
## Checklist Purpose: "Unit Tests for English"
**CRITICAL CONCEPT**: Checklists are **UNIT TESTS FOR REQUIREMENTS WRITING** - they validate the quality, clarity, and completeness of requirements in a given domain.
**NOT for verification/testing**:
- ❌ NOT "Verify the button clicks correctly"
- ❌ NOT "Test error handling works"
- ❌ NOT "Confirm the API returns 200"
- ❌ NOT checking if code/implementation matches the spec
**FOR requirements quality validation**:
- ✅ "Are visual hierarchy requirements defined for all card types?" (completeness)
- ✅ "Is 'prominent display' quantified with specific sizing/positioning?" (clarity)
- ✅ "Are hover state requirements consistent across all interactive elements?" (consistency)
- ✅ "Are accessibility requirements defined for keyboard navigation?" (coverage)
- ✅ "Does the spec define what happens when logo image fails to load?" (edge cases)
**Metaphor**: If your spec is code written in English, the checklist is its unit test suite. You're testing whether the requirements are well-written, complete, unambiguous, and ready for implementation - NOT whether the implementation works.
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before checklist generation)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_checklist` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Execution Steps.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Execution Steps
1. **Setup**: Run `.specify/scripts/bash/check-prerequisites.sh --json` from repo root and parse JSON for FEATURE_DIR and AVAILABLE_DOCS list.
- All file paths must be absolute.
- For single quotes in args like "I'm Groot", use escape syntax: e.g 'I'\''m Groot' (or double-quote if possible: "I'm Groot").
2. **Clarify intent (dynamic)**: Derive up to THREE initial contextual clarifying questions (no pre-baked catalog). They MUST:
- Be generated from the user's phrasing + extracted signals from spec/plan/tasks
- Only ask about information that materially changes checklist content
- Be skipped individually if already unambiguous in `$ARGUMENTS`
- Prefer precision over breadth
Generation algorithm:
1. Extract signals: feature domain keywords (e.g., auth, latency, UX, API), risk indicators ("critical", "must", "compliance"), stakeholder hints ("QA", "review", "security team"), and explicit deliverables ("a11y", "rollback", "contracts").
2. Cluster signals into candidate focus areas (max 4) ranked by relevance.
3. Identify probable audience & timing (author, reviewer, QA, release) if not explicit.
4. Detect missing dimensions: scope breadth, depth/rigor, risk emphasis, exclusion boundaries, measurable acceptance criteria.
5. Formulate questions chosen from these archetypes:
- Scope refinement (e.g., "Should this include integration touchpoints with X and Y or stay limited to local module correctness?")
- Risk prioritization (e.g., "Which of these potential risk areas should receive mandatory gating checks?")
- Depth calibration (e.g., "Is this a lightweight pre-commit sanity list or a formal release gate?")
- Audience framing (e.g., "Will this be used by the author only or peers during PR review?")
- Boundary exclusion (e.g., "Should we explicitly exclude performance tuning items this round?")
- Scenario class gap (e.g., "No recovery flows detected—are rollback / partial failure paths in scope?")
Question formatting rules:
- If presenting options, generate a compact table with columns: Option | Candidate | Why It Matters
- Limit to AE options maximum; omit table if a free-form answer is clearer
- Never ask the user to restate what they already said
- Avoid speculative categories (no hallucination). If uncertain, ask explicitly: "Confirm whether X belongs in scope."
Defaults when interaction impossible:
- Depth: Standard
- Audience: Reviewer (PR) if code-related; Author otherwise
- Focus: Top 2 relevance clusters
Output the questions (label Q1/Q2/Q3). After answers: if ≥2 scenario classes (Alternate / Exception / Recovery / Non-Functional domain) remain unclear, you MAY ask up to TWO more targeted followups (Q4/Q5) with a one-line justification each (e.g., "Unresolved recovery path risk"). Do not exceed five total questions. Skip escalation if user explicitly declines more.
3. **Understand user request**: Combine `$ARGUMENTS` + clarifying answers:
- Derive checklist theme (e.g., security, review, deploy, ux)
- Consolidate explicit must-have items mentioned by user
- Map focus selections to category scaffolding
- Infer any missing context from spec/plan/tasks (do NOT hallucinate)
4. **Load feature context**: Read from FEATURE_DIR:
- spec.md: Feature requirements and scope
- plan.md (if exists): Technical details, dependencies
- tasks.md (if exists): Implementation tasks
**Context Loading Strategy**:
- Load only necessary portions relevant to active focus areas (avoid full-file dumping)
- Prefer summarizing long sections into concise scenario/requirement bullets
- Use progressive disclosure: add follow-on retrieval only if gaps detected
- If source docs are large, generate interim summary items instead of embedding raw text
5. **Generate checklist** - Create "Unit Tests for Requirements":
- Create `FEATURE_DIR/checklists/` directory if it doesn't exist
- Generate unique checklist filename:
- Use short, descriptive name based on domain (e.g., `ux.md`, `api.md`, `security.md`)
- Format: `[domain].md`
- File handling behavior:
- If file does NOT exist: Create new file and number items starting from CHK001
- If file exists: Append new items to existing file, continuing from the last CHK ID (e.g., if last item is CHK015, start new items at CHK016)
- Never delete or replace existing checklist content - always preserve and append
**CORE PRINCIPLE - Test the Requirements, Not the Implementation**:
Every checklist item MUST evaluate the REQUIREMENTS THEMSELVES for:
- **Completeness**: Are all necessary requirements present?
- **Clarity**: Are requirements unambiguous and specific?
- **Consistency**: Do requirements align with each other?
- **Measurability**: Can requirements be objectively verified?
- **Coverage**: Are all scenarios/edge cases addressed?
**Category Structure** - Group items by requirement quality dimensions:
- **Requirement Completeness** (Are all necessary requirements documented?)
- **Requirement Clarity** (Are requirements specific and unambiguous?)
- **Requirement Consistency** (Do requirements align without conflicts?)
- **Acceptance Criteria Quality** (Are success criteria measurable?)
- **Scenario Coverage** (Are all flows/cases addressed?)
- **Edge Case Coverage** (Are boundary conditions defined?)
- **Non-Functional Requirements** (Performance, Security, Accessibility, etc. - are they specified?)
- **Dependencies & Assumptions** (Are they documented and validated?)
- **Ambiguities & Conflicts** (What needs clarification?)
**HOW TO WRITE CHECKLIST ITEMS - "Unit Tests for English"**:
❌ **WRONG** (Testing implementation):
- "Verify landing page displays 3 episode cards"
- "Test hover states work on desktop"
- "Confirm logo click navigates home"
✅ **CORRECT** (Testing requirements quality):
- "Are the exact number and layout of featured episodes specified?" [Completeness]
- "Is 'prominent display' quantified with specific sizing/positioning?" [Clarity]
- "Are hover state requirements consistent across all interactive elements?" [Consistency]
- "Are keyboard navigation requirements defined for all interactive UI?" [Coverage]
- "Is the fallback behavior specified when logo image fails to load?" [Edge Cases]
- "Are loading states defined for asynchronous episode data?" [Completeness]
- "Does the spec define visual hierarchy for competing UI elements?" [Clarity]
**ITEM STRUCTURE**:
Each item should follow this pattern:
- Question format asking about requirement quality
- Focus on what's WRITTEN (or not written) in the spec/plan
- Include quality dimension in brackets [Completeness/Clarity/Consistency/etc.]
- Reference spec section `[Spec §X.Y]` when checking existing requirements
- Use `[Gap]` marker when checking for missing requirements
**EXAMPLES BY QUALITY DIMENSION**:
Completeness:
- "Are error handling requirements defined for all API failure modes? [Gap]"
- "Are accessibility requirements specified for all interactive elements? [Completeness]"
- "Are mobile breakpoint requirements defined for responsive layouts? [Gap]"
Clarity:
- "Is 'fast loading' quantified with specific timing thresholds? [Clarity, Spec §NFR-2]"
- "Are 'related episodes' selection criteria explicitly defined? [Clarity, Spec §FR-5]"
- "Is 'prominent' defined with measurable visual properties? [Ambiguity, Spec §FR-4]"
Consistency:
- "Do navigation requirements align across all pages? [Consistency, Spec §FR-10]"
- "Are card component requirements consistent between landing and detail pages? [Consistency]"
Coverage:
- "Are requirements defined for zero-state scenarios (no episodes)? [Coverage, Edge Case]"
- "Are concurrent user interaction scenarios addressed? [Coverage, Gap]"
- "Are requirements specified for partial data loading failures? [Coverage, Exception Flow]"
Measurability:
- "Are visual hierarchy requirements measurable/testable? [Acceptance Criteria, Spec §FR-1]"
- "Can 'balanced visual weight' be objectively verified? [Measurability, Spec §FR-2]"
**Scenario Classification & Coverage** (Requirements Quality Focus):
- Check if requirements exist for: Primary, Alternate, Exception/Error, Recovery, Non-Functional scenarios
- For each scenario class, ask: "Are [scenario type] requirements complete, clear, and consistent?"
- If scenario class missing: "Are [scenario type] requirements intentionally excluded or missing? [Gap]"
- Include resilience/rollback when state mutation occurs: "Are rollback requirements defined for migration failures? [Gap]"
**Traceability Requirements**:
- MINIMUM: ≥80% of items MUST include at least one traceability reference
- Each item should reference: spec section `[Spec §X.Y]`, or use markers: `[Gap]`, `[Ambiguity]`, `[Conflict]`, `[Assumption]`
- If no ID system exists: "Is a requirement & acceptance criteria ID scheme established? [Traceability]"
**Surface & Resolve Issues** (Requirements Quality Problems):
Ask questions about the requirements themselves:
- Ambiguities: "Is the term 'fast' quantified with specific metrics? [Ambiguity, Spec §NFR-1]"
- Conflicts: "Do navigation requirements conflict between §FR-10 and §FR-10a? [Conflict]"
- Assumptions: "Is the assumption of 'always available podcast API' validated? [Assumption]"
- Dependencies: "Are external podcast API requirements documented? [Dependency, Gap]"
- Missing definitions: "Is 'visual hierarchy' defined with measurable criteria? [Gap]"
**Content Consolidation**:
- Soft cap: If raw candidate items > 40, prioritize by risk/impact
- Merge near-duplicates checking the same requirement aspect
- If >5 low-impact edge cases, create one item: "Are edge cases X, Y, Z addressed in requirements? [Coverage]"
**🚫 ABSOLUTELY PROHIBITED** - These make it an implementation test, not a requirements test:
- ❌ Any item starting with "Verify", "Test", "Confirm", "Check" + implementation behavior
- ❌ References to code execution, user actions, system behavior
- ❌ "Displays correctly", "works properly", "functions as expected"
- ❌ "Click", "navigate", "render", "load", "execute"
- ❌ Test cases, test plans, QA procedures
- ❌ Implementation details (frameworks, APIs, algorithms)
**✅ REQUIRED PATTERNS** - These test requirements quality:
- ✅ "Are [requirement type] defined/specified/documented for [scenario]?"
- ✅ "Is [vague term] quantified/clarified with specific criteria?"
- ✅ "Are requirements consistent between [section A] and [section B]?"
- ✅ "Can [requirement] be objectively measured/verified?"
- ✅ "Are [edge cases/scenarios] addressed in requirements?"
- ✅ "Does the spec define [missing aspect]?"
6. **Structure Reference**: Generate the checklist following the canonical template in `.specify/templates/checklist-template.md` for title, meta section, category headings, and ID formatting. If template is unavailable, use: H1 title, purpose/created meta lines, `##` category sections containing `- [ ] CHK### <requirement item>` lines with globally incrementing IDs starting at CHK001.
7. **Report**: Output full path to checklist file, item count, and summarize whether the run created a new file or appended to an existing one. Summarize:
- Focus areas selected
- Depth level
- Actor/timing
- Any explicit user-specified must-have items incorporated
**Important**: Each `/speckit-checklist` command invocation uses a short, descriptive checklist filename and either creates a new file or appends to an existing one. This allows:
- Multiple checklists of different types (e.g., `ux.md`, `test.md`, `security.md`)
- Simple, memorable filenames that indicate checklist purpose
- Easy identification and navigation in the `checklists/` folder
To avoid clutter, use descriptive types and clean up obsolete checklists when done.
## Example Checklist Types & Sample Items
**UX Requirements Quality:** `ux.md`
Sample items (testing the requirements, NOT the implementation):
- "Are visual hierarchy requirements defined with measurable criteria? [Clarity, Spec §FR-1]"
- "Is the number and positioning of UI elements explicitly specified? [Completeness, Spec §FR-1]"
- "Are interaction state requirements (hover, focus, active) consistently defined? [Consistency]"
- "Are accessibility requirements specified for all interactive elements? [Coverage, Gap]"
- "Is fallback behavior defined when images fail to load? [Edge Case, Gap]"
- "Can 'prominent display' be objectively measured? [Measurability, Spec §FR-4]"
**API Requirements Quality:** `api.md`
Sample items:
- "Are error response formats specified for all failure scenarios? [Completeness]"
- "Are rate limiting requirements quantified with specific thresholds? [Clarity]"
- "Are authentication requirements consistent across all endpoints? [Consistency]"
- "Are retry/timeout requirements defined for external dependencies? [Coverage, Gap]"
- "Is versioning strategy documented in requirements? [Gap]"
**Performance Requirements Quality:** `performance.md`
Sample items:
- "Are performance requirements quantified with specific metrics? [Clarity]"
- "Are performance targets defined for all critical user journeys? [Coverage]"
- "Are performance requirements under different load conditions specified? [Completeness]"
- "Can performance requirements be objectively measured? [Measurability]"
- "Are degradation requirements defined for high-load scenarios? [Edge Case, Gap]"
**Security Requirements Quality:** `security.md`
Sample items:
- "Are authentication requirements specified for all protected resources? [Coverage]"
- "Are data protection requirements defined for sensitive information? [Completeness]"
- "Is the threat model documented and requirements aligned to it? [Traceability]"
- "Are security requirements consistent with compliance obligations? [Consistency]"
- "Are security failure/breach response requirements defined? [Gap, Exception Flow]"
## Anti-Examples: What NOT To Do
**❌ WRONG - These test implementation, not requirements:**
```markdown
- [ ] CHK001 - Verify landing page displays 3 episode cards [Spec §FR-001]
- [ ] CHK002 - Test hover states work correctly on desktop [Spec §FR-003]
- [ ] CHK003 - Confirm logo click navigates to home page [Spec §FR-010]
- [ ] CHK004 - Check that related episodes section shows 3-5 items [Spec §FR-005]
```
**✅ CORRECT - These test requirements quality:**
```markdown
- [ ] CHK001 - Are the number and layout of featured episodes explicitly specified? [Completeness, Spec §FR-001]
- [ ] CHK002 - Are hover state requirements consistently defined for all interactive elements? [Consistency, Spec §FR-003]
- [ ] CHK003 - Are navigation requirements clear for all clickable brand elements? [Clarity, Spec §FR-010]
- [ ] CHK004 - Is the selection criteria for related episodes documented? [Gap, Spec §FR-005]
- [ ] CHK005 - Are loading state requirements defined for asynchronous episode data? [Gap]
- [ ] CHK006 - Can "visual hierarchy" requirements be objectively measured? [Measurability, Spec §FR-001]
```
**Key Differences:**
- Wrong: Tests if the system works correctly
- Correct: Tests if the requirements are written correctly
- Wrong: Verification of behavior
- Correct: Validation of requirement quality
- Wrong: "Does it do X?"
- Correct: "Is X clearly specified?"
## Post-Execution Checks
**Check for extension hooks (after checklist generation)**:
Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_checklist` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
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---
name: "speckit-clarify"
description: "Identify underspecified areas in the current feature spec by asking up to 5 highly targeted clarification questions and encoding answers back into the spec."
argument-hint: "Optional areas to clarify in the spec"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/clarify.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before clarification)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_clarify` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Outline.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Outline
Goal: Detect and reduce ambiguity or missing decision points in the active feature specification and record the clarifications directly in the spec file.
Note: This clarification workflow is expected to run (and be completed) BEFORE invoking `/speckit-plan`. If the user explicitly states they are skipping clarification (e.g., exploratory spike), you may proceed, but must warn that downstream rework risk increases.
Execution steps:
1. Run `.specify/scripts/bash/check-prerequisites.sh --json --paths-only` from repo root **once** (combined `--json --paths-only` mode / `-Json -PathsOnly`). Parse minimal JSON payload fields:
- `FEATURE_DIR`
- `FEATURE_SPEC`
- (Optionally capture `IMPL_PLAN`, `TASKS` for future chained flows.)
- If JSON parsing fails, abort and instruct user to re-run `/speckit-specify` or verify feature branch environment.
- For single quotes in args like "I'm Groot", use escape syntax: e.g 'I'\''m Groot' (or double-quote if possible: "I'm Groot").
2. Load the current spec file. Perform a structured ambiguity & coverage scan using this taxonomy. For each category, mark status: Clear / Partial / Missing. Produce an internal coverage map used for prioritization (do not output raw map unless no questions will be asked).
Functional Scope & Behavior:
- Core user goals & success criteria
- Explicit out-of-scope declarations
- User roles / personas differentiation
Domain & Data Model:
- Entities, attributes, relationships
- Identity & uniqueness rules
- Lifecycle/state transitions
- Data volume / scale assumptions
Interaction & UX Flow:
- Critical user journeys / sequences
- Error/empty/loading states
- Accessibility or localization notes
Non-Functional Quality Attributes:
- Performance (latency, throughput targets)
- Scalability (horizontal/vertical, limits)
- Reliability & availability (uptime, recovery expectations)
- Observability (logging, metrics, tracing signals)
- Security & privacy (authN/Z, data protection, threat assumptions)
- Compliance / regulatory constraints (if any)
Integration & External Dependencies:
- External services/APIs and failure modes
- Data import/export formats
- Protocol/versioning assumptions
Edge Cases & Failure Handling:
- Negative scenarios
- Rate limiting / throttling
- Conflict resolution (e.g., concurrent edits)
Constraints & Tradeoffs:
- Technical constraints (language, storage, hosting)
- Explicit tradeoffs or rejected alternatives
Terminology & Consistency:
- Canonical glossary terms
- Avoided synonyms / deprecated terms
Completion Signals:
- Acceptance criteria testability
- Measurable Definition of Done style indicators
Misc / Placeholders:
- TODO markers / unresolved decisions
- Ambiguous adjectives ("robust", "intuitive") lacking quantification
For each category with Partial or Missing status, add a candidate question opportunity unless:
- Clarification would not materially change implementation or validation strategy
- Information is better deferred to planning phase (note internally)
3. Generate (internally) a prioritized queue of candidate clarification questions (maximum 5). Do NOT output them all at once. Apply these constraints:
- Maximum of 5 total questions across the whole session.
- Each question must be answerable with EITHER:
- A short multiplechoice selection (25 distinct, mutually exclusive options), OR
- A one-word / shortphrase answer (explicitly constrain: "Answer in <=5 words").
- Only include questions whose answers materially impact architecture, data modeling, task decomposition, test design, UX behavior, operational readiness, or compliance validation.
- Ensure category coverage balance: attempt to cover the highest impact unresolved categories first; avoid asking two low-impact questions when a single high-impact area (e.g., security posture) is unresolved.
- Exclude questions already answered, trivial stylistic preferences, or plan-level execution details (unless blocking correctness).
- Favor clarifications that reduce downstream rework risk or prevent misaligned acceptance tests.
- If more than 5 categories remain unresolved, select the top 5 by (Impact * Uncertainty) heuristic.
4. Sequential questioning loop (interactive):
- Present EXACTLY ONE question at a time.
- For multiplechoice questions:
- **Analyze all options** and determine the **most suitable option** based on:
- Best practices for the project type
- Common patterns in similar implementations
- Risk reduction (security, performance, maintainability)
- Alignment with any explicit project goals or constraints visible in the spec
- Present your **recommended option prominently** at the top with clear reasoning (1-2 sentences explaining why this is the best choice).
- Format as: `**Recommended:** Option [X] - <reasoning>`
- Then render all options as a Markdown table:
| Option | Description |
|--------|-------------|
| A | <Option A description> |
| B | <Option B description> |
| C | <Option C description> (add D/E as needed up to 5) |
| Short | Provide a different short answer (<=5 words) (Include only if free-form alternative is appropriate) |
- After the table, add: `You can reply with the option letter (e.g., "A"), accept the recommendation by saying "yes" or "recommended", or provide your own short answer.`
- For shortanswer style (no meaningful discrete options):
- Provide your **suggested answer** based on best practices and context.
- Format as: `**Suggested:** <your proposed answer> - <brief reasoning>`
- Then output: `Format: Short answer (<=5 words). You can accept the suggestion by saying "yes" or "suggested", or provide your own answer.`
- After the user answers:
- If the user replies with "yes", "recommended", or "suggested", use your previously stated recommendation/suggestion as the answer.
- Otherwise, validate the answer maps to one option or fits the <=5 word constraint.
- If ambiguous, ask for a quick disambiguation (count still belongs to same question; do not advance).
- Once satisfactory, record it in working memory (do not yet write to disk) and move to the next queued question.
- Stop asking further questions when:
- All critical ambiguities resolved early (remaining queued items become unnecessary), OR
- User signals completion ("done", "good", "no more"), OR
- You reach 5 asked questions.
- Never reveal future queued questions in advance.
- If no valid questions exist at start, immediately report no critical ambiguities.
5. Integration after EACH accepted answer (incremental update approach):
- Maintain in-memory representation of the spec (loaded once at start) plus the raw file contents.
- For the first integrated answer in this session:
- Ensure a `## Clarifications` section exists (create it just after the highest-level contextual/overview section per the spec template if missing).
- Under it, create (if not present) a `### Session YYYY-MM-DD` subheading for today.
- Append a bullet line immediately after acceptance: `- Q: <question> → A: <final answer>`.
- Then immediately apply the clarification to the most appropriate section(s):
- Functional ambiguity → Update or add a bullet in Functional Requirements.
- User interaction / actor distinction → Update User Stories or Actors subsection (if present) with clarified role, constraint, or scenario.
- Data shape / entities → Update Data Model (add fields, types, relationships) preserving ordering; note added constraints succinctly.
- Non-functional constraint → Add/modify measurable criteria in Success Criteria > Measurable Outcomes (convert vague adjective to metric or explicit target).
- Edge case / negative flow → Add a new bullet under Edge Cases / Error Handling (or create such subsection if template provides placeholder for it).
- Terminology conflict → Normalize term across spec; retain original only if necessary by adding `(formerly referred to as "X")` once.
- If the clarification invalidates an earlier ambiguous statement, replace that statement instead of duplicating; leave no obsolete contradictory text.
- Save the spec file AFTER each integration to minimize risk of context loss (atomic overwrite).
- Preserve formatting: do not reorder unrelated sections; keep heading hierarchy intact.
- Keep each inserted clarification minimal and testable (avoid narrative drift).
6. Validation (performed after EACH write plus final pass):
- Clarifications session contains exactly one bullet per accepted answer (no duplicates).
- Total asked (accepted) questions ≤ 5.
- Updated sections contain no lingering vague placeholders the new answer was meant to resolve.
- No contradictory earlier statement remains (scan for now-invalid alternative choices removed).
- Markdown structure valid; only allowed new headings: `## Clarifications`, `### Session YYYY-MM-DD`.
- Terminology consistency: same canonical term used across all updated sections.
7. Write the updated spec back to `FEATURE_SPEC`.
8. Report completion (after questioning loop ends or early termination):
- Number of questions asked & answered.
- Path to updated spec.
- Sections touched (list names).
- Coverage summary table listing each taxonomy category with Status: Resolved (was Partial/Missing and addressed), Deferred (exceeds question quota or better suited for planning), Clear (already sufficient), Outstanding (still Partial/Missing but low impact).
- If any Outstanding or Deferred remain, recommend whether to proceed to `/speckit-plan` or run `/speckit-clarify` again later post-plan.
- Suggested next command.
Behavior rules:
- If no meaningful ambiguities found (or all potential questions would be low-impact), respond: "No critical ambiguities detected worth formal clarification." and suggest proceeding.
- If spec file missing, instruct user to run `/speckit-specify` first (do not create a new spec here).
- Never exceed 5 total asked questions (clarification retries for a single question do not count as new questions).
- Avoid speculative tech stack questions unless the absence blocks functional clarity.
- Respect user early termination signals ("stop", "done", "proceed").
- If no questions asked due to full coverage, output a compact coverage summary (all categories Clear) then suggest advancing.
- If quota reached with unresolved high-impact categories remaining, explicitly flag them under Deferred with rationale.
Context for prioritization: $ARGUMENTS
## Post-Execution Checks
**Check for extension hooks (after clarification)**:
Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_clarify` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
@@ -0,0 +1,157 @@
---
name: "speckit-constitution"
description: "Create or update the project constitution from interactive or provided principle inputs, ensuring all dependent templates stay in sync."
argument-hint: "Principles or values for the project constitution"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/constitution.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before constitution update)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_constitution` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Outline.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Outline
You are updating the project constitution at `.specify/memory/constitution.md`. This file is a TEMPLATE containing placeholder tokens in square brackets (e.g. `[PROJECT_NAME]`, `[PRINCIPLE_1_NAME]`). Your job is to (a) collect/derive concrete values, (b) fill the template precisely, and (c) propagate any amendments across dependent artifacts.
**Note**: If `.specify/memory/constitution.md` does not exist yet, it should have been initialized from `.specify/templates/constitution-template.md` during project setup. If it's missing, copy the template first.
Follow this execution flow:
1. Load the existing constitution at `.specify/memory/constitution.md`.
- Identify every placeholder token of the form `[ALL_CAPS_IDENTIFIER]`.
**IMPORTANT**: The user might require less or more principles than the ones used in the template. If a number is specified, respect that - follow the general template. You will update the doc accordingly.
2. Collect/derive values for placeholders:
- If user input (conversation) supplies a value, use it.
- Otherwise infer from existing repo context (README, docs, prior constitution versions if embedded).
- For governance dates: `RATIFICATION_DATE` is the original adoption date (if unknown ask or mark TODO), `LAST_AMENDED_DATE` is today if changes are made, otherwise keep previous.
- `CONSTITUTION_VERSION` must increment according to semantic versioning rules:
- MAJOR: Backward incompatible governance/principle removals or redefinitions.
- MINOR: New principle/section added or materially expanded guidance.
- PATCH: Clarifications, wording, typo fixes, non-semantic refinements.
- If version bump type ambiguous, propose reasoning before finalizing.
3. Draft the updated constitution content:
- Replace every placeholder with concrete text (no bracketed tokens left except intentionally retained template slots that the project has chosen not to define yet—explicitly justify any left).
- Preserve heading hierarchy and comments can be removed once replaced unless they still add clarifying guidance.
- Ensure each Principle section: succinct name line, paragraph (or bullet list) capturing nonnegotiable rules, explicit rationale if not obvious.
- Ensure Governance section lists amendment procedure, versioning policy, and compliance review expectations.
4. Consistency propagation checklist (convert prior checklist into active validations):
- Read `.specify/templates/plan-template.md` and ensure any "Constitution Check" or rules align with updated principles.
- Read `.specify/templates/spec-template.md` for scope/requirements alignment—update if constitution adds/removes mandatory sections or constraints.
- Read `.specify/templates/tasks-template.md` and ensure task categorization reflects new or removed principle-driven task types (e.g., observability, versioning, testing discipline).
- Read each command file in `.specify/templates/commands/*.md` (including this one) to verify no outdated references (agent-specific names like CLAUDE only) remain when generic guidance is required.
- Read any runtime guidance docs (e.g., `README.md`, `docs/quickstart.md`, or agent-specific guidance files if present). Update references to principles changed.
5. Produce a Sync Impact Report (prepend as an HTML comment at top of the constitution file after update):
- Version change: old → new
- List of modified principles (old title → new title if renamed)
- Added sections
- Removed sections
- Templates requiring updates (✅ updated / ⚠ pending) with file paths
- Follow-up TODOs if any placeholders intentionally deferred.
6. Validation before final output:
- No remaining unexplained bracket tokens.
- Version line matches report.
- Dates ISO format YYYY-MM-DD.
- Principles are declarative, testable, and free of vague language ("should" → replace with MUST/SHOULD rationale where appropriate).
7. Write the completed constitution back to `.specify/memory/constitution.md` (overwrite).
8. Output a final summary to the user with:
- New version and bump rationale.
- Any files flagged for manual follow-up.
- Suggested commit message (e.g., `docs: amend constitution to vX.Y.Z (principle additions + governance update)`).
Formatting & Style Requirements:
- Use Markdown headings exactly as in the template (do not demote/promote levels).
- Wrap long rationale lines to keep readability (<100 chars ideally) but do not hard enforce with awkward breaks.
- Keep a single blank line between sections.
- Avoid trailing whitespace.
If the user supplies partial updates (e.g., only one principle revision), still perform validation and version decision steps.
If critical info missing (e.g., ratification date truly unknown), insert `TODO(<FIELD_NAME>): explanation` and include in the Sync Impact Report under deferred items.
Do not create a new template; always operate on the existing `.specify/memory/constitution.md` file.
## Post-Execution Checks
**Check for extension hooks (after constitution update)**:
Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_constitution` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
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---
name: "speckit-implement"
description: "Execute the implementation plan by processing and executing all tasks defined in tasks.md"
argument-hint: "Optional implementation guidance or task filter"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/implement.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before implementation)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_implement` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Outline.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Outline
1. Run `.specify/scripts/bash/check-prerequisites.sh --json --require-tasks --include-tasks` from repo root and parse FEATURE_DIR and AVAILABLE_DOCS list. All paths must be absolute. For single quotes in args like "I'm Groot", use escape syntax: e.g 'I'\''m Groot' (or double-quote if possible: "I'm Groot").
2. **Check checklists status** (if FEATURE_DIR/checklists/ exists):
- Scan all checklist files in the checklists/ directory
- For each checklist, count:
- Total items: All lines matching `- [ ]` or `- [X]` or `- [x]`
- Completed items: Lines matching `- [X]` or `- [x]`
- Incomplete items: Lines matching `- [ ]`
- Create a status table:
```text
| Checklist | Total | Completed | Incomplete | Status |
|-----------|-------|-----------|------------|--------|
| ux.md | 12 | 12 | 0 | ✓ PASS |
| test.md | 8 | 5 | 3 | ✗ FAIL |
| security.md | 6 | 6 | 0 | ✓ PASS |
```
- Calculate overall status:
- **PASS**: All checklists have 0 incomplete items
- **FAIL**: One or more checklists have incomplete items
- **If any checklist is incomplete**:
- Display the table with incomplete item counts
- **STOP** and ask: "Some checklists are incomplete. Do you want to proceed with implementation anyway? (yes/no)"
- Wait for user response before continuing
- If user says "no" or "wait" or "stop", halt execution
- If user says "yes" or "proceed" or "continue", proceed to step 3
- **If all checklists are complete**:
- Display the table showing all checklists passed
- Automatically proceed to step 3
3. Load and analyze the implementation context:
- **REQUIRED**: Read tasks.md for the complete task list and execution plan
- **REQUIRED**: Read plan.md for tech stack, architecture, and file structure
- **IF EXISTS**: Read data-model.md for entities and relationships
- **IF EXISTS**: Read contracts/ for API specifications and test requirements
- **IF EXISTS**: Read research.md for technical decisions and constraints
- **IF EXISTS**: Read .specify/memory/constitution.md for governance constraints
- **IF EXISTS**: Read quickstart.md for integration scenarios
4. **Project Setup Verification**:
- **REQUIRED**: Create/verify ignore files based on actual project setup:
**Detection & Creation Logic**:
- Check if the following command succeeds to determine if the repository is a git repo (create/verify .gitignore if so):
```sh
git rev-parse --git-dir 2>/dev/null
```
- Check if Dockerfile* exists or Docker in plan.md → create/verify .dockerignore
- Check if .eslintrc* exists → create/verify .eslintignore
- Check if eslint.config.* exists → ensure the config's `ignores` entries cover required patterns
- Check if .prettierrc* exists → create/verify .prettierignore
- Check if .npmrc or package.json exists → create/verify .npmignore (if publishing)
- Check if terraform files (*.tf) exist → create/verify .terraformignore
- Check if .helmignore needed (helm charts present) → create/verify .helmignore
**If ignore file already exists**: Verify it contains essential patterns, append missing critical patterns only
**If ignore file missing**: Create with full pattern set for detected technology
**Common Patterns by Technology** (from plan.md tech stack):
- **Node.js/JavaScript/TypeScript**: `node_modules/`, `dist/`, `build/`, `*.log`, `.env*`
- **Python**: `__pycache__/`, `*.pyc`, `.venv/`, `venv/`, `dist/`, `*.egg-info/`
- **Java**: `target/`, `*.class`, `*.jar`, `.gradle/`, `build/`
- **C#/.NET**: `bin/`, `obj/`, `*.user`, `*.suo`, `packages/`
- **Go**: `*.exe`, `*.test`, `vendor/`, `*.out`
- **Ruby**: `.bundle/`, `log/`, `tmp/`, `*.gem`, `vendor/bundle/`
- **PHP**: `vendor/`, `*.log`, `*.cache`, `*.env`
- **Rust**: `target/`, `debug/`, `release/`, `*.rs.bk`, `*.rlib`, `*.prof*`, `.idea/`, `*.log`, `.env*`
- **Kotlin**: `build/`, `out/`, `.gradle/`, `.idea/`, `*.class`, `*.jar`, `*.iml`, `*.log`, `.env*`
- **C++**: `build/`, `bin/`, `obj/`, `out/`, `*.o`, `*.so`, `*.a`, `*.exe`, `*.dll`, `.idea/`, `*.log`, `.env*`
- **C**: `build/`, `bin/`, `obj/`, `out/`, `*.o`, `*.a`, `*.so`, `*.exe`, `*.dll`, `autom4te.cache/`, `config.status`, `config.log`, `.idea/`, `*.log`, `.env*`
- **Swift**: `.build/`, `DerivedData/`, `*.swiftpm/`, `Packages/`
- **R**: `.Rproj.user/`, `.Rhistory`, `.RData`, `.Ruserdata`, `*.Rproj`, `packrat/`, `renv/`
- **Universal**: `.DS_Store`, `Thumbs.db`, `*.tmp`, `*.swp`, `.vscode/`, `.idea/`
**Tool-Specific Patterns**:
- **Docker**: `node_modules/`, `.git/`, `Dockerfile*`, `.dockerignore`, `*.log*`, `.env*`, `coverage/`
- **ESLint**: `node_modules/`, `dist/`, `build/`, `coverage/`, `*.min.js`
- **Prettier**: `node_modules/`, `dist/`, `build/`, `coverage/`, `package-lock.json`, `yarn.lock`, `pnpm-lock.yaml`
- **Terraform**: `.terraform/`, `*.tfstate*`, `*.tfvars`, `.terraform.lock.hcl`
- **Kubernetes/k8s**: `*.secret.yaml`, `secrets/`, `.kube/`, `kubeconfig*`, `*.key`, `*.crt`
5. Parse tasks.md structure and extract:
- **Task phases**: Setup, Tests, Core, Integration, Polish
- **Task dependencies**: Sequential vs parallel execution rules
- **Task details**: ID, description, file paths, parallel markers [P]
- **Execution flow**: Order and dependency requirements
6. Execute implementation following the task plan:
- **Phase-by-phase execution**: Complete each phase before moving to the next
- **Respect dependencies**: Run sequential tasks in order, parallel tasks [P] can run together
- **Follow TDD approach**: Execute test tasks before their corresponding implementation tasks
- **File-based coordination**: Tasks affecting the same files must run sequentially
- **Validation checkpoints**: Verify each phase completion before proceeding
7. Implementation execution rules:
- **Setup first**: Initialize project structure, dependencies, configuration
- **Tests before code**: If you need to write tests for contracts, entities, and integration scenarios
- **Core development**: Implement models, services, CLI commands, endpoints
- **Integration work**: Database connections, middleware, logging, external services
- **Polish and validation**: Unit tests, performance optimization, documentation
8. Progress tracking and error handling:
- Report progress after each completed task
- Halt execution if any non-parallel task fails
- For parallel tasks [P], continue with successful tasks, report failed ones
- Provide clear error messages with context for debugging
- Suggest next steps if implementation cannot proceed
- **IMPORTANT** For completed tasks, make sure to mark the task off as [X] in the tasks file.
9. Completion validation:
- Verify all required tasks are completed
- Check that implemented features match the original specification
- Validate that tests pass and coverage meets requirements
- Confirm the implementation follows the technical plan
- Report final status with summary of completed work
Note: This command assumes a complete task breakdown exists in tasks.md. If tasks are incomplete or missing, suggest running `/speckit-tasks` first to regenerate the task list.
10. **Check for extension hooks**: After completion validation, check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_implement` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
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---
name: "speckit-plan"
description: "Execute the implementation planning workflow using the plan template to generate design artifacts."
argument-hint: "Optional guidance for the planning phase"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/plan.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before planning)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_plan` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Outline.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Outline
1. **Setup**: Run `.specify/scripts/bash/setup-plan.sh --json` from repo root and parse JSON for FEATURE_SPEC, IMPL_PLAN, SPECS_DIR, BRANCH. For single quotes in args like "I'm Groot", use escape syntax: e.g 'I'\''m Groot' (or double-quote if possible: "I'm Groot").
2. **Load context**: Read FEATURE_SPEC and `.specify/memory/constitution.md`. Load IMPL_PLAN template (already copied).
3. **Execute plan workflow**: Follow the structure in IMPL_PLAN template to:
- Fill Technical Context (mark unknowns as "NEEDS CLARIFICATION")
- Fill Constitution Check section from constitution
- Evaluate gates (ERROR if violations unjustified)
- Phase 0: Generate research.md (resolve all NEEDS CLARIFICATION)
- Phase 1: Generate data-model.md, contracts/, quickstart.md
- Phase 1: Update agent context by running the agent script
- Re-evaluate Constitution Check post-design
4. **Stop and report**: Command ends after Phase 2 planning. Report branch, IMPL_PLAN path, and generated artifacts.
5. **Check for extension hooks**: After reporting, check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_plan` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Phases
### Phase 0: Outline & Research
1. **Extract unknowns from Technical Context** above:
- For each NEEDS CLARIFICATION → research task
- For each dependency → best practices task
- For each integration → patterns task
2. **Generate and dispatch research agents**:
```text
For each unknown in Technical Context:
Task: "Research {unknown} for {feature context}"
For each technology choice:
Task: "Find best practices for {tech} in {domain}"
```
3. **Consolidate findings** in `research.md` using format:
- Decision: [what was chosen]
- Rationale: [why chosen]
- Alternatives considered: [what else evaluated]
**Output**: research.md with all NEEDS CLARIFICATION resolved
### Phase 1: Design & Contracts
**Prerequisites:** `research.md` complete
1. **Extract entities from feature spec** → `data-model.md`:
- Entity name, fields, relationships
- Validation rules from requirements
- State transitions if applicable
2. **Define interface contracts** (if project has external interfaces) → `/contracts/`:
- Identify what interfaces the project exposes to users or other systems
- Document the contract format appropriate for the project type
- Examples: public APIs for libraries, command schemas for CLI tools, endpoints for web services, grammars for parsers, UI contracts for applications
- Skip if project is purely internal (build scripts, one-off tools, etc.)
3. **Agent context update**:
- Update the plan reference between the `<!-- SPECKIT START -->` and `<!-- SPECKIT END -->` markers in `CLAUDE.md` to point to the plan file created in step 1 (the IMPL_PLAN path)
**Output**: data-model.md, /contracts/*, quickstart.md, updated agent context file
## Key rules
- Use absolute paths for filesystem operations; use project-relative paths for references in documentation and agent context files
- ERROR on gate failures or unresolved clarifications
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---
name: "speckit-specify"
description: "Create or update the feature specification from a natural language feature description."
argument-hint: "Describe the feature you want to specify"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/specify.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before specification)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_specify` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Outline.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Outline
The text the user typed after `/speckit-specify` in the triggering message **is** the feature description. Assume you always have it available in this conversation even if `$ARGUMENTS` appears literally below. Do not ask the user to repeat it unless they provided an empty command.
Given that feature description, do this:
1. **Generate a concise short name** (2-4 words) for the feature:
- Analyze the feature description and extract the most meaningful keywords
- Create a 2-4 word short name that captures the essence of the feature
- Use action-noun format when possible (e.g., "add-user-auth", "fix-payment-bug")
- Preserve technical terms and acronyms (OAuth2, API, JWT, etc.)
- Keep it concise but descriptive enough to understand the feature at a glance
- Examples:
- "I want to add user authentication" → "user-auth"
- "Implement OAuth2 integration for the API" → "oauth2-api-integration"
- "Create a dashboard for analytics" → "analytics-dashboard"
- "Fix payment processing timeout bug" → "fix-payment-timeout"
2. **Branch creation** (optional, via hook):
If a `before_specify` hook ran successfully in the Pre-Execution Checks above, it will have created/switched to a git branch and output JSON containing `BRANCH_NAME` and `FEATURE_NUM`. Note these values for reference, but the branch name does **not** dictate the spec directory name.
If the user explicitly provided `GIT_BRANCH_NAME`, pass it through to the hook so the branch script uses the exact value as the branch name (bypassing all prefix/suffix generation).
3. **Create the spec feature directory**:
Specs live under the default `specs/` directory unless the user explicitly provides `SPECIFY_FEATURE_DIRECTORY`.
**Resolution order for `SPECIFY_FEATURE_DIRECTORY`**:
1. If the user explicitly provided `SPECIFY_FEATURE_DIRECTORY` (e.g., via environment variable, argument, or configuration), use it as-is
2. Otherwise, auto-generate it under `specs/`:
- Check `.specify/init-options.json` for `branch_numbering`
- If `"timestamp"`: prefix is `YYYYMMDD-HHMMSS` (current timestamp)
- If `"sequential"` or absent: prefix is `NNN` (next available 3-digit number after scanning existing directories in `specs/`)
- Construct the directory name: `<prefix>-<short-name>` (e.g., `003-user-auth` or `20260319-143022-user-auth`)
- Set `SPECIFY_FEATURE_DIRECTORY` to `specs/<directory-name>`
**Create the directory and spec file**:
- `mkdir -p SPECIFY_FEATURE_DIRECTORY`
- Copy `.specify/templates/spec-template.md` to `SPECIFY_FEATURE_DIRECTORY/spec.md` as the starting point
- Set `SPEC_FILE` to `SPECIFY_FEATURE_DIRECTORY/spec.md`
- Persist the resolved path to `.specify/feature.json`:
```json
{
"feature_directory": "<resolved feature dir>"
}
```
Write the actual resolved directory path value (for example, `specs/003-user-auth`), not the literal string `SPECIFY_FEATURE_DIRECTORY`.
This allows downstream commands (`/speckit-plan`, `/speckit-tasks`, etc.) to locate the feature directory without relying on git branch name conventions.
**IMPORTANT**:
- You must only create one feature per `/speckit-specify` invocation
- The spec directory name and the git branch name are independent — they may be the same but that is the user's choice
- The spec directory and file are always created by this command, never by the hook
4. Load `.specify/templates/spec-template.md` to understand required sections.
5. Follow this execution flow:
1. Parse user description from arguments
If empty: ERROR "No feature description provided"
2. Extract key concepts from description
Identify: actors, actions, data, constraints
3. For unclear aspects:
- Make informed guesses based on context and industry standards
- Only mark with [NEEDS CLARIFICATION: specific question] if:
- The choice significantly impacts feature scope or user experience
- Multiple reasonable interpretations exist with different implications
- No reasonable default exists
- **LIMIT: Maximum 3 [NEEDS CLARIFICATION] markers total**
- Prioritize clarifications by impact: scope > security/privacy > user experience > technical details
4. Fill User Scenarios & Testing section
If no clear user flow: ERROR "Cannot determine user scenarios"
5. Generate Functional Requirements
Each requirement must be testable
Use reasonable defaults for unspecified details (document assumptions in Assumptions section)
6. Define Success Criteria
Create measurable, technology-agnostic outcomes
Include both quantitative metrics (time, performance, volume) and qualitative measures (user satisfaction, task completion)
Each criterion must be verifiable without implementation details
7. Identify Key Entities (if data involved)
8. Return: SUCCESS (spec ready for planning)
6. Write the specification to SPEC_FILE using the template structure, replacing placeholders with concrete details derived from the feature description (arguments) while preserving section order and headings.
7. **Specification Quality Validation**: After writing the initial spec, validate it against quality criteria:
a. **Create Spec Quality Checklist**: Generate a checklist file at `SPECIFY_FEATURE_DIRECTORY/checklists/requirements.md` using the checklist template structure with these validation items:
```markdown
# Specification Quality Checklist: [FEATURE NAME]
**Purpose**: Validate specification completeness and quality before proceeding to planning
**Created**: [DATE]
**Feature**: [Link to spec.md]
## Content Quality
- [ ] No implementation details (languages, frameworks, APIs)
- [ ] Focused on user value and business needs
- [ ] Written for non-technical stakeholders
- [ ] All mandatory sections completed
## Requirement Completeness
- [ ] No [NEEDS CLARIFICATION] markers remain
- [ ] Requirements are testable and unambiguous
- [ ] Success criteria are measurable
- [ ] Success criteria are technology-agnostic (no implementation details)
- [ ] All acceptance scenarios are defined
- [ ] Edge cases are identified
- [ ] Scope is clearly bounded
- [ ] Dependencies and assumptions identified
## Feature Readiness
- [ ] All functional requirements have clear acceptance criteria
- [ ] User scenarios cover primary flows
- [ ] Feature meets measurable outcomes defined in Success Criteria
- [ ] No implementation details leak into specification
## Notes
- Items marked incomplete require spec updates before `/speckit-clarify` or `/speckit-plan`
```
b. **Run Validation Check**: Review the spec against each checklist item:
- For each item, determine if it passes or fails
- Document specific issues found (quote relevant spec sections)
c. **Handle Validation Results**:
- **If all items pass**: Mark checklist complete and proceed to step 8
- **If items fail (excluding [NEEDS CLARIFICATION])**:
1. List the failing items and specific issues
2. Update the spec to address each issue
3. Re-run validation until all items pass (max 3 iterations)
4. If still failing after 3 iterations, document remaining issues in checklist notes and warn user
- **If [NEEDS CLARIFICATION] markers remain**:
1. Extract all [NEEDS CLARIFICATION: ...] markers from the spec
2. **LIMIT CHECK**: If more than 3 markers exist, keep only the 3 most critical (by scope/security/UX impact) and make informed guesses for the rest
3. For each clarification needed (max 3), present options to user in this format:
```markdown
## Question [N]: [Topic]
**Context**: [Quote relevant spec section]
**What we need to know**: [Specific question from NEEDS CLARIFICATION marker]
**Suggested Answers**:
| Option | Answer | Implications |
|--------|--------|--------------|
| A | [First suggested answer] | [What this means for the feature] |
| B | [Second suggested answer] | [What this means for the feature] |
| C | [Third suggested answer] | [What this means for the feature] |
| Custom | Provide your own answer | [Explain how to provide custom input] |
**Your choice**: _[Wait for user response]_
```
4. **CRITICAL - Table Formatting**: Ensure markdown tables are properly formatted:
- Use consistent spacing with pipes aligned
- Each cell should have spaces around content: `| Content |` not `|Content|`
- Header separator must have at least 3 dashes: `|--------|`
- Test that the table renders correctly in markdown preview
5. Number questions sequentially (Q1, Q2, Q3 - max 3 total)
6. Present all questions together before waiting for responses
7. Wait for user to respond with their choices for all questions (e.g., "Q1: A, Q2: Custom - [details], Q3: B")
8. Update the spec by replacing each [NEEDS CLARIFICATION] marker with the user's selected or provided answer
9. Re-run validation after all clarifications are resolved
d. **Update Checklist**: After each validation iteration, update the checklist file with current pass/fail status
8. **Report completion** to the user with:
- `SPECIFY_FEATURE_DIRECTORY` — the feature directory path
- `SPEC_FILE` — the spec file path
- Checklist results summary
- Readiness for the next phase (`/speckit-clarify` or `/speckit-plan`)
9. **Check for extension hooks**: After reporting completion, check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_specify` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
**NOTE:** Branch creation is handled by the `before_specify` hook (git extension). Spec directory and file creation are always handled by this core command.
## Quick Guidelines
- Focus on **WHAT** users need and **WHY**.
- Avoid HOW to implement (no tech stack, APIs, code structure).
- Written for business stakeholders, not developers.
- DO NOT create any checklists that are embedded in the spec. That will be a separate command.
### Section Requirements
- **Mandatory sections**: Must be completed for every feature
- **Optional sections**: Include only when relevant to the feature
- When a section doesn't apply, remove it entirely (don't leave as "N/A")
### For AI Generation
When creating this spec from a user prompt:
1. **Make informed guesses**: Use context, industry standards, and common patterns to fill gaps
2. **Document assumptions**: Record reasonable defaults in the Assumptions section
3. **Limit clarifications**: Maximum 3 [NEEDS CLARIFICATION] markers - use only for critical decisions that:
- Significantly impact feature scope or user experience
- Have multiple reasonable interpretations with different implications
- Lack any reasonable default
4. **Prioritize clarifications**: scope > security/privacy > user experience > technical details
5. **Think like a tester**: Every vague requirement should fail the "testable and unambiguous" checklist item
6. **Common areas needing clarification** (only if no reasonable default exists):
- Feature scope and boundaries (include/exclude specific use cases)
- User types and permissions (if multiple conflicting interpretations possible)
- Security/compliance requirements (when legally/financially significant)
**Examples of reasonable defaults** (don't ask about these):
- Data retention: Industry-standard practices for the domain
- Performance targets: Standard web/mobile app expectations unless specified
- Error handling: User-friendly messages with appropriate fallbacks
- Authentication method: Standard session-based or OAuth2 for web apps
- Integration patterns: Use project-appropriate patterns (REST/GraphQL for web services, function calls for libraries, CLI args for tools, etc.)
### Success Criteria Guidelines
Success criteria must be:
1. **Measurable**: Include specific metrics (time, percentage, count, rate)
2. **Technology-agnostic**: No mention of frameworks, languages, databases, or tools
3. **User-focused**: Describe outcomes from user/business perspective, not system internals
4. **Verifiable**: Can be tested/validated without knowing implementation details
**Good examples**:
- "Users can complete checkout in under 3 minutes"
- "System supports 10,000 concurrent users"
- "95% of searches return results in under 1 second"
- "Task completion rate improves by 40%"
**Bad examples** (implementation-focused):
- "API response time is under 200ms" (too technical, use "Users see results instantly")
- "Database can handle 1000 TPS" (implementation detail, use user-facing metric)
- "React components render efficiently" (framework-specific)
- "Redis cache hit rate above 80%" (technology-specific)
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---
name: "speckit-tasks"
description: "Generate an actionable, dependency-ordered tasks.md for the feature based on available design artifacts."
argument-hint: "Optional task generation constraints"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/tasks.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before tasks generation)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_tasks` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Outline.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Outline
1. **Setup**: Run `.specify/scripts/bash/setup-tasks.sh --json` from repo root and parse FEATURE_DIR, TASKS_TEMPLATE, and AVAILABLE_DOCS list. `FEATURE_DIR` and `TASKS_TEMPLATE` must be absolute paths when provided. `AVAILABLE_DOCS` is a list of document names/relative paths available under `FEATURE_DIR` (for example `research.md` or `contracts/`). For single quotes in args like "I'm Groot", use escape syntax: e.g 'I'\''m Groot' (or double-quote if possible: "I'm Groot").
2. **Load design documents**: Read from FEATURE_DIR:
- **Required**: plan.md (tech stack, libraries, structure), spec.md (user stories with priorities)
- **Optional**: data-model.md (entities), contracts/ (interface contracts), research.md (decisions), quickstart.md (test scenarios)
- Note: Not all projects have all documents. Generate tasks based on what's available.
3. **Execute task generation workflow**:
- Load plan.md and extract tech stack, libraries, project structure
- Load spec.md and extract user stories with their priorities (P1, P2, P3, etc.)
- If data-model.md exists: Extract entities and map to user stories
- If contracts/ exists: Map interface contracts to user stories
- If research.md exists: Extract decisions for setup tasks
- Generate tasks organized by user story (see Task Generation Rules below)
- Generate dependency graph showing user story completion order
- Create parallel execution examples per user story
- Validate task completeness (each user story has all needed tasks, independently testable)
4. **Generate tasks.md**: Read the tasks template from TASKS_TEMPLATE (from the JSON output above) and use it as structure. If TASKS_TEMPLATE is empty, fall back to `.specify/templates/tasks-template.md`. Fill with:
- Correct feature name from plan.md
- Phase 1: Setup tasks (project initialization)
- Phase 2: Foundational tasks (blocking prerequisites for all user stories)
- Phase 3+: One phase per user story (in priority order from spec.md)
- Each phase includes: story goal, independent test criteria, tests (if requested), implementation tasks
- Final Phase: Polish & cross-cutting concerns
- All tasks must follow the strict checklist format (see Task Generation Rules below)
- Clear file paths for each task
- Dependencies section showing story completion order
- Parallel execution examples per story
- Implementation strategy section (MVP first, incremental delivery)
5. **Report**: Output path to generated tasks.md and summary:
- Total task count
- Task count per user story
- Parallel opportunities identified
- Independent test criteria for each story
- Suggested MVP scope (typically just User Story 1)
- Format validation: Confirm ALL tasks follow the checklist format (checkbox, ID, labels, file paths)
6. **Check for extension hooks**: After tasks.md is generated, check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_tasks` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
Context for task generation: $ARGUMENTS
The tasks.md should be immediately executable - each task must be specific enough that an LLM can complete it without additional context.
## Task Generation Rules
**CRITICAL**: Tasks MUST be organized by user story to enable independent implementation and testing.
**Tests are OPTIONAL**: Only generate test tasks if explicitly requested in the feature specification or if user requests TDD approach.
### Checklist Format (REQUIRED)
Every task MUST strictly follow this format:
```text
- [ ] [TaskID] [P?] [Story?] Description with file path
```
**Format Components**:
1. **Checkbox**: ALWAYS start with `- [ ]` (markdown checkbox)
2. **Task ID**: Sequential number (T001, T002, T003...) in execution order
3. **[P] marker**: Include ONLY if task is parallelizable (different files, no dependencies on incomplete tasks)
4. **[Story] label**: REQUIRED for user story phase tasks only
- Format: [US1], [US2], [US3], etc. (maps to user stories from spec.md)
- Setup phase: NO story label
- Foundational phase: NO story label
- User Story phases: MUST have story label
- Polish phase: NO story label
5. **Description**: Clear action with exact file path
**Examples**:
- ✅ CORRECT: `- [ ] T001 Create project structure per implementation plan`
- ✅ CORRECT: `- [ ] T005 [P] Implement authentication middleware in src/middleware/auth.py`
- ✅ CORRECT: `- [ ] T012 [P] [US1] Create User model in src/models/user.py`
- ✅ CORRECT: `- [ ] T014 [US1] Implement UserService in src/services/user_service.py`
- ❌ WRONG: `- [ ] Create User model` (missing ID and Story label)
- ❌ WRONG: `T001 [US1] Create model` (missing checkbox)
- ❌ WRONG: `- [ ] [US1] Create User model` (missing Task ID)
- ❌ WRONG: `- [ ] T001 [US1] Create model` (missing file path)
### Task Organization
1. **From User Stories (spec.md)** - PRIMARY ORGANIZATION:
- Each user story (P1, P2, P3...) gets its own phase
- Map all related components to their story:
- Models needed for that story
- Services needed for that story
- Interfaces/UI needed for that story
- If tests requested: Tests specific to that story
- Mark story dependencies (most stories should be independent)
2. **From Contracts**:
- Map each interface contract → to the user story it serves
- If tests requested: Each interface contract → contract test task [P] before implementation in that story's phase
3. **From Data Model**:
- Map each entity to the user story(ies) that need it
- If entity serves multiple stories: Put in earliest story or Setup phase
- Relationships → service layer tasks in appropriate story phase
4. **From Setup/Infrastructure**:
- Shared infrastructure → Setup phase (Phase 1)
- Foundational/blocking tasks → Foundational phase (Phase 2)
- Story-specific setup → within that story's phase
### Phase Structure
- **Phase 1**: Setup (project initialization)
- **Phase 2**: Foundational (blocking prerequisites - MUST complete before user stories)
- **Phase 3+**: User Stories in priority order (P1, P2, P3...)
- Within each story: Tests (if requested) → Models → Services → Endpoints → Integration
- Each phase should be a complete, independently testable increment
- **Final Phase**: Polish & Cross-Cutting Concerns
@@ -0,0 +1,106 @@
---
name: "speckit-taskstoissues"
description: "Convert existing tasks into actionable, dependency-ordered GitHub issues for the feature based on available design artifacts."
argument-hint: "Optional filter or label for GitHub issues"
compatibility: "Requires spec-kit project structure with .specify/ directory"
metadata:
author: "github-spec-kit"
source: "templates/commands/taskstoissues.md"
user-invocable: true
disable-model-invocation: false
---
## User Input
```text
$ARGUMENTS
```
You **MUST** consider the user input before proceeding (if not empty).
## Pre-Execution Checks
**Check for extension hooks (before tasks-to-issues conversion)**:
- Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.before_taskstoissues` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit``/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Pre-Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Pre-Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
Wait for the result of the hook command before proceeding to the Outline.
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
## Outline
1. Run `.specify/scripts/bash/check-prerequisites.sh --json --require-tasks --include-tasks` from repo root and parse FEATURE_DIR and AVAILABLE_DOCS list. All paths must be absolute. For single quotes in args like "I'm Groot", use escape syntax: e.g 'I'\''m Groot' (or double-quote if possible: "I'm Groot").
1. From the executed script, extract the path to **tasks**.
1. Get the Git remote by running:
```bash
git config --get remote.origin.url
```
> [!CAUTION]
> ONLY PROCEED TO NEXT STEPS IF THE REMOTE IS A GITHUB URL
1. For each task in the list, use the GitHub MCP server to create a new issue in the repository that is representative of the Git remote.
> [!CAUTION]
> UNDER NO CIRCUMSTANCES EVER CREATE ISSUES IN REPOSITORIES THAT DO NOT MATCH THE REMOTE URL
## Post-Execution Checks
**Check for extension hooks (after tasks-to-issues conversion)**:
Check if `.specify/extensions.yml` exists in the project root.
- If it exists, read it and look for entries under the `hooks.after_taskstoissues` key
- If the YAML cannot be parsed or is invalid, skip hook checking silently and continue normally
- Filter out hooks where `enabled` is explicitly `false`. Treat hooks without an `enabled` field as enabled by default.
- For each remaining hook, do **not** attempt to interpret or evaluate hook `condition` expressions:
- If the hook has no `condition` field, or it is null/empty, treat the hook as executable
- If the hook defines a non-empty `condition`, skip the hook and leave condition evaluation to the HookExecutor implementation
- When constructing slash commands from hook command names, replace dots (`.`) with hyphens (`-`). For example, `speckit.git.commit` → `/speckit-git-commit`.
- For each executable hook, output the following based on its `optional` flag:
- **Optional hook** (`optional: true`):
```
## Extension Hooks
**Optional Hook**: {extension}
Command: `/{command}`
Description: {description}
Prompt: {prompt}
To execute: `/{command}`
```
- **Mandatory hook** (`optional: false`):
```
## Extension Hooks
**Automatic Hook**: {extension}
Executing: `/{command}`
EXECUTE_COMMAND: {command}
```
- If no hooks are registered or `.specify/extensions.yml` does not exist, skip silently
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# Dockerfile for reproducible Slopsmith Desktop builds.
# Mirrors the GitHub Actions ubuntu-22.04 runner environment. Versions
# are read from .build-config.json so CI and this container can't drift.
#
# Reproducibility caveat: the base tag `ubuntu-22.04` tracks the latest
# security-patched Microsoft devcontainer image. True byte-for-byte
# reproducibility would pin to an image digest; in practice a rolling
# `ubuntu-22.04` matches what the GitHub Actions runner ships.
FROM mcr.microsoft.com/devcontainers/base:ubuntu-22.04
ENV DEBIAN_FRONTEND=noninteractive
# ── Build config ────────────────────────────────────────────────────────────
# Python is preinstalled on the base image; use it to read version pins
# from .build-config.json (avoids adding jq to the image).
COPY .build-config.json /tmp/.build-config.json
COPY scripts/parse-build-config.py /tmp/parse-build-config.py
RUN NODE_VERSION=$(python3 /tmp/parse-build-config.py /tmp/.build-config.json .versions.node) && \
PYTHON_VERSION=$(python3 /tmp/parse-build-config.py /tmp/.build-config.json .versions.python) && \
DOTNET_VERSION=$(python3 /tmp/parse-build-config.py /tmp/.build-config.json .versions.dotnet) && \
PYTHON_MAJOR_MINOR="${PYTHON_VERSION%.*}" && \
printf 'NODE_VERSION=%s\nPYTHON_VERSION=%s\nPYTHON_MAJOR_MINOR=%s\nDOTNET_VERSION=%s\n' \
"$NODE_VERSION" "$PYTHON_VERSION" "$PYTHON_MAJOR_MINOR" "$DOTNET_VERSION" > /etc/build.env
# ── System dependencies ─────────────────────────────────────────────────────
# Single source of truth: .packages/apt.txt (also consumed by CI).
COPY .packages /tmp/.packages
RUN apt-get update && \
PACKAGES=$(grep -v '^[[:space:]]*#' /tmp/.packages/apt.txt | grep -v '^[[:space:]]*$' | tr '\n' ' ') && \
apt-get install -y --no-install-recommends $PACKAGES && \
rm -rf /var/lib/apt/lists/*
# ── Node.js ─────────────────────────────────────────────────────────────────
RUN . /etc/build.env && \
curl -fsSL https://deb.nodesource.com/setup_${NODE_VERSION}.x | bash - && \
apt-get install -y nodejs && \
rm -rf /var/lib/apt/lists/*
# ── .NET ────────────────────────────────────────────────────────────────────
RUN . /etc/build.env && \
curl -fsSL https://dot.net/v1/dotnet-install.sh -o /tmp/dotnet-install.sh && \
chmod +x /tmp/dotnet-install.sh && \
/tmp/dotnet-install.sh --channel ${DOTNET_VERSION} --install-dir /usr/share/dotnet && \
ln -sf /usr/share/dotnet/dotnet /usr/local/bin/dotnet && \
rm /tmp/dotnet-install.sh
ENV DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
ENV DOTNET_CLI_TELEMETRY_OPTOUT=1
# ── Workspace ───────────────────────────────────────────────────────────────
USER vscode
WORKDIR /workspace
# Runtime verification. Workspace isn't mounted at image-build time —
# package.json only exists when the container is RUN against a mounted
# project, so the Electron version check runs at container start rather
# than build. Print what we CAN verify here.
RUN . /etc/build.env && \
echo "=== Slopsmith Desktop build environment ===" && \
echo "Node: $(node --version)" && \
echo "npm: $(npm --version)" && \
echo "Python: $(python3 --version)" && \
echo ".NET: $(dotnet --version)"
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# DevContainer build environment
Everything needed to build Slopsmith Desktop in a reproducible,
CI-identical environment using Docker.
## Why
Slopsmith Desktop compiles a native C++ audio engine (JUCE), bundles a
portable Python runtime, and packages via electron-builder — all of
which can produce subtly different artifacts on different distros
(glibc, system library versions, Node/Python provenance). This
container pins everything to what the GitHub Actions `ubuntu-22.04`
runner uses so local AppImage builds match CI.
## Contents
| File | Purpose |
|---|---|
| `Dockerfile` | Ubuntu 22.04 base image; versions read from `../.build-config.json` |
| `devcontainer.json` | VS Code Dev Containers configuration |
| `README.md` | This file |
The Docker-wrapped one-shot build lives at
[`../scripts/build-linux-release.sh`](../scripts/build-linux-release.sh).
Versions of Node, Python, .NET, Electron, CMake, and the Ubuntu base
are defined in [`../.build-config.json`](../.build-config.json). CI and
this container both read from it, so no version drift.
## Prerequisites
- [Docker](https://docs.docker.com/get-docker/) installed and running
- The [Slopsmith](https://github.com/slopsmith/slopsmith) server
repository cloned **adjacent** to this one:
```
your-projects/
├── slopsmith/
└── slopsmith-desktop/
```
## Quick start
### VS Code (recommended)
With the [Dev Containers extension](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers):
1. Open the project in VS Code
2. Run **Dev Containers: Reopen in Container**
3. Wait for first-time image build + `npm install` (via `postCreateCommand`)
4. Build the release: `npm run dist:linux`
5. Artifacts in `release/` are visible on the host
### Docker only
```bash
./scripts/build-linux-release.sh
```
Builds the image, runs the build inside a container, and emits
`.AppImage` + `.deb` into `release/` on the host.
## Build output
| File | Description |
|---|---|
| `release/*.AppImage` | Portable Linux executable (self-contained) |
| `release/*.deb` | Debian/Ubuntu package |
Both appear on your host filesystem — test them immediately without
touching the container.
## How it works
### The image
The Dockerfile layers onto `mcr.microsoft.com/devcontainers/base:ubuntu-22.04`:
- **Node.js** from NodeSource, version per `.build-config.json`
- **Python 3.12** from the deadsnakes PPA (Ubuntu 22.04's main repos
only ship 3.10)
- **.NET** via the upstream `dot.net` install script
- **System libraries** from `.packages/apt.txt`
### Mounts
Two bind mounts:
1. `slopsmith-desktop` → `/workspace` — source code, node_modules, build
output. Edits are reflected immediately on the host.
2. `../slopsmith` → `/workspaces/slopsmith` — the Slopsmith server repo
that `bundle-slopsmith.sh` copies from at bundle time.
### Container lifecycle
The one-shot build container is **not** auto-removed (`--rm` is
deliberately omitted from `build-linux-release.sh`). This lets you
attach a shell after a failed build to diagnose:
```bash
docker exec -it <container-name> /bin/bash
```
Clean up when done:
```bash
docker stop <container-name> && docker rm <container-name>
```
The script prints the container name on completion or failure.
## Troubleshooting
### "Slopsmith repository not found"
Clone the server repo adjacent:
```bash
cd ..
git clone https://github.com/slopsmith/slopsmith.git
cd slopsmith-desktop
```
### Permission errors on `release/`
UID/GID mismatch between your host user and the container's `vscode`
user (UID 1000). If needed:
```bash
sudo chown -R "$(id -u):$(id -g)" release/
```
### First build is slow
First build downloads Docker layers, installs apt packages, and
bootstraps node_modules. Subsequent builds use layer caching.
### Out of disk space
Electron builds are large (expect ~10 GB free). Clean old images:
```bash
docker system prune -a
```
## CI vs local container
Intentional differences:
- No publishing secrets (`--publish never`)
- Host architecture (GitHub Actions also builds for macOS/Windows)
- No release-draft creation
Everything else — system deps, Node/Python/.NET versions, the bundle
pipeline — is driven by the same `.build-config.json` + `.packages/`
files the CI workflow reads.
## Modifying the build environment
- **System packages**: edit `.packages/apt.txt` (`brew.txt`/`choco.txt`
for the other platforms)
- **Tool versions**: edit `.build-config.json`
- **Image-level changes**: edit `Dockerfile`; rebuild with
`./scripts/build-linux-release.sh` (or VS Code: **Dev Containers:
Rebuild Container**)
## See also
- [GitHub Actions workflow](../.github/workflows/build.yml) — what this
container replicates
- [Build architecture](../docs/BUILD_ARCHITECTURE.md) — full script
layout + conventions
- [`../package.json`](../package.json) — the npm scripts that drive the
build
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@@ -0,0 +1,37 @@
{
"name": "Slopsmith Desktop Builder",
"build": {
"dockerfile": "Dockerfile",
"context": ".."
},
"features": {
"ghcr.io/devcontainers/features/git:1": {}
},
"mounts": [
{
"source": "${localWorkspaceFolder}/../slopsmith",
"target": "/workspaces/slopsmith",
"type": "bind"
}
],
"remoteUser": "vscode",
"postCreateCommand": "test -d /workspaces/slopsmith || (echo 'ERROR: Slopsmith repository not found at ../slopsmith — clone it adjacent to this repo: git clone https://github.com/slopsmith/slopsmith.git ../slopsmith' && exit 1) && python3 scripts/parse-build-config.py .build-config.json >/dev/null && git submodule update --init --recursive && npm install",
"customizations": {
"vscode": {
"settings": {
"terminal.integrated.defaultProfile.linux": "bash"
},
"extensions": [
"ms-vscode.cpptools",
"ms-vscode.cmake-tools",
"dbaeumer.vscode-eslint",
"esbenp.prettier-vscode"
]
}
},
"hostRequirements": {
"cpus": 4,
"memory": "8gb",
"storage": "32gb"
}
}
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@@ -0,0 +1,4 @@
# Shows a "Sponsor" button on this repo linking to the pages below.
# This does not enrol the project in the GitHub Sponsors program.
patreon: Slopsmith
ko_fi: slopsmith
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@@ -0,0 +1,128 @@
name: Addon CI
# Per-OS build + load smoke-test for the native audio addon
# (slopsmith_audio.node), on every pull request.
#
# Why this exists, separate from build.yml:
# build.yml runs the FULL electron-builder packaging/signing matrix and is
# deliberately gated off the pull_request event (every review commit would
# otherwise re-run a ~3x multi-GB release build). That left a gap: a PR that
# breaks the macOS/Linux *addon* compile or link was never built on those
# OSes until it had already merged to main. That is exactly how the #250
# regression shipped — an undefined symbol (typeinfo for
# slopsmith::sandbox::SandboxedProcessor) that links fine but fails at
# runtime dlopen, leaving AppImage/dmg users with empty audio device lists
# (issue #266, regression fixed in #263).
#
# This job is the cheap counterpart: it builds ONLY the addon
# (`npm run build:audio` — no Python, no electron-builder, no
# signing) on all three OSes, then loads the resulting .node and asserts the
# device-enumeration API is present. A plain build can't catch the #250 class
# of bug: Node native modules link with undefined symbols permitted
# (macOS uses -undefined dynamic_lookup; Linux has no -Wl,--no-undefined), so
# the compile and link succeed even with an unresolved symbol — the failure
# only surfaces at load time. The smoke-test load is what makes that fail CI.
on:
pull_request:
push:
branches: [main]
workflow_dispatch:
# Cancel an in-flight run when new commits land on the same PR/branch — no
# point burning three runners on a superseded commit during a review loop.
concurrency:
group: addon-ci-${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
# Least privilege: this workflow only checks out code.
permissions:
contents: read
jobs:
addon:
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-22.04
platform: linux
arch: x64
- os: macos-14
platform: mac
arch: arm64
- os: windows-latest
platform: win
arch: x64
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
with:
submodules: recursive # JUCE (and any vendored audio third_party)
# No step after checkout uses GITHUB_TOKEN (public repo, public
# submodules, no push), and this runs on pull_request — including
# from forks — so don't leave the token persisted in .git/config.
persist-credentials: false
# Match the Node version the app ships with — the addon is built against
# the Electron ABI, but node-addon-api headers come from node_modules and
# the toolchain is pinned via .build-config.json (single source of truth,
# same as build.yml).
- name: Read build configuration
id: config
shell: bash
run: |
NODE_VERSION=$(node -p "require('./.build-config.json').versions.node")
echo "node=$NODE_VERSION" >> "$GITHUB_OUTPUT"
echo "Node ${NODE_VERSION}"
- uses: actions/setup-node@v4
with:
node-version: ${{ steps.config.outputs.node }}
# Pin the Node binary architecture per runner (arm64 on macos-14,
# x64 elsewhere) so the addon's node-addon-api headers and the
# toolchain match the OS the build targets.
architecture: ${{ matrix.arch }}
# Linux: the addon links juce_audio_devices (ALSA/JACK) and pulls in
# juce_audio_processors' transitive X11/freetype/fontconfig deps at build
# time. Install from .packages/apt.txt — the same canonical list
# build-linux-ubuntu.sh uses — so this stays in sync with the real build.
# xvfb is added on top (not in apt.txt) purely as insurance for the
# load-time smoke-test below.
- name: Install Linux build deps
if: matrix.platform == 'linux'
run: |
sudo apt-get update
PACKAGES=$(grep -v '^[[:space:]]*#' .packages/apt.txt | grep -v '^[[:space:]]*$' | tr '\n' ' ')
sudo apt-get install -y --no-install-recommends $PACKAGES xvfb
# cmake-js + node-addon-api come from node_modules. No package-lock.json
# in this repo, so `npm install` (not `npm ci`).
- name: Install npm dependencies
run: npm install
- name: Build native audio addon
run: npm run build:audio
shell: bash
# Load the freshly built .node and assert the device-enumeration entry
# points are present. slopsmith_audio.node is an N-API addon (ABI-stable
# across runtimes), so plain `node` can load an Electron-built binary —
# this is the exact reproduction Byron confirmed locally for #250, where
# the load fails with "undefined symbol: ...SandboxedProcessor..." even
# though the build was green. typeof getDeviceTypes === 'function' also
# verifies the device API the empty-device-list regression was about.
- name: Smoke-test addon load (Linux)
if: matrix.platform == 'linux'
shell: bash
run: |
xvfb-run -a node -e "const a=require('./build/Release/slopsmith_audio.node'); if(typeof a.getDeviceTypes!=='function'){console.error('FAIL: getDeviceTypes export missing'); process.exit(1);} console.log('addon loaded; device API present');"
- name: Smoke-test addon load (macOS / Windows)
if: matrix.platform != 'linux'
shell: bash
run: |
node -e "const a=require('./build/Release/slopsmith_audio.node'); if(typeof a.getDeviceTypes!=='function'){console.error('FAIL: getDeviceTypes export missing'); process.exit(1);} console.log('addon loaded; device API present');"
+563
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@@ -0,0 +1,563 @@
name: Build
on:
push:
branches: [main]
tags: ['v*']
# PRs do not build automatically — every commit during review would
# otherwise re-run the full 3-platform matrix. Trigger the matrix build
# manually (Actions tab → Build → "Run workflow", pick the PR branch)
# once the review round is finished.
# Note: workflow_dispatch only allows selecting branches that exist in
# this repository; it cannot target branches from contributor forks.
# For fork PRs, the maintainer must merge to a local branch first.
#
# The slopsmith_ref input selects which slopsmith *core* ref to bundle.
# It defaults to `main` (matching the historical behaviour), but for a
# coherent release build the desktop release/vX.Y.Z branch should be
# built against the matching core branch — e.g. run this workflow on
# release/v0.3.0 with slopsmith_ref=release/v0.3.0.
workflow_dispatch:
inputs:
slopsmith_ref:
description: "Slopsmith core ref (branch or tag) to bundle, e.g. release/v0.3.0. Defaults to main."
required: false
default: main
jobs:
build:
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-22.04
platform: linux
arch: x64
- os: macos-14
platform: mac
arch: arm64
- os: windows-latest
platform: win
arch: x64
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
# Read build configuration to get version numbers for setup tools
- name: Read build configuration
id: config
shell: bash
run: |
NODE_VERSION=$(node -p "require('./.build-config.json').versions.node")
PYTHON_VERSION=$(node -p "require('./.build-config.json').versions.python")
DOTNET_VERSION=$(node -p "require('./.build-config.json').versions.dotnet")
echo "node=$NODE_VERSION" >> $GITHUB_OUTPUT
echo "python=$PYTHON_VERSION" >> $GITHUB_OUTPUT
echo "dotnet=$DOTNET_VERSION" >> $GITHUB_OUTPUT
echo "Node ${NODE_VERSION}, Python ${PYTHON_VERSION}, .NET ${DOTNET_VERSION}"
- uses: actions/setup-node@v4
with:
node-version: ${{ steps.config.outputs.node }}
- uses: actions/setup-python@v5
with:
python-version: ${{ steps.config.outputs.python }}
- uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ steps.config.outputs.dotnet }}.x
# macOS only: import the Developer ID Application certificate into a
# temporary keychain so codesign + electron-builder + notarytool can
# find it. The keychain is wiped at the end of the job (see "Clean
# up signing keychain" below) so a re-run of the same job doesn't
# see stale state. The whole step is a no-op when the secret is
# absent — supports forks and PRs from contributors who can't
# access repository secrets.
# Step is unconditional on macOS so we always enter the shell, then
# bail out at runtime if the cert secret isn't present (forks /
# contributor PRs without secret access, etc.). step-level env: is
# NOT available in step-level if: expressions, and `secrets.*` is
# also not available there — runtime check is the only robust way
# to gate this on secret presence.
- name: Import Apple signing certificate
if: matrix.platform == 'mac'
env:
APPLE_CERTIFICATE_P12_BASE64: ${{ secrets.APPLE_CERTIFICATE_P12_BASE64 }}
APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }}
KEYCHAIN_PASSWORD: ${{ secrets.KEYCHAIN_PASSWORD }}
run: |
set -euo pipefail
if [[ -z "${APPLE_CERTIFICATE_P12_BASE64:-}" ]]; then
echo "APPLE_CERTIFICATE_P12_BASE64 not set — skipping (unsigned build)"
exit 0
fi
# printf '%s' rather than echo — echo would append a trailing
# newline that some toolchains accept and some reject when
# piped into base64 --decode, producing a subtly corrupted
# .p12 that fails security import with the unhelpful error
# "SecKeychainItemImport: One or more parameters passed to a
# function were not valid."
printf '%s' "$APPLE_CERTIFICATE_P12_BASE64" | base64 --decode > "$RUNNER_TEMP/cert.p12"
security create-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
security default-keychain -s build.keychain
security unlock-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
security set-keychain-settings -lut 21600 build.keychain
# Add build.keychain to the user search list — codesign and
# electron-builder look up identities via the search list, not
# the default-keychain pointer. Without this, identity-by-name
# lookups fall back to the unmodified login keychain and the
# imported cert is invisible. Keep login.keychain-db in the
# list so trust anchors etc. still resolve.
security list-keychains -d user -s build.keychain login.keychain-db
security import "$RUNNER_TEMP/cert.p12" -k build.keychain \
-P "$APPLE_CERTIFICATE_PASSWORD" -T /usr/bin/codesign
security set-key-partition-list \
-S apple-tool:,apple:,codesign: \
-s -k "$KEYCHAIN_PASSWORD" build.keychain
rm -f "$RUNNER_TEMP/cert.p12"
# Sanity check — verify the identity is actually present.
security find-identity -v -p codesigning build.keychain | grep -q "Developer ID Application"
# macOS only: inline the team ID into package.json so electron-builder's
# `notarize.teamId` field has a real value (it doesn't expand env vars).
# Build using the unified platform script
# All bundling and dependency installation is handled by the script.
# macOS-only env vars below are consumed by:
# APPLE_SIGNING_IDENTITY → sign-macos-binaries.sh (codesign --sign)
# APPLE_ID,
# APPLE_APP_SPECIFIC_PASSWORD,
# APPLE_TEAM_ID → electron-builder's notarytool path
# build-macos.sh derives CSC_NAME (which electron-builder uses to
# pick the signing identity) from APPLE_SIGNING_IDENTITY by
# stripping the "Developer ID Application:" prefix electron-
# builder rejects. On non-mac platforms these are empty / unused.
- name: Build
run: ./scripts/build-release.sh
shell: bash
env:
# Which slopsmith core ref to clone + bundle. Empty on push/tag
# events (the inputs context only carries values on
# workflow_dispatch), so fall back to main — preserving the
# historical default-branch behaviour. clone_slopsmith() in
# build-common.sh also defaults to main as a second safety net.
SLOPSMITH_REF: ${{ inputs.slopsmith_ref || 'main' }}
APPLE_SIGNING_IDENTITY: ${{ secrets.APPLE_SIGNING_IDENTITY }}
APPLE_ID: ${{ secrets.APPLE_ID }}
APPLE_APP_SPECIFIC_PASSWORD: ${{ secrets.APPLE_APP_SPECIFIC_PASSWORD }}
APPLE_TEAM_ID: ${{ secrets.APPLE_TEAM_ID }}
# electron-builder defensively skips code signing when the
# triggering event is `pull_request` ("forks usually don't have
# signing secrets"). This workflow no longer runs on the
# pull_request event — it runs on push and workflow_dispatch —
# so this env var is currently a no-op. It is kept here as a
# safety net in case a pull_request trigger is ever re-added:
# without it the notary service would reject the submission with
# "signature of the binary is invalid" + "no secure timestamp"
# + "no hardened runtime" on every nested Electron Helper app.
CSC_FOR_PULL_REQUEST: "true"
# Start a debugging session — runs BEFORE keychain cleanup so a
# signing-related failure can be inspected with the keychain still
# populated.
- name: Setup upterm session
uses: owenthereal/action-upterm@v1
if: ${{ failure() }}
with:
wait-timeout-minutes: 5
# Tester builds (non-tag only): macOS is packaged for distribution by the
# Velopack steps below, which run ONLY on tag pushes. On a plain push to
# main or a manual workflow_dispatch, electron-builder's "dir" target
# leaves an unpackaged release/mac-*/Slopsmith.app that the artifact
# upload globs (AppImage/deb/exe/velopack) don't match — so testers got
# no macOS build. Zip the .app with ditto (preserves the bundle's
# internal symlinks + any signature/xattrs) so a tester-ready macOS
# archive ships from ordinary CI runs without cutting a release tag.
# Skipped on tags so it never races or duplicates the Velopack output.
# The archive is unsigned/un-notarized — testers clear Gatekeeper with
# xattr -dr com.apple.quarantine Slopsmith.app
- name: Zip macOS app for tester distribution (non-tag)
if: matrix.platform == 'mac' && !startsWith(github.ref, 'refs/tags/v')
shell: bash
run: |
set -euo pipefail
app=$(ls -d release/mac*/Slopsmith.app 2>/dev/null | head -n1 || true)
if [[ -z "${app:-}" || ! -d "$app" ]]; then
echo "::error::No Slopsmith.app found under release/mac*/ — macOS build produced no bundle."
exit 1
fi
ditto -c -k --sequesterRsrc --keepParent "$app" "release/Slopsmith-macos-arm64.zip"
echo "Zipped $app -> release/Slopsmith-macos-arm64.zip"
ls -lh release/Slopsmith-macos-arm64.zip
# Velopack: derive update channel from tag name. Only runs for
# tag pushes (refs/tags/v*) on win + mac — Linux still ships via
# electron-builder AppImage/deb with no auto-update.
#
# Channel mapping (plan gotcha #4 — fail on ambiguous tags rather
# than silently defaulting to stable, which would publish a
# prerelease into the stable feed):
# v1.2.3 → stable
# v1.2.3-alpha.<n> → alpha
# v1.2.3-beta.<n> → beta
# v1.2.3-rc.<n> → rc
# anything else → job fails
- name: Derive Velopack channel
id: velopack_channel
# Tag builds: derive the release channel for win + mac (linux is
# electron-builder AppImage/deb, no Velopack). Manual dispatch: also
# pack a Velopack package for WINDOWS only, on a throwaway `dev`
# channel. Without this, dispatch (the documented tester-build path)
# produced no usable Windows artifact — win-unpacked/ isn't uploaded
# and Velopack only ran on tags, so testers got just .pdb symbols.
# macOS dispatch stays Velopack-free (it already uploads a tester .zip
# from the "Zip macOS app" step), so we don't add an unsigned-update
# mac pack here.
if: >-
(startsWith(github.ref, 'refs/tags/v') && matrix.platform != 'linux')
|| (github.event_name == 'workflow_dispatch' && matrix.platform == 'win')
shell: bash
run: |
set -euo pipefail
# Read tag / event / run number from runtime env vars rather than
# interpolating GitHub Actions workflow expressions into the script
# text — a tag containing shell syntax could otherwise execute
# (template injection).
if [[ "${GITHUB_EVENT_NAME}" == "workflow_dispatch" ]]; then
# Strip any prerelease suffix from the app version (0.2.9-beta.1 ->
# 0.2.9), then tag a unique dev build so successive dispatch builds
# produce distinct Velopack versions. The `dev` channel keeps these
# out of the alpha/beta/rc/stable auto-update feeds.
base="$(node -p "require('./package.json').version")"
base="${base%%-*}"
channel=dev
version="${base}-dev.${GITHUB_RUN_NUMBER}"
echo "channel=$channel" >> "$GITHUB_OUTPUT"
echo "version=$version" >> "$GITHUB_OUTPUT"
echo "Manual dispatch -> channel=$channel version=$version"
exit 0
fi
tag="${GITHUB_REF_NAME}"
if [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)-alpha\.[0-9]+$ ]]; then
channel=alpha
version="${BASH_REMATCH[1]}-alpha.${tag##*-alpha.}"
elif [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)-beta\.[0-9]+$ ]]; then
channel=beta
version="${BASH_REMATCH[1]}-beta.${tag##*-beta.}"
elif [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)-rc\.[0-9]+$ ]]; then
channel=rc
version="${BASH_REMATCH[1]}-rc.${tag##*-rc.}"
elif [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)$ ]]; then
channel=stable
version="${BASH_REMATCH[1]}"
else
echo "::error::Tag '$tag' does not match a known Velopack channel pattern (vX.Y.Z[-{alpha,beta,rc}.N]). Refusing to default to stable."
exit 1
fi
echo "channel=$channel" >> "$GITHUB_OUTPUT"
echo "version=$version" >> "$GITHUB_OUTPUT"
echo "Derived channel=$channel version=$version from tag $tag"
- name: Install Velopack CLI (vpk)
if: steps.velopack_channel.outputs.channel != ''
shell: bash
run: |
set -euo pipefail
# Pin vpk to the exact version of the velopack npm SDK used by the
# app (package.json) — Velopack ships the CLI and SDK in lockstep,
# and an unpinned install would pull a different latest on each run.
dotnet tool install -g vpk --version 0.0.1589-ga2c5a97
echo "$HOME/.dotnet/tools" >> "$GITHUB_PATH"
# Windows: pack the electron-builder unpacked dir into Velopack
# release assets (per-machine MSI, *-full.nupkg, *-delta.nupkg,
# releases.<ch>.json). Unsigned for now — see plan gotcha #3.
#
# The channel is rid-scoped (win-x64-<track>): Velopack requires a
# unique channel per os/rid so the win + macOS releases.<ch>.json
# manifests don't collide when published to one GitHub release.
# The client's update-manager.ts builds the same name to match.
#
# --msi emits a machine-wide MSI bootstrap (validated decision #2 in
# the integration plan: install to %ProgramFiles%\Slopsmith). The flag
# is a bool — verified against vpk source at our pinned commit
# a2c5a97 (src/vpk/Velopack.Vpk/Commands/Packaging/WindowsPackCommand.cs):
# AddOption<bool>((v) => BuildMsi = v, "--msi")
#
# --instLocation defaults to "Either" (a dual-mode MSI where the user
# picks at install time). We force PerMachine so the MSI is always
# machine-wide, matching the plan.
#
# vpk also writes a per-user Setup.exe by default — we delete it
# right after packing so only ONE install method ships. Reasons:
# - Two install methods for the same app split the user base in
# half for every support question ("where is my app installed?").
# - The MSI is what the in-app NSIS migration banner downloads, so
# it has to ship anyway.
# The Velopack feed assets (.nupkg, releases.<channel>.json) drive
# auto-update for both install methods, so dropping Setup.exe does
# NOT break auto-update for users who installed via the MSI.
#
# Velopack's WindowsVelopackLocator falls back to %LOCALAPPDATA% for
# the packages staging dir when Program Files isn't writable, so the
# auto-updater works without elevation. Apply-step elevation is
# handled by Update.exe's manifest.
- name: Velopack pack (Windows)
if: matrix.platform == 'win' && steps.velopack_channel.outputs.channel != ''
shell: bash
run: |
set -euo pipefail
vpk pack \
--packId Slopsmith \
--packVersion "${{ steps.velopack_channel.outputs.version }}" \
--channel "win-x64-${{ steps.velopack_channel.outputs.channel }}" \
--packDir release/win-unpacked \
--msi \
--instLocation PerMachine \
-o release/velopack
# Drop the per-user Setup.exe (default vpk output) so only the
# per-machine MSI ships. Match permissively — the exact name
# varies between Velopack versions (Slopsmith-win-Setup.exe vs
# Slopsmith-win-x64-Setup.exe etc.). nocaseglob so a casing
# change in vpk's output can't slip an installer past the glob.
shopt -s nullglob nocaseglob
removed=0
for f in release/velopack/*setup.exe; do
echo "Removing per-user installer: $f"
rm -f "$f"
removed=$((removed+1))
done
# Enforce the MSI-only policy: hard-fail if any setup installer
# survived cleanup (e.g. an rm failure) rather than publishing
# two installer types.
if compgen -G "release/velopack/*setup.exe" > /dev/null; then
echo "::error::Setup.exe artifact(s) remain after cleanup; refusing to publish dual installer types."
ls -1 release/velopack/*setup.exe
exit 1
fi
if [[ "$removed" -eq 0 ]]; then
# MSI-only is the goal — if vpk emits no Setup.exe at all that
# is fine, not a failure. Note it in case the naming drifted.
echo "::notice::No Setup.exe output from vpk; shipping MSI-only artifacts."
fi
# Sanity check: the MSI must exist or the release is meaningless.
# compgen -G, not `ls *.msi` — with nullglob on, an unmatched glob
# expands to nothing and `ls` would list the cwd and pass silently.
if ! compgen -G "release/velopack/*.msi" > /dev/null; then
echo "::error::vpk pack --msi x64 did not produce a .msi file in release/velopack/"
exit 1
fi
# macOS: same, but pass Apple signing identity + notarization
# creds so Velopack codesigns + notarizes the bundle it generates
# (otherwise Gatekeeper blocks auto-applied updates — plan
# gotcha #2). vpk codesigns via --signAppIdentity and notarizes via
# --notaryProfile, which names a `xcrun notarytool` credential
# profile — vpk has no raw --apple-id/--password/--team-id flags,
# so the profile must be created with `notarytool store-credentials`
# before vpk pack runs.
# --packDir points directly at the .app bundle: Velopack uses a
# path ending in .app as a prebuilt bundle. A non-.app folder
# would instead trigger auto-bundle mode (which also needs
# --icon). electron-builder's "dir" target writes the bundle to
# release/mac-arm64/Slopsmith.app on the arm64 runner.
- name: Velopack pack (macOS)
if: matrix.platform == 'mac' && steps.velopack_channel.outputs.channel != ''
shell: bash
env:
APPLE_SIGNING_IDENTITY: ${{ secrets.APPLE_SIGNING_IDENTITY }}
APPLE_ID: ${{ secrets.APPLE_ID }}
APPLE_APP_SPECIFIC_PASSWORD: ${{ secrets.APPLE_APP_SPECIFIC_PASSWORD }}
APPLE_TEAM_ID: ${{ secrets.APPLE_TEAM_ID }}
run: |
set -euo pipefail
# The signed/notarized branch needs ALL four Apple secrets — vpk
# would fail outright if handed an empty --notary* value. If any
# is missing (forks, partial secret configs) fall back to an
# unsigned pack, matching the all-four check in build-macos.sh.
if [[ -z "${APPLE_SIGNING_IDENTITY:-}" || -z "${APPLE_ID:-}" \
|| -z "${APPLE_APP_SPECIFIC_PASSWORD:-}" \
|| -z "${APPLE_TEAM_ID:-}" ]]; then
echo "::warning::Apple signing/notarization secrets incomplete — packing macOS Velopack release UNSIGNED. Gatekeeper will block auto-updates on user machines."
vpk pack \
--packId Slopsmith \
--packVersion "${{ steps.velopack_channel.outputs.version }}" \
--channel "osx-arm64-${{ steps.velopack_channel.outputs.channel }}" \
--packDir release/mac-arm64/Slopsmith.app \
-o release/velopack
else
# vpk notarizes through a notarytool *credential profile*, not
# raw Apple-ID flags (it shells out to `xcrun notarytool`, which
# takes --keychain-profile). Create the profile first, then hand
# vpk --notaryProfile. Do NOT pass --keychain: notarytool's
# --keychain wants a file *path* (not a name like
# "build.keychain"), and notarytool stores/reads credential
# profiles in the login keychain by default. vpk's own internal
# notarytool call also defaults to the login keychain, so
# leaving --keychain off keeps both sides pointing at the same
# store. (build.keychain only holds the signing cert, which
# codesign finds via the keychain search list.)
xcrun notarytool store-credentials "velopack-notary" \
--apple-id "$APPLE_ID" \
--password "$APPLE_APP_SPECIFIC_PASSWORD" \
--team-id "$APPLE_TEAM_ID"
vpk pack \
--packId Slopsmith \
--packVersion "${{ steps.velopack_channel.outputs.version }}" \
--channel "osx-arm64-${{ steps.velopack_channel.outputs.channel }}" \
--packDir release/mac-arm64/Slopsmith.app \
-o release/velopack \
--signAppIdentity "$APPLE_SIGNING_IDENTITY" \
--notaryProfile "velopack-notary"
fi
# macOS only: drop the temporary keychain so a re-run doesn't see
# leftover state. Placed AFTER the Velopack pack steps (which call
# codesign + notarytool and need the keychain present on tag builds).
# always() ensures cleanup even on Velopack pack failures.
- name: Clean up signing keychain
if: always() && matrix.platform == 'mac'
run: |
security delete-keychain build.keychain 2>/dev/null || true
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: slopsmith-${{ matrix.platform }}-${{ matrix.arch }}
# release/win-unpacked/ is intentionally NOT uploaded: it is the
# uncompressed intermediate build tree (~1 GB on Windows) that
# Velopack packs into release/velopack/. Uploading it duplicated
# the whole app in the artifact and ballooned the Windows artifact
# ~6x (0.27 -> 1.58 GiB). The packed velopack/ output is all that
# downstream needs. See issue #185.
# build/Release/*.pdb: Windows debug symbols for the native addon and
# the sandbox host. Archived as a workflow artifact (it is NOT
# attached to the public Release) so a tester's crash minidump can be
# symbolised. Empty on Linux/macOS — if-no-files-found: warn covers it.
path: |
release/*.AppImage
release/*.deb
release/*.exe
release/velopack/**/*
build/Release/*.pdb
# Tester-only macOS archive from the "Zip macOS app" step above.
# Only produced on non-tag runs; the `release` job's globs below
# do NOT include *.zip, so it never leaks into a tagged Release.
release/*.zip
if-no-files-found: warn
# Default retention (90 days) snowballed the org Actions storage cap
# — a single matrix run uploads ~2.5 GB across the three platforms,
# and old builds piled up for months. Tag builds don't need long
# retention either: the `release` job downloads and attaches these
# to the GitHub Release within the same workflow run.
retention-days: 7
release:
needs: build
if: startsWith(github.ref, 'refs/tags/v')
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- uses: actions/download-artifact@v4
with:
path: artifacts
# Every release is published with prerelease=false, but only
# stable (bare vX.Y.Z) tags get make_latest=true. Reason:
#
# The Velopack JS SDK at our pinned version 0.0.1589-ga2c5a97
# routes any github.com URL through AutoSource → GithubSource,
# and AutoSource hardcodes the third constructor arg
# (`prerelease: false`). UpdateOptions has no Prerelease field,
# so there is no SDK-side override. If we tagged alpha/beta/rc as
# prerelease=true on GitHub, the in-app updater on those channels
# would silently see zero updates (verified live during the
# v0.2.9-alpha.102 validation: toggling the prerelease flag off
# made the release visible to the running app).
#
# Using make_latest=false on alpha/beta/rc tags keeps the GitHub
# UI's "Latest release" badge pinned to the most recent stable
# tag — humans browsing the repo still see stable as latest, even
# though the underlying release rows are all prerelease=false.
# Per the action-gh-release@v2 docs:
# "Drafts and prereleases cannot be set as latest"
# so we can't use prerelease=true + make_latest=true together.
#
# Channel scoping for the auto-updater is independent of either
# flag — Velopack picks the right release by the channel-named
# manifest asset (releases.<channel>.json), iterating recent
# releases until it finds the matching channel.
#
# draft is intentionally NOT set — Velopack clients can't see
# draft releases either way.
- name: Create Release
uses: softprops/action-gh-release@v2
with:
# Explicitly select only real distributables:
# - Linux ships electron-builder .AppImage / .deb
# - Windows + macOS ship via Velopack (release/velopack/**):
# MSI, *-osx.zip, *.nupkg, releases.<channel>.json
# win-unpacked/** and a bare *.exe glob are deliberately omitted —
# win-unpacked/ is for CI inspection only.
# No electron-builder *.dmg / *.zip globs: macOS is Velopack-only,
# so they would match nothing or duplicate the Velopack *-osx.zip.
#
# The velopack glob is `artifacts/**/velopack/**/*`, NOT
# `artifacts/**/release/velopack/**/*`. actions/upload-artifact@v4
# strips the longest common path prefix from upload inputs before
# archiving, so when the build job uploads both
# `release/win-unpacked/**` and `release/velopack/**`, the common
# prefix `release/` is stripped and files inside the artifact are
# rooted at `velopack/...` / `win-unpacked/...`. The old
# `**/release/velopack/**` glob never matched anything, which is
# why prior tagged releases shipped only Linux assets and the
# Windows + macOS Velopack feeds were silently empty (the in-app
# updater would 404 on releases.<channel>.json and report "no
# updates available").
files: |
artifacts/**/*.AppImage
artifacts/**/*.deb
artifacts/**/velopack/**/*
generate_release_notes: true
# All tags non-prerelease (Velopack SDK limitation, see the
# long comment above). Only stable tags become the GitHub
# "Latest release" — alpha/beta/rc are still visible to the
# in-app updater but won't be promoted in the repo UI.
prerelease: false
make_latest: ${{ (contains(github.ref_name, '-alpha.') || contains(github.ref_name, '-beta.') || contains(github.ref_name, '-rc.')) && 'false' || 'true' }}
# Mirror release version to slopsmith core
# Requires SLOPSMITH_SYNC_TOKEN secret
notify-slopsmith:
needs: release
if: startsWith(github.ref, 'refs/tags/v')
runs-on: ubuntu-latest
permissions: {}
steps:
- name: Dispatch VERSION sync to slopsmith
env:
GH_TOKEN: ${{ secrets.SLOPSMITH_SYNC_TOKEN }}
REF_NAME: ${{ github.ref_name }}
run: |
version="${REF_NAME#v}"
if ! [[ "$version" =~ ^[0-9]+\.[0-9]+\.[0-9]+$ ]]; then
echo "Tag $REF_NAME is not vX.Y.Z — skipping slopsmith VERSION sync."
exit 0
fi
if [ -z "${GH_TOKEN:-}" ]; then
echo "::error::SLOPSMITH_SYNC_TOKEN secret is missing; cannot dispatch."
exit 1
fi
gh api -X POST repos/slopsmith/slopsmith/dispatches \
-f event_type=desktop-released \
-f "client_payload[version]=$version"
echo "Dispatched desktop-released event (version=$version) to slopsmith."
+48
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@@ -0,0 +1,48 @@
name: CI
# Reusable CI checks (typecheck + npm audit). Invoked by ship-ci.yml's `CI`
# job for PRs into main and release/** so the check run is named "CI / check",
# matching the org rulesets' required context. It deliberately has no
# standalone pull_request trigger: a direct run would publish a bare "check"
# that the rulesets can't match.
on:
workflow_call:
workflow_dispatch:
concurrency:
group: ci-${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
permissions:
contents: read
jobs:
check:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
with:
persist-credentials: false
- name: Read build configuration
id: config
shell: bash
run: |
NODE_VERSION=$(node -p "require('./.build-config.json').versions.node")
echo "node=$NODE_VERSION" >> "$GITHUB_OUTPUT"
- uses: actions/setup-node@v4
with:
node-version: ${{ steps.config.outputs.node }}
# No package-lock.json in this repo — npm ci is not available.
- name: Install npm dependencies
run: npm install
- name: TypeScript type check
run: npm run typecheck
- name: npm audit
run: npm audit --audit-level=high
continue-on-error: true
+197
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@@ -0,0 +1,197 @@
name: Nightly
on:
schedule:
- cron: '0 2 * * *'
workflow_dispatch:
jobs:
setup:
runs-on: ubuntu-latest
outputs:
branch: ${{ steps.branch.outputs.branch }}
date: ${{ steps.date.outputs.date }}
steps:
# Find the most recently created release/v* branch by sorting version
# strings. Falls back to main if no release branch exists (quiet window
# between a release shipping and the next branch being cut).
- name: Find active release branch
id: branch
env:
GH_TOKEN: ${{ github.token }}
run: |
branch=$(gh api "repos/${{ github.repository }}/git/matching-refs/heads/release/v" \
--jq '[.[].ref | ltrimstr("refs/heads/")] | sort | last // empty' 2>/dev/null || echo "")
if [[ -z "$branch" ]]; then
branch="main"
fi
echo "branch=$branch" >> "$GITHUB_OUTPUT"
echo "Active branch: $branch"
- name: Get date
id: date
run: echo "date=$(date -u +%Y%m%d)" >> "$GITHUB_OUTPUT"
build-core:
needs: setup
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Clone core at active branch
run: |
git clone --depth 1 --branch "${{ needs.setup.outputs.branch }}" \
https://github.com/slopsmith/slopsmith.git core
echo "Cloned slopsmith @ $(git -C core rev-parse --short HEAD) (${{ needs.setup.outputs.branch }})"
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Log in to GHCR
uses: docker/login-action@v3
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Build and push Docker image
uses: docker/build-push-action@v6
with:
context: core
platforms: linux/amd64,linux/arm64
push: true
tags: |
ghcr.io/slopsmith/slopsmith:nightly
ghcr.io/slopsmith/slopsmith:nightly-${{ needs.setup.outputs.date }}
cache-from: type=gha
cache-to: type=gha,mode=max
build:
needs: setup
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-22.04
platform: linux
arch: x64
- os: macos-14
platform: mac
arch: arm64
- os: windows-latest
platform: win
arch: x64
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
with:
ref: ${{ needs.setup.outputs.branch }}
submodules: recursive
- name: Read build configuration
id: config
shell: bash
run: |
NODE_VERSION=$(node -p "require('./.build-config.json').versions.node")
PYTHON_VERSION=$(node -p "require('./.build-config.json').versions.python")
echo "node=$NODE_VERSION" >> $GITHUB_OUTPUT
echo "python=$PYTHON_VERSION" >> $GITHUB_OUTPUT
echo "Node ${NODE_VERSION}, Python ${PYTHON_VERSION}"
- uses: actions/setup-node@v4
with:
node-version: ${{ steps.config.outputs.node }}
- uses: actions/setup-python@v5
with:
python-version: ${{ steps.config.outputs.python }}
# macOS: import signing cert so build-macos.sh can codesign the .app.
# The nightly .app is signed but not notarized — testers clear Gatekeeper with
# xattr -dr com.apple.quarantine Slopsmith.app
# Same graceful fallback as release.yml: no-op when secrets are absent.
- name: Import Apple signing certificate
if: matrix.platform == 'mac'
env:
APPLE_CERTIFICATE_P12_BASE64: ${{ secrets.APPLE_CERTIFICATE_P12_BASE64 }}
APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }}
KEYCHAIN_PASSWORD: ${{ secrets.KEYCHAIN_PASSWORD }}
run: |
set -euo pipefail
if [[ -z "${APPLE_CERTIFICATE_P12_BASE64:-}" ]]; then
echo "APPLE_CERTIFICATE_P12_BASE64 not set — skipping (unsigned build)"
exit 0
fi
printf '%s' "$APPLE_CERTIFICATE_P12_BASE64" | base64 --decode > "$RUNNER_TEMP/cert.p12"
security create-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
security default-keychain -s build.keychain
security unlock-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
security set-keychain-settings -lut 21600 build.keychain
security list-keychains -d user -s build.keychain login.keychain-db
security import "$RUNNER_TEMP/cert.p12" -k build.keychain \
-P "$APPLE_CERTIFICATE_PASSWORD" -T /usr/bin/codesign
security set-key-partition-list \
-S apple-tool:,apple:,codesign: \
-s -k "$KEYCHAIN_PASSWORD" build.keychain
rm -f "$RUNNER_TEMP/cert.p12"
security find-identity -v -p codesigning build.keychain | grep -q "Developer ID Application"
- name: Build
run: ./scripts/build-release.sh
shell: bash
env:
APPLE_SIGNING_IDENTITY: ${{ secrets.APPLE_SIGNING_IDENTITY }}
# No notarization for nightlies — testers use xattr -dr com.apple.quarantine
CSC_FOR_PULL_REQUEST: "true"
- name: Setup upterm session
uses: owenthereal/action-upterm@v1
if: ${{ failure() }}
with:
wait-timeout-minutes: 5
# macOS: zip the .app for tester distribution (same as release.yml non-tag path).
- name: Zip macOS app
if: matrix.platform == 'mac'
shell: bash
run: |
set -euo pipefail
app=$(ls -d release/mac*/Slopsmith.app 2>/dev/null | head -n1 || true)
if [[ -z "${app:-}" || ! -d "$app" ]]; then
echo "::error::No Slopsmith.app found under release/mac*/"
exit 1
fi
ditto -c -k --sequesterRsrc --keepParent "$app" "release/Slopsmith-macos-arm64.zip"
echo "Zipped $app -> release/Slopsmith-macos-arm64.zip"
# Windows: electron-builder's `dir` target leaves win-unpacked/ with no
# packaged installer (Velopack is skipped for nightlies). Zip the directory
# so testers can download and extract, then launch Slopsmith.exe directly.
- name: Zip win-unpacked
if: matrix.platform == 'win'
shell: pwsh
run: |
Compress-Archive -Path release\win-unpacked\* -DestinationPath release\Slopsmith-windows-x64.zip
Write-Host "Zipped win-unpacked -> release\Slopsmith-windows-x64.zip"
- name: Clean up signing keychain
if: always() && matrix.platform == 'mac'
run: |
security delete-keychain build.keychain 2>/dev/null || true
- name: Upload nightly artifacts
uses: actions/upload-artifact@v4
with:
name: nightly-${{ needs.setup.outputs.date }}-${{ matrix.platform }}-${{ matrix.arch }}
path: |
release/*.AppImage
release/*.deb
release/*.zip
build/Release/*.pdb
if-no-files-found: warn
retention-days: 7
+292
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@@ -0,0 +1,292 @@
name: Release
on:
push:
tags: ['v*']
workflow_dispatch:
jobs:
build:
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-22.04
platform: linux
arch: x64
- os: macos-14
platform: mac
arch: arm64
- os: windows-latest
platform: win
arch: x64
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Read build configuration
id: config
shell: bash
run: |
NODE_VERSION=$(node -p "require('./.build-config.json').versions.node")
PYTHON_VERSION=$(node -p "require('./.build-config.json').versions.python")
DOTNET_VERSION=$(node -p "require('./.build-config.json').versions.dotnet")
echo "node=$NODE_VERSION" >> $GITHUB_OUTPUT
echo "python=$PYTHON_VERSION" >> $GITHUB_OUTPUT
echo "dotnet=$DOTNET_VERSION" >> $GITHUB_OUTPUT
echo "Node ${NODE_VERSION}, Python ${PYTHON_VERSION}, .NET ${DOTNET_VERSION}"
- uses: actions/setup-node@v4
with:
node-version: ${{ steps.config.outputs.node }}
- uses: actions/setup-python@v5
with:
python-version: ${{ steps.config.outputs.python }}
- uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ steps.config.outputs.dotnet }}.x
- name: Import Apple signing certificate
if: matrix.platform == 'mac'
env:
APPLE_CERTIFICATE_P12_BASE64: ${{ secrets.APPLE_CERTIFICATE_P12_BASE64 }}
APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }}
KEYCHAIN_PASSWORD: ${{ secrets.KEYCHAIN_PASSWORD }}
run: |
set -euo pipefail
if [[ -z "${APPLE_CERTIFICATE_P12_BASE64:-}" ]]; then
echo "APPLE_CERTIFICATE_P12_BASE64 not set — skipping (unsigned build)"
exit 0
fi
printf '%s' "$APPLE_CERTIFICATE_P12_BASE64" | base64 --decode > "$RUNNER_TEMP/cert.p12"
security create-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
security default-keychain -s build.keychain
security unlock-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
security set-keychain-settings -lut 21600 build.keychain
security list-keychains -d user -s build.keychain login.keychain-db
security import "$RUNNER_TEMP/cert.p12" -k build.keychain \
-P "$APPLE_CERTIFICATE_PASSWORD" -T /usr/bin/codesign
security set-key-partition-list \
-S apple-tool:,apple:,codesign: \
-s -k "$KEYCHAIN_PASSWORD" build.keychain
rm -f "$RUNNER_TEMP/cert.p12"
security find-identity -v -p codesigning build.keychain | grep -q "Developer ID Application"
- name: Build
run: ./scripts/build-release.sh
shell: bash
env:
APPLE_SIGNING_IDENTITY: ${{ secrets.APPLE_SIGNING_IDENTITY }}
APPLE_ID: ${{ secrets.APPLE_ID }}
APPLE_APP_SPECIFIC_PASSWORD: ${{ secrets.APPLE_APP_SPECIFIC_PASSWORD }}
APPLE_TEAM_ID: ${{ secrets.APPLE_TEAM_ID }}
CSC_FOR_PULL_REQUEST: "true"
- name: Setup upterm session
uses: owenthereal/action-upterm@v1
if: ${{ failure() }}
with:
wait-timeout-minutes: 5
- name: Zip macOS app for tester distribution (non-tag)
if: matrix.platform == 'mac' && !startsWith(github.ref, 'refs/tags/v')
shell: bash
run: |
set -euo pipefail
app=$(ls -d release/mac*/Slopsmith.app 2>/dev/null | head -n1 || true)
if [[ -z "${app:-}" || ! -d "$app" ]]; then
echo "::error::No Slopsmith.app found under release/mac*/ — macOS build produced no bundle."
exit 1
fi
ditto -c -k --sequesterRsrc --keepParent "$app" "release/Slopsmith-macos-arm64.zip"
echo "Zipped $app -> release/Slopsmith-macos-arm64.zip"
ls -lh release/Slopsmith-macos-arm64.zip
- name: Derive Velopack channel
id: velopack_channel
if: >-
(startsWith(github.ref, 'refs/tags/v') && matrix.platform != 'linux')
|| (github.event_name == 'workflow_dispatch' && matrix.platform == 'win')
shell: bash
run: |
set -euo pipefail
if [[ "${GITHUB_EVENT_NAME}" == "workflow_dispatch" ]]; then
base="$(node -p "require('./package.json').version")"
base="${base%%-*}"
channel=dev
version="${base}-dev.${GITHUB_RUN_NUMBER}"
echo "channel=$channel" >> "$GITHUB_OUTPUT"
echo "version=$version" >> "$GITHUB_OUTPUT"
echo "Manual dispatch -> channel=$channel version=$version"
exit 0
fi
tag="${GITHUB_REF_NAME}"
if [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)-alpha\.[0-9]+$ ]]; then
channel=alpha
version="${BASH_REMATCH[1]}-alpha.${tag##*-alpha.}"
elif [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)-beta\.[0-9]+$ ]]; then
channel=beta
version="${BASH_REMATCH[1]}-beta.${tag##*-beta.}"
elif [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)-rc\.[0-9]+$ ]]; then
channel=rc
version="${BASH_REMATCH[1]}-rc.${tag##*-rc.}"
elif [[ "$tag" =~ ^v([0-9]+\.[0-9]+\.[0-9]+)$ ]]; then
channel=stable
version="${BASH_REMATCH[1]}"
else
echo "::error::Tag '$tag' does not match a known Velopack channel pattern (vX.Y.Z[-{alpha,beta,rc}.N]). Refusing to default to stable."
exit 1
fi
echo "channel=$channel" >> "$GITHUB_OUTPUT"
echo "version=$version" >> "$GITHUB_OUTPUT"
echo "Derived channel=$channel version=$version from tag $tag"
- name: Install Velopack CLI (vpk)
if: steps.velopack_channel.outputs.channel != ''
shell: bash
run: |
set -euo pipefail
dotnet tool install -g vpk --version 0.0.1589-ga2c5a97
echo "$HOME/.dotnet/tools" >> "$GITHUB_PATH"
- name: Velopack pack (Windows)
if: matrix.platform == 'win' && steps.velopack_channel.outputs.channel != ''
shell: bash
run: |
set -euo pipefail
vpk pack \
--packId Slopsmith \
--packVersion "${{ steps.velopack_channel.outputs.version }}" \
--channel "win-x64-${{ steps.velopack_channel.outputs.channel }}" \
--packDir release/win-unpacked \
--msi \
--instLocation PerMachine \
-o release/velopack
shopt -s nullglob nocaseglob
removed=0
for f in release/velopack/*setup.exe; do
echo "Removing per-user installer: $f"
rm -f "$f"
removed=$((removed+1))
done
if compgen -G "release/velopack/*setup.exe" > /dev/null; then
echo "::error::Setup.exe artifact(s) remain after cleanup; refusing to publish dual installer types."
ls -1 release/velopack/*setup.exe
exit 1
fi
if [[ "$removed" -eq 0 ]]; then
echo "::notice::No Setup.exe output from vpk; shipping MSI-only artifacts."
fi
if ! compgen -G "release/velopack/*.msi" > /dev/null; then
echo "::error::vpk pack --msi x64 did not produce a .msi file in release/velopack/"
exit 1
fi
- name: Velopack pack (macOS)
if: matrix.platform == 'mac' && steps.velopack_channel.outputs.channel != ''
shell: bash
env:
APPLE_SIGNING_IDENTITY: ${{ secrets.APPLE_SIGNING_IDENTITY }}
APPLE_ID: ${{ secrets.APPLE_ID }}
APPLE_APP_SPECIFIC_PASSWORD: ${{ secrets.APPLE_APP_SPECIFIC_PASSWORD }}
APPLE_TEAM_ID: ${{ secrets.APPLE_TEAM_ID }}
run: |
set -euo pipefail
if [[ -z "${APPLE_SIGNING_IDENTITY:-}" || -z "${APPLE_ID:-}" \
|| -z "${APPLE_APP_SPECIFIC_PASSWORD:-}" \
|| -z "${APPLE_TEAM_ID:-}" ]]; then
echo "::warning::Apple signing/notarization secrets incomplete — packing macOS Velopack release UNSIGNED. Gatekeeper will block auto-updates on user machines."
vpk pack \
--packId Slopsmith \
--packVersion "${{ steps.velopack_channel.outputs.version }}" \
--channel "osx-arm64-${{ steps.velopack_channel.outputs.channel }}" \
--packDir release/mac-arm64/Slopsmith.app \
-o release/velopack
else
xcrun notarytool store-credentials "velopack-notary" \
--apple-id "$APPLE_ID" \
--password "$APPLE_APP_SPECIFIC_PASSWORD" \
--team-id "$APPLE_TEAM_ID"
vpk pack \
--packId Slopsmith \
--packVersion "${{ steps.velopack_channel.outputs.version }}" \
--channel "osx-arm64-${{ steps.velopack_channel.outputs.channel }}" \
--packDir release/mac-arm64/Slopsmith.app \
-o release/velopack \
--signAppIdentity "$APPLE_SIGNING_IDENTITY" \
--notaryProfile "velopack-notary"
fi
- name: Clean up signing keychain
if: always() && matrix.platform == 'mac'
run: |
security delete-keychain build.keychain 2>/dev/null || true
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: slopsmith-${{ matrix.platform }}-${{ matrix.arch }}
path: |
release/*.AppImage
release/*.deb
release/*.exe
release/velopack/**/*
build/Release/*.pdb
release/*.zip
if-no-files-found: warn
retention-days: 7
release:
needs: build
if: startsWith(github.ref, 'refs/tags/v')
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- uses: actions/download-artifact@v4
with:
path: artifacts
- name: Create Release
uses: softprops/action-gh-release@v2
with:
files: |
artifacts/**/*.AppImage
artifacts/**/*.deb
artifacts/**/velopack/**/*
generate_release_notes: true
prerelease: false
make_latest: ${{ (contains(github.ref_name, '-alpha.') || contains(github.ref_name, '-beta.') || contains(github.ref_name, '-rc.')) && 'false' || 'true' }}
notify-slopsmith:
needs: release
if: startsWith(github.ref, 'refs/tags/v')
runs-on: ubuntu-latest
permissions: {}
steps:
- name: Dispatch VERSION sync to slopsmith
env:
GH_TOKEN: ${{ secrets.SLOPSMITH_SYNC_TOKEN }}
REF_NAME: ${{ github.ref_name }}
run: |
version="${REF_NAME#v}"
if ! [[ "$version" =~ ^[0-9]+\.[0-9]+\.[0-9]+$ ]]; then
echo "Tag $REF_NAME is not vX.Y.Z — skipping slopsmith VERSION sync."
exit 0
fi
if [ -z "${GH_TOKEN:-}" ]; then
echo "::error::SLOPSMITH_SYNC_TOKEN secret is missing; cannot dispatch."
exit 1
fi
gh api -X POST repos/slopsmith/slopsmith/dispatches \
-f event_type=desktop-released \
-f "client_payload[version]=$version"
echo "Dispatched desktop-released event (version=$version) to slopsmith."
+158
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@@ -0,0 +1,158 @@
name: Sandbox IPC tests
# Lightweight, fast-iterating job for the out-of-process plugin sandbox IPC
# layer (src/audio/Sandbox). Deliberately separate from the heavyweight Build
# matrix (build.yml): it needs only JUCE + a C++20 compiler — no cmake-js,
# node-addon-api, ONNX, Python, or electron-builder — so it can run on every
# push / PR that touches the sandbox without the full release toolchain.
#
# This is the iteration loop for the macOS sandbox port (issue #264): a
# Linux-only developer pushes a branch and gets the macOS compiler + test
# results they can't produce locally. The POSIX backend is shared between Linux
# and macOS, so Linux gives fast signal and macOS confirms the Darwin-specific
# paths (POSIX_SPAWN_CLOEXEC_DEFAULT, SO_NOSIGPIPE, the macOS shm/sem caveats).
#
# The TSan run on the threaded audio loopback is the highest-value artifact:
# it validates the release/acquire memory ordering on arm64 (macos-14) that a
# Linux-only dev cannot otherwise exercise.
on:
push:
paths:
- 'src/audio/Sandbox/**'
- 'src/vst-host/**'
- 'tests/sandbox/**'
- '.github/workflows/sandbox.yml'
pull_request:
paths:
- 'src/audio/Sandbox/**'
- 'src/vst-host/**'
- 'tests/sandbox/**'
- '.github/workflows/sandbox.yml'
workflow_dispatch:
# Least privilege: these jobs only check out code and upload artifacts.
# actions/checkout needs contents:read; upload-artifact uses its own runtime
# token. Everything else defaults to none.
permissions:
contents: read
jobs:
sandbox-tests:
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-22.04
- os: macos-14
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
with:
submodules: recursive # JUCE
# JUCE on Linux needs the usual X11/ALSA dev headers even for juce_core's
# transitive config; install the minimal set. (No-op on macOS.)
- name: Install Linux deps
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
ninja-build libasound2-dev libx11-dev libxext-dev libxinerama-dev \
libxrandr-dev libxcursor-dev libfreetype6-dev libfontconfig1-dev
- name: Install Ninja (macOS)
if: runner.os == 'macOS'
run: brew install ninja
# Build + run three ways: plain (Debug), ASan, TSan. Each is a fresh
# configure of the JUCE-only standalone harness, then ctest.
- name: Build + test (plain, ASan, TSan)
shell: bash
run: |
set -euo pipefail
for variant in plain address thread; do
echo "::group::$variant"
args=(-S tests/sandbox/standalone -B "build/sbx-$variant" -G Ninja \
-DCMAKE_BUILD_TYPE=Debug)
if [[ "$variant" != "plain" ]]; then
args+=(-DSLOPSMITH_SANITIZE="$variant")
fi
cmake "${args[@]}"
cmake --build "build/sbx-$variant"
# TSAN/ASAN: fail the job on any sanitizer diagnostic.
TSAN_OPTIONS="halt_on_error=1" ASAN_OPTIONS="halt_on_error=1" \
ctest --test-dir "build/sbx-$variant" --output-on-failure
echo "::endgroup::"
done
- name: Upload sandbox child log on failure
if: failure()
uses: actions/upload-artifact@v4
with:
name: sandbox-logs-${{ matrix.os }}
path: |
build/sbx-*/Testing/**/*.log
if-no-files-found: ignore
# Heavier end-to-end job: builds a passthrough VST3 + the real
# slopsmith-vst-host, spawns it from a host-side driver, and round-trips audio
# over the shm ring (posix_spawn + fd inheritance + handshake + process +
# state + shutdown). Separate from the unit job because it pulls in
# juce_audio_processors / juce_gui_basics / the VST3 plugin client.
sandbox-e2e:
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-22.04
- os: macos-14
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
# Full JUCE Linux GUI/audio dep set (gui_basics + audio_processors).
- name: Install Linux deps
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
ninja-build xvfb \
libasound2-dev libjack-jackd2-dev libfreetype6-dev libfontconfig1-dev \
libx11-dev libxcomposite-dev libxcursor-dev libxext-dev \
libxinerama-dev libxrandr-dev libxrender-dev libglu1-mesa-dev \
mesa-common-dev libcurl4-openssl-dev libwebkit2gtk-4.1-dev
- name: Install Ninja (macOS)
if: runner.os == 'macOS'
run: brew install ninja
- name: Build e2e harness
run: |
cmake -S tests/sandbox/e2e -B build/e2e -G Ninja -DCMAKE_BUILD_TYPE=Debug
cmake --build build/e2e
# The vst-host loads a no-editor VST3, so no display is strictly needed;
# run under xvfb on Linux anyway as insurance against any X11 touch in
# juce_gui_basics init. macOS has a window server.
- name: Run e2e (Linux, xvfb)
if: runner.os == 'Linux'
run: xvfb-run -a ctest --test-dir build/e2e --output-on-failure
- name: Run e2e (macOS)
if: runner.os == 'macOS'
run: ctest --test-dir build/e2e --output-on-failure
- name: Upload vst-host log on failure
if: failure()
uses: actions/upload-artifact@v4
with:
name: sandbox-e2e-logs-${{ matrix.os }}
path: |
${{ runner.temp }}/slopsmith-vst-host-*.log
/tmp/slopsmith-vst-host-*.log
if-no-files-found: ignore
retention-days: 7
+22
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@@ -0,0 +1,22 @@
name: Ship CI
# PRs into both main and release/** run CI through this wrapper so the check
# run is named "CI / check" (reusable-workflow caller prefix from the `CI`
# job), matching the org rulesets' required context. ci.yml itself only
# triggers via workflow_call — it never runs standalone, which would emit an
# unprefixed "check" the rulesets can't match.
on:
pull_request:
branches: [main, 'release/**']
workflow_dispatch:
concurrency:
group: ship-ci-${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
permissions:
contents: read
jobs:
CI:
uses: ./.github/workflows/ci.yml
+56
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@@ -0,0 +1,56 @@
node_modules/
dist/
build/
release/
*.node
# JUCE build artifacts (submodule itself is tracked)
# JUCE/ — tracked as submodule
# IDE
.vscode/
.idea/
*.swp
*.swo
# OS
.DS_Store
Thumbs.db
# Python
__pycache__/
*.pyc
*.egg-info/
venv/
# Logs
*.log
npm-debug.log*
# NAM models (user downloads)
models/
# ...but the bundled Basic Pitch ML model IS shipped with the app
# (Constitution IV — offline first-run), so track resources/models/.
!resources/models/
!resources/models/**
# User config
config/
# Bundle artifacts (created by scripts/bundle.sh)
resources/slopsmith/
resources/python/
resources/bin/
# Downloaded soundfont (bundle-soundfont.sh pulls this on demand;
# resources/soundfonts/LICENSE is tracked).
resources/soundfonts/*.sf2
# AppImage extraction dir
squashfs-root/
# Lock files
package-lock.json
# Venv
.venv/
.tmp/
+20
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@@ -0,0 +1,20 @@
[submodule "JUCE"]
path = JUCE
url = https://github.com/juce-framework/JUCE.git
branch = master
[submodule "src/audio/third_party/RTNeural"]
path = src/audio/third_party/RTNeural
url = https://github.com/jatinchowdhury18/RTNeural.git
branch = main
[submodule "src/audio/third_party/NAM"]
path = src/audio/third_party/NAM
url = https://github.com/sdatkinson/NeuralAmpModelerCore.git
branch = main
[submodule "src/audio/third_party/signalsmith-stretch"]
path = src/audio/third_party/signalsmith-stretch
url = https://github.com/Signalsmith-Audio/signalsmith-stretch.git
branch = main
[submodule "src/audio/third_party/signalsmith-linear"]
path = src/audio/third_party/signalsmith-linear
url = https://github.com/Signalsmith-Audio/linear.git
branch = main
+70
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@@ -0,0 +1,70 @@
# Package lists
System packages and Python dependencies required to build Slopsmith Desktop.
## Files
| File | Purpose |
|---|---|
| `apt.txt` | Ubuntu/Debian system packages (apt) |
| `brew.txt` | macOS system packages (Homebrew) |
| `choco.txt` | Windows system packages (Chocolatey) |
| `python.txt` | Python packages (pip) - **shared across all platforms** |
## Purpose
Single source of truth for dependencies across:
- **Local development** (via `.devcontainer/`)
- **GitHub Actions CI** (`.github/workflows/build.yml`)
- **Manual installation** by contributors
## Usage
### System packages
For system packages, filter out comments and blank lines before piping:
```bash
# Ubuntu/Debian
grep -v '^[[:space:]]*#' .packages/apt.txt | grep -v '^[[:space:]]*$' | xargs sudo apt-get install -y
# macOS
grep -v '^[[:space:]]*#' .packages/brew.txt | grep -v '^[[:space:]]*$' | xargs brew install
# Windows (PowerShell)
Get-Content .packages/choco.txt | Where-Object { $_ -notmatch '^\s*#' -and $_ -notmatch '^\s*$' } | ForEach-Object { choco install $_ -y }
```
### Python packages
The `python.txt` file is used directly by pip during the bundle step:
```bash
pip install -r .packages/python.txt
```
This file is referenced from:
- `scripts/build-windows.sh` (Windows)
- `scripts/build-macos.sh` (macOS)
- `scripts/bundle-python.sh` (Linux)
## Format
- One package per line
- Lines starting with `#` are comments
- Blank lines are ignored
- Standard `pip install -r` format for `python.txt`
## Updating
### Adding system dependencies
1. Add to the appropriate `.packages/*.txt` for each OS
2. Update `.devcontainer/` if applicable
3. Test locally
### Adding Python dependencies
1. Add to `.packages/python.txt` (one file for all platforms)
2. Ensure the package is available on all platforms
3. Test builds on all three platforms
Changes affect both local builds and CI, so verify end-to-end before merging.
+53
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@@ -0,0 +1,53 @@
# Ubuntu/Debian packages for building Slopsmith Desktop.
# Kept in sync with .github/workflows/build.yml — change both places together.
# Audio libraries
libasound2-dev
libjack-jackd2-dev
# Graphics/X11 libraries (required by JUCE)
# fontconfig is a hard requirement of juce_graphics (declared linuxPackages:
# "freetype2 fontconfig"), pulled in once slopsmith-vst-host — which links
# juce_gui_basics/juce_graphics — builds on Linux. Without it CMake configure
# fails at pkg_check_modules(freetype2 fontconfig) on a clean machine.
libfreetype-dev
libfontconfig1-dev
libx11-dev
libxrandr-dev
libxcursor-dev
libxinerama-dev
libxext-dev
# Web/WebKit (required by Electron webview)
libcurl4-openssl-dev
libwebkit2gtk-4.1-dev
# Build tools
pkg-config
cmake
build-essential
# GCC 12+ for the NAM A2 (slimmable) sources, which use
# std::atomic<std::shared_ptr<...>> — a C++20 library feature libstdc++ only
# implements from GCC 12. ubuntu-22.04's default (build-essential) g++ is 11;
# build-audio.sh selects g++-12 when the default is older.
g++-12
# File operations (used by bundle-slopsmith.sh to resolve symlinked plugins)
rsync
# Binary patching (used by bundle-binaries.sh to point bundled fluidsynth
# at sibling shared libraries at runtime)
patchelf
# MIDI → audio renderer used by GP5 import (`gp2midi.py`). `fluidsynth`
# here is the CLI; bundle-binaries.sh copies its full dylib chain.
fluidsynth
# Media tools (for audio processing)
ffmpeg
# Version control
git
# Archive utilities (required by electron-builder)
xz-utils
+39
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@@ -0,0 +1,39 @@
# macOS Homebrew packages for building Slopsmith Desktop.
# Kept in sync with .github/workflows/build.yml — change both places together.
# Build tools
cmake
pkg-config
# Media tools
#
# ffmpeg is installed for its *dylibs* (libavformat / libavcodec /
# libswresample / libavutil) — vgmstream-cli is linked against
# /opt/homebrew/opt/ffmpeg/lib/lib*.dylib, and dylibbundler hangs in a
# stdin-EOF prompt loop on CI if those files don't exist at bundle
# time. We do NOT bundle brew's ffmpeg *binary*: Homebrew's stock
# formula (8.1.1+) no longer ships --enable-libvorbis (sloppak's
# encoder of choice), so build-macos.sh overwrites resources/bin/ffmpeg
# with a static build from osxexperts.net (arm64) / evermeet.cx (x86_64)
# instead. See `.external.ffmpeg_macos_*` in `.build-config.json`.
ffmpeg
# MIDI → audio renderer used by GP5 import (`gp2midi.py`).
# Homebrew calls the formula `fluid-synth` (with a hyphen); the binary
# it installs is still named `fluidsynth`.
fluid-synth
# Audio codec library required by vgmstream-cli
speex
# vgmstream-cli decodes WEM audio. build-macos.sh copies the
# Homebrew-installed binary (`command -v vgmstream-cli`) so it matches the
# build host's architecture — on the macos-14 CI runner that's arm64; on an
# Intel host it's x86_64. (Previously a prebuilt vgmstream-mac.zip was
# downloaded, which handed Intel hosts an arm64 binary → "Bad CPU type".)
vgmstream
# Used by the CI / local build to rewrite Mach-O load paths on the
# bundled fluidsynth and vgmstream-cli binaries so they load their
# dylibs via @executable_path instead of /opt/homebrew/lib.
dylibbundler
+12
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@@ -0,0 +1,12 @@
# Windows Chocolatey packages for building Slopsmith Desktop.
# Kept in sync with .github/workflows/build.yml — change both places together.
#
# NOTE: cmake requires special install args in GitHub Actions:
# choco install cmake --installargs 'ADD_CMAKE_TO_PATH=System'
#
# Fluidsynth + vgmstream on Windows are NOT installed via choco; they're
# downloaded as pinned release archives in the CI workflow because the
# choco packages lag upstream and we need specific versions.
cmake
ffmpeg
+19
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@@ -0,0 +1,19 @@
# Desktop-only Python extras for the bundled runtime.
#
# Slopsmith's runtime requirements are installed from
# $SLOPSMITH_DIR/requirements.txt by the platform build scripts
# (bundle-python.sh / build-macos.sh / build-windows.sh) BEFORE this
# file is processed. That's the single source of truth for server-
# side runtime deps — DO NOT duplicate slopsmith's requirements here.
#
# This file is reserved for packages the desktop bundle needs that
# are NOT in slopsmith's requirements.txt. Today that's:
#
# - `requests`: pulled by some desktop-side helpers and a handful
# of community plugins; keep it explicit in the bundle.
# - `certifi`: the desktop main process points SSL_CERT_FILE at
# certifi's bundle so stdlib urllib (Slopsmith's update checker,
# the slopsmith-update-manager plugin, etc.) can verify HTTPS
# without falling back to a missing system CA path.
requests
certifi
+10
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@@ -0,0 +1,10 @@
{
"ai": "claude",
"ai_skills": true,
"branch_numbering": "sequential",
"context_file": "CLAUDE.md",
"here": true,
"integration": "claude",
"script": "sh",
"speckit_version": "0.8.8.dev0"
}
+15
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@@ -0,0 +1,15 @@
{
"version": "0.8.8.dev0",
"integration_state_schema": 1,
"installed_integrations": [
"claude"
],
"integration_settings": {
"claude": {
"script": "sh",
"invoke_separator": "-"
}
},
"integration": "claude",
"default_integration": "claude"
}
@@ -0,0 +1,16 @@
{
"integration": "claude",
"version": "0.8.8.dev0",
"installed_at": "2026-05-09T21:18:10.415538+00:00",
"files": {
".claude/skills/speckit-analyze/SKILL.md": "2eef0fbff6cad15c9d4714d8986192387811c971a82a1135ab0404f3db0c5e90",
".claude/skills/speckit-checklist/SKILL.md": "26419fc118dcd9c4e1e977460696a04b7757b8fb0a2d1ff9c64732669deb7977",
".claude/skills/speckit-clarify/SKILL.md": "f2560f9f2007b4e995130f0c42633f08837a76a35d94e84091713a6f39bb1064",
".claude/skills/speckit-constitution/SKILL.md": "c1a044aba243ca6aff627fb5e4404feb6f1108d4f7dd174631bee3ae477d6c15",
".claude/skills/speckit-implement/SKILL.md": "6029565c1a56de8919d1846b187cd644f734a0e30a6067a709803e6bc0d2abf7",
".claude/skills/speckit-plan/SKILL.md": "8141ebbce228ad0b422a84e3b995d2bd85de917b96eadd02b5fcb56fb23f2594",
".claude/skills/speckit-specify/SKILL.md": "caadc05119eca453709a0425ed88d253883f9c55da4c13a4898367653a859483",
".claude/skills/speckit-tasks/SKILL.md": "54c4665be61818ed50aa528bb4c51db3627079b2c67d47f2b01046268288c4a5",
".claude/skills/speckit-taskstoissues/SKILL.md": "99bf5ffd90dcb57b63007c7f659a5160a18ce6feb82889895808e2d277abe83b"
}
}
@@ -0,0 +1,17 @@
{
"integration": "speckit",
"version": "0.8.8.dev0",
"installed_at": "2026-05-09T21:18:10.426884+00:00",
"files": {
".specify/scripts/bash/create-new-feature.sh": "bcf4964ca0c6c78717bb42d9e66b8c7e5ee82779cd96afc5aa7b08b75abe5790",
".specify/scripts/bash/setup-plan.sh": "0d1d7a66de157b0be1385bb91aa71e5bf95550217abf47a73270dab0dc52895a",
".specify/scripts/bash/check-prerequisites.sh": "aff361639c504b95a2901493f5022788adc01a6792fd37f132de8f57782e4b80",
".specify/scripts/bash/common.sh": "dd638316259e699fd466542c77ef16af5eb198efe0447c081f86b890db414ba8",
".specify/scripts/bash/setup-tasks.sh": "e8d050c63c5afb664a8b671b0b0155513fb9cab0567b335e16b9eb035482aad2",
".specify/templates/tasks-template.md": "fb7a30a6e8e7319b7134bd52a26dd52fb7dd9106ab8fa08b6fb551d704dac498",
".specify/templates/checklist-template.md": "c37695297e5d3153d64f82c21223509940b13932046c7961c42d1d669516130c",
".specify/templates/spec-template.md": "785dc50d856dd92d6515eca0761e16dce0c9ba0a3cd07154fd33eae77932422a",
".specify/templates/plan-template.md": "5ad267630e370c73fe957dafa61bf76d633f3aea9d2f0b5195087d729cdd1e41",
".specify/templates/constitution-template.md": "ce7549540fa45543cca797a150201d868e64495fdff39dc38246fb17bd4024b3"
}
}
+118
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@@ -0,0 +1,118 @@
# Slopsmith Desktop Constitution
## Core Principles
### I. Wrap, Don't Fork
The desktop app is a *shell* around upstream Slopsmith. It MUST clone
or bundle Slopsmith verbatim and run its `server.py` as a subprocess.
We MUST NOT fork the Slopsmith codebase or carry private patches: if
the desktop needs new behaviour from Slopsmith, the change goes
upstream (gated by an env var or feature flag) before landing here.
### II. Native Audio Is the Whole Point
The reason this app exists (vs. running Slopsmith in a browser) is
low-latency audio with VST/AU/LV2 hosting, NAM, IRs, and pitch
detection. The audio engine MUST be a JUCE C++ native addon
(`src/audio/`) compiled via cmake-js, exposed to Electron through
N-API (`src/audio/NodeAddon.cpp`) and bridged into the renderer via
`src/main/audio-bridge.ts`. Audio code MUST NOT live in JS/TS.
### III. Three-Process Architecture
The runtime has exactly three layers:
1. **Renderer** (Slopsmith UI in a webview, talks to localhost
Python and to Electron via preload IPC).
2. **Electron main** (`src/main/`) — window lifecycle, IPC, plugin
manager, Python supervisor, audio bridge.
3. **Python subprocess** (`src/main/python.ts` spawning
`slopsmith/server.py` on port 18000+).
New features MUST fit one of these layers. Audio engine work is
loaded from layer 2 via the native addon and MUST NOT bypass it.
### IV. Bundle Everything Required to Run Offline
A first-run install MUST work without an internet connection: the
Python interpreter, Slopsmith source tree, default IRs, and the
default soundfont MUST be packaged via `electron-builder`'s
`extraResources`. Plugins are the exception (installed on demand
into the user's config dir).
### V. Reproducible Linux Builds Via DevContainer
Linux distribution builds MUST be reproducible against the
`ubuntu-22.04` GitHub Actions image. The DevContainer
(`.devcontainer/`) and `scripts/build-linux-release.sh` are the
canonical build path; ad-hoc `npm run dist:linux` on a developer's
host is for development iteration only.
### VI. Plugin Isolation From the App
Plugins MUST live in the user's config directory
(`~/.config/slopsmith-desktop/plugins/`) and be managed via
`src/main/plugin-manager.ts`. Updating the desktop app MUST NOT
touch installed plugins; removing the desktop app MUST NOT delete
them by default. Plugins are git clones of public repos; the plugin
manager wraps `git`.
### VII. Fail Soft on Audio Engine Absence
If the native audio addon fails to load (missing build, missing
runtime libs, etc.), the rest of the app MUST keep working —
Slopsmith UI, plugins, library browsing, all still functional.
`src/main/audio-bridge.ts` already swallows load failures and
returns `audio:isAvailable === false`; new features MUST follow the
same pattern.
### VIII. Cross-Platform Means All Three (NON-NEGOTIABLE)
We support Windows 10+, macOS 12+, and Linux. Every feature MUST
ship working code paths for all three. Per-OS audio backends:
ASIO/CoreAudio/JACK+ALSA. VST3 everywhere; AU on macOS; LV2 on
Linux. Per-OS distribution targets: AppImage+deb, dmg+zip, NSIS exe.
## Operational Constraints
- **Stack**: Electron + TypeScript (main/renderer wiring), JUCE C++
(audio engine), Python 3.12 (Slopsmith subprocess), CMake 3.22+.
- **Native Modules**: `slopsmith_audio.node` built via cmake-js,
unpacked from asar at runtime (`asarUnpack` in
`package.json.build`).
- **Resources**: `resources/{slopsmith,python,bin,default-irs,
soundfonts}` are extra-resourced into the packaged app.
- **Server port range**: 18000+ (chosen to avoid colliding with a
Docker Slopsmith on 8000 — see `src/main/python.ts`).
- **App ID**: `com.byron.slopsmith-desktop`.
- **NAM**: NeuralAmpModelerCore vendored at
`src/audio/third_party/NAM/`; NAM support is conditional on the
vendored tree being present (CMakeLists.txt).
## Development Workflow
- `npm run dev` — TS rebuild + Electron launch (uses the system
Python, not the bundled one).
- `npm run build:audio` — JUCE native addon (Release).
- `npm run dist:{linux,mac,win}` — full bundle + electron-builder.
- New audio capabilities go through `SignalChain` and a new
`*Processor` C++ class; the addon API is in
`src/audio/NodeAddon.cpp`.
- Plugin manager UI changes go in `src/renderer/plugin-manager/`.
- Splash screen / startup polling lives in `src/main/main.ts` and
`src/main/splash*.ts`; respect the 5-minute startup deadline and
the 700 ms poll interval already documented there.
## Governance
This repo is one of several in the Slopsmith ecosystem. The shared
workspace at `~/Repositories/slopsmith-workspace/` coordinates
cross-repo work. Constitution amendments here MUST consider whether
the upstream Slopsmith repo needs a parallel change (Principle I).
The desktop app is a downstream consumer of upstream Slopsmith,
upstream `slopsmith-demucs-server` (optional, configured by the
user), and the per-feature plugin repos (optional, installed by the
user).
**Version**: 1.0.0 | **Ratified**: 2026-05-09 | **Last Amended**: 2026-05-09
+190
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@@ -0,0 +1,190 @@
#!/usr/bin/env bash
# Consolidated prerequisite checking script
#
# This script provides unified prerequisite checking for Spec-Driven Development workflow.
# It replaces the functionality previously spread across multiple scripts.
#
# Usage: ./check-prerequisites.sh [OPTIONS]
#
# OPTIONS:
# --json Output in JSON format
# --require-tasks Require tasks.md to exist (for implementation phase)
# --include-tasks Include tasks.md in AVAILABLE_DOCS list
# --paths-only Only output path variables (no validation)
# --help, -h Show help message
#
# OUTPUTS:
# JSON mode: {"FEATURE_DIR":"...", "AVAILABLE_DOCS":["..."]}
# Text mode: FEATURE_DIR:... \n AVAILABLE_DOCS: \n ✓/✗ file.md
# Paths only: REPO_ROOT: ... \n BRANCH: ... \n FEATURE_DIR: ... etc.
set -e
# Parse command line arguments
JSON_MODE=false
REQUIRE_TASKS=false
INCLUDE_TASKS=false
PATHS_ONLY=false
for arg in "$@"; do
case "$arg" in
--json)
JSON_MODE=true
;;
--require-tasks)
REQUIRE_TASKS=true
;;
--include-tasks)
INCLUDE_TASKS=true
;;
--paths-only)
PATHS_ONLY=true
;;
--help|-h)
cat << 'EOF'
Usage: check-prerequisites.sh [OPTIONS]
Consolidated prerequisite checking for Spec-Driven Development workflow.
OPTIONS:
--json Output in JSON format
--require-tasks Require tasks.md to exist (for implementation phase)
--include-tasks Include tasks.md in AVAILABLE_DOCS list
--paths-only Only output path variables (no prerequisite validation)
--help, -h Show this help message
EXAMPLES:
# Check task prerequisites (plan.md required)
./check-prerequisites.sh --json
# Check implementation prerequisites (plan.md + tasks.md required)
./check-prerequisites.sh --json --require-tasks --include-tasks
# Get feature paths only (no validation)
./check-prerequisites.sh --paths-only
EOF
exit 0
;;
*)
echo "ERROR: Unknown option '$arg'. Use --help for usage information." >&2
exit 1
;;
esac
done
# Source common functions
SCRIPT_DIR="$(CDPATH="" cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
source "$SCRIPT_DIR/common.sh"
# Get feature paths and validate branch
_paths_output=$(get_feature_paths) || { echo "ERROR: Failed to resolve feature paths" >&2; exit 1; }
eval "$_paths_output"
unset _paths_output
check_feature_branch "$CURRENT_BRANCH" "$HAS_GIT" || exit 1
# If paths-only mode, output paths and exit (support JSON + paths-only combined)
if $PATHS_ONLY; then
if $JSON_MODE; then
# Minimal JSON paths payload (no validation performed)
if has_jq; then
jq -cn \
--arg repo_root "$REPO_ROOT" \
--arg branch "$CURRENT_BRANCH" \
--arg feature_dir "$FEATURE_DIR" \
--arg feature_spec "$FEATURE_SPEC" \
--arg impl_plan "$IMPL_PLAN" \
--arg tasks "$TASKS" \
'{REPO_ROOT:$repo_root,BRANCH:$branch,FEATURE_DIR:$feature_dir,FEATURE_SPEC:$feature_spec,IMPL_PLAN:$impl_plan,TASKS:$tasks}'
else
printf '{"REPO_ROOT":"%s","BRANCH":"%s","FEATURE_DIR":"%s","FEATURE_SPEC":"%s","IMPL_PLAN":"%s","TASKS":"%s"}\n' \
"$(json_escape "$REPO_ROOT")" "$(json_escape "$CURRENT_BRANCH")" "$(json_escape "$FEATURE_DIR")" "$(json_escape "$FEATURE_SPEC")" "$(json_escape "$IMPL_PLAN")" "$(json_escape "$TASKS")"
fi
else
echo "REPO_ROOT: $REPO_ROOT"
echo "BRANCH: $CURRENT_BRANCH"
echo "FEATURE_DIR: $FEATURE_DIR"
echo "FEATURE_SPEC: $FEATURE_SPEC"
echo "IMPL_PLAN: $IMPL_PLAN"
echo "TASKS: $TASKS"
fi
exit 0
fi
# Validate required directories and files
if [[ ! -d "$FEATURE_DIR" ]]; then
echo "ERROR: Feature directory not found: $FEATURE_DIR" >&2
echo "Run /speckit.specify first to create the feature structure." >&2
exit 1
fi
if [[ ! -f "$IMPL_PLAN" ]]; then
echo "ERROR: plan.md not found in $FEATURE_DIR" >&2
echo "Run /speckit.plan first to create the implementation plan." >&2
exit 1
fi
# Check for tasks.md if required
if $REQUIRE_TASKS && [[ ! -f "$TASKS" ]]; then
echo "ERROR: tasks.md not found in $FEATURE_DIR" >&2
echo "Run /speckit.tasks first to create the task list." >&2
exit 1
fi
# Build list of available documents
docs=()
# Always check these optional docs
[[ -f "$RESEARCH" ]] && docs+=("research.md")
[[ -f "$DATA_MODEL" ]] && docs+=("data-model.md")
# Check contracts directory (only if it exists and has files)
if [[ -d "$CONTRACTS_DIR" ]] && [[ -n "$(ls -A "$CONTRACTS_DIR" 2>/dev/null)" ]]; then
docs+=("contracts/")
fi
[[ -f "$QUICKSTART" ]] && docs+=("quickstart.md")
# Include tasks.md if requested and it exists
if $INCLUDE_TASKS && [[ -f "$TASKS" ]]; then
docs+=("tasks.md")
fi
# Output results
if $JSON_MODE; then
# Build JSON array of documents
if has_jq; then
if [[ ${#docs[@]} -eq 0 ]]; then
json_docs="[]"
else
json_docs=$(printf '%s\n' "${docs[@]}" | jq -R . | jq -s .)
fi
jq -cn \
--arg feature_dir "$FEATURE_DIR" \
--argjson docs "$json_docs" \
'{FEATURE_DIR:$feature_dir,AVAILABLE_DOCS:$docs}'
else
if [[ ${#docs[@]} -eq 0 ]]; then
json_docs="[]"
else
json_docs=$(for d in "${docs[@]}"; do printf '"%s",' "$(json_escape "$d")"; done)
json_docs="[${json_docs%,}]"
fi
printf '{"FEATURE_DIR":"%s","AVAILABLE_DOCS":%s}\n' "$(json_escape "$FEATURE_DIR")" "$json_docs"
fi
else
# Text output
echo "FEATURE_DIR:$FEATURE_DIR"
echo "AVAILABLE_DOCS:"
# Show status of each potential document
check_file "$RESEARCH" "research.md"
check_file "$DATA_MODEL" "data-model.md"
check_dir "$CONTRACTS_DIR" "contracts/"
check_file "$QUICKSTART" "quickstart.md"
if $INCLUDE_TASKS; then
check_file "$TASKS" "tasks.md"
fi
fi
+645
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#!/usr/bin/env bash
# Common functions and variables for all scripts
# Find repository root by searching upward for .specify directory
# This is the primary marker for spec-kit projects
find_specify_root() {
local dir="${1:-$(pwd)}"
# Normalize to absolute path to prevent infinite loop with relative paths
# Use -- to handle paths starting with - (e.g., -P, -L)
dir="$(cd -- "$dir" 2>/dev/null && pwd)" || return 1
local prev_dir=""
while true; do
if [ -d "$dir/.specify" ]; then
echo "$dir"
return 0
fi
# Stop if we've reached filesystem root or dirname stops changing
if [ "$dir" = "/" ] || [ "$dir" = "$prev_dir" ]; then
break
fi
prev_dir="$dir"
dir="$(dirname "$dir")"
done
return 1
}
# Get repository root, prioritizing .specify directory over git
# This prevents using a parent git repo when spec-kit is initialized in a subdirectory
get_repo_root() {
# First, look for .specify directory (spec-kit's own marker)
local specify_root
if specify_root=$(find_specify_root); then
echo "$specify_root"
return
fi
# Fallback to git if no .specify found
if git rev-parse --show-toplevel >/dev/null 2>&1; then
git rev-parse --show-toplevel
return
fi
# Final fallback to script location for non-git repos
local script_dir="$(CDPATH="" cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
(cd "$script_dir/../../.." && pwd)
}
# Get current branch, with fallback for non-git repositories
get_current_branch() {
# First check if SPECIFY_FEATURE environment variable is set
if [[ -n "${SPECIFY_FEATURE:-}" ]]; then
echo "$SPECIFY_FEATURE"
return
fi
# Then check git if available at the spec-kit root (not parent)
local repo_root=$(get_repo_root)
if has_git; then
git -C "$repo_root" rev-parse --abbrev-ref HEAD
return
fi
# For non-git repos, try to find the latest feature directory
local specs_dir="$repo_root/specs"
if [[ -d "$specs_dir" ]]; then
local latest_feature=""
local highest=0
local latest_timestamp=""
for dir in "$specs_dir"/*; do
if [[ -d "$dir" ]]; then
local dirname=$(basename "$dir")
if [[ "$dirname" =~ ^([0-9]{8}-[0-9]{6})- ]]; then
# Timestamp-based branch: compare lexicographically
local ts="${BASH_REMATCH[1]}"
if [[ "$ts" > "$latest_timestamp" ]]; then
latest_timestamp="$ts"
latest_feature=$dirname
fi
elif [[ "$dirname" =~ ^([0-9]{3,})- ]]; then
local number=${BASH_REMATCH[1]}
number=$((10#$number))
if [[ "$number" -gt "$highest" ]]; then
highest=$number
# Only update if no timestamp branch found yet
if [[ -z "$latest_timestamp" ]]; then
latest_feature=$dirname
fi
fi
fi
fi
done
if [[ -n "$latest_feature" ]]; then
echo "$latest_feature"
return
fi
fi
echo "main" # Final fallback
}
# Check if we have git available at the spec-kit root level
# Returns true only if git is installed and the repo root is inside a git work tree
# Handles both regular repos (.git directory) and worktrees/submodules (.git file)
has_git() {
# First check if git command is available (before calling get_repo_root which may use git)
command -v git >/dev/null 2>&1 || return 1
local repo_root=$(get_repo_root)
# Check if .git exists (directory or file for worktrees/submodules)
[ -e "$repo_root/.git" ] || return 1
# Verify it's actually a valid git work tree
git -C "$repo_root" rev-parse --is-inside-work-tree >/dev/null 2>&1
}
# Strip a single optional path segment (e.g. gitflow "feat/004-name" -> "004-name").
# Only when the full name is exactly two slash-free segments; otherwise returns the raw name.
spec_kit_effective_branch_name() {
local raw="$1"
if [[ "$raw" =~ ^([^/]+)/([^/]+)$ ]]; then
printf '%s\n' "${BASH_REMATCH[2]}"
else
printf '%s\n' "$raw"
fi
}
check_feature_branch() {
local raw="$1"
local has_git_repo="$2"
# For non-git repos, we can't enforce branch naming but still provide output
if [[ "$has_git_repo" != "true" ]]; then
echo "[specify] Warning: Git repository not detected; skipped branch validation" >&2
return 0
fi
local branch
branch=$(spec_kit_effective_branch_name "$raw")
# Accept sequential prefix (3+ digits) but exclude malformed timestamps
# Malformed: 7-or-8 digit date + 6-digit time with no trailing slug (e.g. "2026031-143022" or "20260319-143022")
local is_sequential=false
if [[ "$branch" =~ ^[0-9]{3,}- ]] && [[ ! "$branch" =~ ^[0-9]{7}-[0-9]{6}- ]] && [[ ! "$branch" =~ ^[0-9]{7,8}-[0-9]{6}$ ]]; then
is_sequential=true
fi
if [[ "$is_sequential" != "true" ]] && [[ ! "$branch" =~ ^[0-9]{8}-[0-9]{6}- ]]; then
echo "ERROR: Not on a feature branch. Current branch: $raw" >&2
echo "Feature branches should be named like: 001-feature-name, 1234-feature-name, or 20260319-143022-feature-name" >&2
return 1
fi
return 0
}
# Safely read .specify/feature.json's "feature_directory" value.
# Prints the raw value (possibly relative) to stdout, or empty string if the file
# is missing, unparseable, or does not contain the key. Always returns 0 so callers
# under `set -e` cannot be aborted by parser failure.
# Parser order mirrors the historical get_feature_paths behavior: jq -> python3 -> grep/sed.
read_feature_json_feature_directory() {
local repo_root="$1"
local fj="$repo_root/.specify/feature.json"
[[ -f "$fj" ]] || { printf '%s' ''; return 0; }
local _fd=''
if command -v jq >/dev/null 2>&1; then
if ! _fd=$(jq -r '.feature_directory // empty' "$fj" 2>/dev/null); then
_fd=''
fi
elif command -v python3 >/dev/null 2>&1; then
# Use Python so pretty-printed/multi-line JSON still parses correctly.
if ! _fd=$(python3 -c "import json,sys; d=json.load(open(sys.argv[1])); v=d.get('feature_directory'); print(v if v else '')" "$fj" 2>/dev/null); then
_fd=''
fi
else
# Last-resort single-line grep/sed fallback. The `|| true` guards against
# grep returning 1 (no match) aborting under `set -e` / `pipefail`.
_fd=$( { grep -E '"feature_directory"[[:space:]]*:' "$fj" 2>/dev/null || true; } \
| head -n 1 \
| sed -E 's/^[^:]*:[[:space:]]*"([^"]*)".*$/\1/' )
fi
printf '%s' "$_fd"
return 0
}
# Returns 0 when .specify/feature.json lists feature_directory that exists as a directory
# and matches the resolved active FEATURE_DIR (so /speckit.plan can skip git branch pattern checks).
# Delegates parsing to read_feature_json_feature_directory, which is safe under `set -e`.
feature_json_matches_feature_dir() {
local repo_root="$1"
local active_feature_dir="$2"
local _fd
_fd=$(read_feature_json_feature_directory "$repo_root")
[[ -n "$_fd" ]] || return 1
[[ "$_fd" != /* ]] && _fd="$repo_root/$_fd"
[[ -d "$_fd" ]] || return 1
local norm_json norm_active
norm_json="$(cd -- "$_fd" 2>/dev/null && pwd -P)" || return 1
norm_active="$(cd -- "$active_feature_dir" 2>/dev/null && pwd -P)" || return 1
[[ "$norm_json" == "$norm_active" ]]
}
# Find feature directory by numeric prefix instead of exact branch match
# This allows multiple branches to work on the same spec (e.g., 004-fix-bug, 004-add-feature)
find_feature_dir_by_prefix() {
local repo_root="$1"
local branch_name
branch_name=$(spec_kit_effective_branch_name "$2")
local specs_dir="$repo_root/specs"
# Extract prefix from branch (e.g., "004" from "004-whatever" or "20260319-143022" from timestamp branches)
local prefix=""
if [[ "$branch_name" =~ ^([0-9]{8}-[0-9]{6})- ]]; then
prefix="${BASH_REMATCH[1]}"
elif [[ "$branch_name" =~ ^([0-9]{3,})- ]]; then
prefix="${BASH_REMATCH[1]}"
else
# If branch doesn't have a recognized prefix, fall back to exact match
echo "$specs_dir/$branch_name"
return
fi
# Search for directories in specs/ that start with this prefix
local matches=()
if [[ -d "$specs_dir" ]]; then
for dir in "$specs_dir"/"$prefix"-*; do
if [[ -d "$dir" ]]; then
matches+=("$(basename "$dir")")
fi
done
fi
# Handle results
if [[ ${#matches[@]} -eq 0 ]]; then
# No match found - return the branch name path (will fail later with clear error)
echo "$specs_dir/$branch_name"
elif [[ ${#matches[@]} -eq 1 ]]; then
# Exactly one match - perfect!
echo "$specs_dir/${matches[0]}"
else
# Multiple matches - this shouldn't happen with proper naming convention
echo "ERROR: Multiple spec directories found with prefix '$prefix': ${matches[*]}" >&2
echo "Please ensure only one spec directory exists per prefix." >&2
return 1
fi
}
get_feature_paths() {
local repo_root=$(get_repo_root)
local current_branch=$(get_current_branch)
local has_git_repo="false"
if has_git; then
has_git_repo="true"
fi
# Resolve feature directory. Priority:
# 1. SPECIFY_FEATURE_DIRECTORY env var (explicit override)
# 2. .specify/feature.json "feature_directory" key (persisted by /speckit.specify)
# 3. Branch-name-based prefix lookup (legacy fallback)
local feature_dir
if [[ -n "${SPECIFY_FEATURE_DIRECTORY:-}" ]]; then
feature_dir="$SPECIFY_FEATURE_DIRECTORY"
# Normalize relative paths to absolute under repo root
[[ "$feature_dir" != /* ]] && feature_dir="$repo_root/$feature_dir"
elif [[ -f "$repo_root/.specify/feature.json" ]]; then
# Shared, set -e-safe parser: jq -> python3 -> grep/sed. Returns empty on
# missing/unparseable/unset so we fall through to the branch-prefix lookup.
local _fd
_fd=$(read_feature_json_feature_directory "$repo_root")
if [[ -n "$_fd" ]]; then
feature_dir="$_fd"
# Normalize relative paths to absolute under repo root
[[ "$feature_dir" != /* ]] && feature_dir="$repo_root/$feature_dir"
elif ! feature_dir=$(find_feature_dir_by_prefix "$repo_root" "$current_branch"); then
echo "ERROR: Failed to resolve feature directory" >&2
return 1
fi
elif ! feature_dir=$(find_feature_dir_by_prefix "$repo_root" "$current_branch"); then
echo "ERROR: Failed to resolve feature directory" >&2
return 1
fi
# Use printf '%q' to safely quote values, preventing shell injection
# via crafted branch names or paths containing special characters
printf 'REPO_ROOT=%q\n' "$repo_root"
printf 'CURRENT_BRANCH=%q\n' "$current_branch"
printf 'HAS_GIT=%q\n' "$has_git_repo"
printf 'FEATURE_DIR=%q\n' "$feature_dir"
printf 'FEATURE_SPEC=%q\n' "$feature_dir/spec.md"
printf 'IMPL_PLAN=%q\n' "$feature_dir/plan.md"
printf 'TASKS=%q\n' "$feature_dir/tasks.md"
printf 'RESEARCH=%q\n' "$feature_dir/research.md"
printf 'DATA_MODEL=%q\n' "$feature_dir/data-model.md"
printf 'QUICKSTART=%q\n' "$feature_dir/quickstart.md"
printf 'CONTRACTS_DIR=%q\n' "$feature_dir/contracts"
}
# Check if jq is available for safe JSON construction
has_jq() {
command -v jq >/dev/null 2>&1
}
# Escape a string for safe embedding in a JSON value (fallback when jq is unavailable).
# Handles backslash, double-quote, and JSON-required control character escapes (RFC 8259).
json_escape() {
local s="$1"
s="${s//\\/\\\\}"
s="${s//\"/\\\"}"
s="${s//$'\n'/\\n}"
s="${s//$'\t'/\\t}"
s="${s//$'\r'/\\r}"
s="${s//$'\b'/\\b}"
s="${s//$'\f'/\\f}"
# Escape any remaining U+0001-U+001F control characters as \uXXXX.
# (U+0000/NUL cannot appear in bash strings and is excluded.)
# LC_ALL=C ensures ${#s} counts bytes and ${s:$i:1} yields single bytes,
# so multi-byte UTF-8 sequences (first byte >= 0xC0) pass through intact.
local LC_ALL=C
local i char code
for (( i=0; i<${#s}; i++ )); do
char="${s:$i:1}"
printf -v code '%d' "'$char" 2>/dev/null || code=256
if (( code >= 1 && code <= 31 )); then
printf '\\u%04x' "$code"
else
printf '%s' "$char"
fi
done
}
check_file() { [[ -f "$1" ]] && echo "$2" || echo "$2"; }
check_dir() { [[ -d "$1" && -n $(ls -A "$1" 2>/dev/null) ]] && echo "$2" || echo "$2"; }
# Resolve a template name to a file path using the priority stack:
# 1. .specify/templates/overrides/
# 2. .specify/presets/<preset-id>/templates/ (sorted by priority from .registry)
# 3. .specify/extensions/<ext-id>/templates/
# 4. .specify/templates/ (core)
resolve_template() {
local template_name="$1"
local repo_root="$2"
local base="$repo_root/.specify/templates"
# Priority 1: Project overrides
local override="$base/overrides/${template_name}.md"
[ -f "$override" ] && echo "$override" && return 0
# Priority 2: Installed presets (sorted by priority from .registry)
local presets_dir="$repo_root/.specify/presets"
if [ -d "$presets_dir" ]; then
local registry_file="$presets_dir/.registry"
if [ -f "$registry_file" ] && command -v python3 >/dev/null 2>&1; then
# Read preset IDs sorted by priority (lower number = higher precedence).
# The python3 call is wrapped in an if-condition so that set -e does not
# abort the function when python3 exits non-zero (e.g. invalid JSON).
local sorted_presets=""
if sorted_presets=$(SPECKIT_REGISTRY="$registry_file" python3 -c "
import json, sys, os
try:
with open(os.environ['SPECKIT_REGISTRY']) as f:
data = json.load(f)
presets = data.get('presets', {})
for pid, meta in sorted(presets.items(), key=lambda x: x[1].get('priority', 10) if isinstance(x[1], dict) else 10):
if isinstance(meta, dict) and meta.get('enabled', True) is not False:
print(pid)
except Exception:
sys.exit(1)
" 2>/dev/null); then
if [ -n "$sorted_presets" ]; then
# python3 succeeded and returned preset IDs — search in priority order
while IFS= read -r preset_id; do
local candidate="$presets_dir/$preset_id/templates/${template_name}.md"
[ -f "$candidate" ] && echo "$candidate" && return 0
done <<< "$sorted_presets"
fi
# python3 succeeded but registry has no presets — nothing to search
else
# python3 failed (missing, or registry parse error) — fall back to unordered directory scan
for preset in "$presets_dir"/*/; do
[ -d "$preset" ] || continue
local candidate="$preset/templates/${template_name}.md"
[ -f "$candidate" ] && echo "$candidate" && return 0
done
fi
else
# Fallback: alphabetical directory order (no python3 available)
for preset in "$presets_dir"/*/; do
[ -d "$preset" ] || continue
local candidate="$preset/templates/${template_name}.md"
[ -f "$candidate" ] && echo "$candidate" && return 0
done
fi
fi
# Priority 3: Extension-provided templates
local ext_dir="$repo_root/.specify/extensions"
if [ -d "$ext_dir" ]; then
for ext in "$ext_dir"/*/; do
[ -d "$ext" ] || continue
# Skip hidden directories (e.g. .backup, .cache)
case "$(basename "$ext")" in .*) continue;; esac
local candidate="$ext/templates/${template_name}.md"
[ -f "$candidate" ] && echo "$candidate" && return 0
done
fi
# Priority 4: Core templates
local core="$base/${template_name}.md"
[ -f "$core" ] && echo "$core" && return 0
# Template not found in any location.
# Return 1 so callers can distinguish "not found" from "found".
# Callers running under set -e should use: TEMPLATE=$(resolve_template ...) || true
return 1
}
# Resolve a template name to composed content using composition strategies.
# Reads strategy metadata from preset manifests and composes content
# from multiple layers using prepend, append, or wrap strategies.
#
# Usage: CONTENT=$(resolve_template_content "template-name" "$REPO_ROOT")
# Returns composed content string on stdout; exit code 1 if not found.
resolve_template_content() {
local template_name="$1"
local repo_root="$2"
local base="$repo_root/.specify/templates"
# Collect all layers (highest priority first)
local -a layer_paths=()
local -a layer_strategies=()
# Priority 1: Project overrides (always "replace")
local override="$base/overrides/${template_name}.md"
if [ -f "$override" ]; then
layer_paths+=("$override")
layer_strategies+=("replace")
fi
# Priority 2: Installed presets (sorted by priority from .registry)
local presets_dir="$repo_root/.specify/presets"
if [ -d "$presets_dir" ]; then
local registry_file="$presets_dir/.registry"
local sorted_presets=""
if [ -f "$registry_file" ] && command -v python3 >/dev/null 2>&1; then
if sorted_presets=$(SPECKIT_REGISTRY="$registry_file" python3 -c "
import json, sys, os
try:
with open(os.environ['SPECKIT_REGISTRY']) as f:
data = json.load(f)
presets = data.get('presets', {})
for pid, meta in sorted(presets.items(), key=lambda x: x[1].get('priority', 10) if isinstance(x[1], dict) else 10):
if isinstance(meta, dict) and meta.get('enabled', True) is not False:
print(pid)
except Exception:
sys.exit(1)
" 2>/dev/null); then
if [ -n "$sorted_presets" ]; then
local yaml_warned=false
while IFS= read -r preset_id; do
# Read strategy and file path from preset manifest
local strategy="replace"
local manifest_file=""
local manifest="$presets_dir/$preset_id/preset.yml"
if [ -f "$manifest" ] && command -v python3 >/dev/null 2>&1; then
# Requires PyYAML; falls back to replace/convention if unavailable
local result
local py_stderr
py_stderr=$(mktemp)
result=$(SPECKIT_MANIFEST="$manifest" SPECKIT_TMPL="$template_name" python3 -c "
import sys, os
try:
import yaml
except ImportError:
print('yaml_missing', file=sys.stderr)
print('replace\t')
sys.exit(0)
try:
with open(os.environ['SPECKIT_MANIFEST']) as f:
data = yaml.safe_load(f)
for t in data.get('provides', {}).get('templates', []):
if t.get('name') == os.environ['SPECKIT_TMPL'] and t.get('type', 'template') == 'template':
print(t.get('strategy', 'replace') + '\t' + t.get('file', ''))
sys.exit(0)
print('replace\t')
except Exception:
print('replace\t')
" 2>"$py_stderr")
local parse_status=$?
if [ $parse_status -eq 0 ] && [ -n "$result" ]; then
IFS=$'\t' read -r strategy manifest_file <<< "$result"
strategy=$(printf '%s' "$strategy" | tr '[:upper:]' '[:lower:]')
fi
if [ "$yaml_warned" = false ] && grep -q 'yaml_missing' "$py_stderr" 2>/dev/null; then
echo "Warning: PyYAML not available; composition strategies may be ignored" >&2
yaml_warned=true
fi
rm -f "$py_stderr"
fi
# Try manifest file path first, then convention path
local candidate=""
if [ -n "$manifest_file" ]; then
# Reject absolute paths and parent traversal
case "$manifest_file" in
/*|*../*|../*) manifest_file="" ;;
esac
fi
if [ -n "$manifest_file" ]; then
local mf="$presets_dir/$preset_id/$manifest_file"
[ -f "$mf" ] && candidate="$mf"
fi
if [ -z "$candidate" ]; then
local cf="$presets_dir/$preset_id/templates/${template_name}.md"
[ -f "$cf" ] && candidate="$cf"
fi
if [ -n "$candidate" ]; then
layer_paths+=("$candidate")
layer_strategies+=("$strategy")
fi
done <<< "$sorted_presets"
fi
else
# python3 failed — fall back to unordered directory scan (replace only)
for preset in "$presets_dir"/*/; do
[ -d "$preset" ] || continue
local candidate="$preset/templates/${template_name}.md"
if [ -f "$candidate" ]; then
layer_paths+=("$candidate")
layer_strategies+=("replace")
fi
done
fi
else
# No python3 or registry — fall back to unordered directory scan (replace only)
for preset in "$presets_dir"/*/; do
[ -d "$preset" ] || continue
local candidate="$preset/templates/${template_name}.md"
if [ -f "$candidate" ]; then
layer_paths+=("$candidate")
layer_strategies+=("replace")
fi
done
fi
fi
# Priority 3: Extension-provided templates (always "replace")
local ext_dir="$repo_root/.specify/extensions"
if [ -d "$ext_dir" ]; then
for ext in "$ext_dir"/*/; do
[ -d "$ext" ] || continue
case "$(basename "$ext")" in .*) continue;; esac
local candidate="$ext/templates/${template_name}.md"
if [ -f "$candidate" ]; then
layer_paths+=("$candidate")
layer_strategies+=("replace")
fi
done
fi
# Priority 4: Core templates (always "replace")
local core="$base/${template_name}.md"
if [ -f "$core" ]; then
layer_paths+=("$core")
layer_strategies+=("replace")
fi
local count=${#layer_paths[@]}
[ "$count" -eq 0 ] && return 1
# Check if any layer uses a non-replace strategy
local has_composition=false
for s in "${layer_strategies[@]}"; do
[ "$s" != "replace" ] && has_composition=true && break
done
# If the top (highest-priority) layer is replace, it wins entirely —
# lower layers are irrelevant regardless of their strategies.
if [ "${layer_strategies[0]}" = "replace" ]; then
cat "${layer_paths[0]}"
return 0
fi
if [ "$has_composition" = false ]; then
cat "${layer_paths[0]}"
return 0
fi
# Find the effective base: scan from highest priority (index 0) downward
# to find the nearest replace layer. Only compose layers above that base.
local base_idx=-1
local i
for (( i=0; i<count; i++ )); do
if [ "${layer_strategies[$i]}" = "replace" ]; then
base_idx=$i
break
fi
done
if [ $base_idx -lt 0 ]; then
return 1 # no base layer found
fi
# Read the base content; compose layers above the base (higher priority)
local content
content=$(cat "${layer_paths[$base_idx]}"; printf x)
content="${content%x}"
for (( i=base_idx-1; i>=0; i-- )); do
local path="${layer_paths[$i]}"
local strat="${layer_strategies[$i]}"
local layer_content
# Preserve trailing newlines
layer_content=$(cat "$path"; printf x)
layer_content="${layer_content%x}"
case "$strat" in
replace) content="$layer_content" ;;
prepend) content="$(printf '%s\n\n%s' "$layer_content" "$content")" ;;
append) content="$(printf '%s\n\n%s' "$content" "$layer_content")" ;;
wrap)
case "$layer_content" in
*'{CORE_TEMPLATE}'*) ;;
*) echo "Error: wrap strategy missing {CORE_TEMPLATE} placeholder" >&2; return 1 ;;
esac
while [[ "$layer_content" == *'{CORE_TEMPLATE}'* ]]; do
local before="${layer_content%%\{CORE_TEMPLATE\}*}"
local after="${layer_content#*\{CORE_TEMPLATE\}}"
layer_content="${before}${content}${after}"
done
content="$layer_content"
;;
*) echo "Error: unknown strategy '$strat'" >&2; return 1 ;;
esac
done
printf '%s' "$content"
return 0
}
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#!/usr/bin/env bash
set -e
JSON_MODE=false
DRY_RUN=false
ALLOW_EXISTING=false
SHORT_NAME=""
BRANCH_NUMBER=""
USE_TIMESTAMP=false
ARGS=()
i=1
while [ $i -le $# ]; do
arg="${!i}"
case "$arg" in
--json)
JSON_MODE=true
;;
--dry-run)
DRY_RUN=true
;;
--allow-existing-branch)
ALLOW_EXISTING=true
;;
--short-name)
if [ $((i + 1)) -gt $# ]; then
echo 'Error: --short-name requires a value' >&2
exit 1
fi
i=$((i + 1))
next_arg="${!i}"
# Check if the next argument is another option (starts with --)
if [[ "$next_arg" == --* ]]; then
echo 'Error: --short-name requires a value' >&2
exit 1
fi
SHORT_NAME="$next_arg"
;;
--number)
if [ $((i + 1)) -gt $# ]; then
echo 'Error: --number requires a value' >&2
exit 1
fi
i=$((i + 1))
next_arg="${!i}"
if [[ "$next_arg" == --* ]]; then
echo 'Error: --number requires a value' >&2
exit 1
fi
BRANCH_NUMBER="$next_arg"
;;
--timestamp)
USE_TIMESTAMP=true
;;
--help|-h)
echo "Usage: $0 [--json] [--dry-run] [--allow-existing-branch] [--short-name <name>] [--number N] [--timestamp] <feature_description>"
echo ""
echo "Options:"
echo " --json Output in JSON format"
echo " --dry-run Compute branch name and paths without creating branches, directories, or files"
echo " --allow-existing-branch Switch to branch if it already exists instead of failing"
echo " --short-name <name> Provide a custom short name (2-4 words) for the branch"
echo " --number N Specify branch number manually (overrides auto-detection)"
echo " --timestamp Use timestamp prefix (YYYYMMDD-HHMMSS) instead of sequential numbering"
echo " --help, -h Show this help message"
echo ""
echo "Examples:"
echo " $0 'Add user authentication system' --short-name 'user-auth'"
echo " $0 'Implement OAuth2 integration for API' --number 5"
echo " $0 --timestamp --short-name 'user-auth' 'Add user authentication'"
exit 0
;;
*)
ARGS+=("$arg")
;;
esac
i=$((i + 1))
done
FEATURE_DESCRIPTION="${ARGS[*]}"
if [ -z "$FEATURE_DESCRIPTION" ]; then
echo "Usage: $0 [--json] [--dry-run] [--allow-existing-branch] [--short-name <name>] [--number N] [--timestamp] <feature_description>" >&2
exit 1
fi
# Trim whitespace and validate description is not empty (e.g., user passed only whitespace)
FEATURE_DESCRIPTION=$(echo "$FEATURE_DESCRIPTION" | sed -E 's/^[[:space:]]+|[[:space:]]+$//g')
if [ -z "$FEATURE_DESCRIPTION" ]; then
echo "Error: Feature description cannot be empty or contain only whitespace" >&2
exit 1
fi
# Function to get highest number from specs directory
get_highest_from_specs() {
local specs_dir="$1"
local highest=0
if [ -d "$specs_dir" ]; then
for dir in "$specs_dir"/*; do
[ -d "$dir" ] || continue
dirname=$(basename "$dir")
# Match sequential prefixes (>=3 digits), but skip timestamp dirs.
if echo "$dirname" | grep -Eq '^[0-9]{3,}-' && ! echo "$dirname" | grep -Eq '^[0-9]{8}-[0-9]{6}-'; then
number=$(echo "$dirname" | grep -Eo '^[0-9]+')
number=$((10#$number))
if [ "$number" -gt "$highest" ]; then
highest=$number
fi
fi
done
fi
echo "$highest"
}
# Function to get highest number from git branches
get_highest_from_branches() {
git branch -a 2>/dev/null | sed 's/^[* ]*//; s|^remotes/[^/]*/||' | _extract_highest_number
}
# Extract the highest sequential feature number from a list of ref names (one per line).
# Shared by get_highest_from_branches and get_highest_from_remote_refs.
_extract_highest_number() {
local highest=0
while IFS= read -r name; do
[ -z "$name" ] && continue
if echo "$name" | grep -Eq '^[0-9]{3,}-' && ! echo "$name" | grep -Eq '^[0-9]{8}-[0-9]{6}-'; then
number=$(echo "$name" | grep -Eo '^[0-9]+' || echo "0")
number=$((10#$number))
if [ "$number" -gt "$highest" ]; then
highest=$number
fi
fi
done
echo "$highest"
}
# Function to get highest number from remote branches without fetching (side-effect-free)
get_highest_from_remote_refs() {
local highest=0
for remote in $(git remote 2>/dev/null); do
local remote_highest
remote_highest=$(GIT_TERMINAL_PROMPT=0 git ls-remote --heads "$remote" 2>/dev/null | sed 's|.*refs/heads/||' | _extract_highest_number)
if [ "$remote_highest" -gt "$highest" ]; then
highest=$remote_highest
fi
done
echo "$highest"
}
# Function to check existing branches (local and remote) and return next available number.
# When skip_fetch is true, queries remotes via ls-remote (read-only) instead of fetching.
check_existing_branches() {
local specs_dir="$1"
local skip_fetch="${2:-false}"
if [ "$skip_fetch" = true ]; then
# Side-effect-free: query remotes via ls-remote
local highest_remote=$(get_highest_from_remote_refs)
local highest_branch=$(get_highest_from_branches)
if [ "$highest_remote" -gt "$highest_branch" ]; then
highest_branch=$highest_remote
fi
else
# Fetch all remotes to get latest branch info (suppress errors if no remotes)
git fetch --all --prune >/dev/null 2>&1 || true
local highest_branch=$(get_highest_from_branches)
fi
# Get highest number from ALL specs (not just matching short name)
local highest_spec=$(get_highest_from_specs "$specs_dir")
# Take the maximum of both
local max_num=$highest_branch
if [ "$highest_spec" -gt "$max_num" ]; then
max_num=$highest_spec
fi
# Return next number
echo $((max_num + 1))
}
# Function to clean and format a branch name
clean_branch_name() {
local name="$1"
echo "$name" | tr '[:upper:]' '[:lower:]' | sed 's/[^a-z0-9]/-/g' | sed 's/-\+/-/g' | sed 's/^-//' | sed 's/-$//'
}
# Resolve repository root using common.sh functions which prioritize .specify over git
SCRIPT_DIR="$(CDPATH="" cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
source "$SCRIPT_DIR/common.sh"
REPO_ROOT=$(get_repo_root)
# Check if git is available at this repo root (not a parent)
if has_git; then
HAS_GIT=true
else
HAS_GIT=false
fi
cd "$REPO_ROOT"
SPECS_DIR="$REPO_ROOT/specs"
if [ "$DRY_RUN" != true ]; then
mkdir -p "$SPECS_DIR"
fi
# Function to generate branch name with stop word filtering and length filtering
generate_branch_name() {
local description="$1"
# Common stop words to filter out
local stop_words="^(i|a|an|the|to|for|of|in|on|at|by|with|from|is|are|was|were|be|been|being|have|has|had|do|does|did|will|would|should|could|can|may|might|must|shall|this|that|these|those|my|your|our|their|want|need|add|get|set)$"
# Convert to lowercase and split into words
local clean_name=$(echo "$description" | tr '[:upper:]' '[:lower:]' | sed 's/[^a-z0-9]/ /g')
# Filter words: remove stop words and words shorter than 3 chars (unless they're uppercase acronyms in original)
local meaningful_words=()
for word in $clean_name; do
# Skip empty words
[ -z "$word" ] && continue
# Keep words that are NOT stop words AND (length >= 3 OR are potential acronyms)
if ! echo "$word" | grep -qiE "$stop_words"; then
if [ ${#word} -ge 3 ]; then
meaningful_words+=("$word")
elif echo "$description" | grep -q "\b${word^^}\b"; then
# Keep short words if they appear as uppercase in original (likely acronyms)
meaningful_words+=("$word")
fi
fi
done
# If we have meaningful words, use first 3-4 of them
if [ ${#meaningful_words[@]} -gt 0 ]; then
local max_words=3
if [ ${#meaningful_words[@]} -eq 4 ]; then max_words=4; fi
local result=""
local count=0
for word in "${meaningful_words[@]}"; do
if [ $count -ge $max_words ]; then break; fi
if [ -n "$result" ]; then result="$result-"; fi
result="$result$word"
count=$((count + 1))
done
echo "$result"
else
# Fallback to original logic if no meaningful words found
local cleaned=$(clean_branch_name "$description")
echo "$cleaned" | tr '-' '\n' | grep -v '^$' | head -3 | tr '\n' '-' | sed 's/-$//'
fi
}
# Generate branch name
if [ -n "$SHORT_NAME" ]; then
# Use provided short name, just clean it up
BRANCH_SUFFIX=$(clean_branch_name "$SHORT_NAME")
else
# Generate from description with smart filtering
BRANCH_SUFFIX=$(generate_branch_name "$FEATURE_DESCRIPTION")
fi
# Warn if --number and --timestamp are both specified
if [ "$USE_TIMESTAMP" = true ] && [ -n "$BRANCH_NUMBER" ]; then
>&2 echo "[specify] Warning: --number is ignored when --timestamp is used"
BRANCH_NUMBER=""
fi
# Determine branch prefix
if [ "$USE_TIMESTAMP" = true ]; then
FEATURE_NUM=$(date +%Y%m%d-%H%M%S)
BRANCH_NAME="${FEATURE_NUM}-${BRANCH_SUFFIX}"
else
# Determine branch number
if [ -z "$BRANCH_NUMBER" ]; then
if [ "$DRY_RUN" = true ] && [ "$HAS_GIT" = true ]; then
# Dry-run: query remotes via ls-remote (side-effect-free, no fetch)
BRANCH_NUMBER=$(check_existing_branches "$SPECS_DIR" true)
elif [ "$DRY_RUN" = true ]; then
# Dry-run without git: local spec dirs only
HIGHEST=$(get_highest_from_specs "$SPECS_DIR")
BRANCH_NUMBER=$((HIGHEST + 1))
elif [ "$HAS_GIT" = true ]; then
# Check existing branches on remotes
BRANCH_NUMBER=$(check_existing_branches "$SPECS_DIR")
else
# Fall back to local directory check
HIGHEST=$(get_highest_from_specs "$SPECS_DIR")
BRANCH_NUMBER=$((HIGHEST + 1))
fi
fi
# Force base-10 interpretation to prevent octal conversion (e.g., 010 → 8 in octal, but should be 10 in decimal)
FEATURE_NUM=$(printf "%03d" "$((10#$BRANCH_NUMBER))")
BRANCH_NAME="${FEATURE_NUM}-${BRANCH_SUFFIX}"
fi
# GitHub enforces a 244-byte limit on branch names
# Validate and truncate if necessary
MAX_BRANCH_LENGTH=244
if [ ${#BRANCH_NAME} -gt $MAX_BRANCH_LENGTH ]; then
# Calculate how much we need to trim from suffix
# Account for prefix length: timestamp (15) + hyphen (1) = 16, or sequential (3) + hyphen (1) = 4
PREFIX_LENGTH=$(( ${#FEATURE_NUM} + 1 ))
MAX_SUFFIX_LENGTH=$((MAX_BRANCH_LENGTH - PREFIX_LENGTH))
# Truncate suffix at word boundary if possible
TRUNCATED_SUFFIX=$(echo "$BRANCH_SUFFIX" | cut -c1-$MAX_SUFFIX_LENGTH)
# Remove trailing hyphen if truncation created one
TRUNCATED_SUFFIX=$(echo "$TRUNCATED_SUFFIX" | sed 's/-$//')
ORIGINAL_BRANCH_NAME="$BRANCH_NAME"
BRANCH_NAME="${FEATURE_NUM}-${TRUNCATED_SUFFIX}"
>&2 echo "[specify] Warning: Branch name exceeded GitHub's 244-byte limit"
>&2 echo "[specify] Original: $ORIGINAL_BRANCH_NAME (${#ORIGINAL_BRANCH_NAME} bytes)"
>&2 echo "[specify] Truncated to: $BRANCH_NAME (${#BRANCH_NAME} bytes)"
fi
FEATURE_DIR="$SPECS_DIR/$BRANCH_NAME"
SPEC_FILE="$FEATURE_DIR/spec.md"
if [ "$DRY_RUN" != true ]; then
if [ "$HAS_GIT" = true ]; then
branch_create_error=""
if ! branch_create_error=$(git checkout -q -b "$BRANCH_NAME" 2>&1); then
current_branch="$(git rev-parse --abbrev-ref HEAD 2>/dev/null || true)"
# Check if branch already exists
if git branch --list "$BRANCH_NAME" | grep -q .; then
if [ "$ALLOW_EXISTING" = true ]; then
# If we're already on the branch, continue without another checkout.
if [ "$current_branch" = "$BRANCH_NAME" ]; then
:
# Otherwise switch to the existing branch instead of failing.
elif ! switch_branch_error=$(git checkout -q "$BRANCH_NAME" 2>&1); then
>&2 echo "Error: Failed to switch to existing branch '$BRANCH_NAME'. Please resolve any local changes or conflicts and try again."
if [ -n "$switch_branch_error" ]; then
>&2 printf '%s\n' "$switch_branch_error"
fi
exit 1
fi
elif [ "$USE_TIMESTAMP" = true ]; then
>&2 echo "Error: Branch '$BRANCH_NAME' already exists. Rerun to get a new timestamp or use a different --short-name."
exit 1
else
>&2 echo "Error: Branch '$BRANCH_NAME' already exists. Please use a different feature name or specify a different number with --number."
exit 1
fi
else
>&2 echo "Error: Failed to create git branch '$BRANCH_NAME'."
if [ -n "$branch_create_error" ]; then
>&2 printf '%s\n' "$branch_create_error"
else
>&2 echo "Please check your git configuration and try again."
fi
exit 1
fi
fi
else
>&2 echo "[specify] Warning: Git repository not detected; skipped branch creation for $BRANCH_NAME"
fi
mkdir -p "$FEATURE_DIR"
if [ ! -f "$SPEC_FILE" ]; then
TEMPLATE=$(resolve_template "spec-template" "$REPO_ROOT") || true
if [ -n "$TEMPLATE" ] && [ -f "$TEMPLATE" ]; then
cp "$TEMPLATE" "$SPEC_FILE"
else
echo "Warning: Spec template not found; created empty spec file" >&2
touch "$SPEC_FILE"
fi
fi
# Inform the user how to persist the feature variable in their own shell
printf '# To persist: export SPECIFY_FEATURE=%q\n' "$BRANCH_NAME" >&2
fi
if $JSON_MODE; then
if command -v jq >/dev/null 2>&1; then
if [ "$DRY_RUN" = true ]; then
jq -cn \
--arg branch_name "$BRANCH_NAME" \
--arg spec_file "$SPEC_FILE" \
--arg feature_num "$FEATURE_NUM" \
'{BRANCH_NAME:$branch_name,SPEC_FILE:$spec_file,FEATURE_NUM:$feature_num,DRY_RUN:true}'
else
jq -cn \
--arg branch_name "$BRANCH_NAME" \
--arg spec_file "$SPEC_FILE" \
--arg feature_num "$FEATURE_NUM" \
'{BRANCH_NAME:$branch_name,SPEC_FILE:$spec_file,FEATURE_NUM:$feature_num}'
fi
else
if [ "$DRY_RUN" = true ]; then
printf '{"BRANCH_NAME":"%s","SPEC_FILE":"%s","FEATURE_NUM":"%s","DRY_RUN":true}\n' "$(json_escape "$BRANCH_NAME")" "$(json_escape "$SPEC_FILE")" "$(json_escape "$FEATURE_NUM")"
else
printf '{"BRANCH_NAME":"%s","SPEC_FILE":"%s","FEATURE_NUM":"%s"}\n' "$(json_escape "$BRANCH_NAME")" "$(json_escape "$SPEC_FILE")" "$(json_escape "$FEATURE_NUM")"
fi
fi
else
echo "BRANCH_NAME: $BRANCH_NAME"
echo "SPEC_FILE: $SPEC_FILE"
echo "FEATURE_NUM: $FEATURE_NUM"
if [ "$DRY_RUN" != true ]; then
printf '# To persist in your shell: export SPECIFY_FEATURE=%q\n' "$BRANCH_NAME"
fi
fi
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@@ -0,0 +1,75 @@
#!/usr/bin/env bash
set -e
# Parse command line arguments
JSON_MODE=false
ARGS=()
for arg in "$@"; do
case "$arg" in
--json)
JSON_MODE=true
;;
--help|-h)
echo "Usage: $0 [--json]"
echo " --json Output results in JSON format"
echo " --help Show this help message"
exit 0
;;
*)
ARGS+=("$arg")
;;
esac
done
# Get script directory and load common functions
SCRIPT_DIR="$(CDPATH="" cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
source "$SCRIPT_DIR/common.sh"
# Get all paths and variables from common functions
_paths_output=$(get_feature_paths) || { echo "ERROR: Failed to resolve feature paths" >&2; exit 1; }
eval "$_paths_output"
unset _paths_output
# If feature.json pins an existing feature directory, branch naming is not required.
if ! feature_json_matches_feature_dir "$REPO_ROOT" "$FEATURE_DIR"; then
check_feature_branch "$CURRENT_BRANCH" "$HAS_GIT" || exit 1
fi
# Ensure the feature directory exists
mkdir -p "$FEATURE_DIR"
# Copy plan template if it exists
TEMPLATE=$(resolve_template "plan-template" "$REPO_ROOT") || true
if [[ -n "$TEMPLATE" ]] && [[ -f "$TEMPLATE" ]]; then
cp "$TEMPLATE" "$IMPL_PLAN"
echo "Copied plan template to $IMPL_PLAN"
else
echo "Warning: Plan template not found"
# Create a basic plan file if template doesn't exist
touch "$IMPL_PLAN"
fi
# Output results
if $JSON_MODE; then
if has_jq; then
jq -cn \
--arg feature_spec "$FEATURE_SPEC" \
--arg impl_plan "$IMPL_PLAN" \
--arg specs_dir "$FEATURE_DIR" \
--arg branch "$CURRENT_BRANCH" \
--arg has_git "$HAS_GIT" \
'{FEATURE_SPEC:$feature_spec,IMPL_PLAN:$impl_plan,SPECS_DIR:$specs_dir,BRANCH:$branch,HAS_GIT:$has_git}'
else
printf '{"FEATURE_SPEC":"%s","IMPL_PLAN":"%s","SPECS_DIR":"%s","BRANCH":"%s","HAS_GIT":"%s"}\n' \
"$(json_escape "$FEATURE_SPEC")" "$(json_escape "$IMPL_PLAN")" "$(json_escape "$FEATURE_DIR")" "$(json_escape "$CURRENT_BRANCH")" "$(json_escape "$HAS_GIT")"
fi
else
echo "FEATURE_SPEC: $FEATURE_SPEC"
echo "IMPL_PLAN: $IMPL_PLAN"
echo "SPECS_DIR: $FEATURE_DIR"
echo "BRANCH: $CURRENT_BRANCH"
echo "HAS_GIT: $HAS_GIT"
fi
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#!/usr/bin/env bash
set -e
# Parse command line arguments
JSON_MODE=false
for arg in "$@"; do
case "$arg" in
--json) JSON_MODE=true ;;
--help|-h)
echo "Usage: $0 [--json]"
echo " --json Output results in JSON format"
echo " --help Show this help message"
exit 0
;;
*) echo "ERROR: Unknown option '$arg'" >&2; exit 1 ;;
esac
done
# Source common functions
SCRIPT_DIR="$(CDPATH="" cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
source "$SCRIPT_DIR/common.sh"
# Get feature paths
_paths_output=$(get_feature_paths) || { echo "ERROR: Failed to resolve feature paths" >&2; exit 1; }
eval "$_paths_output"
unset _paths_output
# Validate branch
# If feature.json pins an existing feature directory, branch naming is not required.
if ! feature_json_matches_feature_dir "$REPO_ROOT" "$FEATURE_DIR"; then
check_feature_branch "$CURRENT_BRANCH" "$HAS_GIT" || exit 1
fi
if [[ ! -f "$IMPL_PLAN" ]]; then
echo "ERROR: plan.md not found in $FEATURE_DIR" >&2
echo "Run /speckit.plan first to create the implementation plan." >&2
exit 1
fi
if [[ ! -f "$FEATURE_SPEC" ]]; then
echo "ERROR: spec.md not found in $FEATURE_DIR" >&2
echo "Run /speckit.specify first to create the feature structure." >&2
exit 1
fi
# Build available docs list
docs=()
[[ -f "$RESEARCH" ]] && docs+=("research.md")
[[ -f "$DATA_MODEL" ]] && docs+=("data-model.md")
if [[ -d "$CONTRACTS_DIR" ]] && [[ -n "$(ls -A "$CONTRACTS_DIR" 2>/dev/null)" ]]; then
docs+=("contracts/")
fi
[[ -f "$QUICKSTART" ]] && docs+=("quickstart.md")
# Resolve tasks template through override stack
TASKS_TEMPLATE=$(resolve_template "tasks-template" "$REPO_ROOT") || true
if [[ -z "$TASKS_TEMPLATE" ]] || [[ ! -f "$TASKS_TEMPLATE" ]]; then
echo "ERROR: Could not resolve required tasks-template from the template override stack for $REPO_ROOT" >&2
echo "Template 'tasks-template' was not found in any supported location (overrides, presets, extensions, or shared core). Add an override at .specify/templates/overrides/tasks-template.md, or run 'specify init' / reinstall shared infra to restore the core .specify/templates/tasks-template.md template." >&2
exit 1
fi
# Output results
if $JSON_MODE; then
if has_jq; then
if [[ ${#docs[@]} -eq 0 ]]; then
json_docs="[]"
else
json_docs=$(printf '%s\n' "${docs[@]}" | jq -R . | jq -s .)
fi
jq -cn \
--arg feature_dir "$FEATURE_DIR" \
--argjson docs "$json_docs" \
--arg tasks_template "${TASKS_TEMPLATE:-}" \
'{FEATURE_DIR:$feature_dir,AVAILABLE_DOCS:$docs,TASKS_TEMPLATE:$tasks_template}'
else
if [[ ${#docs[@]} -eq 0 ]]; then
json_docs="[]"
else
json_docs=$(for d in "${docs[@]}"; do printf '"%s",' "$(json_escape "$d")"; done)
json_docs="[${json_docs%,}]"
fi
printf '{"FEATURE_DIR":"%s","AVAILABLE_DOCS":%s,"TASKS_TEMPLATE":"%s"}\n' \
"$(json_escape "$FEATURE_DIR")" "$json_docs" "$(json_escape "${TASKS_TEMPLATE:-}")"
fi
else
echo "FEATURE_DIR: $FEATURE_DIR"
echo "TASKS_TEMPLATE: ${TASKS_TEMPLATE:-not found}"
echo "AVAILABLE_DOCS:"
check_file "$RESEARCH" "research.md"
check_file "$DATA_MODEL" "data-model.md"
check_dir "$CONTRACTS_DIR" "contracts/"
check_file "$QUICKSTART" "quickstart.md"
fi
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# [CHECKLIST TYPE] Checklist: [FEATURE NAME]
**Purpose**: [Brief description of what this checklist covers]
**Created**: [DATE]
**Feature**: [Link to spec.md or relevant documentation]
**Note**: This checklist is generated by the `/speckit-checklist` command based on feature context and requirements.
<!--
============================================================================
IMPORTANT: The checklist items below are SAMPLE ITEMS for illustration only.
The /speckit-checklist command MUST replace these with actual items based on:
- User's specific checklist request
- Feature requirements from spec.md
- Technical context from plan.md
- Implementation details from tasks.md
DO NOT keep these sample items in the generated checklist file.
============================================================================
-->
## [Category 1]
- [ ] CHK001 First checklist item with clear action
- [ ] CHK002 Second checklist item
- [ ] CHK003 Third checklist item
## [Category 2]
- [ ] CHK004 Another category item
- [ ] CHK005 Item with specific criteria
- [ ] CHK006 Final item in this category
## Notes
- Check items off as completed: `[x]`
- Add comments or findings inline
- Link to relevant resources or documentation
- Items are numbered sequentially for easy reference
@@ -0,0 +1,50 @@
# [PROJECT_NAME] Constitution
<!-- Example: Spec Constitution, TaskFlow Constitution, etc. -->
## Core Principles
### [PRINCIPLE_1_NAME]
<!-- Example: I. Library-First -->
[PRINCIPLE_1_DESCRIPTION]
<!-- Example: Every feature starts as a standalone library; Libraries must be self-contained, independently testable, documented; Clear purpose required - no organizational-only libraries -->
### [PRINCIPLE_2_NAME]
<!-- Example: II. CLI Interface -->
[PRINCIPLE_2_DESCRIPTION]
<!-- Example: Every library exposes functionality via CLI; Text in/out protocol: stdin/args → stdout, errors → stderr; Support JSON + human-readable formats -->
### [PRINCIPLE_3_NAME]
<!-- Example: III. Test-First (NON-NEGOTIABLE) -->
[PRINCIPLE_3_DESCRIPTION]
<!-- Example: TDD mandatory: Tests written → User approved → Tests fail → Then implement; Red-Green-Refactor cycle strictly enforced -->
### [PRINCIPLE_4_NAME]
<!-- Example: IV. Integration Testing -->
[PRINCIPLE_4_DESCRIPTION]
<!-- Example: Focus areas requiring integration tests: New library contract tests, Contract changes, Inter-service communication, Shared schemas -->
### [PRINCIPLE_5_NAME]
<!-- Example: V. Observability, VI. Versioning & Breaking Changes, VII. Simplicity -->
[PRINCIPLE_5_DESCRIPTION]
<!-- Example: Text I/O ensures debuggability; Structured logging required; Or: MAJOR.MINOR.BUILD format; Or: Start simple, YAGNI principles -->
## [SECTION_2_NAME]
<!-- Example: Additional Constraints, Security Requirements, Performance Standards, etc. -->
[SECTION_2_CONTENT]
<!-- Example: Technology stack requirements, compliance standards, deployment policies, etc. -->
## [SECTION_3_NAME]
<!-- Example: Development Workflow, Review Process, Quality Gates, etc. -->
[SECTION_3_CONTENT]
<!-- Example: Code review requirements, testing gates, deployment approval process, etc. -->
## Governance
<!-- Example: Constitution supersedes all other practices; Amendments require documentation, approval, migration plan -->
[GOVERNANCE_RULES]
<!-- Example: All PRs/reviews must verify compliance; Complexity must be justified; Use [GUIDANCE_FILE] for runtime development guidance -->
**Version**: [CONSTITUTION_VERSION] | **Ratified**: [RATIFICATION_DATE] | **Last Amended**: [LAST_AMENDED_DATE]
<!-- Example: Version: 2.1.1 | Ratified: 2025-06-13 | Last Amended: 2025-07-16 -->
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# Implementation Plan: [FEATURE]
**Branch**: `[###-feature-name]` | **Date**: [DATE] | **Spec**: [link]
**Input**: Feature specification from `/specs/[###-feature-name]/spec.md`
**Note**: This template is filled in by the `/speckit-plan` command. See `.specify/templates/plan-template.md` for the execution workflow.
## Summary
[Extract from feature spec: primary requirement + technical approach from research]
## Technical Context
<!--
ACTION REQUIRED: Replace the content in this section with the technical details
for the project. The structure here is presented in advisory capacity to guide
the iteration process.
-->
**Language/Version**: [e.g., Python 3.11, Swift 5.9, Rust 1.75 or NEEDS CLARIFICATION]
**Primary Dependencies**: [e.g., FastAPI, UIKit, LLVM or NEEDS CLARIFICATION]
**Storage**: [if applicable, e.g., PostgreSQL, CoreData, files or N/A]
**Testing**: [e.g., pytest, XCTest, cargo test or NEEDS CLARIFICATION]
**Target Platform**: [e.g., Linux server, iOS 15+, WASM or NEEDS CLARIFICATION]
**Project Type**: [e.g., library/cli/web-service/mobile-app/compiler/desktop-app or NEEDS CLARIFICATION]
**Performance Goals**: [domain-specific, e.g., 1000 req/s, 10k lines/sec, 60 fps or NEEDS CLARIFICATION]
**Constraints**: [domain-specific, e.g., <200ms p95, <100MB memory, offline-capable or NEEDS CLARIFICATION]
**Scale/Scope**: [domain-specific, e.g., 10k users, 1M LOC, 50 screens or NEEDS CLARIFICATION]
## Constitution Check
*GATE: Must pass before Phase 0 research. Re-check after Phase 1 design.*
[Gates determined based on constitution file]
## Project Structure
### Documentation (this feature)
```text
specs/[###-feature]/
├── plan.md # This file (/speckit-plan command output)
├── research.md # Phase 0 output (/speckit-plan command)
├── data-model.md # Phase 1 output (/speckit-plan command)
├── quickstart.md # Phase 1 output (/speckit-plan command)
├── contracts/ # Phase 1 output (/speckit-plan command)
└── tasks.md # Phase 2 output (/speckit-tasks command - NOT created by /speckit-plan)
```
### Source Code (repository root)
<!--
ACTION REQUIRED: Replace the placeholder tree below with the concrete layout
for this feature. Delete unused options and expand the chosen structure with
real paths (e.g., apps/admin, packages/something). The delivered plan must
not include Option labels.
-->
```text
# [REMOVE IF UNUSED] Option 1: Single project (DEFAULT)
src/
├── models/
├── services/
├── cli/
└── lib/
tests/
├── contract/
├── integration/
└── unit/
# [REMOVE IF UNUSED] Option 2: Web application (when "frontend" + "backend" detected)
backend/
├── src/
│ ├── models/
│ ├── services/
│ └── api/
└── tests/
frontend/
├── src/
│ ├── components/
│ ├── pages/
│ └── services/
└── tests/
# [REMOVE IF UNUSED] Option 3: Mobile + API (when "iOS/Android" detected)
api/
└── [same as backend above]
ios/ or android/
└── [platform-specific structure: feature modules, UI flows, platform tests]
```
**Structure Decision**: [Document the selected structure and reference the real
directories captured above]
## Complexity Tracking
> **Fill ONLY if Constitution Check has violations that must be justified**
| Violation | Why Needed | Simpler Alternative Rejected Because |
|-----------|------------|-------------------------------------|
| [e.g., 4th project] | [current need] | [why 3 projects insufficient] |
| [e.g., Repository pattern] | [specific problem] | [why direct DB access insufficient] |
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# Feature Specification: [FEATURE NAME]
**Feature Branch**: `[###-feature-name]`
**Created**: [DATE]
**Status**: Draft
**Input**: User description: "$ARGUMENTS"
## User Scenarios & Testing *(mandatory)*
<!--
IMPORTANT: User stories should be PRIORITIZED as user journeys ordered by importance.
Each user story/journey must be INDEPENDENTLY TESTABLE - meaning if you implement just ONE of them,
you should still have a viable MVP (Minimum Viable Product) that delivers value.
Assign priorities (P1, P2, P3, etc.) to each story, where P1 is the most critical.
Think of each story as a standalone slice of functionality that can be:
- Developed independently
- Tested independently
- Deployed independently
- Demonstrated to users independently
-->
### User Story 1 - [Brief Title] (Priority: P1)
[Describe this user journey in plain language]
**Why this priority**: [Explain the value and why it has this priority level]
**Independent Test**: [Describe how this can be tested independently - e.g., "Can be fully tested by [specific action] and delivers [specific value]"]
**Acceptance Scenarios**:
1. **Given** [initial state], **When** [action], **Then** [expected outcome]
2. **Given** [initial state], **When** [action], **Then** [expected outcome]
---
### User Story 2 - [Brief Title] (Priority: P2)
[Describe this user journey in plain language]
**Why this priority**: [Explain the value and why it has this priority level]
**Independent Test**: [Describe how this can be tested independently]
**Acceptance Scenarios**:
1. **Given** [initial state], **When** [action], **Then** [expected outcome]
---
### User Story 3 - [Brief Title] (Priority: P3)
[Describe this user journey in plain language]
**Why this priority**: [Explain the value and why it has this priority level]
**Independent Test**: [Describe how this can be tested independently]
**Acceptance Scenarios**:
1. **Given** [initial state], **When** [action], **Then** [expected outcome]
---
[Add more user stories as needed, each with an assigned priority]
### Edge Cases
<!--
ACTION REQUIRED: The content in this section represents placeholders.
Fill them out with the right edge cases.
-->
- What happens when [boundary condition]?
- How does system handle [error scenario]?
## Requirements *(mandatory)*
<!--
ACTION REQUIRED: The content in this section represents placeholders.
Fill them out with the right functional requirements.
-->
### Functional Requirements
- **FR-001**: System MUST [specific capability, e.g., "allow users to create accounts"]
- **FR-002**: System MUST [specific capability, e.g., "validate email addresses"]
- **FR-003**: Users MUST be able to [key interaction, e.g., "reset their password"]
- **FR-004**: System MUST [data requirement, e.g., "persist user preferences"]
- **FR-005**: System MUST [behavior, e.g., "log all security events"]
*Example of marking unclear requirements:*
- **FR-006**: System MUST authenticate users via [NEEDS CLARIFICATION: auth method not specified - email/password, SSO, OAuth?]
- **FR-007**: System MUST retain user data for [NEEDS CLARIFICATION: retention period not specified]
### Key Entities *(include if feature involves data)*
- **[Entity 1]**: [What it represents, key attributes without implementation]
- **[Entity 2]**: [What it represents, relationships to other entities]
## Success Criteria *(mandatory)*
<!--
ACTION REQUIRED: Define measurable success criteria.
These must be technology-agnostic and measurable.
-->
### Measurable Outcomes
- **SC-001**: [Measurable metric, e.g., "Users can complete account creation in under 2 minutes"]
- **SC-002**: [Measurable metric, e.g., "System handles 1000 concurrent users without degradation"]
- **SC-003**: [User satisfaction metric, e.g., "90% of users successfully complete primary task on first attempt"]
- **SC-004**: [Business metric, e.g., "Reduce support tickets related to [X] by 50%"]
## Assumptions
<!--
ACTION REQUIRED: The content in this section represents placeholders.
Fill them out with the right assumptions based on reasonable defaults
chosen when the feature description did not specify certain details.
-->
- [Assumption about target users, e.g., "Users have stable internet connectivity"]
- [Assumption about scope boundaries, e.g., "Mobile support is out of scope for v1"]
- [Assumption about data/environment, e.g., "Existing authentication system will be reused"]
- [Dependency on existing system/service, e.g., "Requires access to the existing user profile API"]
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---
description: "Task list template for feature implementation"
---
# Tasks: [FEATURE NAME]
**Input**: Design documents from `/specs/[###-feature-name]/`
**Prerequisites**: plan.md (required), spec.md (required for user stories), research.md, data-model.md, contracts/
**Tests**: The examples below include test tasks. Tests are OPTIONAL - only include them if explicitly requested in the feature specification.
**Organization**: Tasks are grouped by user story to enable independent implementation and testing of each story.
## Format: `[ID] [P?] [Story] Description`
- **[P]**: Can run in parallel (different files, no dependencies)
- **[Story]**: Which user story this task belongs to (e.g., US1, US2, US3)
- Include exact file paths in descriptions
## Path Conventions
- **Single project**: `src/`, `tests/` at repository root
- **Web app**: `backend/src/`, `frontend/src/`
- **Mobile**: `api/src/`, `ios/src/` or `android/src/`
- Paths shown below assume single project - adjust based on plan.md structure
<!--
============================================================================
IMPORTANT: The tasks below are SAMPLE TASKS for illustration purposes only.
The /speckit-tasks command MUST replace these with actual tasks based on:
- User stories from spec.md (with their priorities P1, P2, P3...)
- Feature requirements from plan.md
- Entities from data-model.md
- Endpoints from contracts/
Tasks MUST be organized by user story so each story can be:
- Implemented independently
- Tested independently
- Delivered as an MVP increment
DO NOT keep these sample tasks in the generated tasks.md file.
============================================================================
-->
## Phase 1: Setup (Shared Infrastructure)
**Purpose**: Project initialization and basic structure
- [ ] T001 Create project structure per implementation plan
- [ ] T002 Initialize [language] project with [framework] dependencies
- [ ] T003 [P] Configure linting and formatting tools
---
## Phase 2: Foundational (Blocking Prerequisites)
**Purpose**: Core infrastructure that MUST be complete before ANY user story can be implemented
**⚠️ CRITICAL**: No user story work can begin until this phase is complete
Examples of foundational tasks (adjust based on your project):
- [ ] T004 Setup database schema and migrations framework
- [ ] T005 [P] Implement authentication/authorization framework
- [ ] T006 [P] Setup API routing and middleware structure
- [ ] T007 Create base models/entities that all stories depend on
- [ ] T008 Configure error handling and logging infrastructure
- [ ] T009 Setup environment configuration management
**Checkpoint**: Foundation ready - user story implementation can now begin in parallel
---
## Phase 3: User Story 1 - [Title] (Priority: P1) 🎯 MVP
**Goal**: [Brief description of what this story delivers]
**Independent Test**: [How to verify this story works on its own]
### Tests for User Story 1 (OPTIONAL - only if tests requested) ⚠️
> **NOTE: Write these tests FIRST, ensure they FAIL before implementation**
- [ ] T010 [P] [US1] Contract test for [endpoint] in tests/contract/test_[name].py
- [ ] T011 [P] [US1] Integration test for [user journey] in tests/integration/test_[name].py
### Implementation for User Story 1
- [ ] T012 [P] [US1] Create [Entity1] model in src/models/[entity1].py
- [ ] T013 [P] [US1] Create [Entity2] model in src/models/[entity2].py
- [ ] T014 [US1] Implement [Service] in src/services/[service].py (depends on T012, T013)
- [ ] T015 [US1] Implement [endpoint/feature] in src/[location]/[file].py
- [ ] T016 [US1] Add validation and error handling
- [ ] T017 [US1] Add logging for user story 1 operations
**Checkpoint**: At this point, User Story 1 should be fully functional and testable independently
---
## Phase 4: User Story 2 - [Title] (Priority: P2)
**Goal**: [Brief description of what this story delivers]
**Independent Test**: [How to verify this story works on its own]
### Tests for User Story 2 (OPTIONAL - only if tests requested) ⚠️
- [ ] T018 [P] [US2] Contract test for [endpoint] in tests/contract/test_[name].py
- [ ] T019 [P] [US2] Integration test for [user journey] in tests/integration/test_[name].py
### Implementation for User Story 2
- [ ] T020 [P] [US2] Create [Entity] model in src/models/[entity].py
- [ ] T021 [US2] Implement [Service] in src/services/[service].py
- [ ] T022 [US2] Implement [endpoint/feature] in src/[location]/[file].py
- [ ] T023 [US2] Integrate with User Story 1 components (if needed)
**Checkpoint**: At this point, User Stories 1 AND 2 should both work independently
---
## Phase 5: User Story 3 - [Title] (Priority: P3)
**Goal**: [Brief description of what this story delivers]
**Independent Test**: [How to verify this story works on its own]
### Tests for User Story 3 (OPTIONAL - only if tests requested) ⚠️
- [ ] T024 [P] [US3] Contract test for [endpoint] in tests/contract/test_[name].py
- [ ] T025 [P] [US3] Integration test for [user journey] in tests/integration/test_[name].py
### Implementation for User Story 3
- [ ] T026 [P] [US3] Create [Entity] model in src/models/[entity].py
- [ ] T027 [US3] Implement [Service] in src/services/[service].py
- [ ] T028 [US3] Implement [endpoint/feature] in src/[location]/[file].py
**Checkpoint**: All user stories should now be independently functional
---
[Add more user story phases as needed, following the same pattern]
---
## Phase N: Polish & Cross-Cutting Concerns
**Purpose**: Improvements that affect multiple user stories
- [ ] TXXX [P] Documentation updates in docs/
- [ ] TXXX Code cleanup and refactoring
- [ ] TXXX Performance optimization across all stories
- [ ] TXXX [P] Additional unit tests (if requested) in tests/unit/
- [ ] TXXX Security hardening
- [ ] TXXX Run quickstart.md validation
---
## Dependencies & Execution Order
### Phase Dependencies
- **Setup (Phase 1)**: No dependencies - can start immediately
- **Foundational (Phase 2)**: Depends on Setup completion - BLOCKS all user stories
- **User Stories (Phase 3+)**: All depend on Foundational phase completion
- User stories can then proceed in parallel (if staffed)
- Or sequentially in priority order (P1 → P2 → P3)
- **Polish (Final Phase)**: Depends on all desired user stories being complete
### User Story Dependencies
- **User Story 1 (P1)**: Can start after Foundational (Phase 2) - No dependencies on other stories
- **User Story 2 (P2)**: Can start after Foundational (Phase 2) - May integrate with US1 but should be independently testable
- **User Story 3 (P3)**: Can start after Foundational (Phase 2) - May integrate with US1/US2 but should be independently testable
### Within Each User Story
- Tests (if included) MUST be written and FAIL before implementation
- Models before services
- Services before endpoints
- Core implementation before integration
- Story complete before moving to next priority
### Parallel Opportunities
- All Setup tasks marked [P] can run in parallel
- All Foundational tasks marked [P] can run in parallel (within Phase 2)
- Once Foundational phase completes, all user stories can start in parallel (if team capacity allows)
- All tests for a user story marked [P] can run in parallel
- Models within a story marked [P] can run in parallel
- Different user stories can be worked on in parallel by different team members
---
## Parallel Example: User Story 1
```bash
# Launch all tests for User Story 1 together (if tests requested):
Task: "Contract test for [endpoint] in tests/contract/test_[name].py"
Task: "Integration test for [user journey] in tests/integration/test_[name].py"
# Launch all models for User Story 1 together:
Task: "Create [Entity1] model in src/models/[entity1].py"
Task: "Create [Entity2] model in src/models/[entity2].py"
```
---
## Implementation Strategy
### MVP First (User Story 1 Only)
1. Complete Phase 1: Setup
2. Complete Phase 2: Foundational (CRITICAL - blocks all stories)
3. Complete Phase 3: User Story 1
4. **STOP and VALIDATE**: Test User Story 1 independently
5. Deploy/demo if ready
### Incremental Delivery
1. Complete Setup + Foundational → Foundation ready
2. Add User Story 1 → Test independently → Deploy/Demo (MVP!)
3. Add User Story 2 → Test independently → Deploy/Demo
4. Add User Story 3 → Test independently → Deploy/Demo
5. Each story adds value without breaking previous stories
### Parallel Team Strategy
With multiple developers:
1. Team completes Setup + Foundational together
2. Once Foundational is done:
- Developer A: User Story 1
- Developer B: User Story 2
- Developer C: User Story 3
3. Stories complete and integrate independently
---
## Notes
- [P] tasks = different files, no dependencies
- [Story] label maps task to specific user story for traceability
- Each user story should be independently completable and testable
- Verify tests fail before implementing
- Commit after each task or logical group
- Stop at any checkpoint to validate story independently
- Avoid: vague tasks, same file conflicts, cross-story dependencies that break independence
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schema_version: "1.0"
workflow:
id: "speckit"
name: "Full SDD Cycle"
version: "1.0.0"
author: "GitHub"
description: "Runs specify → plan → tasks → implement with review gates"
requires:
speckit_version: ">=0.7.2"
integrations:
any: ["copilot", "claude", "gemini"]
inputs:
spec:
type: string
required: true
prompt: "Describe what you want to build"
integration:
type: string
default: "copilot"
prompt: "Integration to use (e.g. claude, copilot, gemini)"
scope:
type: string
default: "full"
enum: ["full", "backend-only", "frontend-only"]
steps:
- id: specify
command: speckit.specify
integration: "{{ inputs.integration }}"
input:
args: "{{ inputs.spec }}"
- id: review-spec
type: gate
message: "Review the generated spec before planning."
options: [approve, reject]
on_reject: abort
- id: plan
command: speckit.plan
integration: "{{ inputs.integration }}"
input:
args: "{{ inputs.spec }}"
- id: review-plan
type: gate
message: "Review the plan before generating tasks."
options: [approve, reject]
on_reject: abort
- id: tasks
command: speckit.tasks
integration: "{{ inputs.integration }}"
input:
args: "{{ inputs.spec }}"
- id: implement
command: speckit.implement
integration: "{{ inputs.integration }}"
input:
args: "{{ inputs.spec }}"
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{
"schema_version": "1.0",
"workflows": {
"speckit": {
"name": "Full SDD Cycle",
"version": "1.0.0",
"description": "Runs specify \u2192 plan \u2192 tasks \u2192 implement with review gates",
"source": "bundled",
"installed_at": "2026-05-09T21:18:10.434718+00:00",
"updated_at": "2026-05-09T21:18:10.434724+00:00"
}
}
}
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cmake_minimum_required(VERSION 3.22)
project(slopsmith_audio VERSION 0.1.0)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# cmake-js integration
if(DEFINED CMAKE_JS_INC)
message(STATUS "Building as Node.js native addon (cmake-js)")
else()
message(WARNING "CMAKE_JS_INC not defined — building standalone (for testing only)")
endif()
# JUCE — add as subdirectory (submodule)
if(EXISTS "${CMAKE_SOURCE_DIR}/JUCE/CMakeLists.txt")
add_subdirectory(JUCE)
else()
message(FATAL_ERROR "JUCE submodule not found. Run: git submodule update --init --recursive")
endif()
# NAM Core (Neural Amp Modeler)
set(NAM_DIR "${CMAKE_SOURCE_DIR}/src/audio/third_party/NAM")
if(EXISTS "${NAM_DIR}/CMakeLists.txt")
set(NAM_AVAILABLE ON)
# NAM uses its own build system — we'll include its source directly
message(STATUS "NeuralAmpModelerCore found")
else()
set(NAM_AVAILABLE OFF)
message(STATUS "NeuralAmpModelerCore not found — NAM support disabled")
endif()
# RTNeural
set(RTNEURAL_DIR "${CMAKE_SOURCE_DIR}/src/audio/third_party/RTNeural")
if(EXISTS "${RTNEURAL_DIR}/CMakeLists.txt")
set(RTNEURAL_AVAILABLE ON)
set(RTNEURAL_XSIMD ON CACHE BOOL "Use XSIMD backend for RTNeural")
add_subdirectory("${RTNEURAL_DIR}" rtneural_build EXCLUDE_FROM_ALL)
message(STATUS "RTNeural found")
else()
set(RTNEURAL_AVAILABLE OFF)
message(STATUS "RTNeural not found")
endif()
# ONNX Runtime — for the Basic Pitch ML note detector (MlNoteDetector).
# Sets ONNXRUNTIME_AVAILABLE; build still succeeds (YIN fallback) if it can't
# be obtained. See cmake/onnxruntime.cmake.
include("${CMAKE_SOURCE_DIR}/cmake/onnxruntime.cmake")
add_subdirectory(src/audio)
# Out-of-process VST helpers (slopsmith-vst-host on all platforms now that the
# POSIX sandbox runtime exists; macOS also builds the slopsmith-vst-scan probe).
add_subdirectory(src/vst-host)
# Tests (cross-platform; gated on SLOPSMITH_BUILD_TESTS, default ON). The
# audio-ring loopback runs everywhere; the control-channel + posix_spawn smoke
# tests are POSIX-only (see tests/sandbox/CMakeLists.txt). enable_testing() must
# be at the top level so `ctest` from the root build directory discovers tests
# registered via add_test() in subdirectories.
if(EXISTS "${CMAKE_SOURCE_DIR}/tests/CMakeLists.txt")
enable_testing()
add_subdirectory(tests)
endif()
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# Contributors
Slopsmith Desktop bundles a refreshed slopsmith core and 30+ plugin repos. Releases are a community effort across all of them — this file credits everyone who shipped code into a desktop release.
## v0.2.7
- [@byrongamatos](https://github.com/byrongamatos) — desktop runtime, slopsmith core, plugin infrastructure
- [@topkoa](https://github.com/topkoa) — 3D Highway "Up Next" HUD + double-sustain trail, Sloppak Converter hardening, Splitscreen viz picker rewrite, Stems API
- [@mogul](https://github.com/mogul) (Bret Mogilefsky) — panel-scoped keyboard shortcuts system
- [@barlind](https://github.com/barlind) — native audio device probing + safer reconfigure, NAM native desktop audio path
- [@rodsakuramoto](https://github.com/rodsakuramoto) — dB sliders, preset defaults, tone automation, safe chain reload
- [@vdwstoffel](https://github.com/vdwstoffel) (Christoff van der Walt) — volume up/down keyboard shortcuts
- [@masc0t](https://github.com/masc0t) — maintains the Update Manager plugin and several community plugins (Find More, Invert Highway, The Daily, Themes)
Plus automated review assistance from GitHub Copilot SWE agent across multiple PRs.
Submodule
+1
Submodule JUCE added at 9971c75b2c
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GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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software and other kinds of works, specifically designed to ensure
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The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users.
When we speak of free software, we are referring to freedom, not
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Developers that use our General Public Licenses protect your rights
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The GNU Affero General Public License is designed specifically to
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work thus licensed is called the contributor's "contributor version".
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Nothing in this License shall be construed as excluding or limiting
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Notwithstanding any other provision of this License, if you modify the
Program, your modified version must prominently offer all users
interacting with it remotely through a computer network (if your version
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but the work with which it is combined will remain governed by version
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If the Program specifies that a proxy can decide which future
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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.
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# Slopsmith Desktop
Standalone cross-platform desktop app that wraps [Slopsmith](https://github.com/slopsmith/slopsmith) with integrated VST hosting, amp modeling, audio I/O, and full plugin support.
## Install
Prebuilt installers for the latest tagged release are published on the
[GitHub Releases page](https://github.com/slopsmith/slopsmith-desktop/releases/latest).
| Platform | Download | Notes |
|----------|----------|-------|
| Windows 10/11 (x64) | `Slopsmith.Setup.<version>.exe` | NSIS installer. On first run Windows SmartScreen may warn — click *More info → Run anyway*. |
| macOS 12+ (Apple Silicon) | `Slopsmith-<version>-arm64.dmg` | Signed & notarized. Intel Macs are not currently published — build from source. |
| Linux (x86_64) | `Slopsmith-<version>.AppImage` | `chmod +x` then run. Portable, no install step. |
| Debian / Ubuntu (x86_64) | `slopsmith-desktop_<version>_amd64.deb` | `sudo apt install ./slopsmith-desktop_<version>_amd64.deb` |
> **First launch may take a minute or two** while ML model caches populate
> in the app cache directory. Subsequent launches are fast.
There is currently no Homebrew, winget, Chocolatey, Scoop, Flatpak, or
Snap distribution — download directly from Releases. The app does not
yet ship an auto-updater; check Releases periodically for new versions.
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# Third-Party Notices
Slopsmith Desktop bundles, links to, or fetches at build time the
components listed below. Each entry names the upstream project, the
license it is distributed under, and where the corresponding source or
license text lives — either in this repository, in an installed
artefact, or upstream.
The desktop binary as a whole is distributed under the GNU Affero
General Public License v3.0 (see [`LICENSE`](LICENSE)) because the JUCE
framework — statically linked into the audio engine — is licensed under
AGPL-3.0 when not used under the separate commercial JUCE licence.
AGPL's copyleft propagates through that linkage, which is why the
combined work is AGPL-3.0-only.
Permissive components (MIT, BSD, Apache-2.0, etc.) listed below retain
their own terms; their notices must accompany any redistribution of
this software.
---
## JUCE 8
- **Project:** https://juce.com / https://github.com/juce-framework/JUCE
- **License:** AGPL-3.0-only **OR** the commercial JUCE 8 End User
Licence Agreement (the upstream `JUCE/LICENSE.md` does not grant the
"or any later version" option)
- **Use:** Statically linked into the JUCE C++ audio engine
(`src/audio/`, native addon `slopsmith_audio.node`).
- **Notes:** Slopsmith Desktop is distributed under the AGPL-3.0 arm of
this dual licence; the commercial JUCE licence is not used.
- **Notice text:** [`JUCE/LICENSE.md`](JUCE/LICENSE.md) (git submodule).
## Electron
- **Project:** https://www.electronjs.org/
- **License:** MIT
- **Use:** Desktop shell. Pinned via `package.json` (`electron`
devDependency).
- **Notice text:** Distributed with the Electron runtime; redistributed
inside the installer / app bundle under `LICENSE.electron.txt` (and
equivalent paths) emitted by `electron-builder`.
## NeuralAmpModelerCore (NAM)
- **Project:** https://github.com/sdatkinson/NeuralAmpModelerCore
- **License:** MIT (Copyright © 20232025 Steven Atkinson)
- **Use:** Bundled as a git submodule at
`src/audio/third_party/NAM/`; compiled into the audio engine to
power the built-in Neural Amp Modeler.
- **Notice text:**
[`src/audio/third_party/NAM/LICENSE`](src/audio/third_party/NAM/LICENSE).
## RTNeural
- **Project:** https://github.com/jatinchowdhury18/RTNeural
- **License:** BSD 3-Clause (Copyright © 2020 jatinchowdhury18)
- **Use:** Bundled as a git submodule at
`src/audio/third_party/RTNeural/`; compiled into the audio engine
for the real-time NN inference paths used by NAM.
- **Notice text:**
[`src/audio/third_party/RTNeural/LICENSE`](src/audio/third_party/RTNeural/LICENSE).
## FluidSynth
- **Project:** https://www.fluidsynth.org / https://github.com/FluidSynth/fluidsynth
- **License:** LGPL-2.1-or-later
- **Use:** Bundled into `resources/bin/` for use by the embedded
Slopsmith server (Guitar Pro → audio rendering path). On Windows,
prebuilt binaries are downloaded at packaging time per the
`external.fluidsynth_windows` block in
[`.build-config.json`](.build-config.json). On macOS and Linux, the
build host's `fluidsynth` binary is copied from `$PATH` by
[`scripts/bundle-binaries.sh`](scripts/bundle-binaries.sh).
Dynamically linked — users may relink against a compatible
FluidSynth build per LGPL terms.
- **Notice text:** Included in the upstream FluidSynth release archive
redistributed inside the installer (Windows) and travelling with the
host's `fluidsynth` package (macOS/Linux).
## FFmpeg / ffprobe
- **Project:** https://ffmpeg.org / https://github.com/FFmpeg/FFmpeg
- **License:** LGPL-2.1-or-later at minimum; the specific bundled
builds may be GPL-licensed (typically GPL-2.0-or-later or
GPL-3.0-or-later) if they were compiled with `--enable-gpl` and
linked against GPL components such as libx264 / libx265. The
third-party macOS builds we fetch (osxexperts.net, evermeet.cx) ship
with GPL components enabled, so on macOS the bundled `ffmpeg`/`ffprobe`
binaries are effectively under GPL terms. AGPL-3.0-only is compatible
with redistribution of GPL-2.0-or-later and GPL-3.0-or-later binaries
(FSF compatibility matrix), and FFmpeg is invoked as a separate
process — so its license terms do not propagate to the rest of the
desktop binary.
- **Use:** Required by the embedded Slopsmith server for WAV → OGG
transcoding on Guitar Pro 5 imports (`ffmpeg`) and for stream
metadata reads by demucs during stem splitting (`ffprobe`). Bundled
into `resources/bin/` on all platforms by
[`scripts/bundle-binaries.sh`](scripts/bundle-binaries.sh):
- macOS: prebuilt binaries downloaded per the
`external.ffmpeg_macos_*` / `external.ffprobe_macos_*` blocks in
[`.build-config.json`](.build-config.json).
- Linux: copied from the build host's `$PATH` (e.g. apt `ffmpeg`).
- Windows: copied from the build host's `$PATH` (e.g. Chocolatey /
Scoop `ffmpeg`).
- **Notice text:** Distributed inside the upstream FFmpeg source /
release archives (`COPYING.LGPLv2.1`, `COPYING.GPLv2`, etc.); the
source code is publicly available at the upstream URL above.
## vgmstream-cli
- **Project:** https://github.com/vgmstream/vgmstream
- **License:** ISC-style permissive (see upstream
[`COPYING`](https://github.com/vgmstream/vgmstream/blob/master/COPYING)).
- **Use:** Required by the embedded Slopsmith server for
`.wem``.wav` audio decoding. Bundled into `resources/bin/` on all
platforms by
[`scripts/bundle-binaries.sh`](scripts/bundle-binaries.sh): copied
from the build host's `$PATH` when available, or downloaded from the
upstream
[GitHub releases](https://github.com/vgmstream/vgmstream/releases/latest)
as a fallback.
- **Notice text:** Distributed in the upstream release archive and
source repository.
## GeneralUser GS SoundFont
- **Author:** S. Christian Collins —
https://www.schristiancollins.com/generaluser
- **License:** Custom permissive licence (free redistribution with
attribution; no stand-alone resale).
- **Use:** Bundled unmodified as `GeneralUser-GS.sf2` for the
Guitar Pro → audio rendering path; pinned by SHA-256 per the
`external.soundfont_general_user` block in
[`.build-config.json`](.build-config.json).
- **Notice text:**
[`resources/soundfonts/LICENSE`](resources/soundfonts/LICENSE).
## CPython (embedded Python runtime)
- **Project:** https://www.python.org/
- **License:** Python Software Foundation License (PSF)
- **Use:** A relocatable CPython build from
[astral-sh/python-build-standalone](https://github.com/astral-sh/python-build-standalone)
is fetched at packaging time (macOS / Linux) per the
`python_standalone_*` blocks in
[`.build-config.json`](.build-config.json) and bundled under
`resources/python/` so the embedded Slopsmith server can run
without a system Python install.
- **Notice text:** Distributed with the standalone Python build.
## Node.js modules (runtime dependencies)
The Electron main process pulls in two runtime npm dependencies; both
are MIT-licensed and travel inside the packaged app under
`resources/app.asar` (or unpacked, per
[`package.json`](package.json) `build.asarUnpack`):
- **lottie-web** — https://github.com/airbnb/lottie-web — MIT
- **node-addon-api** — https://github.com/nodejs/node-addon-api — MIT
Their full licence texts are present in the corresponding
`node_modules/<package>/LICENSE` files at install time and travel
with the packaged app.
---
## Adding a new dependency
When adding a new dependency, append an entry here describing the
project, its licence, how it's bundled, and where the notice text
lives. Permissive (MIT / BSD / Apache-2.0) and AGPL-compatible
copyleft licences are acceptable; anything more restrictive than
AGPL-3.0 — or any licence that forbids combination with AGPL — must
not be added without first discussing it on the issue tracker.
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# Windows Build Requirements
This document describes the dependencies and setup required to build Slopsmith Desktop on Windows.
## Required Software
### Visual Studio Build Tools 2022
- **Version**: 17.14 or later
- **Purpose**: Compile native C++ audio engine and Node.js native addons
- **Install**: `winget install Microsoft.VisualStudio.2022.BuildTools --override "--wait --passive --add Microsoft.VisualStudio.Workload.VCTools --includeRecommended"`
- **Required Components**: Desktop development with C++ workload
### CMake
- **Version**: 3.22 or later
- **Purpose**: Build system for native audio engine
- **Install**: `winget install Kitware.CMake`
- **Note**: Add to PATH: `C:\Program Files\CMake\bin`
### Git (for plugin cloning)
- **Purpose**: `clone_slopsmith` in `scripts/build-common.sh` clones the Slopsmith repo and every plugin via plain `git clone`. Git for Windows ships with Git Bash, which is required anyway to run the build scripts.
- **Install**: `winget install Git.Git` (you almost certainly already have this).
- **Optional (private plugins only)**: If any clones target private repos you have access to, configure git credentials (e.g. `git config --global credential.helper manager` plus a one-time push/clone to cache a PAT). The build does NOT use the GitHub CLI.
### Chocolatey (optional)
- **Purpose**: Package manager for cmake and ffmpeg (can also be downloaded directly)
- **Install**: See https://chocolatey.org/install
## Windows-Specific Build Notes
### Python Embeddable Distribution
The Windows build uses Python's embeddable distribution, which has a special configuration:
1. **`.pth` file isolation**: The Python embeddable distribution uses a `python312._pth` file that enables "isolated mode". In this mode, the `PYTHONPATH` environment variable is **completely ignored**.
2. **Solution**: Slopsmith paths must be added directly to the `._pth` file. This is handled automatically by `scripts/build-windows.sh`, but if you need to add custom paths:
```
# In python312._pth (relative to resources/python):
../slopsmith
../slopsmith/lib
```
### Git authentication for private plugins
If your build pulls private plugin repos (e.g. `byrongamatos/slopsmith-plugin-cf`), make sure git can authenticate non-interactively before running the build — Git Credential Manager + a PAT or SSH key both work. The build uses `git clone --depth 1` for every plugin and does NOT call the GitHub CLI.
## Quick Start
```bash
# Install dependencies (Git for Windows brings Git Bash which the scripts run under)
winget install Microsoft.VisualStudio.2022.BuildTools Kitware.CMake Git.Git
# Add CMake to PATH (if not automatic)
export PATH="$PATH:/c/Program Files/CMake/bin"
# Run the build
bash scripts/build-windows.sh
```
## Common Issues
### "CMake is not installed"
- Install via winget: `winget install Kitware.CMake`
- Or add existing installation to PATH: `export PATH="$PATH:/c/Program Files/CMake/bin"`
### "Repository not found" during plugin cloning
- Configure git itself for authentication (the build uses plain `git clone`, not the GitHub CLI):
- Git Credential Manager + a Personal Access Token: `git config --global credential.helper manager`
- Or an SSH key registered on your account
- Verify you can manually `git clone` the failing plugin URL from Git Bash before retrying the build
- Confirm the plugin repository exists on GitHub and your account has access to any private repos referenced in `scripts/build-common.sh`'s clone list
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# ONNX Runtime acquisition for the ML note detector (Basic Pitch).
#
# Mirrors the NAM_AVAILABLE / RTNEURAL_AVAILABLE conditional pattern: if ONNX
# Runtime can be obtained, ONNXRUNTIME_AVAILABLE is set ON and the audio addon
# compiles with SLOPSMITH_ONNX_SUPPORT=1; otherwise the build still succeeds and
# the engine falls back to the YIN PitchDetector / ChordScorer (Constitution VII).
#
# Delivery: a pinned, prebuilt CPU release fetched at configure time with a
# pinned URL + SHA-256 (Constitution V — reproducible builds). For fully offline
# / pre-seeded builds, set -DSLOPSMITH_ONNXRUNTIME_ROOT=/path/to/extracted/onnxruntime
# (the directory containing include/ and lib/) and the fetch is skipped.
#
# Exports (cache/parent scope):
# ONNXRUNTIME_AVAILABLE ON/OFF
# ONNXRUNTIME_INCLUDE_DIR header directory
# ONNXRUNTIME_IMPORT_LIB library to link against
# ONNXRUNTIME_RUNTIME_LIB shared lib that must sit next to slopsmith_audio.node
# Plain variable, not a cache entry: the version is pinned in lock-step with
# the per-asset SHA-256 table below, so it must always be the value in this
# file. A CACHE STRING would keep a stale version from a reused build dir
# (a branch on a different version), making the hash check fail and silently
# disable ONNX.
set(ONNXRUNTIME_VERSION "1.20.1")
# --- Resolve the prebuilt asset for this OS/arch --------------------------
set(_ort_base "https://github.com/microsoft/onnxruntime/releases/download/v${ONNXRUNTIME_VERSION}")
set(_ort_ok ON)
# Only x64 / arm64 prebuilt assets exist. An unrecognised processor must
# disable ONNX (clean YIN fallback) — never default to an x64 asset, which
# would only fail later at link/load on e.g. Windows ARM64 or 32-bit ARM.
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
if(CMAKE_SYSTEM_PROCESSOR MATCHES "AMD64|x86_64|x64")
set(_ort_asset "onnxruntime-win-x64-${ONNXRUNTIME_VERSION}")
set(_ort_ext "zip")
set(_ort_sha "78d447051e48bd2e1e778bba378bec4ece11191c9e538cf7b2c4a4565e8f5581")
set(_ort_import "onnxruntime.lib")
set(_ort_runtime "onnxruntime.dll")
set(_ort_providers "onnxruntime_providers_shared.dll")
else()
set(_ort_ok OFF)
message(STATUS "ONNX Runtime: unsupported Windows arch '${CMAKE_SYSTEM_PROCESSOR}' — ML note detection disabled")
endif()
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(_ort_ext "tgz")
if(CMAKE_SYSTEM_PROCESSOR MATCHES "arm64|aarch64")
set(_ort_asset "onnxruntime-osx-arm64-${ONNXRUNTIME_VERSION}")
set(_ort_sha "b678fc3c2354c771fea4fba420edeccfba205140088334df801e7fc40e83a57a")
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|AMD64|x64")
set(_ort_asset "onnxruntime-osx-x86_64-${ONNXRUNTIME_VERSION}")
set(_ort_sha "0f73006813af2a1a5d1723ed7dfb694fc629d15037124081bb61b7bf7d99fc78")
else()
set(_ort_ok OFF)
message(STATUS "ONNX Runtime: unsupported macOS arch '${CMAKE_SYSTEM_PROCESSOR}' — ML note detection disabled")
endif()
set(_ort_import "libonnxruntime.dylib")
set(_ort_runtime "libonnxruntime.${ONNXRUNTIME_VERSION}.dylib")
set(_ort_providers "libonnxruntime_providers_shared.dylib")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(_ort_ext "tgz")
if(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
set(_ort_asset "onnxruntime-linux-aarch64-${ONNXRUNTIME_VERSION}")
set(_ort_sha "ae4fedbdc8c18d688c01306b4b50c63de3445cdf2dbd720e01a2fa3810b8106a")
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|AMD64|x64")
set(_ort_asset "onnxruntime-linux-x64-${ONNXRUNTIME_VERSION}")
set(_ort_sha "67db4dc1561f1e3fd42e619575c82c601ef89849afc7ea85a003abbac1a1a105")
else()
set(_ort_ok OFF)
message(STATUS "ONNX Runtime: unsupported Linux arch '${CMAKE_SYSTEM_PROCESSOR}' — ML note detection disabled")
endif()
set(_ort_import "libonnxruntime.so")
# SONAME is libonnxruntime.so.1 — that exact name must sit next to the addon.
set(_ort_runtime "libonnxruntime.so.1")
set(_ort_providers "libonnxruntime_providers_shared.so")
else()
set(_ort_ok OFF)
message(STATUS "ONNX Runtime: unsupported platform '${CMAKE_SYSTEM_NAME}' — ML note detection disabled")
endif()
# --- Obtain the runtime: explicit root override, or pinned fetch ----------
set(_ort_root "")
if(_ort_ok AND DEFINED SLOPSMITH_ONNXRUNTIME_ROOT)
if(EXISTS "${SLOPSMITH_ONNXRUNTIME_ROOT}/include/onnxruntime_cxx_api.h")
set(_ort_root "${SLOPSMITH_ONNXRUNTIME_ROOT}")
message(STATUS "ONNX Runtime: using prepopulated root ${_ort_root}")
else()
message(WARNING "SLOPSMITH_ONNXRUNTIME_ROOT='${SLOPSMITH_ONNXRUNTIME_ROOT}' "
"has no include/onnxruntime_cxx_api.h — ignoring")
endif()
endif()
# Download + extract the prebuilt archive. Every failure mode here is SOFT —
# offline machine, download error, hash mismatch, bad layout all just disable
# ML detection (YIN fallback). Configure must never abort on this, so we use
# file(DOWNLOAD) with a status check rather than FetchContent, which raises a
# FATAL_ERROR when the archive can't be fetched.
if(_ort_ok AND _ort_root STREQUAL "")
set(_ort_url "${_ort_base}/${_ort_asset}.${_ort_ext}")
set(_ort_archive "${CMAKE_BINARY_DIR}/_deps/${_ort_asset}.${_ort_ext}")
set(_ort_extract "${CMAKE_BINARY_DIR}/_deps/onnxruntime")
set(_ort_header "${_ort_extract}/${_ort_asset}/include/onnxruntime_cxx_api.h")
# On a clean build tree _deps does not exist yet — create it so the
# file(DOWNLOAD) below can open its destination file instead of failing
# and silently disabling ONNX support on every fresh configure.
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/_deps")
# Download — cached: a prior configure's archive with a matching hash is
# reused, so reconfigure / clean-tree rebuilds don't re-fetch.
set(_ort_have OFF)
if(EXISTS "${_ort_archive}")
file(SHA256 "${_ort_archive}" _ort_got)
if(_ort_got STREQUAL "${_ort_sha}")
set(_ort_have ON)
endif()
endif()
if(NOT _ort_have)
message(STATUS "ONNX Runtime: downloading ${_ort_asset}.${_ort_ext}")
# Bounded timeouts so a network stall can't hang cmake configure
# indefinitely — the status check below then soft-falls to YIN.
file(DOWNLOAD "${_ort_url}" "${_ort_archive}" STATUS _ort_dlst
TLS_VERIFY ON INACTIVITY_TIMEOUT 30 TIMEOUT 600)
list(GET _ort_dlst 0 _ort_dlcode)
if(_ort_dlcode EQUAL 0 AND EXISTS "${_ort_archive}")
file(SHA256 "${_ort_archive}" _ort_got)
if(_ort_got STREQUAL "${_ort_sha}")
set(_ort_have ON)
else()
message(WARNING "ONNX Runtime: SHA-256 mismatch on ${_ort_asset} "
"— ML note detection disabled (YIN fallback)")
endif()
else()
list(GET _ort_dlst 1 _ort_dlmsg)
message(STATUS "ONNX Runtime: download failed (${_ort_dlmsg}) "
"— ML note detection disabled (YIN fallback)")
endif()
endif()
# Extract — only when the archive is good and not already unpacked.
if(_ort_have AND NOT EXISTS "${_ort_header}")
file(REMOVE_RECURSE "${_ort_extract}")
file(MAKE_DIRECTORY "${_ort_extract}")
file(ARCHIVE_EXTRACT INPUT "${_ort_archive}" DESTINATION "${_ort_extract}")
endif()
if(_ort_have AND EXISTS "${_ort_header}")
set(_ort_root "${_ort_extract}/${_ort_asset}")
message(STATUS "ONNX Runtime ${ONNXRUNTIME_VERSION}: ready (${_ort_asset})")
elseif(_ort_have)
message(WARNING "ONNX Runtime: unexpected archive layout "
"— ML note detection disabled (YIN fallback)")
endif()
endif()
# --- Publish results -------------------------------------------------------
# Verify the link + runtime libraries actually exist before declaring ONNX
# available. A prepopulated SLOPSMITH_ONNXRUNTIME_ROOT (or an unexpected
# archive layout) could carry the headers but miss/rename the libs — without
# this check configure would pass and the build would only fail later at link
# or the post-build copy, defeating the intended soft-fall to YIN.
set(_ort_import_path "${_ort_root}/lib/${_ort_import}")
set(_ort_runtime_path "${_ort_root}/lib/${_ort_runtime}")
# The shared-provider stub library ONNX Runtime dlopen()s alongside the main
# runtime. The CPU EP works without it, but staging it avoids a session-
# creation failure on builds/versions where it is consulted — see below.
set(_ort_providers_path "${_ort_root}/lib/${_ort_providers}")
if(_ort_ok AND NOT _ort_root STREQUAL ""
AND NOT (EXISTS "${_ort_import_path}" AND EXISTS "${_ort_runtime_path}"))
message(WARNING "ONNX Runtime: headers found but lib '${_ort_import}' / "
"'${_ort_runtime}' missing under ${_ort_root}/lib "
"— ML note detection disabled (YIN fallback)")
set(_ort_root "")
endif()
if(_ort_ok AND NOT _ort_root STREQUAL "")
# FORCE so a reconfigure always reflects the current probe result rather
# than a stale entry from an earlier configure.
set(ONNXRUNTIME_AVAILABLE ON CACHE INTERNAL "" FORCE)
set(ONNXRUNTIME_INCLUDE_DIR "${_ort_root}/include" CACHE INTERNAL "" FORCE)
set(ONNXRUNTIME_IMPORT_LIB "${_ort_import_path}" CACHE INTERNAL "" FORCE)
set(ONNXRUNTIME_RUNTIME_LIB "${_ort_runtime_path}" CACHE INTERNAL "" FORCE)
# Optional — present in the standard releases but staged only if it exists,
# so an unexpected layout never fails the build.
if(EXISTS "${_ort_providers_path}")
set(ONNXRUNTIME_PROVIDERS_LIB "${_ort_providers_path}" CACHE INTERNAL "" FORCE)
else()
unset(ONNXRUNTIME_PROVIDERS_LIB CACHE)
endif()
message(STATUS "ONNX Runtime available — ML note detection enabled")
else()
set(ONNXRUNTIME_AVAILABLE OFF CACHE INTERNAL "" FORCE)
# Clear any stale paths a previous successful configure cached, so a
# later reconfigure that loses ONNX can't leave downstream steps
# pointed at a runtime that is no longer there.
unset(ONNXRUNTIME_INCLUDE_DIR CACHE)
unset(ONNXRUNTIME_IMPORT_LIB CACHE)
unset(ONNXRUNTIME_RUNTIME_LIB CACHE)
unset(ONNXRUNTIME_PROVIDERS_LIB CACHE)
message(STATUS "ONNX Runtime not available — ML note detection disabled (YIN fallback)")
endif()
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# Build system architecture
How Slopsmith Desktop is built — the flow of scripts, config, and
packaging across local dev and CI.
## Philosophy
1. **npm scripts are the API.** Every build step is callable via
`npm run <name>`. CI, local dev, and the DevContainer all use the
same entry points.
2. **Shell scripts implement.** Complex bundling lives in
`scripts/bundle-*.sh`; npm just invokes them.
3. **Configuration is centralized.** Tool versions + external pins
live in `.build-config.json`; per-OS system deps in `.packages/`.
4. **Reproducibility is pinned, not floating.** External dependencies
(FluidR3/GeneralUser soundfonts, fluidsynth Windows zip) are tied to
specific commits or SHA256s; CI and local see the same bytes.
## High-level flow
```
┌─────────────────────────────────────────────────────────────────────┐
│ Build environments │
│ │
│ GitHub Actions DevContainer (Docker) Developer CLI │
│ │ │ │ │
│ └─────────────────────┼───────────────────────┘ │
│ │ │
│ ▼ │
│ ┌─────────────────────┐ │
│ │ npm scripts │ │
│ │ (package.json) │ ← single-source entry │
│ └─────────────────────┘ │
│ │ │
│ ┌──────────────────┼──────────────────┐ │
│ ▼ ▼ ▼ │
│ ┌────────────┐ ┌──────────────┐ ┌────────────┐ │
│ │build:native│ │ bundle │ │ build:ts │ │
│ │ │ │ │ │ │ │
│ │• build:audio│ │• bundle: │ │ (tsc) │ │
│ │ │ │ slopsmith │ │ │ │
│ └────────────┘ │• bundle: │ └────────────┘ │
│ │ python │ │
│ │• bundle: │ │
│ │ binaries │ │
│ │• bundle: │ │
│ │ soundfont │ │
│ └──────────────┘ │
│ │ │
│ ▼ │
│ ┌─────────────────────┐ │
│ │ electron-builder │ │
│ │ (dist:linux etc.) │ │
│ └─────────────────────┘ │
└─────────────────────────────────────────────────────────────────────┘
┌─────────────────────────────────────────────────────────────────────┐
│ Configuration files │
│ │
│ .build-config.json .packages/ │
│ ├── versions ├── apt.txt (Ubuntu/Debian) │
│ │ ├── node ├── brew.txt (macOS) │
│ │ ├── python ├── choco.txt (Windows) │
│ │ ├── electron └── README.md │
│ │ ├── cmake │
│ │ └── ubuntu │
│ └── external │
│ ├── fluidsynth_windows (version + URL) │
│ └── soundfont_general_user (URL + SHA256) │
└─────────────────────────────────────────────────────────────────────┘
```
## Detailed flow for `npm run dist:linux`
```
npm run dist:linux
└── npm run dist -- --linux
└── npm run bundle && npm run build:ts && electron-builder --linux
└── bundle
├── bundle-slopsmith.sh — server.py + lib + static + plugins
├── bundle-python.sh — portable Python 3.12 runtime + pip + app deps
├── bundle-binaries.sh — ffmpeg + vgmstream-cli + fluidsynth + its .so chain
└── bundle-soundfont.sh — GeneralUser-GS.sf2 (SHA256-verified)
└── build:ts
└── tsc
└── electron-builder
└── AppImage + .deb
```
For `build:native` (run separately, not part of `dist`):
```
npm run build:native
└── build:audio — cmake-js builds the JUCE C++ native addon
```
## Scripts directory
```
scripts/
├── bundle.sh — top-level Linux delegator (→ bundle-*.sh)
├── bundle-slopsmith.sh — copy server + plugins
├── bundle-python.sh — portable Python runtime (Linux)
├── bundle-binaries.sh — ffmpeg + vgmstream + fluidsynth + libs (Linux)
├── bundle-soundfont.sh — GeneralUser-GS.sf2 download + verify (cross-platform)
├── build-linux-release.sh — Docker wrapper for reproducible Linux AppImage
├── parse-build-config.py — JSON value extractor
└── setup-dev.sh — local prerequisite checker
```
### Why modular
- **Composability**: debug or re-run a single step (`npm run bundle:python`)
- **Readability**: each script does one thing and has a single reason to change
- **CI/local parity**: CI calls the same scripts where platform-independent; platform-specific inline bash stays in `build.yml` for macOS/Windows (dylibbundler, zip downloads) only because those tools don't fit the Linux shell-script model
### Platform scope per script
| Script | Linux | macOS | Windows |
|---|---|---|---|
| `bundle.sh` | yes | n/a | n/a |
| `bundle-slopsmith.sh` | yes | yes (untested) | yes (untested) |
| `bundle-python.sh` | yes | no (CI inline) | no (CI inline) |
| `bundle-binaries.sh` | yes | no (CI uses dylibbundler inline) | no (CI downloads zips) |
| `bundle-soundfont.sh` | yes | yes | yes |
## Configuration
### `.build-config.json`
Tool versions pinned once, read by the CI workflow (via `node -p`) and
by the DevContainer (via `parse-build-config.py`). External pins
(soundfont SHA256, fluidsynth Windows zip URL) live under `external.*`.
Update tool versions in one place; every consumer picks them up.
### `.packages/`
Platform system-dep lists. One package per line; `#` comments and
blank lines are filtered by consumers. See `.packages/README.md` for
manual install snippets.
### Electron version
One source of truth: `devDependencies.electron` in `package.json`.
`build:audio` derives `--runtime-version` via
`node -p "require('electron/package.json').version"` so cmake-js
rebuilds the native addon against the currently-installed Electron.
## CI vs local parity
| Aspect | GitHub Actions | DevContainer |
|---|---|---|
| Entry | `npm run dist:linux` (via checkout + setup-* + install) | `npm run dist:linux` (inside container) |
| Node / Python | From `.build-config.json` | From `.build-config.json` |
| System deps | `.packages/apt.txt` | `.packages/apt.txt` |
| Slopsmith source | Cloned fresh to `$RUNNER_TEMP` | Bind-mounted from `../slopsmith` |
| Python bundle | `scripts/bundle-python.sh` | `scripts/bundle-python.sh` |
| Binary bundle | Inline bash (ffmpeg / vgmstream / fluidsynth lib chain) | `scripts/bundle-binaries.sh` (invoked by `npm run bundle`) |
| Soundfont bundle | `scripts/bundle-soundfont.sh` | `scripts/bundle-soundfont.sh` |
| Smoke test | `fluidsynth --version` + `ffmpeg -version` + `vgmstream-cli --help` | (run manually) |
## Adding a new build step
1. Create a script in `scripts/` (e.g. `bundle-foo.sh`)
2. Register an npm script in `package.json` (e.g. `"bundle:foo": "bash scripts/bundle-foo.sh"`)
3. Wire into the appropriate chain (`bundle`, `build:native`, etc.)
4. Test locally: `npm run bundle:foo`
5. Open a PR — CI consumes the same npm scripts
## Troubleshooting
### Run individual steps
```bash
npm run bundle:python # rebuild just the Python runtime
npm run bundle:binaries # rebuild just the binary chain
npm run bundle:soundfont # re-verify the soundfont
```
### Read the current config
```bash
python3 scripts/parse-build-config.py .build-config.json
python3 scripts/parse-build-config.py .build-config.json .versions.electron
```
### Local vs CI divergence
If local and CI builds differ:
1. `.build-config.json` — pinned versions identical?
2. `.packages/apt.txt` — are you running in the DevContainer?
3. The CI workflow inline-bundles some things differently on
macOS/Windows (dylibbundler, zip downloads). Local linux dev won't
reproduce those.
## See also
- [`../.build-config.json`](../.build-config.json)
- [`../.packages/`](../.packages/)
- [`../.devcontainer/`](../.devcontainer/)
- [`../.github/workflows/build.yml`](../.github/workflows/build.yml)
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# Capability Migration Notes
Slopsmith Desktop is moving first-party renderer integrations away from private
webview globals and legacy `song:*` events toward Slopsmith capability domains.
The goal is to keep desktop behavior aligned with core while avoiding raw local
filenames, device handles, or native transport objects in plugin-visible state.
## Playback Identity For Tone Mappings
Core playback capability v1 emits redaction-safe lifecycle events such as
`playback:loading`, `playback:ready`, `playback:stopped`, and `playback:ended`.
The playback target contains two public identities:
- `targetId`: arrangement-scoped playback target identity.
- `settingsKey`: per-song storage identity shaped like `settings-v1-...`.
Desktop tone switching now uses `target.settingsKey` as the primary song key for
`localStorage.slopsmith-tone-mappings`. Raw filenames from `song:loading` remain
only as a compatibility fallback when the embedded Slopsmith core does not expose
playback capability v1.
### Storage Shape
The store shape does not change:
```json
{
"global": {},
"songs": {
"settings-v1-abc1234": { "Clean": "Clean Preset" }
},
"midiPC": {
"settings-v1-abc1234": { "mode": "midi", "vstSlotId": 0, "mappings": {} }
}
}
```
Only the per-song bucket key changes. New mappings created on playback-capable
core builds are written under `settingsKey`. Existing filename-keyed buckets are
left in place so older core builds and older desktop releases can still read
them.
### Automatic Migration For Existing Mappings
When playback capability v1 emits `playback:loading`, desktop receives both the
safe `target.settingsKey` and the legacy filename fallback. If
`localStorage.slopsmith-tone-mappings` contains a filename-keyed `songs` or
`midiPC` bucket for the legacy filename and the corresponding `settingsKey`
bucket is missing or empty, desktop copies that bucket to the safe key and leaves
the original bucket untouched.
This migration is intentionally copy-only:
- Existing `settingsKey` buckets win and are not overwritten.
- Filename-keyed buckets remain available to older desktop builds or embedded
Slopsmith cores without playback capability v1.
- Corrupt or missing mapping stores fall back to the normal empty-store behavior.
For review/debugging, open a song with an existing filename-keyed mapping and
inspect `localStorage.slopsmith-tone-mappings`: the same mapping should appear
under both the old filename key and the new `settings-v1-...` key after the
`playback:loading` event.
## Audio Effects Executor
Core `audio-effects` owns provider selection, policy, safe diagnostics, and the
`slopsmith.audio_effects.chain_plan.v1` schema. Desktop owns the trusted physical
executor. Renderer plugins may pass a core-resolved chain plan plus a private
trusted asset map to `window.slopsmithDesktop.audioEffects.loadChainPlan(...)`;
desktop validates the schema, authorization, stage kinds, stage counts, opaque
asset references, local asset paths, and extension/kind compatibility before it
builds the native preset JSON and calls the existing native `loadPreset` path.
The preload surface is:
- `loadChainPlan(request)` — validates and loads a chain plan through the native
engine. The request must include `authorization: "user-action"`,
`"restore-selection"`, or `"playback-session"`.
- `inspectRoute(routeKey)` — returns a redaction-safe route summary: route key,
provider id, plan id, state, stage-kind counts, active segment, and last
outcome.
- `activateSegment(request)` — applies a segment by translating plan stage ids
to loaded native slot ids and calling `setMultiBypass`.
- `setStageBypass(request)` and `setStageParameter(request)` — route stage-level
controls to the loaded native slot.
The executor accepts raw paths only inside the trusted asset map passed to
desktop. It never echoes local paths, filenames, model names, IR names, VST state
blobs, native preset JSON, handles, callbacks, DOM nodes, audio buffers, samples,
or waveforms in its public outcomes. Failed rich-provider loads return structured
`failed`, `degraded`, `unavailable`, or `no-target` outcomes so NAM Tone or core can
fall back cleanly instead of leaving a partially described chain in public state.
### Maintainer Checklist
When migrating more desktop integrations to capabilities:
- Prefer capability events and snapshots over `window.playSong`, `window.stopSong`,
and raw `song:*` events.
- Use `target.settingsKey` for local per-song plugin settings.
- Use `targetId` only for arrangement/session correlation, not persistent
per-song settings.
- Route effect-chain execution through `window.slopsmithDesktop.audioEffects`
rather than passing raw native preset JSON through plugin-visible capability
state.
- Keep raw filename fallback code behind a capability-version check.
- Add static migration guards under `tests/` for any removed global wrapper or
new capability declaration.
+446
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# Slopsmith plugin-sandbox — IPC + lifecycle design
Date: 2026-05-13
Companion to: `docs/VST-SANDBOX-DIAG.md`
Status: Windows v1 shipped; POSIX (macOS/Linux) IPC foundation + runtime +
editor wired and active (§11) — VST3 plugins route through the sandbox on all
three desktop platforms, editor included. The sandbox-child editor is a floating
top-level window on every platform (HWND / NSWindow + foreground activation
policy / X11 via JUCE 8's VST3 IRunLoop hosting). True parent-window embedding
(CARemoteLayer on macOS, XEmbed on Linux) remains out of scope.
## 1. Topology
```text
┌────────────────────────────────────┐ ┌──────────────────────────────┐
│ Slopsmith Desktop (Electron main) │ │ slopsmith-vst-host.exe │
│ │ │ (one per sandboxed plugin) │
│ Node main process │ │ │
│ └── slopsmith_audio.node │ │ WinMain → main thread │
│ └── SignalChain │ │ └── JUCE MessageManager │
│ └── SandboxedProcessor ◀┐ │ │ └── one AudioPlugin │
│ ▲ │ │ │ └── editor (HWND) │
│ │ │ │ │ │
│ │ control: │ │ pipe │ │
│ │ JSON over named ├──┼─────────┤ │
│ │ pipe (req/resp + │ │ │ │
│ │ events) │ │ │ │
│ │ │ │ │ │
│ │ audio: shared │ │ shm │ │
│ │ memory ring + ├──┼─────────┤ │
│ │ Win32 events │ │ │ │
└────────────────────────────────────┘ └──────────────────────────────┘
```
One sandbox process per sandboxed plugin (simplest; matches the PoC). Pooling is a v2
optimisation, not v1.
In-process loading remains the default. A plugin only goes through the sandbox if it
matches a denylist (see §5).
## 2. Process spawn + handshake
```text
slopsmith-vst-host.exe
--plugin-path "<absolute vst3 path>"
--control-pipe "\\.\pipe\slopsmith-vst-<uuid>"
--audio-shm "Local\slopsmith-vst-<uuid>-audio"
--audio-event-in "Local\slopsmith-vst-<uuid>-evt-in"
--audio-event-out "Local\slopsmith-vst-<uuid>-evt-out"
--sample-rate 48000 --max-block 1024 --channels 2
```
Spawned via `CreateProcess`. The main process creates the pipe + shm + events first,
then spawns; the sandbox connects on startup. Watchdog: if no `ready` event arrives
within `kReadyTimeoutMs` (30 s — long enough for Qt-using plugins like GR6 to
spin up their QML engine on a cold cache), kill and report failure.
`<uuid>` is a v4 UUID generated per spawn so multiple sandboxes coexist cleanly.
## 3. Control channel — named pipe
Transport: `PIPE_TYPE_BYTE | PIPE_READMODE_BYTE`, bidirectional, overlapped I/O,
with an explicit `[u32 length-LE][body]` framing layer the channel applies on
top. (Message-mode was the original plan, but the sandbox's first `ready` frame
wasn't being delivered to the host I/O thread reliably; byte mode + length
prefixes is what shipped — see commit `2cb9ae9`.)
Framing per message: `[u32 length-LE] [json body]`. JSON is small and human-readable
for logging; the audio fast path is *not* on this channel.
Every request from main→sandbox carries a `requestId`. The sandbox echoes it on the
matching reply. Events the sandbox originates (parameter automation, log lines)
carry `requestId: null`.
### Main → sandbox
| `op` | Status | Payload | Reply |
|---|---|---|---|
| `prepare` | v1 | `{ sampleRate, blockSize }` | `{ ok, latencySamples, numInputs, numOutputs }` |
| `setBlockSize` | v2 | `{ blockSize }` | `{ ok }` — pause-guarded against the audio worker |
| `setParameter` | v1 | `{ index, value }` | `{ ok }` (omit reply if `fireAndForget: true`) |
| `getState` | v1 | `{}` | `{ stateBase64 }` — pause-guarded |
| `setState` | v1 | `{ stateBase64 }` | `{ ok }` — pause-guarded |
| `midiEvent` | removed v2 | (n/a) | MIDI now flows inline in the audio shm; sandbox keeps a deprecation-warning no-op handler for one release |
| `openEditor` | v1 | `{}` | `{ hwnd: "0x...", w, h }` |
| `closeEditor` | v1 | `{}` | `{ ok }` |
| `shutdown` | v1 | `{}` | `{ ok }` then sandbox exits 0 |
| `resizeEditor` | planned | `{ w, h }` | `{ ok }` |
| `listParameters` | planned | `{}` | `{ params: [{index,name,defaultValue,...}] }` |
Status reflects the current dispatcher in `src/vst-host/main.cpp`. "Planned"
ops are on the PR-body follow-up checklist. Pause-guarded ops are listed in
§4 "Audio-thread sync" below.
### Sandbox → main (events, `requestId: null`)
| `event` | Payload |
|---|---|
| `ready` | `{ pluginName, manufacturer, numParams, hasEditor, latencySamples }` (first message after pipe connect) |
| `parameterChanged` | `{ index, value }` — plugin moved its own knobs (automation, GUI) |
| `editorClosed` | `{ reason }` — user closed window via X, or plugin self-closed |
| `log` | `{ level, message }` — surface plugin stderr / JUCE asserts |
| `error` | `{ code, message }` — non-fatal recoverable error |
| `goodbye` | `{}` — last message before clean exit |
A broken pipe with no `goodbye` means the sandbox crashed.
## 4. Audio channel — shared memory + events
Audio is too latency-sensitive for JSON-on-pipes. One block at 48 k / 256 samples is
5.33 ms; we want round-trip overhead well under 1 ms.
Layout in `audio-shm` (single mapping):
```text
offset size contents
0 sizeof(Header) Header (indices, offsets, counters)
inputRingOffset maxBlocks × maxBlockSamples × maxCh × 4 B Ring A (host → sandbox, input audio)
outputRingOffset maxBlocks × maxBlockSamples × maxCh × 4 B Ring B (sandbox → host, output audio)
midiQueueOffset maxBlocks × sizeof(MidiQueue) One MidiQueue per input slot (host → sandbox MIDI)
```
```c
struct Header {
uint32_t magic; // kAudioShmMagic
uint32_t version; // kProtocolVersion (= 3)
uint32_t maxBlocks; // typically 4
uint32_t maxBlockSamples; // capped at e.g. 1024
uint32_t maxChannels; // 2 for stereo
uint32_t sampleRate;
// Per-direction indices — input (host→sandbox) and output (sandbox→host)
// each have their own writer/reader pair so the two directions advance
// independently without sharing state.
uint64_t inWriteIdx; // host produces ring A
uint64_t inReadIdx; // sandbox consumes ring A
uint64_t outWriteIdx; // sandbox produces ring B
uint64_t outReadIdx; // host consumes ring B
// diagnostic — direction-agnostic
uint64_t xruns;
uint64_t dropouts;
uint64_t midiOverflows; // events dropped by pushInputBlock for being SysEx-sized or past kMidiEventsPerSlot
// Byte offsets into the mapping (computed at spawn time)
uint64_t inputRingOffset;
uint64_t outputRingOffset;
uint64_t midiQueueOffset; // base of MidiQueue[maxBlocks]
uint64_t ringBytesPerSlot;
};
```
Indices are stored as plain `uint64_t` and accessed via `std::atomic_ref<uint64_t>`
at the call site (C++20). Don't `reinterpret_cast` to `std::atomic<uint64_t>*`
— that's not layout-guaranteed and the shm needs to stay trivially copyable.
Float32, planar (channel0 then channel1 — matches JUCE's `AudioBuffer<float>`).
### Inline MIDI
MIDI is bundled with the input audio block in a per-slot `MidiQueue`. The host
fills the upcoming slot's queue immediately before pushing the audio block; the
sandbox drains it immediately after popping the same slot, before calling
`plugin->processBlock`. The audio thread does no control-pipe I/O.
```c
struct MidiEvent {
uint32_t frame; // sample offset within the block
uint32_t size; // 1..kMidiEventMaxBytes
uint8_t bytes[kMidiEventMaxBytes]; // packed; SysEx > 4 B is dropped
};
struct MidiQueue {
uint32_t count; // valid events for the upcoming block
MidiEvent events[kMidiEventsPerSlot]; // 64 events @ ≤ 4 bytes each
};
```
Caps in `Protocol.h`: `kMidiEventMaxBytes = 4`, `kMidiEventsPerSlot = 64`.
Lossy-by-design: events past the cap (or larger than 4 bytes) bump the global
`AudioShmHeader.midiOverflows` counter and are dropped. Audio-thread safety is non-negotiable;
back-pressure on a real-time path would be the wrong trade-off. SysEx delivery,
if a real workload ever needs it, is a v3 op carried via the control channel
rather than the audio fast path.
### Per-block protocol
Host audio thread:
```text
1. Wait until (inWriteIdx - inReadIdx) < maxBlocks (drop block + bump xruns if not)
2. Copy input PCM + any MIDI to Ring A[inWriteIdx % maxBlocks]
3. ++inWriteIdx (release)
4. SetEvent(audio-event-in)
5. WaitForSingleObject(audio-event-out, timeout = blockSize / sampleRate * 2)
6. Copy Ring B[outReadIdx % maxBlocks] into output buffer
7. ++outReadIdx (release)
```
Sandbox audio thread (or sandbox main thread's audio callback):
```text
1. WaitForSingleObject(audio-event-in, INFINITE)
2. Read input from Ring A[inReadIdx % maxBlocks]
3. processBlock(in, out) on the plugin
4. Write output to Ring B[outWriteIdx % maxBlocks]
5. ++inReadIdx (release); ++outWriteIdx (release); SetEvent(audio-event-out)
```
Both events are auto-reset. Worst-case added latency vs in-process: one block period
(~5 ms at 48k/256) due to the producer-consumer hop. Acceptable for guitar processing,
not great for live monitoring — same trade-off any sandboxed host has.
### Audio-thread sync for non-realtime ops
Several control ops mutate plugin or buffer state in ways that race the audio
thread's `processBlock` call: `kPrepare` and `kSetBlockSize` change the working
block size and re-enter the plugin's `prepareToPlay`; `kGetState` /
`kSetState` serialise/restore plugin internals. A v1-style "just touch it from
the control thread" implementation is a data race + buffer-overrun footgun.
v2 introduces a lightweight pause/drain/resume protocol on the sandbox side:
- HostState owns `audioPauseRequested` (atomic bool), `audioPausedAck`, and
`audioResume` (`juce::WaitableEvent`s).
- The audio thread checks `audioPauseRequested` at the top of every loop
iteration. When set, it signals `audioPausedAck` and blocks on `audioResume`.
On resume it re-reads `blockSize` and `setSize`s its working buffer
(capacity is pre-allocated at the spawn-time `maxBlockSamples` cap, so the
resize is reallocation-free).
- The control thread wraps each non-realtime op in an `AudioPauseGuard`:
set the flag, `signalSandboxWake()` to break the audio worker out of its
`popInputBlock` wait without waiting the full 200 ms timeout, wait for the
ack, perform the op, then signal resume in the guard's destructor.
Pause-guarded ops (sandbox dispatcher, `src/vst-host/main.cpp`):
`kPrepare`, `kSetBlockSize`, `kGetState`, `kSetState`. `kOpenEditor` and
`kCloseEditor` do not need the guard — they only mutate editor pointers via
`MessageManager::callAsync` and don't touch processor state, and JUCE's
`AudioProcessor::editorBeingDeleted` / VST3 `IPlugView::removed` are
contractually safe to call alongside `processBlock` (the same way every DAW
does).
## 5. Plugin selection (sandbox vs in-process)
Slopsmith maintains a list of plugin signatures that need the sandbox:
```jsonc
// %APPDATA%/Slopsmith/sandbox-list.json
{
"needsSandbox": [
{ "match": "manufacturer", "value": "Native Instruments" },
{ "match": "vst3Uid", "value": "4E545356-24696752-..." },
{ "match": "linksDll", "value": "Qt5Core.dll" }
]
}
```
Resolution order on `loadVST`:
1. If plugin matches an entry → spawn sandbox.
2. Else → in-process (today's path).
3. If in-process load aborts the addon (`SIGABRT`, `STATUS_STACK_BUFFER_OVERRUN`, …),
the watchdog promotes the plugin's UID into the list automatically, with a
`learned-from-crash: true` flag, so the next load is sandboxed.
`linksDll` matching needs a quick prescan: open the vst3 file, walk its PE import
table. Cached in `%LOCALAPPDATA%\Slopsmith\plugin-deps.json`.
## 6. Window reparenting into Electron
1. Sandbox creates its editor in its own top-level window (the PoC's `EditorWindow`)
— but with `WS_POPUP` style instead of an overlapped frame so it has no border.
2. Sandbox sends `editorOpened { hwnd, w, h }` to main.
3. Renderer asks Electron for its `BrowserWindow.getNativeWindowHandle()`. From the
renderer, a placeholder `<div>` in the plugin chain's UI has a known position and
size; the main process reads its bounds via IPC from the renderer.
4. Main process calls
- `SetWindowLongPtrW(pluginHwnd, GWL_STYLE, (style | WS_CHILD) & ~WS_POPUP)`
- `SetParent(pluginHwnd, electronHwnd)`
- `SetWindowPos(pluginHwnd, NULL, placeholderX, placeholderY, w, h, SWP_NOZORDER | SWP_FRAMECHANGED)`
5. On placeholder resize/move (renderer → main IPC), main `SetWindowPos`'s and also
sends `resizeEditor { w, h }` to the sandbox so the plugin re-lays out.
6. On `closeEditor`, main `SetParent(pluginHwnd, NULL)` first (un-embeds so the
sandbox can DestroyWindow cleanly), then sends `closeEditor`.
Edge cases:
- DPI: the sandbox enables per-monitor DPI awareness; sandbox and Electron must agree.
Use `SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)`.
- Floating mode (user preference): skip steps 34; just send the HWND back informatively.
- Focus: WM_ACTIVATE inside the embedded child can confuse Electron's accelerator
routing — likely needs a focus-shim subclassed window between Electron and the plugin.
## 7. Crash + restart
States that need to survive a sandbox crash:
- The plugin's parameter values (Slopsmith caches these as the user changes them, so
free)
- The plugin's opaque state blob (Slopsmith calls `getState` after every "stable"
change — patch load, preset switch — and caches it)
- The signal-chain position (already in `SignalChain`, not in the sandbox)
Restart flow:
1. Main detects broken pipe → marks slot as crashed; the SignalChain inserts a silent
passthrough for the slot so audio keeps flowing.
2. UI shows "plugin crashed — retry" on the slot.
3. On retry (auto after 1 s for the first crash; manual for subsequent), spawn a
fresh `slopsmith-vst-host.exe`.
4. After `ready`, replay: `prepare``setState` (last cached blob) → editor reopen
if it was open.
Crash loop detection: if same plugin crashes 3× within 60 s, stop auto-retrying and
require a manual restart from the UI.
## 8. Build / repo layout
```text
slopsmith-desktop/
├── src/
│ ├── audio/
│ │ ├── NodeAddon.cpp (existing — selects sandbox vs in-process at LoadVST)
│ │ ├── VSTHost.cpp (existing — used both in-process and inside the sandbox)
│ │ └── Sandbox/
│ │ ├── Protocol.{h,cpp} (wire protocol — ops, events, encoding)
│ │ ├── ControlChannel.{h,cpp} (named-pipe request/response + sandbox-event dispatch)
│ │ ├── AudioChannel.{h,cpp} (shared-memory ring + Win32 events for the audio path)
│ │ ├── SubprocessHandle.{h,cpp} (sandbox process lifecycle: CreateProcessW, watcher, shutdown)
│ │ ├── SandboxedProcessor.{h,cpp} (juce::AudioProcessor that forwards into the sandbox)
│ │ ├── SandboxFactory_win.cpp (Windows: shouldSandbox() + tryLoadSandboxed())
│ │ └── SandboxFactory_stub.cpp (non-Windows fallback — always returns nullptr)
│ └── vst-host/ (sandbox subprocess)
│ ├── main.cpp (WinMain + JUCE main-thread message pump)
│ └── CMakeLists.txt (target: slopsmith-vst-host.exe)
└── CMakeLists.txt (top-level — adds the addon + host targets)
```
`slopsmith-vst-host.exe` ships in the Electron app's `resources/` and is launched from
`SandboxedProcessor::initialise()` via `SandboxFactory_win::resolveSandboxExe()`.
## 9. Out of scope for v1
- Cross-platform sandbox (macOS NSView/XPC, Linux X11-embed). v1 is Windows-only.
- AU/LV2 sandboxing. Most LV2 plugins are well-behaved in-process; reconsider if a
specific plugin proves otherwise.
- Sandbox pooling (multiple plugins per process). Worth it for memory if a user
loads 10+ NI plugins; not v1.
- Sample-accurate parameter automation across the IPC boundary. v1 sends parameter
changes through the control channel with whatever latency that gives (~ms).
v2 can co-opt the audio shm to embed parameter events per-block.
- Editor-side input redirection (keyboard for VST3 `IPlugViewContentScaleSupport`).
Probably mostly just works through the reparented HWND.
## 10. Estimate
Wall clock for a single engineer, assuming the PoC's foundations:
| Piece | Effort |
|---|---|
| `slopsmith-vst-host.exe` skeleton (extend the PoC) | 12 d |
| Control channel (pipe + JSON + 12 message types) | 23 d |
| Audio channel (shm + events + ring) | 23 d |
| `SandboxedProcessor` glue inside the addon | 2 d |
| Detection list + denylist promotion | 1 d |
| Editor reparenting into Electron | 24 d (focus + DPI is fiddly) |
| Crash detection + restart + state cache | 2 d |
| QA pass on the top-10 NI plugins + iterating on weird behaviours | 35 d |
| **Total** | **~1522 working days** |
Roughly 34 calendar weeks, in line with the diag report's original estimate, with
none of it spent fighting Qt.
## 11. POSIX backend (macOS / Linux) — IPC foundation
Tracked by issue #264 (macOS port). The IPC layer is split into a platform-neutral
core (`*_shared.cpp`: the lock-free ring algorithm, the request/reply/dispatch loop)
plus per-OS backends (`*_win.cpp` / `*_posix.cpp`) selected in CMake, with the private
`Impl` struct in `*Impl.h`. The Win32 primitives map to POSIX as follows — the choices
are driven by what is simultaneously *implemented on macOS*, *crash-safe*, and *tolerant
of coalesced wakeups*:
| Win32 | POSIX | Why |
|---|---|---|
| Named pipe + overlapped I/O + `WaitForMultipleObjects(io, stopEvent)` | `socketpair(AF_UNIX, SOCK_STREAM)` + `poll()` + self-pipe stop | UDS has identical stream/partial-read semantics, so the `[u32-LE][body]` framing carries over unchanged; the self-pipe is the manual-reset stopEvent (one never-drained byte). fd-passed, not named → dodges the macOS `sun_path` 104-char limit and leaves no socket file to leak. |
| Named file-mapping shm (`CreateFileMappingW` + name) | `shm_open(O_CREAT\|O_EXCL)` + `ftruncate` + **immediate `shm_unlink`**, fd-passed | Anonymous after unlink (fd keeps it alive) → no `/dev/shm` leak on crash, and the macOS 31-char shm-name limit is irrelevant past creation. `fstat().st_size` replaces `VirtualQuery` for the size-bounds check. |
| Named auto-reset events (`CreateEventW`/`SetEvent`/`WaitForSingleObject`) | **socketpair doorbell** (write 1 byte = signal; `poll` + drain = wait) | The *only* cross-process option that is (a) implemented on macOS — `sem_init` is ENOSYS there; (b) crash-safe — a process-shared pthread mutex has no robust-mutex support on macOS, so a producer crash would deadlock the consumer, whereas a dead socketpair peer surfaces as `POLLHUP`; (c) tolerant of coalesced signals — the ring consumers re-read the atomic index on wake exactly as on the Win32 auto-reset path. |
| `CreateProcessW`, `bInheritHandles=FALSE` | `posix_spawn` + `POSIX_SPAWN_CLOEXEC_DEFAULT` + `file_actions_adddup2` | `posix_spawn` (never a bare fork — the host has touched CoreAudio/Obj-C and fork-without-exec aborts in CF). `CLOEXEC_DEFAULT` (macOS) is the analog of `bInheritHandles=FALSE`: only the dup2()'d channel/doorbell/shm fds reach the child. Linux lacks the flag; the host keeps its fds CLOEXEC instead. |
| `WaitForSingleObject(hProcess)` watcher | blocking `waitpid` in a thread | No global SIGCHLD handler (it would fight libuv's child reaping inside Electron); ECHILD (someone else reaped) is tolerated. `kqueue`/`EVFILT_PROC` is the documented fallback if ECHILD proves common. |
| `PostThreadMessageW(WM_QUIT)``TerminateProcess` | `shutdown` control op → `SIGTERM``SIGKILL` | |
Trap handled in slice 1: writing to a socket whose peer has closed raises **SIGPIPE**
(kills the process by default) where Windows merely returns an error — every send uses
`MSG_NOSIGNAL` (Linux) and the fd carries `SO_NOSIGPIPE` (macOS), so a dead peer surfaces
as `EPIPE`, never a signal.
The POSIX backends compile on both macOS and Linux (shared primitives) and are verified
by `tests/sandbox/` — an in-process audio-ring loopback (incl. a contended threaded
producer/consumer over the doorbell), an in-process control-channel loopback, a real
`posix_spawn` smoke test (handshake, fd inheritance, clean exit, crash detection, SIGPIPE
suppression), and a full **end-to-end** harness (`tests/sandbox/e2e/`) that spawns the
real `slopsmith-vst-host`, loads a passthrough VST3, and round-trips paced audio over the
shm ring with state + clean shutdown. The unit tests run plain + ASan + TSan and the e2e
runs on `ubuntu-22.04` + `macos-14` in `.github/workflows/sandbox.yml`; the TSan run on the
threaded audio loopback validates the release/acquire ring ordering on arm64.
Runtime wiring: `SandboxFactory_posix` + `SandboxedProcessor` are compiled into
`slopsmith_audio.node` on macOS/Linux, and `slopsmith-vst-host` is built by the same
cmake-js invocation + co-located with the addon (and bundled via `package.json`), so VST3
plugins route through the sandbox on all three platforms.
A subtlety the e2e surfaced: `signalSandboxWake()` must wake the sandbox's *own* audio
worker, but a write to the bidirectional doorbell socketpair goes to the *peer*. The POSIX
backend uses a dedicated per-side self-wake pipe for it (`waitEvent` polls the socketpair
*and* the self-pipe); Windows is unaffected (separate auto-reset events per direction).
Editor (Slice 3): the sandbox child owns a floating top-level editor window (Reaper-style —
the host never reparents it, it only tracks the open/closed bit). On macOS the child calls
`juce::Process::makeForegroundProcess()` before showing the window so a `posix_spawn`'d
executable (default background activation policy) can show + focus its `NSWindow`; NodeAddon's
editor open/close IPC paths are widened from `#if JUCE_WINDOWS` to all platforms. The
open/close protocol is asserted by the e2e on macOS + Linux CI; visual focus/DPI is the
irreducible headless blind spot (manual on real hardware).
**Linux** (issue #265) hosts the editor on the same top-level-window model via JUCE 8's VST3
editor hosting (`Steinberg::Linux::IRunLoop` integrated with the child's `MessageManager` X11
event loop); `getWindowHandle()` returns the X11 `Window`. One Linux-specific gotcha: JUCE only
installs its non-fatal X11 error handlers (and calls `XInitThreads`) for *standalone
JUCEApplications* — `XWindowSystem`'s ctor gates both on `isStandaloneApp()`. This sandbox
child is not a `JUCEApplication` (bare `main()` + `ScopedJuceInitialiser_GUI`), so Xlib's
DEFAULT handler stays active and `exit()`s the child on any protocol error — e.g. a benign
`BadAtom` from JUCE querying `_NET_WM_STATE` on a window-manager-less server. The child
therefore installs its own non-fatal handler at startup (`installLinuxX11Safety` in
`src/vst-host/main.cpp`), mirroring the SIGPIPE suppression and the `createEditor` exception
containment elsewhere. `slopsmith-vst-host` now link-time depends on `libX11` for those direct
`XInitThreads`/`XSetErrorHandler` calls (JUCE otherwise `dlopen`s it). Verified on the e2e
across bare Xvfb (CI), and manually on KWin/Xwayland; a non-EWMH WM (twm) fails the editor open
*cleanly* (10s reply timeout, no crash) rather than hanging the audio path. True cross-process
embedding (CARemoteLayer / Mach-port on macOS, XEmbed on Linux) remains future work.
Orphan cleanup (Linux): a crashed host already triggers child teardown via the control-socket
disconnect callback, but that runs on the message thread (`callAsync`) — which a wedged plugin
(the sandbox's raison d'être) can block. As a kernel-level backstop the child sets
`prctl(PR_SET_PDEATHSIG, SIGTERM)` at startup (`installLinuxParentDeathSignal`), so the OS
reaps it on host death regardless of wedged threads. Covered by the `sandbox_e2e_leak` test
(`tests/sandbox/e2e/leak_test.sh`): the driver crashes without a clean shutdown and asserts the
child is gone. macOS equivalent (kqueue `EVFILT_PROC`) is future work.
Packaging (Linux): electron-builder's `linux.files` + `linux.asarUnpack` ship `slopsmith-vst-host`
into the **same** `app.asar.unpacked/build/Release/` directory as `slopsmith_audio.node`, so
`resolveSandboxExe()` (dladdr on the addon → parent dir → `slopsmith-vst-host`) resolves in both
AppImage and `.deb`. The exec bit survives the unpack, and the editor's X libraries (libX11 plus
the libXext/libXrandr/libXcursor/… JUCE `dlopen`s) are a subset of Electron/Chromium's own runtime
deps, so no extra `deb.depends` is required. Verified with an `electron-builder --linux dir` pack:
the e2e drives the *packaged* host binary end-to-end (spawn → audio → state → editor → shutdown).
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# GR6 fast-fail — PoC results + revised diagnosis
Date: 2026-05-13
Branch: `diag/vst-trace` (unchanged) + new scratch dir `C:\Users\byron\vst-poc\` on Win11 VM
PoC binary: `C:\Users\byron\vst-poc\build\Release\vst_poc.exe`
## TL;DR — the original diagnosis was half right
The original `DIAG-REPORT.md` proposed Fix Path 1 ("sandboxed plugin-host process with
QApplication"). The PoC confirms **the sandboxed-process direction is correct**, but
**QApplication is not needed at all** — the entire root cause is JUCE's message thread
not being the OS main thread.
| Mode | Process | JUCE MessageManager thread | QApplication? | GR6 editor opens? |
|---|---|---|---|---|
| Baseline | `node load-gr6.js` | JUCE-internal (TID ≠ main) | no | **crashes** in 12 s with `0xC0000409` |
| PoC #1 | `vst_poc.exe` | OS main thread (TID == main) | yes (Qt 5.15.2) | **clean**, editor 1110×780, runs 10 s, exit 0 |
| PoC #2 | `vst_poc.exe POC_NO_QAPP=1` | OS main thread (TID == main) | **no** | **clean**, editor 1110×780, runs 10 s, exit 0 |
PoC #2 is the load-bearing experiment: dropping QApplication entirely still works as long
as JUCE owns the OS main thread. The "no QCoreApplication instance" Qt warnings the
original report flagged don't even fire in PoC #2 — GR6's static-linked Qt5 is happy as
long as the calling thread has the OS-main-thread properties it expects.
## How the PoC reproduces / refutes the bug
```cpp
// main.cpp (essentials)
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) {
// OPTIONAL — POC_NO_QAPP env disables this leg. Same outcome either way.
QApplication qapp(qArgc, qArgv);
juce::ScopedJuceInitialiser_GUI juceInit; // (a) MessageManager bound to TID=WinMain
VSTHost host;
auto plugin = host.loadPlugin(GR6_PATH, 48000.0, 256, err);
auto editor = plugin->createEditor(); // (b) runs on the same TID
editor->setSize(1000, 600);
EditorWindow window(...); window.setVisible(true);
while (alive) { // (c) message pump on main thread
juce::MessageManager::getInstance()->runDispatchLoopUntil(50);
}
}
```
The three pieces above are necessary and sufficient. Compare to today's Slopsmith addon:
```cpp
// src/audio/NodeAddon.cpp::OpenPluginEditor
juce::MessageManager::callAsync([processor, ...]() {
auto* editor = processor->createEditor(); // runs on JUCE's worker thread,
... // which is NOT the V8/main thread
});
```
Inside a Node native addon, V8 owns the OS main thread; JUCE silently spins up its own
"message thread" via `MessageManager::startup()` to give itself a place to run UI work.
That thread has a Win32 message queue but it is not a `QThread` and is not the OS main
thread. GR6's embedded Qt5 starts timers and connects QML signals on whatever thread
created its editor, hits Qt's thread-affinity guards (`Timers can only be used with
threads started with QThread`, `Illegal attempt to connect ... different thread than the
QML engine`), then `__fastfail`s.
## Revised recommended fix
`slopsmith-vst-host.exe` — a sandbox-process plugin host. **Same shape as the PoC,
without the Qt link.** Concretely:
1. **Subprocess binary**: standalone Win32 exe with `WinMain`. Loads exactly one VST3 via
the existing JUCE `VSTHost`. Runs JUCE's MessageManager on its main thread, opens the
editor on its main thread, owns the editor HWND.
2. **No QApplication, no Qt link**: PoC #2 proves it isn't needed for GR6. Drop the
~50 MB of Qt deps the original report assumed.
3. **IPC for audio + control**: shared-memory ring buffer for audio, named pipe for
control messages (load, setParameter, openEditor, etc.). Same surface as the current
in-process `VSTHost`, so `SignalChain` doesn't have to know.
4. **Detection**: only route through the sandbox for plugins that fail in-process.
The PoC plus the Qt warnings in the JUCE-thread case strongly suggest any Qt-using
plugin (Reaktor 6, Massive X, Komplete Kontrol, Battery 4, etc.) has the same issue;
non-Qt plugins (most JUCE-based ones) are fine in-process.
## What is dropped vs. the original plan
- **Qt dependency entirely.** ~2 weeks of "make Qt cohabit with JUCE" work doesn't happen
because we don't need Qt.
- The "Qt main loop must own the message pump" anxiety in the original §"Why fixing this
in-process is hard" doesn't apply — Win32 message pump (drained by JUCE's
`runDispatchLoopUntil`) is enough.
- The original cost estimate of ~2 weeks for single-plugin sandbox / ~1 month for pooled
is still roughly right, dominated by the IPC layer, not Qt.
## Followups
- **Editor window reparenting**: the production sandbox needs to reparent the plugin's
HWND into the Electron renderer (or pop a separate top-level window owned by Electron).
Standard pattern — `SetParent` from the sandbox after sending the HWND over IPC.
- **Audio latency budget**: one extra IPC hop adds ~12 ms at 48 kHz/256 frames. Fine
for guitar processing; reconsider for low-latency monitoring. Use a shared-memory ring
+ futex-style signalling (Windows events) to avoid syscall round-trips per buffer.
- **Crash isolation**: a plugin in the sandbox crashing only takes down its own process;
Slopsmith Desktop can detect, log, restart. Bigger win than just fixing GR6.
## Reproducing the baseline crash
The in-process load that motivated this work is reproduced via the
existing smoke harness on a Windows host with GR6 installed:
```bat
cd <slopsmith-desktop checkout>
node scripts\dev\load-gr6.js
```
Before this PR's sandbox patch, that command crashed with
`STATUS_STACK_BUFFER_OVERRUN (0xC0000409)` from the Qt5 GR6 path. The
single-file PoC that confirmed the QApplication-on-message-thread fix
lived under a developer-local scratch tree during investigation; the
findings are summarised above and the production fix is the
out-of-process sandbox in this PR. There is no reproducible artefact to
ship for the PoC — the experiment is fully captured by the diagnostic
narrative above.
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{
"name": "slopsmith-desktop",
"version": "0.2.9",
"description": "Slopsmith desktop app with integrated audio engine, VST hosting, and amp modeling",
"author": {
"name": "Byron",
"email": "byron@ougsoft.com"
},
"license": "AGPL-3.0-only",
"main": "dist/main/main.js",
"scripts": {
"typecheck": "tsc --noEmit",
"build:ts": "tsc && node -e \"const fs=require('fs'),path=require('path');fs.copyFileSync('src/main/splash.html','dist/main/splash.html');fs.copyFileSync('src/main/spinner.json','dist/main/spinner.json');fs.copyFileSync('node_modules/lottie-web/build/player/lottie.min.js','dist/main/lottie.min.js');const dst='dist/main/images';if(fs.existsSync(dst))fs.rmSync(dst,{recursive:true});fs.mkdirSync(dst,{recursive:true});fs.readdirSync('src/main/images',{withFileTypes:true}).filter(d=>d.isFile()&&d.name.endsWith('.webp')).forEach(d=>fs.copyFileSync(path.join('src/main/images',d.name),path.join(dst,d.name)))\"",
"build:audio": "bash scripts/build-audio.sh Release",
"build:audio:debug": "bash scripts/build-audio.sh Debug",
"rebuild:audio": "rm -rf build && bash scripts/build-audio.sh Release",
"build:native": "npm run build:audio",
"bundle:slopsmith": "bash scripts/bundle-slopsmith.sh",
"bundle:python": "bash scripts/bundle-python.sh",
"bundle:binaries": "bash scripts/bundle-binaries.sh",
"bundle:soundfont": "bash scripts/bundle-soundfont.sh",
"bundle": "bash scripts/bundle.sh",
"start": "npm run build:ts && electron .",
"dev": "npm run build:ts && electron .",
"dist": "npm run build:native && npm run bundle && npm run build:ts && electron-builder",
"dist:linux": "npm run dist -- --linux",
"dist:mac": "npm run dist -- --mac",
"dist:win": "npm run dist -- --win",
"postinstall": "electron-builder install-app-deps"
},
"build": {
"appId": "com.byron.slopsmith-desktop",
"productName": "Slopsmith",
"directories": {
"output": "release"
},
"files": [
"dist/**/*",
"build/Release/*.node",
"build/Release/libonnxruntime*",
"build/Release/onnxruntime*.dll"
],
"extraResources": [
{
"from": "LICENSE",
"to": "LICENSE"
},
{
"from": "THIRD_PARTY_LICENSES.md",
"to": "THIRD_PARTY_LICENSES.md"
},
{
"from": "README.md",
"to": "README.md"
},
{
"from": "resources/slopsmith",
"to": "slopsmith"
},
{
"from": "resources/python",
"to": "python"
},
{
"from": "resources/bin",
"to": "bin"
},
{
"from": "resources/default-irs",
"to": "default-irs"
},
{
"from": "resources/soundfonts",
"to": "soundfonts"
},
{
"from": "resources/models",
"to": "models"
}
],
"asarUnpack": [
"build/Release/*.node",
"build/Release/libonnxruntime*",
"build/Release/onnxruntime*.dll"
],
"linux": {
"target": [
"AppImage",
"deb"
],
"category": "Audio",
"icon": "resources/icons",
"files": [
"build/Release/slopsmith-vst-host"
],
"asarUnpack": [
"build/Release/slopsmith-vst-host"
]
},
"mac": {
"target": [
"dir"
],
"category": "public.app-category.music",
"icon": "resources/icons/icon.icns",
"hardenedRuntime": true,
"gatekeeperAssess": false,
"entitlements": "resources/entitlements.mac.plist",
"entitlementsInherit": "resources/entitlements.mac.plist",
"notarize": true,
"extendInfo": {
"NSMicrophoneUsageDescription": "Slopsmith needs microphone access for guitar input and note detection."
},
"files": [
"build/Release/slopsmith-vst-scan",
"build/Release/slopsmith-vst-host"
],
"asarUnpack": [
"build/Release/slopsmith-vst-scan",
"build/Release/slopsmith-vst-host"
]
},
"win": {
"target": [
"dir"
],
"icon": "resources/icons/icon.ico",
"files": [
"build/Release/slopsmith-vst-host.exe"
],
"asarUnpack": [
"build/Release/slopsmith-vst-host.exe"
]
}
},
"dependencies": {
"lottie-web": "^5.13.0",
"node-addon-api": "^8.3.1",
"velopack": "0.0.1589-ga2c5a97"
},
"devDependencies": {
"@types/node": "^22.0.0",
"cmake-js": "^7.3.0",
"electron": "^35.0.0",
"electron-builder": "^25.1.8",
"typescript": "^5.7.0"
},
"cmake-js": {
"runtime": "electron"
}
}
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
<key>com.apple.security.cs.allow-dyld-environment-variables</key>
<true/>
</dict>
</plist>
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# Bundled ML models
## basic_pitch.onnx — Spotify Basic Pitch (polyphonic note detection)
The note model used by `MlNoteDetector` (`src/audio/MlNoteDetector.cpp`) for
TST-style polyphonic note detection.
- **Source:** the `basic-pitch` PyPI package, v0.4.0 —
`basic_pitch/saved_models/icassp_2022/nmp.onnx`, copied here verbatim.
- **Upstream:** Spotify Basic Pitch — https://github.com/spotify/basic-pitch
- **License:** Apache-2.0 (see the upstream `LICENSE`).
- **SHA-256:** `2c3c1d144bfa61ad236e92e169c13535c880469a12a047d4e73451f2c059a0ec`
- **I/O contract:** input `[batch, 43844, 1]` float32 (~2 s mono @ 22050 Hz);
outputs onset / note / contour posteriorgrams. See
`tests/spike/README.md` for the verified contract.
Bundled into the packaged app via `electron-builder`'s `extraResources`
(Constitution IV — offline first-run). When the file is absent the engine
falls back to the YIN `PitchDetector` / `ChordScorer` (Constitution VII).
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GeneralUser GS soundfont — Licence and Attribution
====================================================
The bundled `GeneralUser-GS.sf2` file is GeneralUser GS, created and
maintained by S. Christian Collins.
Source: https://www.schristiancollins.com/generaluser
Packaging source (used by our build): https://github.com/mrbumpy409/GeneralUser-GS
GeneralUser GS Licence agreement (verbatim, as published by the author):
Licence Agreement for the GeneralUser GS SoundFont (by S. Christian
Collins):
GeneralUser GS is a free GM-compatible SoundFont that may be used
with any musical software, with the following caveats:
1. You may distribute GeneralUser GS, either freely or as part of a
commercial product, provided that the original distribution package
remains intact as provided and is accompanied by this Licence
Agreement. GeneralUser GS files may be repackaged provided that
proper credit is given to the original author.
2. You may include GeneralUser GS with commercial software at no
additional cost, provided that the software is not itself a
collection or library of SoundFonts, and provided that proper
attribution and this Licence Agreement are included.
3. You may not sell GeneralUser GS as a stand-alone product or as
part of a SoundFont collection.
The author, S. Christian Collins, disclaims all warranties regarding
GeneralUser GS. In no event shall the author be liable for any damages
arising from the use of this SoundFont.
Notes on this bundle
--------------------
- Slopsmith ships an unmodified copy of `GeneralUser-GS.sf2` pinned to
a specific commit SHA of the upstream repo for reproducibility.
- Attribution: GeneralUser GS by S. Christian Collins
(https://www.schristiancollins.com/).
- This licence file accompanies the soundfont as required by clause 1.
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# Build Scripts
Unified build system for Slopsmith Desktop supporting Linux (via Docker), macOS, and Windows.
## Quick Start
```bash
./scripts/build-release.sh
```
## Call Hierarchy
```
┌─────────────────┐
│ GitHub Actions │
│ build.yml │
└────────┬────────┘
│ (calls the same script everywhere)
┌──────────────────┐
│ build-release.sh │ Platform dispatcher
└────────┬─────────┘
│ Detects host OS:
│ - Linux → build-linux-docker.sh
│ - macOS → build-macos.sh
│ - Windows → build-windows.sh
┌──────────────────────────────────────┐
│ For Linux: Docker wrapper │
│ build-linux-docker.sh → │
│ Docker container: │
│ ./build-linux-ubuntu.sh │
└──────────────────────────────────────┘
│ Sources:
┌─────────────────┐
│ build-common.sh │ Shared build logic (~250 lines)
└─────────────────┘
▲ ▲ ▲
│ │ │
│ │ ├─── Platform-specific implementations:
│ │ install_system_deps()
│ │ bundle_python_impl()
│ │ bundle_binaries_impl()
│ │
│ └─ build-macos.sh
│ build-windows.sh
│ build-linux-ubuntu.sh
└─ platform: mac / win / linux
```
## How It Works
1. **build-release.sh** - Platform dispatcher. Detects OS and routes to the right build script.
2. **Linux builds** - Always Docker-based for reproducibility:
- `build-linux-docker.sh` → Docker container → `build-linux-ubuntu.sh` → packages
3. **Native builds** - macOS and Windows run directly on host:
- `build-macos.sh` - Uses Homebrew dependencies
- `build-windows.sh` - Uses Git Bash, downloads binaries
4. **build-common.sh** - Shared logic sourced by platform scripts:
- Validates environment (Node.js, Python, .NET)
- Runs npm install, builds C++ engine, bundles resources
- Calls platform-specific functions for: dependency installation, Python bundling, binary bundling
## Platform-Specific Scripts
### Files
| Script | Purpose | Requirements | Output |
|--------|---------|--------------|--------|
| `build-linux-docker.sh` | Reproducible Docker build | Docker, adjacent slopsmith repo | `.AppImage`, `.deb` |
| `build-linux-ubuntu.sh` | Native Ubuntu build | Ubuntu/Debian + apt | `.AppImage`, `.deb` |
| `build-macos.sh` | Native macOS build | Homebrew, Xcode CLI | `.dmg`, `.zip` |
| `build-windows.sh` | Native Windows build | Git Bash, Node.js, Python, .NET | `.exe` installer |
### Two-Layer Ubuntu Builds
Most Linux distributions don't have identical package versions. Using Docker ensures the build is reproducible:
- **Direct use**: `./scripts/build-linux-docker.sh`
- **Inside container**: Runs `./scripts/build-linux-ubuntu.sh`
- **Why**: Guarantees identical builds across different Linux distros
### Platform-Specific Functions
Each platform script implements four functions that `build-common.sh` calls:
```bash
install_system_deps() {
# Platform-specific: apt install, brew install, choco install, or downloads
}
bundle_python_impl() {
# Linux: copy system Python
# macOS: download python-build-standalone
# Windows: download embeddable Python zip
}
bundle_binaries_impl() {
# Linux: copy existing + patchelf
# macOS: copy existing + dylibbundler + sign
# Windows: download binaries (ffmpeg, vgmstream, fluidsynth)
}
get_expected_artifacts() {
# Globs verify_artifacts checks at the end of the build, e.g.
# printf "%s\n" "$PROJECT_DIR/release/*.dmg" "$PROJECT_DIR/release/*.zip"
}
```
## Requirements
| Platform | Requirements |
|----------|--------------|
| **Linux (Docker)** | Docker, adjacent slopsmith repo |
| **Linux (native)** | Ubuntu/Debian, sudo, Node.js 22+, Python 3.12+, .NET 10+, apt dependencies |
| **macOS** | macOS 11+, Homebrew, Xcode CLI, Node.js 22+, Python 3.12+, .NET 10+ |
| **Windows** | Windows 10/11, Git for Windows + Bash, Node.js 22+, Python 3.12+, .NET 10+ |
**Windows Note:** These scripts must run in Git Bash (MSYS), not `cmd.exe` or PowerShell. They rely on MSYS-style paths such as `/tmp`, which work fine inside Git Bash but won't resolve correctly from a native Windows shell — so for local development outside GitHub Actions, run the scripts from a Git Bash terminal.
## GitHub Actions
The CI workflow is extremely simple - just calls the same script:
```yaml
# .github/workflows/build.yml
steps:
# Install platform-specific dependencies (apt, brew, or choco)
- name: Install dependencies
run: ...
# Build using the same script developers use locally
- name: Build
shell: bash
run: ./scripts/build-release.sh
```
Result:
- Local builds and CI use identical code paths
- Build failures can be reproduced and debugged locally
- Workflow is "dumb" - all logic lives in versioned scripts
## macOS Code Signing &amp; Notarization
The macOS build signs every bundled native binary (fluidsynth, ffmpeg, vgmstream-cli, embedded Python interpreter + dylibs + extension `.so`s) with a Developer ID Application certificate, then electron-builder signs the `.app` and submits it to Apple's notary service. With signing in place, users get no Gatekeeper "app is damaged" warning on first launch.
### Required GitHub secrets
| Secret | Purpose |
|---|---|
| `APPLE_CERTIFICATE_P12_BASE64` | Developer ID Application cert exported as `.p12`, then `base64 -i cert.p12` |
| `APPLE_CERTIFICATE_PASSWORD` | The `.p12` export password |
| `APPLE_SIGNING_IDENTITY` | Full identity, e.g. `Developer ID Application: Your Name (TEAMID)` |
| `APPLE_ID` | Apple ID email |
| `APPLE_APP_SPECIFIC_PASSWORD` | App-specific password from appleid.apple.com (not the regular Apple ID password) |
| `APPLE_TEAM_ID` | 10-char team ID from developer.apple.com → Membership |
| `KEYCHAIN_PASSWORD` | Any random string — used for the temporary CI keychain |
When `APPLE_CERTIFICATE_P12_BASE64` is unset (forks, contributor PRs without secret access), the certificate-import step is skipped and `sign-macos-binaries.sh` exits early. The build still completes — it just produces an unsigned `.app` that will trigger Gatekeeper on macOS.
### Local macOS builds
Local builds without `APPLE_SIGNING_IDENTITY` set produce an unsigned `.app` (same as before signing was added). To produce a signed local build for testing, ensure your Developer ID Application certificate is in your login keychain and run:
```bash
APPLE_SIGNING_IDENTITY="Developer ID Application: Your Name (TEAMID)" \
./scripts/build-release.sh
```
This signs the bundled binaries but does **not** notarize — notarization requires `APPLE_ID` + `APPLE_APP_SPECIFIC_PASSWORD` + `APPLE_TEAM_ID` env vars and is run by electron-builder when those are present.
### Local cmake-js cache
`build-windows.sh` only force-clears `$HOME/.cmake-js` when `$CI` is set (or `CLEAN_CMAKE_JS=1` is exported). Local Windows builds reuse the cache by default; set `CLEAN_CMAKE_JS=1` if you need a fully fresh build to mirror CI behaviour.
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# VST trace — runtime-gated diagnostic logging
`src/audio/VSTTrace.h` defines a `VST_TRACE(...)` macro the addon, the VST
host code, and the sandbox subprocess all use to emit lines into
`%TEMP%\slopsmith-vst-trace-<pid>.log` (Linux/macOS:
`/tmp/slopsmith-vst-trace-<pid>.log`) and stderr. The filename is per-PID
so concurrent runs (e.g. addon spawning a sandbox subprocess) each get
their own log without interleaving. It's compiled into every build but no-ops at runtime unless the
`SLOPSMITH_SANDBOX_DEBUG` environment variable is set to a non-empty value
other than `"0"`.
The first call caches the env var, so flipping the variable mid-process has
no effect — set it before launching the host process (`node ...`,
`electron ...`, or the sandbox subprocess via the parent's environment).
## What you'll see when it's enabled
* `[ctrl] ...` — control-channel framing from `ControlChannel.cpp`
(`ConnectNamedPipe`, `readFrame got N bytes`, `event: ready`, error codes).
* Sandbox subprocess startup steps from `slopsmith-vst-host.exe`:
`args ok`, `audio shm opened`, `control pipe connected`,
`plugin loaded: <name>`, `sending ready event`.
* `LoadVST: path='...'`, `SubprocessHandle.start: spawned pid=N`, the full
CreateProcess command line.
* `VSTHost.loadPlugin / VST3ComponentHolder.initialise` host-callback traces
from the JUCE VST3 host context (in-process load path only).
The sandbox host also opens a per-PID file at
`%TEMP%\slopsmith-vst-host-<pid>.log` **unconditionally** — this is by
design and intentionally not gated on `SLOPSMITH_SANDBOX_DEBUG`. The
sandbox subprocess runs hidden (no console window) and can die before
the env var has propagated, so an always-on per-PID file is the only
reliable way to diagnose "the subprocess died and I have no console"
crashes in the field. The file is small (a handful of lines per session),
written from a single process, and rotates per PID so they cap naturally.
## Turning it on
```cmd
:: Windows — set before launching node / electron / the desktop app:
set SLOPSMITH_SANDBOX_DEBUG=1
node load-gr6.js
```
```bash
# macOS / Linux:
SLOPSMITH_SANDBOX_DEBUG=1 node load-gr6.js
```
## Reading the log
The `<pid>` portion is the OS process ID of the writer — find your most
recent run via `dir %TEMP%\slopsmith-vst-trace-*.log` (Windows) or
`ls -t /tmp/slopsmith-vst-trace-*.log | head` (POSIX).
```cmd
:: Windows — view the most recently modified trace file:
for /f "delims=" %f in ('dir /b /o-d %%TEMP%%\slopsmith-vst-trace-*.log') do @type "%%TEMP%%\%f" & exit /b
```
```bash
# macOS / Linux
cat "$(ls -t /tmp/slopsmith-vst-trace-*.log | head -1)"
```
Per-PID naming means files accumulate over time. Clean up periodically
with `del %TEMP%\slopsmith-vst-trace-*.log` (Windows) or
`rm /tmp/slopsmith-vst-trace-*.log` (POSIX) when they're no longer
needed.
+149
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@@ -0,0 +1,149 @@
#!/bin/bash
# Build the JUCE audio engine as a Node.js native addon
# Usage: ./scripts/build-audio.sh [debug|release]
set -e
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
BUILD_TYPE="${1:-Release}"
cd "$PROJECT_DIR"
# Ensure JUCE submodule is available
if [ ! -f "JUCE/CMakeLists.txt" ]; then
echo "Initializing JUCE submodule..."
git submodule update --init --recursive
fi
# Ensure node_modules exist (for node-addon-api headers)
if [ ! -d "node_modules" ]; then
echo "Installing npm dependencies..."
npm install
fi
# Detect architecture
ARCH=$(uname -m)
case "$ARCH" in
x86_64)
CMAKE_ARCH="x64"
;;
aarch64|arm64)
CMAKE_ARCH="arm64"
;;
*)
CMAKE_ARCH="$ARCH"
;;
esac
# Linux: NeuralAmpModelerCore's A2 (slimmable) sources use
# std::atomic<std::shared_ptr<...>>, a C++20 library feature that libstdc++ only
# implements from GCC 12 on. ubuntu-22.04's default g++ is 11, where the primary
# std::atomic template fires a "trivially copyable" static_assert and the build
# fails. Prefer a g++ >= 12 when the default is older. No-op on macOS/Windows and
# on hosts whose default compiler is already new enough, and respects a CXX the
# caller already set.
if [ "$(uname -s)" = "Linux" ] && [ -z "${CXX:-}" ]; then
default_major="$(g++ -dumpversion 2>/dev/null | cut -d. -f1)"
if [ -n "$default_major" ] && [ "$default_major" -lt 12 ] 2>/dev/null; then
for v in 14 13 12; do
if command -v "g++-$v" >/dev/null 2>&1; then
export CC="gcc-$v" CXX="g++-$v"
echo "Default g++ is $default_major (<12, lacks std::atomic<shared_ptr>); using g++-$v for the NAM A2 sources"
# A build/ configured earlier with the default g++ has that
# compiler cached in CMakeCache.txt; cmake-js would reuse it and
# ignore CC/CXX, so the A2 sources would still compile with the
# old g++ and hit the static_assert. Drop a stale cache (one that
# isn't already on the selected compiler) so cmake reconfigures.
if [ -f build/CMakeCache.txt ] && ! grep -q "CMAKE_CXX_COMPILER:.*g++-$v" build/CMakeCache.txt; then
echo "Removing stale build/ (configured with a different compiler) so cmake reconfigures"
rm -rf build
fi
break
fi
done
if [ -z "${CXX:-}" ]; then
echo "Warning: default g++ is $default_major (<12) and no g++-12+ was found." >&2
echo " The NAM A2 sources need std::atomic<shared_ptr> (GCC 12+ libstdc++); the build will likely fail." >&2
fi
fi
fi
# Get the Electron version directly from the installed Electron package.
# Native addons MUST be built against the exact Electron ABI that ships
# with the app — guessing a fallback (the prior `|| echo 35.7.5`) can
# produce a .node that loads but crashes at runtime when the actual
# Electron version differs.
echo "Detecting Electron version..."
ELECTRON_PKG="node_modules/electron/package.json"
if [[ ! -f "$ELECTRON_PKG" ]]; then
echo "Error: $ELECTRON_PKG not found. Run \`npm install\` before building native addons." >&2
exit 1
fi
ELECTRON_VERSION=$(node -p "require('./$ELECTRON_PKG').version" 2>/dev/null | tr -d '\r\n')
if [[ -z "$ELECTRON_VERSION" ]]; then
echo "Error: failed to read Electron version from $ELECTRON_PKG." >&2
exit 1
fi
echo " Electron version: $ELECTRON_VERSION"
# Set environment variables for cmake-js
# CROSS-PLATFORM NOTE: cmake-js looks for these CMAKE_JS_* variables internally
export CMAKE_JS_RUNTIME="electron"
export CMAKE_JS_RUNTIME_VERSION="$ELECTRON_VERSION"
export CMAKE_JS_ARCH="$CMAKE_ARCH"
# Also set npm_config variables for compatibility
# CROSS-PLATFORM NOTE: These are needed because cmake-js falls back to node-gyp
# which expects npm_config_* variables. Both sets are required for reliable
# cross-platform builds, especially on Windows where environment handling differs.
export npm_config_runtime="electron"
export npm_config_target="$ELECTRON_VERSION"
export npm_config_arch="$CMAKE_ARCH"
export npm_config_target_arch="$CMAKE_ARCH"
# Optional: clear cmake-js cache on Windows (where this matters most)
# CROSS-PLATFORM NOTE: Only clear cache in CI environments by default to avoid
# permission issues on local Windows machines and preserve incremental builds.
# On Windows, cmake-js downloads headers to a different location
# (C:\Users\...\.cmake-js) than on Unix systems.
# To force cache clearing locally, set CLEAN_CMAKE_JS=1
if [ "${CLEAN_CMAKE_JS:-}" = "1" ] || { [ -n "$CI" ] && [ -d "$HOME/.cmake-js" ]; }; then
echo "Clearing cmake-js cache..."
rm -rf "$HOME/.cmake-js"
fi
echo ""
echo "Building audio engine..."
echo " Platform: $(uname -s)"
echo " Arch: $CMAKE_ARCH"
echo " Electron: $ELECTRON_VERSION"
echo " Build type: $BUILD_TYPE"
echo ""
# Debug: show what cmake-js will see
echo "Environment for cmake-js:"
echo " CMAKE_JS_RUNTIME=$CMAKE_JS_RUNTIME"
echo " CMAKE_JS_RUNTIME_VERSION=$CMAKE_JS_RUNTIME_VERSION"
echo " CMAKE_JS_ARCH=$CMAKE_JS_ARCH"
echo " npm_config_runtime=$npm_config_runtime"
echo " npm_config_target=$npm_config_target"
echo ""
npx cmake-js build \
--runtime electron \
--runtime-version "$ELECTRON_VERSION" \
--arch "$CMAKE_ARCH" \
--CDCMAKE_BUILD_TYPE="$BUILD_TYPE"
echo ""
echo "Build complete!"
if [ -f "build/Release/slopsmith_audio.node" ]; then
echo "Output: build/Release/slopsmith_audio.node"
ls -lh "build/Release/slopsmith_audio.node"
else
echo "Warning: slopsmith_audio.node not found in expected location"
find build -name "*.node" 2>/dev/null
fi
+590
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@@ -0,0 +1,590 @@
#!/bin/bash
# Common build logic for all platforms.
# Platform scripts source this file and implement four functions:
# install_system_deps() — install OS packages (apt / brew / winget)
# bundle_python_impl() — bundle Python runtime
# bundle_binaries_impl() — bundle system binaries (ffmpeg etc.)
# get_expected_artifacts() — globs verify_artifacts checks at the end
set -euo pipefail
# Check if this is being sourced by a platform script
if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then
echo "Error: build-common.sh should not be run directly" >&2
echo "Run ./build-release.sh instead" >&2
exit 1
fi
# Script directory must be set by sourcing script
if [[ -z "${SCRIPT_DIR:-}" ]]; then
echo "Error: SCRIPT_DIR not set by sourcing script" >&2
exit 1
fi
# is_skipped_lib() — glibc/loader skip list, shared verbatim with
# bundle-binaries.sh so the bundler and the audit never disagree.
source "$SCRIPT_DIR/bundled-lib-skiplist.sh"
# Colors
if [[ -z "${RED:-}" ]]; then
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m'
fi
# Check that required variables are set
if [[ -z "${PROJECT_DIR:-}" ]]; then
echo "Error: PROJECT_DIR not set by sourcing script" >&2
exit 1
fi
if [[ -z "${PLATFORM:-}" ]]; then
echo "Error: PLATFORM not set by sourcing script" >&2
exit 1
fi
# Ensure platform is lowercase
PLATFORM="$(echo "$PLATFORM" | tr '[:upper:]' '[:lower:]')"
# Validate platform
if [[ ! "$PLATFORM" =~ ^(linux|macos|windows)$ ]]; then
echo -e "${RED}Error: Invalid platform: $PLATFORM${NC}" >&2
exit 1
fi
# Configuration file
CONFIG="$PROJECT_DIR/.build-config.json"
PARSE_CONFIG="$SCRIPT_DIR/parse-build-config.py"
# Check config file
if [[ ! -f "$CONFIG" ]]; then
echo -e "${RED}Error: $CONFIG not found${NC}" >&2
exit 1
fi
if ! python3 "$PARSE_CONFIG" "$CONFIG" >/dev/null; then
echo -e "${RED}Error: $CONFIG is not valid JSON${NC}" >&2
exit 1
fi
get_cfg() { python3 "$PARSE_CONFIG" "$CONFIG" "$1"; }
# --- Platform functions (to be implemented by platform scripts) ---
# Platform scripts MUST implement these three functions:
# install_system_deps()
# bundle_python_impl()
# bundle_binaries_impl()
# --- Common Build Steps ---
# Clone Slopsmith and plugins (shared across all platforms)
clone_slopsmith() {
# RUNNER_TEMP on Windows runners is a native Windows path
# (e.g. `D:\a\_temp`) that Git Bash / MSYS tools don't reliably
# treat as a filesystem path. POSIX `/tmp/slopsmith` is the
# default; if a non-POSIX environment really wants RUNNER_TEMP, it
# can pass an explicit clone_dir argument (resolved via cygpath -u
# on Windows if needed).
local clone_dir="${1:-/tmp/slopsmith}"
# Skip if already set for local development
if [[ -n "${SLOPSMITH_DIR:-}" ]] && [[ -d "$SLOPSMITH_DIR" ]]; then
echo "Using existing SLOPSMITH_DIR: $SLOPSMITH_DIR"
return 0
fi
# Make the clone re-runnable: a leftover dir from a previous failed
# build would otherwise abort `git clone`. CI runners start fresh so
# this is purely a quality-of-life fix for local re-runs.
if [[ -d "$clone_dir" ]]; then
rm -rf "$clone_dir"
fi
# SLOPSMITH_REF selects the core branch/tag to bundle (set by the
# Build workflow's slopsmith_ref input). Defaults to main so local
# builds and the push/tag CI paths behave exactly as before.
# --branch accepts either a branch or a tag, both shallow-cloneable.
local slopsmith_ref="${SLOPSMITH_REF:-main}"
echo "Cloning Slopsmith repository (ref: ${slopsmith_ref})..."
git clone --depth 1 --branch "$slopsmith_ref" https://github.com/slopsmith/slopsmith.git "$clone_dir"
# Remove broken symlinks from plugins dir
find "$clone_dir/plugins" -maxdepth 1 -type l -delete 2>/dev/null || true
# Clone bundled plugins. Format per entry:
# <owner>/<repo>[@<branch>][:<dirname>]
# Dirname defaults to <repo> minus the "slopsmith-plugin-" prefix
# with hyphens replaced by underscores (slopsmith treats plugin
# directories as Python module names, which can't contain dashes).
# Provide an explicit dirname after a colon for repos that don't
# follow the slopsmith-plugin-* naming convention. An optional
# @<branch> clones a non-default branch (used to ship in-review
# plugin work in a feature-branch test build).
cd "$clone_dir/plugins"
local plugins=(
# byrongamatos plugins
slopsmith/slopsmith-plugin-drum-highway-3d
slopsmith/slopsmith-plugin-drums
slopsmith/slopsmith-plugin-editor
slopsmith/slopsmith-plugin-flappy-bend
slopsmith/slopsmith-plugin-fretboard
slopsmith/slopsmith-plugin-jumpingtab
slopsmith/slopsmith-plugin-keys-highway-3d
slopsmith/slopsmith-plugin-lyrics-karaoke
slopsmith/slopsmith-plugin-metronome
slopsmith/slopsmith-plugin-midi
slopsmith/slopsmith-plugin-multiplayer
slopsmith/slopsmith-plugin-musicxml-import
slopsmith/slopsmith-plugin-nam-tone
slopsmith/slopsmith-plugin-notedetect
slopsmith/slopsmith-plugin-piano
slopsmith/slopsmith-plugin-practice
slopsmith/slopsmith-plugin-profileimport
slopsmith/slopsmith-plugin-sectionmap
slopsmith/slopsmith-plugin-setlist
slopsmith/slopsmith-plugin-staffview
slopsmith/slopsmith-plugin-stepmode
slopsmith/slopsmith-plugin-studio
slopsmith/slopsmith-plugin-tabimport
slopsmith/slopsmith-plugin-tabview
slopsmith/slopsmith-plugin-tones
slopsmith/slopsmith-plugin-tutorials
# Community plugins
alleexx/slopsmith-plugin-transpose-chords
ChrisBeWithYou/slopsmith-plugin-slopscale
DeathlySin/slopsmith-plugin-song-preview
Jafz2001/slopsmith-plugin-nam-rig-builder
masc0t/slopsmith-plugin-find-more
masc0t/slopsmith-plugin-invert-highway
masc0t/slopsmith-plugin-themes
masc0t/slopsmith-update-manager:update_manager
slopsmith/slopsmith-plugin-stem-mixer
topkoa/slopsmith-plugin-guitar-theory
topkoa/slopsmith-plugin-sloppak-converter
topkoa/slopsmith-plugin-splitscreen
topkoa/slopsmith-plugin-stems
)
local total=0
local cloned=0
for entry in "${plugins[@]}"; do
total=$((total + 1))
# Split off an optional ":<dirname>" then an optional "@<branch>".
# Git branch names can't contain ':' so the dirname split is safe
# to do first; what's left is "<owner>/<repo>" or "<owner>/<repo>@<branch>".
local spec="$entry" dirname="" branch=""
if [[ "$spec" == *:* ]]; then
dirname="${spec##*:}"
spec="${spec%%:*}"
fi
local owner_repo="$spec"
if [[ "$spec" == *@* ]]; then
branch="${spec##*@}"
owner_repo="${spec%%@*}"
fi
if [[ -z "$dirname" ]]; then
dirname="${owner_repo##*/}"
dirname="${dirname#slopsmith-plugin-}"
dirname="${dirname//-/_}"
fi
local clone_args=(--depth 1)
[[ -n "$branch" ]] && clone_args+=(--branch "$branch")
if git clone "${clone_args[@]}" "https://github.com/${owner_repo}.git" "$dirname" 2>/dev/null; then
cloned=$((cloned + 1))
else
echo " skipped ${owner_repo}${branch:+@$branch}"
fi
done
export SLOPSMITH_DIR="$clone_dir"
echo "Cloned ${cloned} of ${total} plugins"
cd - >/dev/null
}
step=1
echo_validate_env() {
echo -e "${BLUE}Step $step: Validating environment${NC}"
step=$((step + 1))
}
echo_step() {
echo -e "${BLUE}Step $step: $1${NC}"
step=$((step + 1))
}
echo_summary() {
echo -e "${GREEN}${NC} $1"
}
echo_warning() {
echo -e "${YELLOW}!${NC} $1"
}
echo_error() {
echo -e "${RED}${NC} $1"
}
validate_environment() {
echo_validate_env
NODE_VERSION=$(get_cfg .versions.node)
PYTHON_VERSION=$(get_cfg .versions.python)
echo "Platform: $PLATFORM"
echo "Node: $NODE_VERSION"
echo "Python: $PYTHON_VERSION"
echo ""
# Check Node.js
if command -v node &>/dev/null; then
INSTALLED_NODE=$(node -p "process.version.replace('v', '')")
echo_summary "Found Node.js $INSTALLED_NODE"
else
echo_error "Node.js not found"
exit 1
fi
# Check Python 3
if command -v python3 &>/dev/null; then
INSTALLED_PYTHON=$(python3 -c "import sys; print(f'{sys.version_info.major}.{sys.version_info.minor}')")
echo_summary "Found Python $INSTALLED_PYTHON"
else
echo_error "Python 3 not found"
exit 1
fi
echo ""
}
install_npm_deps() {
echo_step "Installing npm dependencies"
npm install
echo_summary "npm dependencies installed"
echo ""
}
build_native_addons() {
echo_step "Building native addons (audio engine)"
npm run build:native
echo_summary "Native addons built"
echo ""
}
bundle_slopsmith() {
echo_step "Bundling Slopsmith and plugins"
npm run bundle:slopsmith
echo_summary "Slopsmith bundled"
echo ""
}
bundle_python() {
mkdir -p "$PROJECT_DIR/resources"
bundle_python_impl
echo_summary "Python runtime bundled"
echo ""
}
bundle_binaries() {
mkdir -p "$PROJECT_DIR/resources/bin"
bundle_binaries_impl
echo_summary "System binaries bundled"
echo ""
}
verify_bundled_binaries() {
# Smoke test: verify bundled binaries are executable and can run
local bin_dir="$PROJECT_DIR/resources/bin"
local ext=""
if [[ "$PLATFORM" == "windows" ]]; then
ext=".exe"
fi
echo_step "Verifying bundled binaries"
# Verify fluidsynth: supports --version
local fs_path="$bin_dir/fluidsynth${ext}"
if [[ ! -f "$fs_path" ]]; then
echo_error "Missing bundled binary: $fs_path"
exit 1
fi
if ! "$fs_path" --version >/dev/null 2>&1; then
echo_error "Binary fluidsynth failed to execute"
exit 1
fi
echo " ✓ fluidsynth"
# Verify ffmpeg: supports -version
local ff_path="$bin_dir/ffmpeg${ext}"
if [[ ! -f "$ff_path" ]]; then
echo_error "Missing bundled binary: $ff_path"
exit 1
fi
if ! "$ff_path" -version >/dev/null 2>&1; then
echo_error "Binary ffmpeg failed to execute"
exit 1
fi
echo " ✓ ffmpeg"
# Verify ffprobe: demucs spawns it before ffmpeg to read stream
# metadata. Required on every platform because falling through to a
# host-installed ffprobe makes stem splitting work on the build host
# and silently fail on user machines without it.
local ffp_path="$bin_dir/ffprobe${ext}"
if [[ ! -f "$ffp_path" ]]; then
echo_error "Missing bundled binary: $ffp_path"
exit 1
fi
if ! "$ffp_path" -version >/dev/null 2>&1; then
echo_error "Binary ffprobe failed to execute"
exit 1
fi
echo " ✓ ffprobe"
# Verify vgmstream-cli: doesn't have --version, check it produces output with version
local vgm_path="$bin_dir/vgmstream-cli${ext}"
echo " Checking vgmstream-cli at: $vgm_path"
if [[ ! -f "$vgm_path" ]]; then
echo_error "Missing bundled binary: $vgm_path"
exit 1
fi
echo " File exists, checking permissions:"
ls -la "$vgm_path"
# `file` is a diagnostic-only call — keep it best-effort so a minimal
# base image (e.g. the Linux Docker builder, which doesn't ship the
# libmagic-backed `file` binary) doesn't fail the build over a debug
# line. The actual smoke test is the run-and-grep below.
if command -v file >/dev/null 2>&1; then
echo " File type:"
file "$vgm_path"
fi
echo " Attempting to run vgmstream-cli..."
local vgm_output
local vgm_exit_code
# vgmstream-cli with no args prints its version header then exits 1.
# Capture the exit code via the if-branch so `set -e` doesn't trip
# AND vgm_exit_code reflects the binary's real status (not the `|| true`
# short-circuit that the previous form ended up reporting).
if vgm_output=$("$vgm_path" 2>&1); then
vgm_exit_code=0
else
vgm_exit_code=$?
fi
echo " Exit code: $vgm_exit_code"
echo " Raw output:"
echo "$vgm_output" | head -20
echo " Checking if output matches expected pattern..."
if [[ -z "$vgm_output" ]]; then
echo_error "Binary vgmstream-cli produced no output"
exit 1
fi
if [[ ! "$vgm_output" =~ vgmstream.*CLI.*decoder ]]; then
echo_error "Binary vgmstream-cli produced unexpected output"
echo " Expected pattern: vgmstream.*CLI.*decoder"
echo " Actual output (first 500 chars):"
echo "${vgm_output:0:500}"
exit 1
fi
echo " ✓ vgmstream-cli"
# On Linux, audit each bundled ELF binary's NEEDED entries: every
# SONAME must either be in the glibc/loader skip list (delegated to
# the user's libc) or sit next to the binary in resources/bin/.
# The `-version` smoke tests above can't catch this on the build
# host because /usr/lib happens to satisfy the deps — but on a user
# machine with a different ffmpeg ABI the load fails at runtime
# (issue #68 on Fedora 44 / Arch).
if [[ "$PLATFORM" == "linux" ]]; then
if ! command -v readelf >/dev/null 2>&1; then
echo_error "readelf not found (apt: binutils) - required to audit bundled binaries' shared library deps"
exit 1
fi
for bin in fluidsynth ffmpeg ffprobe vgmstream-cli; do
audit_bundled_deps "$bin_dir/$bin" "$bin_dir" || exit 1
done
# Also audit each bundled .so's own NEEDED entries. ldd-on-the-top-
# level-binary usually resolves the full transitive closure, but
# dlopen-resolved deps and interposer libs can slip through that
# traversal. Auditing every bundled .so closes the gap.
for so in "$bin_dir"/*.so*; do
[ -f "$so" ] || continue
audit_bundled_deps "$so" "$bin_dir" || exit 1
done
echo " ✓ shared-library audit"
fi
echo_summary "All bundled binaries verified"
echo ""
}
# Asserts every NEEDED SONAME in $1 is either in the glibc skip list
# or present as a file in $2 (the bundle directory). Returns non-zero
# with a specific error if any SONAME is unsatisfied.
audit_bundled_deps() {
local bin_path="$1"
local bundle_dir="$2"
local missing=()
local soname
while IFS= read -r soname; do
[ -n "$soname" ] || continue
is_skipped_lib "$soname" && continue
[ -f "$bundle_dir/$soname" ] && continue
missing+=("$soname")
done < <(readelf -d "$bin_path" 2>/dev/null | awk -F'[][]' '/\(NEEDED\)/ {print $2}')
if [ ${#missing[@]} -gt 0 ]; then
echo_error "Bundled $(basename "$bin_path") needs shared libs that are not in resources/bin/:"
for soname in "${missing[@]}"; do
echo " - $soname"
done
echo " Fix: extend scripts/bundle-binaries.sh so these SONAMEs are bundled (or add them to the glibc skip list if they MUST come from the host libc)."
return 1
fi
}
bundle_soundfont() {
echo_step "Bundling default soundfont"
bash "$SCRIPT_DIR/bundle-soundfont.sh"
echo_summary "Soundfont bundled"
echo ""
}
build_typescript() {
echo_step "Building TypeScript"
npm run build:ts
echo_summary "TypeScript built"
echo ""
}
package_application() {
echo_step "Packaging application"
# Call electron-builder directly. The package.json `dist:*` scripts
# chain `build:native && bundle && build:ts && electron-builder`,
# but build-common.sh's main() has already run all three of those
# explicitly. Going through `npm run dist:*` would re-run them, which
# on macOS is wasteful: build:native rebuilds the native audio addon
# that build-common.sh already produced.
#
# `--publish never` is required: on a tag push electron-builder
# defaults to auto-publishing to GitHub Releases and then errors out
# without GH_TOKEN. The workflow has a dedicated `release` job that
# publishes via softprops/action-gh-release after artifact upload —
# the build job just needs to produce artifacts, not publish them.
local builder_platform
case "$PLATFORM" in
linux) builder_platform="--linux" ;;
macos) builder_platform="--mac" ;;
windows) builder_platform="--win" ;;
*)
echo_error "Unsupported packaging platform: $PLATFORM"
exit 1
;;
esac
npx electron-builder "$builder_platform" --publish never
echo_summary "Application packaged"
echo ""
}
verify_artifacts() {
echo_step "Verifying artifacts"
ARTIFACTS_FOUND=0
# Read patterns into array (avoid process substitution for CI compatibility)
patterns=()
tempfile=$(mktemp)
get_expected_artifacts > "$tempfile"
cat "$tempfile" >&2
while IFS= read -r line; do
patterns+=("$line")
done < "$tempfile"
rm -f "$tempfile"
for pattern in "${patterns[@]}"; do
shopt -s nullglob
files=($pattern)
shopt -u nullglob
if [ ${#files[@]} -gt 0 ]; then
ARTIFACTS_FOUND=1
break
fi
done
if [[ $ARTIFACTS_FOUND -eq 1 ]]; then
echo_summary "Build successful!"
echo ""
ls -lh "$PROJECT_DIR/release/" 2>/dev/null | grep -v "^total" | awk 'NR > 1' | head -10 || true
else
echo_error "No artifacts found"
if [[ -d "$PROJECT_DIR/release" ]]; then
echo "Contents of release/:"
ls -la "$PROJECT_DIR/release/" 2>&1 || echo "(directory empty)"
else
echo "release/ directory doesn't exist"
fi
exit 1
fi
echo ""
}
# Main entry point - platform scripts call this
main() {
local start_time=$(date +%s)
case "$PLATFORM" in
linux|macos|windows)
;;
*)
echo_error "Unsupported platform: $PLATFORM"
exit 1
;;
esac
# Verify that all required functions are defined by the sourcing platform script
local missing_functions=()
local required_funcs=(
install_system_deps
bundle_python_impl
bundle_binaries_impl
get_expected_artifacts
)
for func in "${required_funcs[@]}"; do
if ! type "$func" &>/dev/null; then
missing_functions+=("$func")
fi
done
if [[ ${#missing_functions[@]} -gt 0 ]]; then
echo_error "Required functions not defined by platform script:"
for func in "${missing_functions[@]}"; do
echo " - $func"
done
exit 1
fi
validate_environment
install_system_deps
install_npm_deps
# clone_slopsmith provides the slopsmith core + plugins that
# bundle_slopsmith packages into the app; run it before the build steps
# that consume $SLOPSMITH_DIR.
clone_slopsmith
build_native_addons
bundle_slopsmith
bundle_python
bundle_binaries
verify_bundled_binaries
bundle_soundfont
build_typescript
package_application
verify_artifacts
local end_time=$(date +%s)
local duration=$((end_time - start_time))
echo -e "${GREEN}${NC} Build complete for $PLATFORM in ${duration}s"
echo "Output: $PROJECT_DIR/release/"
}
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#!/bin/bash
# Docker-based Linux build wrapper
# Runs build-linux-ubuntu.sh inside a reproducible container
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
DEVCONTAINER_DIR="$PROJECT_DIR/.devcontainer"
# Colors
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m'
echo "=== Slopsmith Desktop Docker Build ==="
echo ""
echo "This script provides reproducible Linux builds by running"
echo "build-linux-ubuntu.sh inside a Docker container."
echo ""
# Check prerequisites
echo -e "${BLUE}Checking prerequisites...${NC}"
if ! command -v docker &>/dev/null; then
echo -e "${RED}Error: Docker is not installed${NC}" >&2
echo "Install: https://docs.docker.com/get-docker/" >&2
exit 1
fi
if ! docker info &>/dev/null; then
echo -e "${RED}Error: Docker daemon is not running${NC}" >&2
exit 1
fi
echo -e "${GREEN}${NC} Docker available"
echo ""
# Build container image
echo -e "${BLUE}Building container image...${NC}"
echo " (This will take a few minutes on first run)"
echo ""
docker build \
-f "$DEVCONTAINER_DIR/Dockerfile" \
-t slopsmith-ubuntu-builder \
"$PROJECT_DIR"
# `set -e` at the top of this script already aborts on a failed
# `docker build` — no manual `$?` check needed (and the check that
# was here would in practice be unreachable).
echo -e "${GREEN}${NC} Container image built"
echo ""
# Clear stale CMake build cache. CMakeCache.txt bakes in the build path;
# when the project is mounted at a different path inside the container the
# paths don't match and cmake aborts. A clean build/ guarantees consistency.
if [[ -d "$PROJECT_DIR/build" ]]; then
echo -e "${BLUE}Clearing stale CMake cache...${NC}"
rm -rf "$PROJECT_DIR/build"
fi
# Generate unique container name
CONTAINER_NAME="slopsmith-build-$(date +%s)-$$-$RANDOM"
echo -e "${BLUE}Running build in container...${NC}"
echo -e "${BLUE}Container name:${NC} $CONTAINER_NAME"
echo ""
echo "The container will be preserved after the build to allow debugging."
echo "Clean up when done:"
echo " docker stop $CONTAINER_NAME && docker rm $CONTAINER_NAME"
echo ""
set +e
docker run \
--name "$CONTAINER_NAME" \
-v "$PROJECT_DIR:/workspace" \
-w /workspace \
-e ELECTRON_CACHE=/home/vscode/.cache/electron \
-e ELECTRON_BUILDER_CACHE=/home/vscode/.cache/electron-builder \
-e GIT_TERMINAL_PROMPT=0 \
-t \
slopsmith-ubuntu-builder \
bash -c './scripts/build-linux-ubuntu.sh'
BUILD_EXIT_CODE=$?
set -e
echo ""
if [[ $BUILD_EXIT_CODE -eq 0 ]]; then
echo -e "${GREEN}${NC} Build completed successfully!"
else
echo -e "${RED}${NC} Build failed (exit code: $BUILD_EXIT_CODE)"
echo ""
echo "To debug:"
echo " docker exec -it $CONTAINER_NAME /bin/bash"
echo " docker logs $CONTAINER_NAME"
echo ""
fi
exit $BUILD_EXIT_CODE
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#!/bin/bash
# Native Ubuntu build script
# Assumes host is running Ubuntu Linux
# Uses native Ubuntu packages (apt) and copies system Python
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
CONFIG="$PROJECT_DIR/.build-config.json"
# Platform identifier
export PLATFORM="linux"
# Check we're on Linux
if [[ ! -f /etc/os-release ]] || ! grep -q "ubuntu\|debian" /etc/os-release; then
echo "Note: This script is optimized for Ubuntu/Debian but may work on other distributions."
echo "For non-Ubuntu Linux, system dependencies might need manual installation."
echo ""
fi
echo "=== Slopsmith Desktop Ubuntu Native Build ==="
echo ""
# Color setup
export RED='\033[0;31m'
export GREEN='\033[0;32m'
export YELLOW='\033[1;33m'
export BLUE='\033[0;34m'
export NC='\033[0m'
# Source common build logic
source "$SCRIPT_DIR/build-common.sh"
# Platform-specific: Return expected artifact patterns
get_expected_artifacts() {
printf "%s\n" "$PROJECT_DIR/release/*.AppImage" "$PROJECT_DIR/release/*.deb"
}
# Platform-specific: Install system dependencies
install_system_deps() {
if command -v sudo &>/dev/null; then
sudo apt-get update
PACKAGES=$(grep -v '^[[:space:]]*#' "$PROJECT_DIR/.packages/apt.txt" | grep -v '^[[:space:]]*$' | tr '\n' ' ')
if [[ -n "$PACKAGES" ]]; then
sudo apt-get install -y $PACKAGES
fi
else
echo -e "${YELLOW}!${NC} sudo not available, skipping apt package installation"
echo " Make sure build dependencies are already installed"
fi
}
# Platform-specific: Bundle Python runtime
bundle_python_impl() {
# Linux: use existing bundle-python.sh script
bash "$SCRIPT_DIR/bundle-python.sh"
}
# Platform-specific: Bundle system binaries
bundle_binaries_impl() {
# Linux: use existing bundle-binaries.sh script
bash "$SCRIPT_DIR/bundle-binaries.sh"
}
# Run the build
main "$@"
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#!/bin/bash
# Native macOS build script
# Uses Homebrew for dependencies and system Python
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
CONFIG="$PROJECT_DIR/.build-config.json"
# Platform identifier
export PLATFORM="macos"
# Check we're on macOS
if [[ "$OSTYPE" != "darwin"* ]]; then
echo "Error: This script is for macOS only" >&2
exit 1
fi
echo "=== Slopsmith Desktop macOS Build ==="
echo ""
# Disable electron-builder's keychain-identity auto-discovery on unsigned
# builds. Without this, electron-builder picks the first codesigning
# identity it finds (often an "Apple Development" cert from Xcode) and
# tries to sign with it — which both produces unusable artifacts AND
# fails when Slopsmith.app contains paths the Apple Development cert
# can't sign. Signed CI builds set APPLE_SIGNING_IDENTITY / CSC_NAME, so
# this guard only triggers for local unsigned dev builds.
if [[ -z "${APPLE_SIGNING_IDENTITY:-}" && -z "${CSC_NAME:-}" && -z "${CSC_LINK:-}" ]]; then
export CSC_IDENTITY_AUTO_DISCOVERY=false
fi
# Derive CSC_NAME (electron-builder's identity name) from
# APPLE_SIGNING_IDENTITY. codesign accepts the full identity string with
# "Developer ID Application:" prefix; electron-builder rejects that
# prefix and wants the bare team-name + team-id form. Strip the prefix
# once here so the rest of the build (sign-macos-binaries.sh and
# electron-builder) can each consume the form they expect.
if [[ -z "${CSC_NAME:-}" && -n "${APPLE_SIGNING_IDENTITY:-}" ]]; then
export CSC_NAME="${APPLE_SIGNING_IDENTITY#Developer ID Application: }"
fi
# Color setup
export RED='\033[0;31m'
export GREEN='\033[0;32m'
export YELLOW='\033[1;33m'
export BLUE='\033[0;34m'
export NC='\033[0m'
# Source common build logic
source "$SCRIPT_DIR/build-common.sh"
# Platform-specific: Install system dependencies
install_system_deps() {
if command -v brew &>/dev/null; then
PACKAGES=$(grep -v '^[[:space:]]*#' "$PROJECT_DIR/.packages/brew.txt" | grep -v '^[[:space:]]*$' | tr '\n' ' ')
if [[ -n "$PACKAGES" ]]; then
brew install $PACKAGES
fi
else
echo "Error: Homebrew not found. Install from https://brew.sh" >&2
exit 1
fi
}
# Platform-specific: Bundle Python runtime
#
# Uses python-build-standalone (Astral) — a fully relocatable CPython
# distribution built specifically for redistribution. Avoids every
# hazard of trying to copy a Homebrew framework: no PEP 668 marker, no
# install_name_tool dance, no broken site-packages symlink, sys.prefix
# correctly resolves to the bundle's location at runtime.
bundle_python_impl() {
local config_py
config_py=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$PROJECT_DIR/.build-config.json" .versions.python)
local py_mm="${config_py%.*}"
local arch
arch=$(uname -m)
local config_key
case "$arch" in
arm64|aarch64) config_key="python_standalone_macos_arm64" ;;
x86_64) config_key="python_standalone_macos_x64" ;;
*)
echo "Error: unsupported macOS arch: $arch" >&2
exit 1
;;
esac
local pbs_url pbs_sha
pbs_url=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$PROJECT_DIR/.build-config.json" ".external.${config_key}.url")
pbs_sha=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$PROJECT_DIR/.build-config.json" ".external.${config_key}.sha256")
local runtime="$PROJECT_DIR/resources/python/runtime"
local tarball="/tmp/cpython-${config_py}-macos-${arch}.tar.gz"
mkdir -p "$PROJECT_DIR/resources/python"
rm -rf "$runtime"
if [[ ! -f "$tarball" ]] || ! shasum -a 256 "$tarball" | awk '{print $1}' | grep -qx "$pbs_sha"; then
echo " Downloading python-build-standalone ${config_py} (${arch})"
curl -sL --fail --retry 5 --retry-delay 5 --retry-all-errors "$pbs_url" -o "$tarball"
fi
local actual_sha
actual_sha=$(shasum -a 256 "$tarball" | awk '{print $1}')
if [[ "$actual_sha" != "$pbs_sha" ]]; then
echo "Error: python-build-standalone tarball SHA256 mismatch" >&2
echo " expected: $pbs_sha" >&2
echo " got: $actual_sha" >&2
exit 1
fi
# PBS tarballs extract to a top-level `python/` dir; rename to
# `runtime` so the rest of the build (and python.ts) finds the
# interpreter at resources/python/runtime/bin/python3.
local extract_dir="/tmp/pbs-extract-$$"
rm -rf "$extract_dir"
mkdir -p "$extract_dir"
tar -xzf "$tarball" -C "$extract_dir"
mv "$extract_dir/python" "$runtime"
rm -rf "$extract_dir"
# PBS tarballs ship a working pip pre-installed in the bundle's
# site-packages, and `bin/python3` is a real binary (not a symlink),
# so the install is fully relocatable as-is.
#
# Install slopsmith's runtime requirements first (single source of
# truth — drift used to silently break desktop builds whenever
# slopsmith added a dep), then desktop-only extras. SLOPSMITH_DIR
# is exported by clone_slopsmith() in build-common.sh; fall back
# to local-dev paths to match bundle-slopsmith.sh's discovery so
# this script works outside CI too.
if [[ -z "${SLOPSMITH_DIR:-}" ]]; then
if [[ -d "$PROJECT_DIR/../slopsmith" ]]; then
SLOPSMITH_DIR="$PROJECT_DIR/../slopsmith"
elif [[ -d "$HOME/Repositories/slopsmith" ]]; then
SLOPSMITH_DIR="$HOME/Repositories/slopsmith"
fi
fi
if [[ -z "${SLOPSMITH_DIR:-}" ]] || [[ ! -f "$SLOPSMITH_DIR/requirements.txt" ]]; then
echo "ERROR: slopsmith requirements.txt not found (SLOPSMITH_DIR=${SLOPSMITH_DIR:-<unset>})." >&2
echo " Expected SLOPSMITH_DIR to be exported by clone_slopsmith() in build-common.sh," >&2
echo " or slopsmith cloned next to this repo." >&2
exit 1
fi
"$runtime/bin/python3" -m pip install --quiet --no-cache-dir \
-r "$SLOPSMITH_DIR/requirements.txt" 2>&1 | tail -5
"$runtime/bin/python3" -m pip install --quiet --no-cache-dir \
-r "$PROJECT_DIR/.packages/python.txt" 2>&1 | tail -5
}
# Platform-specific: Return expected artifact patterns
get_expected_artifacts() {
# mac.target is "dir": electron-builder writes the unpacked
# Slopsmith.app to release/mac-arm64/ (no .dmg/.zip). Velopack's
# pack step turns that .app into the actual release assets. Glob
# mac*/ so the check also passes for an x64 (mac/) or universal
# (mac-universal/) local build — verify_artifacts expands this.
printf "%s\n" "$PROJECT_DIR/release/mac*/Slopsmith.app"
}
# Platform-specific: Bundle system binaries
bundle_binaries_impl() {
# macOS: copy existing binaries and bundle dependencies
# ffmpeg + ffprobe (static builds, NOT brew's ffmpeg).
#
# Homebrew's stock `ffmpeg` formula (8.1.1+) no longer ships
# --enable-libvorbis. Sloppak conversion encodes .ogg with
# `-c:a libvorbis`, so a brew-ffmpeg-bundled desktop app silently
# degrades to the built-in `vorbis -strict experimental` encoder on
# user machines. Pull the matching arch's static build instead:
# - osxexperts.net for arm64 (Apple Silicon)
# - evermeet.cx for x86_64 (Intel)
# Both ship with --enable-libvorbis; URLs + SHA256 pins live in
# .build-config.json so an upstream rebuild surfaces as a SHA
# mismatch rather than a silent codec change. demucs needs ffprobe
# alongside ffmpeg (it reads stream metadata before invoking the
# encoder), so we download both from the same provider.
local arch ff_key fp_key
arch=$(uname -m)
case "$arch" in
arm64|aarch64) ff_key="ffmpeg_macos_arm64"; fp_key="ffprobe_macos_arm64" ;;
x86_64) ff_key="ffmpeg_macos_x64"; fp_key="ffprobe_macos_x64" ;;
*)
echo "Error: unsupported macOS arch: $arch" >&2
exit 1
;;
esac
local bin_dir="$PROJECT_DIR/resources/bin"
mkdir -p "$bin_dir"
download_and_install_macos_ffmpeg_tool() {
# $1 = tool name (ffmpeg|ffprobe), $2 = config key
local tool="$1" key="$2"
local url sha tarball
url=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" ".external.${key}.url")
sha=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" ".external.${key}.sha256")
tarball="/tmp/${tool}-macos-${arch}.zip"
if [[ ! -f "$tarball" ]] || ! shasum -a 256 "$tarball" | awk '{print $1}' | grep -qx "$sha"; then
echo " Downloading $tool from $url"
curl -sL --fail --retry 5 --retry-delay 5 --retry-all-errors "$url" -o "$tarball"
fi
local actual_sha
actual_sha=$(shasum -a 256 "$tarball" | awk '{print $1}')
if [[ "$actual_sha" != "$sha" ]]; then
echo "Error: $tool zip SHA256 mismatch — upstream rebuilt under the same URL" >&2
echo " expected: $sha" >&2
echo " got: $actual_sha" >&2
echo " url: $url" >&2
echo "Update .external.${key}.sha256 in .build-config.json after verifying the new binary." >&2
exit 1
fi
local extract_dir="/tmp/${tool}-extract-$$"
rm -rf "$extract_dir"
mkdir -p "$extract_dir"
# `find` after unzip tolerates either layout (osxexperts puts
# the binary at the zip root, evermeet does too at the moment,
# but the spec doesn't promise it). The osxexperts zip also
# ships __MACOSX/._* resource forks alongside the binary; the
# path filter avoids picking those up as the result.
unzip -q -o "$tarball" -d "$extract_dir"
local found
found=$(find "$extract_dir" -type f -name "$tool" -not -path '*/__MACOSX/*' | head -1)
if [[ -z "$found" ]]; then
echo "Error: '$tool' binary not found after unzipping $tarball — upstream layout may have changed." >&2
exit 1
fi
cp "$found" "$bin_dir/$tool"
chmod +x "$bin_dir/$tool"
# Static builds from third-party sites carry the macOS quarantine
# xattr by default; clear it so the binary can be exec'd by the
# build steps that follow (sign-macos-binaries.sh would also
# strip this, but verify_bundled_binaries runs the binary first).
xattr -d com.apple.quarantine "$bin_dir/$tool" 2>/dev/null || true
rm -rf "$extract_dir"
}
download_and_install_macos_ffmpeg_tool ffmpeg "$ff_key"
download_and_install_macos_ffmpeg_tool ffprobe "$fp_key"
# Sloppak conversion encodes .ogg with -c:a libvorbis. Verify the
# downloaded ffmpeg actually has the encoder — both osxexperts and
# evermeet build with --enable-libvorbis today, but pinning by SHA
# already catches binary drift; this is the runtime guarantee. The
# lib/sloppak_convert.py fallback is a safety net for unbundled
# installs, not a license to ship a libvorbis-less binary.
if ! "$bin_dir/ffmpeg" -hide_banner -encoders 2>/dev/null | grep -wq libvorbis; then
echo "Error: bundled ffmpeg lacks libvorbis encoder. Sloppak conversion would fall back to the lower-quality built-in vorbis encoder on user machines." >&2
echo "The pinned static build for arch=$arch ($ff_key) should include --enable-libvorbis; if it doesn't, pick a different upstream and update .build-config.json." >&2
exit 1
fi
# Apple Silicon only: the native arm64 ffmpeg static builds (osxexperts,
# martin-riedl) omit --enable-librubberband, so Retune's pitch-shift step
# has no `rubberband` filter and fails with "Filter not found". Bundle the
# Intel evermeet ffmpeg (which HAS rubberband) as `ffmpeg-rubberband`;
# lib/retune.py prefers it for that one step and it runs under Rosetta 2.
# Everything else keeps using the native arm64 ffmpeg (no Rosetta needed).
if [[ "$arch" == "arm64" || "$arch" == "aarch64" ]]; then
local rb_url rb_sha rb_zip rb_extract rb_found rb_actual
rb_url=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" ".external.ffmpeg_macos_rubberband.url")
rb_sha=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" ".external.ffmpeg_macos_rubberband.sha256")
rb_zip="/tmp/ffmpeg-rubberband-macos.zip"
if [[ ! -f "$rb_zip" ]] || ! shasum -a 256 "$rb_zip" | awk '{print $1}' | grep -qx "$rb_sha"; then
echo " Downloading ffmpeg-rubberband (Intel) from $rb_url"
curl -sL --fail --retry 5 --retry-delay 5 --retry-all-errors "$rb_url" -o "$rb_zip"
fi
rb_actual=$(shasum -a 256 "$rb_zip" | awk '{print $1}')
if [[ "$rb_actual" != "$rb_sha" ]]; then
echo "Error: ffmpeg-rubberband zip SHA256 mismatch — upstream rebuilt under the same URL" >&2
echo " expected: $rb_sha" >&2
echo " got: $rb_actual" >&2
echo " url: $rb_url" >&2
echo "Update .external.ffmpeg_macos_rubberband.sha256 in .build-config.json after verifying the new binary." >&2
exit 1
fi
rb_extract="/tmp/ffmpeg-rubberband-extract-$$"
rm -rf "$rb_extract"; mkdir -p "$rb_extract"
unzip -q -o "$rb_zip" -d "$rb_extract"
rb_found=$(find "$rb_extract" -type f -name ffmpeg -not -path '*/__MACOSX/*' | head -1)
if [[ -z "$rb_found" ]]; then
echo "Error: 'ffmpeg' binary not found after unzipping $rb_zip — upstream layout may have changed." >&2
exit 1
fi
cp "$rb_found" "$bin_dir/ffmpeg-rubberband"
chmod +x "$bin_dir/ffmpeg-rubberband"
xattr -d com.apple.quarantine "$bin_dir/ffmpeg-rubberband" 2>/dev/null || true
rm -rf "$rb_extract"
# Verify librubberband via the embedded `configuration:` string with
# `grep -a`, NOT by running the binary: the build host may be Apple
# Silicon without Rosetta 2, so executing this Intel binary could fail
# even though it's correct. The config string is arch-independent.
if ! grep -a -q 'enable-librubberband' "$bin_dir/ffmpeg-rubberband"; then
echo "Error: bundled ffmpeg-rubberband lacks --enable-librubberband — Retune pitch-shift would still fail on Apple Silicon." >&2
echo "Pick an Intel ffmpeg build with librubberband and update .external.ffmpeg_macos_rubberband in .build-config.json." >&2
exit 1
fi
# Retune re-encodes the shifted audio as OGG (vorbis); require libvorbis
# here too so its output isn't downgraded to the built-in encoder.
if ! grep -a -q 'enable-libvorbis' "$bin_dir/ffmpeg-rubberband"; then
echo "Error: bundled ffmpeg-rubberband lacks --enable-libvorbis — Retune output OGG would use the lower-quality built-in vorbis encoder." >&2
exit 1
fi
echo " ffmpeg-rubberband (Intel, for Retune via Rosetta 2) bundled and verified."
fi
local fluidsynth_bin
fluidsynth_bin="$(command -v fluidsynth || true)"
if [[ -z "$fluidsynth_bin" ]]; then
echo "Error: fluidsynth not found on PATH. Install it with \`brew install fluid-synth\` (and ensure /opt/homebrew/bin is on PATH)." >&2
exit 1
fi
cp "$fluidsynth_bin" "$PROJECT_DIR/resources/bin/"
# vgmstream: use the local Homebrew Intel build instead of the upstream mac zip.
# The upstream vgmstream-mac.zip currently gives this Intel Mac an arm64 binary,
# which causes "Bad CPU type in executable" and pulls /opt/homebrew dependencies.
echo -e "${BLUE}=== Using Homebrew vgmstream-cli ===${NC}"
VGM_BIN="$(command -v vgmstream-cli || true)"
if [[ -z "$VGM_BIN" ]]; then
echo -e "${RED}ERROR: vgmstream-cli not found. Install it with: brew install vgmstream${NC}" >&2
exit 1
fi
echo "Found vgmstream-cli at: $VGM_BIN"
cp "$VGM_BIN" "$PROJECT_DIR/resources/bin/vgmstream-cli"
chmod +x "$PROJECT_DIR/resources/bin/vgmstream-cli"
echo "Copied binary details:"
ls -la "$PROJECT_DIR/resources/bin/vgmstream-cli"
file "$PROJECT_DIR/resources/bin/vgmstream-cli"
xattr -d com.apple.quarantine "$PROJECT_DIR/resources/bin/vgmstream-cli" 2>/dev/null || true
echo -e "${BLUE}=== Skipping vgmstream-cli self-test ===${NC}"
# The Homebrew Intel binary is copied and architecture-checked above.
# vgmstream-cli returns non-zero for its info/help modes, so don't block packaging here.
echo -e "${GREEN}vgmstream-cli setup complete${NC}"
# Run dylibbundler on every bundled binary so each one's brew deps
# (libfluidsynth, libspeex, libmpg123, libvorbis, libogg, ffmpeg
# libs, etc.) get copied into resources/bin/ and the binaries' load
# commands get rewritten to @executable_path/. Without this,
# vgmstream-cli (downloaded from upstream) at runtime asks dyld for
# /opt/homebrew/opt/speex/lib/libspeex.1.dylib — fine on the dev
# machine, fatal on every other Mac. ffmpeg has the same problem
# against its own brew deps. dylibbundler is idempotent and skips
# paths it has already rewritten, so the per-binary loop is safe
# even when binaries share dylibs.
if command -v dylibbundler &>/dev/null; then
for bin in fluidsynth ffmpeg ffprobe vgmstream-cli; do
local target="$PROJECT_DIR/resources/bin/$bin"
[[ -f "$target" ]] || continue
echo -e "${BLUE}Bundling ${bin} dependencies...${NC}"
dylibbundler -cd -b -of -x "$target" \
-d "$PROJECT_DIR/resources/bin" \
-p '@executable_path/'
done
fi
# Sign all bundled native binaries with the Developer ID Application
# cert before verify_bundled_binaries runs them. Signing also clears
# the macOS quarantine attribute that downloaded binaries carry, so
# the verify step doesn't have to special-case quarantine. No-op
# when APPLE_SIGNING_IDENTITY is unset (local dev without a cert).
"$SCRIPT_DIR/sign-macos-binaries.sh"
}
# Run the build
main "$@"
# Post-build: notarize and staple the DMG. electron-builder notarizes
# and staples the .app, then builds + signs the DMG — but the DMG
# itself is not submitted to Apple's notary service, so it ships
# unstapled. That's fine for online installs (Gatekeeper checks the
# .app inside on first launch), but offline first launches and some
# enterprise tools want a stapled DMG. notarytool with --wait blocks
# until Apple finishes (usually 30s3min), then stapler embeds the
# ticket so the DMG verifies offline. No-op when signing was off.
if [[ -n "${APPLE_SIGNING_IDENTITY:-}" && -n "${APPLE_ID:-}" \
&& -n "${APPLE_APP_SPECIFIC_PASSWORD:-}" \
&& -n "${APPLE_TEAM_ID:-}" ]]; then
shopt -s nullglob
for dmg in "$PROJECT_DIR"/release/*.dmg; do
echo -e "${BLUE}Notarizing $(basename "$dmg") (wait for Apple)...${NC}"
xcrun notarytool submit "$dmg" \
--apple-id "$APPLE_ID" \
--password "$APPLE_APP_SPECIFIC_PASSWORD" \
--team-id "$APPLE_TEAM_ID" \
--wait
echo -e "${BLUE}Stapling notarization ticket to $(basename "$dmg")...${NC}"
# `notarytool submit --wait` returns when Apple's notary service
# accepts the submission, but the ticket can take an extra
# 30-60 s to propagate to CloudKit (where `stapler` reads from).
# Stapling immediately fails with `Error 65: Record not found`
# on CI roughly half the time. Retry with backoff.
staple_ok=0
for attempt in 1 2 3 4 5; do
if xcrun stapler staple "$dmg"; then
staple_ok=1
break
fi
echo " staple attempt $attempt failed; waiting before retry..."
sleep $((attempt * 15))
done
if [[ "$staple_ok" -ne 1 ]]; then
echo -e "${RED}Failed to staple $(basename "$dmg") after 5 attempts${NC}" >&2
exit 1
fi
xcrun stapler validate "$dmg"
done
shopt -u nullglob
fi
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#!/bin/bash
# Unified release build script that dispatches to platform-specific scripts.
set -uo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
# Color output
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m'
echo "=== Slopsmith Desktop Build ==="
echo ""
# Detect platform
# CROSS-PLATFORM NOTE: MINGW*, MSYS*, and CYGWIN* patterns must all be checked
# to properly detect Windows environment. Git Bash sets OSTYPE to msys, but we
# also check for MINGW and CYGWIN to cover all Windows bash environments.
PLATFORM=""
case "$(uname -s)" in
Linux*)
PLATFORM="linux"
;;
Darwin*)
PLATFORM="macos"
;;
MINGW*|MSYS*|CYGWIN*)
PLATFORM="windows"
;;
*)
echo -e "${RED}Error: Unsupported platform: $(uname -s)${NC}" >&2
echo "Supported platforms: Linux, macOS, Windows (Git Bash)" >&2
exit 1
;;
esac
echo -e "${GREEN}Platform:${NC} $PLATFORM"
echo ""
case "$PLATFORM" in
linux)
# Check if running on Ubuntu
if [[ -f /etc/os-release ]] && grep -q '^ID=ubuntu' /etc/os-release; then
# Ubuntu: Use native Ubuntu build
if [[ -f "$SCRIPT_DIR/build-linux-ubuntu.sh" ]]; then
bash "$SCRIPT_DIR/build-linux-ubuntu.sh"
else
echo -e "${RED}Error: build-linux-ubuntu.sh not found${NC}" >&2
exit 1
fi
else
# Other Linux: Use Docker for reproducibility across distros
if [[ -f "$SCRIPT_DIR/build-linux-docker.sh" ]]; then
bash "$SCRIPT_DIR/build-linux-docker.sh"
else
echo -e "${RED}Error: build-linux-docker.sh not found${NC}" >&2
exit 1
fi
fi
;;
macos)
if [[ -f "$SCRIPT_DIR/build-macos.sh" ]]; then
bash "$SCRIPT_DIR/build-macos.sh"
else
echo -e "${RED}Error: build-macos.sh not found${NC}" >&2
exit 1
fi
;;
windows)
if [[ -f "$SCRIPT_DIR/build-windows.sh" ]]; then
bash "$SCRIPT_DIR/build-windows.sh"
else
echo -e "${RED}Error: build-windows.sh not found${NC}" >&2
exit 1
fi
;;
*)
echo -e "${RED}Error: Unexpected platform: $PLATFORM${NC}" >&2
exit 1
;;
esac
# The exit code from the platform build script
exit_code=$?
if [[ $exit_code -eq 0 ]]; then
echo ""
echo -e "${GREEN}${NC} Build complete!"
echo "Artifacts: $PROJECT_DIR/release/"
else
echo ""
echo -e "${RED}${NC} Build failed"
fi
exit $exit_code
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#!/bin/bash
# Native Windows build script
# Runs in Git Bash (Git for Windows)
set -euo pipefail
# Use plain `pwd` (POSIX path). `pwd -W` returns a Windows-form path
# with backslashes on MSYS / Git Bash, which would then break `dirname`
# and `source "$SCRIPT_DIR/build-common.sh"` since those expect POSIX
# paths. If a Windows-form path is needed downstream (e.g. for cmake-js
# or a non-MSYS tool), convert at the point of use via
# `cygpath -w "$SCRIPT_DIR"`.
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
CONFIG="$PROJECT_DIR/.build-config.json"
# Platform identifier
export PLATFORM="windows"
# Check for Git Bash/MSYS
if [[ "$OSTYPE" != "msys" ]] && [[ "$OSTYPE" != "win32" ]] && [[ -z "${MSYSTEM:-}" ]]; then
echo "Error: This script must be run in Git Bash (Git for Windows)" >&2
echo "Download: https://git-scm.com/download/win" >&2
exit 1
fi
echo "=== Slopsmith Desktop Windows Build ==="
echo ""
# Color setup
export RED='\033[0;31m'
export GREEN='\033[0;32m'
export YELLOW='\033[1;33m'
export BLUE='\033[0;34m'
export NC='\033[0m'
# Source common build logic
source "$SCRIPT_DIR/build-common.sh"
# Platform-specific: Return expected artifact patterns
# Windows target is now "dir" (electron-builder unpacked only) because Velopack
# generates the installer via `vpk pack` on tagged CI runs. For non-tag builds
# (PR validation, main-branch pushes) only the unpacked dir is produced.
get_expected_artifacts() {
printf "%s\n" "$PROJECT_DIR/release/win-unpacked/*.exe"
}
# Platform-specific: Install system dependencies
install_system_deps() {
# Windows: install via Chocolatey if available
if command -v choco.exe &>/dev/null || command -v choco &>/dev/null; then
choco install cmake ffmpeg -y --installargs 'ADD_CMAKE_TO_PATH=System' || echo "Chocolatey install may have failed, continuing..."
else
echo_warning "Chocolatey not found - skipping system package installation"
echo " Make sure cmake and ffmpeg are already in PATH"
fi
}
# Platform-specific: Bundle Python runtime
bundle_python_impl() {
# Windows: download embeddable Python
PYTHON_VERSION=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" .versions.python)
PYTHON_MAJOR="${PYTHON_VERSION%%.*}"
PYTHON_MINOR="${PYTHON_VERSION#*.}"
PYTHON_EMBED_URL="https://www.python.org/ftp/python/${PYTHON_VERSION}/python-${PYTHON_VERSION}-embed-amd64.zip"
echo "Downloading Python embeddable..."
local curl_status=0
curl -sL --fail --retry 5 --retry-delay 5 --retry-all-errors "$PYTHON_EMBED_URL" -o /tmp/python-embed.zip || curl_status=$?
if [[ "$curl_status" -ne 0 ]]; then
echo_error "Failed to download Python embeddable package"
echo " URL: $PYTHON_EMBED_URL"
echo " curl exit code: $curl_status"
exit 1
fi
# Wipe the existing python dir before extracting so a re-run doesn't
# leave stale files (e.g. an old ._pth from a previous Python version)
# mixed in with the freshly-extracted embeddable distribution.
rm -rf "$PROJECT_DIR/resources/python"
mkdir -p "$PROJECT_DIR/resources/python"
unzip -q /tmp/python-embed.zip -d "$PROJECT_DIR/resources/python/"
# Enable site-packages by editing the ._pth file
# IMPORTANT: On Windows embeddable Python, PYTHONPATH environment variable is IGNORED
# when a ._pth file exists (isolated mode). We must add paths directly to the .pth file.
# The embeddable zip is supposed to ship a ._pth file; if it doesn't,
# the rest of the script's PATH-injection won't work, so fail fast.
PTH_FILE=$(find "$PROJECT_DIR/resources/python" -name "*._pth" | head -1)
if [[ -z "$PTH_FILE" ]]; then
echo_error "No ._pth file found in extracted embeddable Python — upstream zip layout may have changed"
exit 1
fi
if [[ -n "$PTH_FILE" ]]; then
# Enable site-packages
sed -i 's/#import site/import site/' "$PTH_FILE"
echo "Lib/site-packages" >> "$PTH_FILE"
# Add Slopsmith paths (relative to resources/python)
# These must be in the .pth file since PYTHONPATH is ignored in isolated mode
echo "# Slopsmith modules (relative to resources/python)" >> "$PTH_FILE"
echo "../slopsmith" >> "$PTH_FILE"
echo "../slopsmith/lib" >> "$PTH_FILE"
fi
# Install pip
echo "Downloading pip..."
if ! curl -sL --fail --retry 5 --retry-delay 5 --retry-all-errors \
https://bootstrap.pypa.io/get-pip.py -o /tmp/get-pip.py; then
echo_error "Failed to download pip installer"
exit 1
fi
"$PROJECT_DIR/resources/python/python.exe" /tmp/get-pip.py --quiet --no-cache-dir
# Install packages
# Install build tools first (required for building from source on Windows embeddable Python)
"$PROJECT_DIR/resources/python/python.exe" -m pip install --quiet --no-cache-dir \
setuptools wheel
# Install slopsmith runtime requirements (single source of truth —
# drift used to silently break desktop builds whenever slopsmith added
# a dep), then desktop-only extras. SLOPSMITH_DIR is exported by
# clone_slopsmith() in build-common.sh; fall back to local-dev paths
# to match bundle-slopsmith.sh's discovery so this works outside CI.
if [[ -z "${SLOPSMITH_DIR:-}" ]]; then
if [[ -d "$PROJECT_DIR/../slopsmith" ]]; then
SLOPSMITH_DIR="$PROJECT_DIR/../slopsmith"
elif [[ -d "$HOME/Repositories/slopsmith" ]]; then
SLOPSMITH_DIR="$HOME/Repositories/slopsmith"
fi
fi
if [[ -z "${SLOPSMITH_DIR:-}" ]] || [[ ! -f "$SLOPSMITH_DIR/requirements.txt" ]]; then
echo "ERROR: slopsmith requirements.txt not found (SLOPSMITH_DIR=${SLOPSMITH_DIR:-<unset>})." >&2
echo " Expected SLOPSMITH_DIR to be exported by clone_slopsmith() in build-common.sh," >&2
echo " or slopsmith cloned next to this repo." >&2
exit 1
fi
"$PROJECT_DIR/resources/python/python.exe" -m pip install --quiet --no-cache-dir \
-r "$SLOPSMITH_DIR/requirements.txt"
"$PROJECT_DIR/resources/python/python.exe" -m pip install --quiet --no-cache-dir \
-r "$PROJECT_DIR/.packages/python.txt"
}
# Usage: download_with_retries <url> <output_path> <description>
download_with_retries() {
local url="$1"
local output_path="$2"
local description="$3"
local max_attempts=3
local attempt=1
local delay=10
while [[ $attempt -le $max_attempts ]]; do
echo " Downloading $description (attempt $attempt/$max_attempts)..."
if curl -sL --fail --max-time 120 "$url" -o "$output_path"; then
echo " Successfully downloaded $description"
return 0
fi
local exit_code=$?
echo " Download failed with exit code $exit_code"
if [[ $attempt -lt $max_attempts ]]; then
echo " Retrying in ${delay}s..."
sleep $delay
delay=$((delay * 2))
fi
attempt=$((attempt + 1))
done
echo_error "Failed to download $description after $max_attempts attempts"
return 1
}
# Platform-specific: Bundle system binaries
# These binaries are REQUIRED for core functionality. The build will fail
# if downloads don't succeed after multiple retry attempts.
bundle_binaries_impl() {
mkdir -p "$PROJECT_DIR/resources/bin"
# ffmpeg static build
echo "Downloading ffmpeg..."
if ! download_with_retries \
"https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-master-latest-win64-gpl.zip" \
"/tmp/ffmpeg.zip" \
"ffmpeg"; then
exit 1
fi
unzip -q /tmp/ffmpeg.zip -d /tmp/ffmpeg
# Validate the expected layout instead of `cp ... || true` — a broken
# / changed zip layout would otherwise drop `ffmpeg.exe` silently and
# surface as a less-direct error in `verify_bundled_binaries`.
FFMPEG_BIN=$(find /tmp/ffmpeg -name 'ffmpeg.exe' -type f | head -1)
if [[ -z "$FFMPEG_BIN" ]]; then
echo_error "ffmpeg.exe not found after extracting /tmp/ffmpeg.zip — upstream zip layout may have changed"
exit 1
fi
cp "$FFMPEG_BIN" "$PROJECT_DIR/resources/bin/"
# Sloppak conversion encodes .ogg with -c:a libvorbis. The BtbN GPL
# build typically ships libvorbis, but verify so a future upstream
# change doesn't silently degrade users to the built-in vorbis
# encoder. The lib/sloppak_convert.py fallback is a safety net for
# unbundled installs, not a license to ship a libvorbis-less binary.
if ! "$PROJECT_DIR/resources/bin/ffmpeg.exe" -hide_banner -encoders 2>/dev/null | grep -wq libvorbis; then
echo_error "bundled ffmpeg lacks libvorbis encoder. Sloppak conversion would fall back to the lower-quality built-in vorbis encoder on user machines."
echo_error "BtbN's GPL build no longer includes --enable-libvorbis; pick a different release asset (or earlier build) that ships it."
exit 1
fi
# ffprobe ships in the same BtbN zip as ffmpeg. demucs's audio loader
# spawns ffprobe before ffmpeg to read stream metadata; without it the
# loader dies with FileNotFoundError before ffmpeg is ever invoked.
FFPROBE_BIN=$(find /tmp/ffmpeg -name 'ffprobe.exe' -type f | head -1)
if [[ -z "$FFPROBE_BIN" ]]; then
echo_error "ffprobe.exe not found after extracting /tmp/ffmpeg.zip — upstream zip layout may have changed"
exit 1
fi
cp "$FFPROBE_BIN" "$PROJECT_DIR/resources/bin/"
# vgmstream-cli
echo "Downloading vgmstream-cli..."
if ! download_with_retries \
"https://github.com/vgmstream/vgmstream/releases/latest/download/vgmstream-win64.zip" \
"/tmp/vgmstream.zip" \
"vgmstream-cli"; then
exit 1
fi
unzip -q /tmp/vgmstream.zip -d /tmp/vgmstream
VGMSTREAM_EXE="/tmp/vgmstream/vgmstream-cli.exe"
shopt -s nullglob
VGMSTREAM_DLLS=("/tmp/vgmstream"/*.dll)
shopt -u nullglob
if [[ ! -f "$VGMSTREAM_EXE" ]]; then
echo_error "vgmstream-cli.exe not found at $VGMSTREAM_EXE after extraction"
exit 1
fi
if [[ ${#VGMSTREAM_DLLS[@]} -eq 0 ]]; then
echo_error "Expected vgmstream DLLs in /tmp/vgmstream after extraction but found none"
exit 1
fi
cp "$VGMSTREAM_EXE" "$PROJECT_DIR/resources/bin/"
cp "${VGMSTREAM_DLLS[@]}" "$PROJECT_DIR/resources/bin/"
# fluidsynth
echo "Downloading fluidsynth..."
# Reuse parse-build-config.py — Git Bash auto-converts the MSYS-style
# $CONFIG path to native Windows form when it's passed as an arg, but
# NOT when it's interpolated into an inline `python -c "...open('$CONFIG')..."`
# string. The previous inline form silently failed with set -e on
# Windows because Python opened a "/d/a/.../config.json" path that
# doesn't exist as a literal Windows path.
FS_URL=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" .external.fluidsynth_windows.url 2>/dev/null || true)
if [[ -n "$FS_URL" ]]; then
if ! download_with_retries \
"$FS_URL" \
"/tmp/fluidsynth.zip" \
"fluidsynth"; then
exit 1
fi
unzip -q /tmp/fluidsynth.zip -d /tmp/fluidsynth
FS_BIN=$(find /tmp/fluidsynth -name 'fluidsynth.exe' -type f | head -1)
if [[ -n "$FS_BIN" ]]; then
cp "$FS_BIN" "$PROJECT_DIR/resources/bin/"
cp "$(dirname "$FS_BIN")"/*.dll "$PROJECT_DIR/resources/bin/" 2>/dev/null || true
fi
else
echo_error "Fluidsynth URL not found in build config"
exit 1
fi
echo_summary "All required Windows binaries downloaded and installed"
}
# Run the build
main "$@"
+191
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#!/bin/bash
# Bundle system binaries (ffmpeg, ffprobe, vgmstream-cli, fluidsynth)
# into resources/bin/ along with their non-glibc shared library
# dependencies, then set RPATH=$ORIGIN so each binary loads its
# siblings from its own directory at runtime.
#
# Without this, a build host with a different ffmpeg ABI than the user
# (e.g. Ubuntu 22.04 ffmpeg 4.x → libav*.so.58, Fedora 44 / Arch
# ffmpeg 7.x → libav*.so.62) ships a binary the user can't load.
#
# Linux-only. macOS bundling runs dylibbundler inline in the CI workflow
# because it's a different dynamic-linker story (Mach-O load paths +
# codesign invalidation). Windows downloads pinned zip archives inline.
set -euo pipefail
if [ "$(uname -s)" != "Linux" ]; then
echo "bundle-binaries.sh is Linux-only. macOS/Windows bundling runs inline in CI." >&2
exit 1
fi
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
BIN_DIR="$PROJECT_DIR/resources/bin"
mkdir -p "$BIN_DIR"
echo "=== Bundling system binaries ==="
# patchelf is required to set RPATH=$ORIGIN on bundled binaries and
# libs. Without that, the runtime linker on the user's machine falls
# back to /usr/lib and fails when the host ABI doesn't match the build
# host's. Fail here rather than letting fluidsynth's section fail later.
if ! command -v patchelf >/dev/null 2>&1; then
echo "ERROR: patchelf not found on PATH (apt: patchelf) - required to set RPATH on bundled binaries." >&2
exit 1
fi
# is_skipped_lib() — the glibc/loader skip list, shared verbatim with
# build-common.sh's audit so the two never drift.
source "$SCRIPT_DIR/bundled-lib-skiplist.sh"
# Copy every non-glibc shared library that the given binary links to
# into resources/bin/. The final patchelf sweep (below) sets RPATH on
# every binary and every .so so the directory becomes a single
# self-contained load tree.
bundle_with_deps() {
local bin_path="$1"
# ldd exits non-zero (and prints "not a dynamic executable") on
# statically linked binaries like the vgmstream-cli GitHub release.
# Trap that and treat it as "no deps to bundle" rather than letting
# pipefail kill the build.
local ldd_out
if ! ldd_out=$(ldd "$bin_path" 2>/dev/null); then
return 0
fi
echo "$ldd_out" | awk '/=>/ {print $3}' | while read -r lib; do
[ -n "$lib" ] && [ -f "$lib" ] || continue
if is_skipped_lib "$(basename "$lib")"; then
continue
fi
# -L follows symlinks; -n avoids re-copying a lib already
# contributed by an earlier binary (every bundled binary on
# the same build host links the same /usr/lib versions, so
# first-wins is safe). Errors are NOT suppressed: -n makes the
# already-bundled case a no-op exit 0, so any non-zero status
# here is a real copy failure that must fail the build.
cp -Ln "$lib" "$BIN_DIR/"
done
}
# ffmpeg - used for WAV → OGG transcoding on GP5 imports.
# verify_bundled_binaries treats resources/bin/ffmpeg as required and
# will hard-fail later if it's missing — fail here with the actual cause
# rather than letting that downstream check produce a less-direct error.
if command -v ffmpeg >/dev/null 2>&1; then
cp "$(which ffmpeg)" "$BIN_DIR/"
echo " ffmpeg: $(ls -lh "$BIN_DIR/ffmpeg" | awk '{print $5}')"
else
echo "ERROR: ffmpeg not found on PATH; resources/bin/ffmpeg is required for the bundled build (apt: ffmpeg / brew: ffmpeg)." >&2
exit 1
fi
# Sloppak conversion encodes .ogg with -c:a libvorbis. Fail the build now
# rather than ship an ffmpeg that produces "Unknown encoder 'libvorbis'"
# at runtime on user machines. The lib/sloppak_convert.py fallback to
# the built-in `vorbis -strict experimental` encoder is a safety net for
# unbundled installs, not a license to ship a libvorbis-less binary.
if ! "$BIN_DIR/ffmpeg" -hide_banner -encoders 2>/dev/null | grep -wq libvorbis; then
echo "ERROR: bundled ffmpeg lacks libvorbis encoder. Sloppak conversion would fall back to the lower-quality built-in vorbis encoder on user machines." >&2
echo "Install an ffmpeg built with --enable-libvorbis (apt's ffmpeg ships it by default; check your distro's package if this fails)." >&2
exit 1
fi
bundle_with_deps "$BIN_DIR/ffmpeg"
# ffprobe - demucs's audio loader spawns ffprobe before ffmpeg to read
# stream metadata; falling through to a host-installed ffprobe (or none
# at all) means the desktop bundle behaves differently on each user's
# machine. Ship the build host's ffprobe alongside ffmpeg so the bundle
# is self-contained on every platform. apt's ffmpeg package includes
# ffprobe, so this is universally available where ffmpeg already is.
if command -v ffprobe >/dev/null 2>&1; then
cp "$(which ffprobe)" "$BIN_DIR/"
echo " ffprobe: $(ls -lh "$BIN_DIR/ffprobe" | awk '{print $5}')"
else
echo "ERROR: ffprobe not found on PATH; resources/bin/ffprobe is required so demucs can read stream metadata in stem-splitting (apt: ffmpeg / brew: ffmpeg)." >&2
exit 1
fi
bundle_with_deps "$BIN_DIR/ffprobe"
# vgmstream-cli - used for WEM → WAV decoding.
# Download from GitHub releases if not in PATH (CI does this inline).
# verify_bundled_binaries downstream treats this as required and will
# hard-fail if it ends up missing — fail here with the actual cause
# instead.
if command -v vgmstream-cli >/dev/null 2>&1; then
cp "$(which vgmstream-cli)" "$BIN_DIR/"
echo " vgmstream-cli: $(ls -lh "$BIN_DIR/vgmstream-cli" | awk '{print $5}')"
else
for tool in curl unzip; do
if ! command -v "$tool" >/dev/null 2>&1; then
echo "ERROR: $tool not on PATH; required to download/extract vgmstream-cli." >&2
exit 1
fi
done
echo "Downloading vgmstream-cli from GitHub releases..."
VGM_ASSET="vgmstream-linux.zip"
if ! curl -sL --fail --retry 5 --retry-delay 5 --retry-all-errors \
"https://github.com/vgmstream/vgmstream/releases/latest/download/${VGM_ASSET}" \
-o /tmp/vgmstream.zip; then
echo "ERROR: failed to download vgmstream-cli zip from upstream releases." >&2
exit 1
fi
if ! unzip -q /tmp/vgmstream.zip -d /tmp/vgmstream; then
echo "ERROR: failed to extract /tmp/vgmstream.zip — upstream archive may be malformed." >&2
exit 1
fi
VGM_BIN=$(find /tmp/vgmstream -maxdepth 2 -name 'vgmstream-cli' -type f | head -1)
if [ -z "$VGM_BIN" ]; then
echo "ERROR: vgmstream-cli binary not found in downloaded archive — upstream zip layout may have changed." >&2
exit 1
fi
cp "$VGM_BIN" "$BIN_DIR/vgmstream-cli"
chmod +x "$BIN_DIR/vgmstream-cli"
echo " vgmstream-cli: $(ls -lh "$BIN_DIR/vgmstream-cli" | awk '{print $5}') (downloaded)"
rm -rf /tmp/vgmstream /tmp/vgmstream.zip
fi
bundle_with_deps "$BIN_DIR/vgmstream-cli"
# fluidsynth - used for MIDI → WAV in GP5 imports.
if command -v fluidsynth >/dev/null 2>&1; then
cp "$(which fluidsynth)" "$BIN_DIR/fluidsynth"
echo " fluidsynth: $(ls -lh "$BIN_DIR/fluidsynth" | awk '{print $5}')"
else
echo "ERROR: fluidsynth not found on PATH - it is required to bundle GP5 import support. Install fluidsynth and rerun this script (apt: fluidsynth)." >&2
exit 1
fi
bundle_with_deps "$BIN_DIR/fluidsynth"
# Final patchelf sweep: every dynamic binary gets RPATH=$ORIGIN, and
# every dynamic .so does too so transitive deps also load from
# resources/bin/. Done once at the end so the order in which binaries
# contribute their libs doesn't matter.
#
# Be strict about patchelf success on dynamic binaries. The downstream
# audit only checks lib *presence*, not RPATH — so a silent patchelf
# failure here would ship a binary whose loader falls back to /usr/lib
# at runtime, exactly the issue #68 regression. Detect static-vs-dynamic
# explicitly via NEEDED entries in the .dynamic section and only skip
# patchelf on the static case (e.g. the vgmstream-cli GitHub release).
for bin in ffmpeg ffprobe vgmstream-cli fluidsynth; do
bin_path="$BIN_DIR/$bin"
if readelf -d "$bin_path" 2>/dev/null | grep -q '(NEEDED)'; then
patchelf --set-rpath '$ORIGIN' "$bin_path"
else
echo " $bin: statically linked, RPATH not applicable"
fi
done
for so in "$BIN_DIR"/*.so*; do
[ -f "$so" ] || continue
if readelf -d "$so" 2>/dev/null | grep -q '(NEEDED)'; then
patchelf --set-rpath '$ORIGIN' "$so"
fi
done
echo " Total resources/bin/: $(du -sh "$BIN_DIR" | cut -f1)"
echo "=== Binary bundle complete ==="
+89
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#!/bin/bash
# Bundle a portable Python runtime into resources/python/runtime/ for Linux.
#
# Produces a relocatable interpreter + stdlib that the Electron main process
# spawns via `python.ts`. The layout matches python.ts's expectations:
# resources/python/runtime/bin/python3
#
# Downloads python-build-standalone (same source as actions/setup-python in
# CI) so the result is identical regardless of what Python is installed on the
# host or in the Docker container.
#
# Linux-only: macOS and Windows bundles are handled inline in build-common.sh.
set -euo pipefail
if [ "$(uname -s)" != "Linux" ]; then
echo "bundle-python.sh is Linux-only. macOS and Windows bundles run inline in CI." >&2
exit 1
fi
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
CONFIG="$PROJECT_DIR/.build-config.json"
PYTHON_FULL_VERSION=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" .versions.python)
PYTHON_VERSION="${PYTHON_FULL_VERSION%.*}"
PYTHON_STANDALONE_URL=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" .external.python_standalone_linux_x64.url)
PYTHON_STANDALONE_SHA256=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" .external.python_standalone_linux_x64.sha256)
PYTHON_BUNDLE="$PROJECT_DIR/resources/python/runtime"
echo "=== Bundling Python $PYTHON_FULL_VERSION runtime ==="
echo " Downloading python-build-standalone..."
TMPDIR_PBS=$(mktemp -d)
trap 'rm -rf "$TMPDIR_PBS"' EXIT
curl -fsSL "$PYTHON_STANDALONE_URL" -o "$TMPDIR_PBS/python-standalone.tar.gz"
echo "${PYTHON_STANDALONE_SHA256} $TMPDIR_PBS/python-standalone.tar.gz" | sha256sum -c -
tar -xzf "$TMPDIR_PBS/python-standalone.tar.gz" -C "$TMPDIR_PBS"
PBS_PREFIX="$TMPDIR_PBS/python"
rm -rf "$PROJECT_DIR/resources/python"
mkdir -p "$PYTHON_BUNDLE/bin" "$PYTHON_BUNDLE/lib"
cp "$PBS_PREFIX/bin/python${PYTHON_VERSION}" "$PYTHON_BUNDLE/bin/python3"
chmod +x "$PYTHON_BUNDLE/bin/python3"
cp -r "$PBS_PREFIX/lib/python${PYTHON_VERSION}" "$PYTHON_BUNDLE/lib/"
cp "$PBS_PREFIX/lib"/libpython${PYTHON_VERSION}*.so* "$PYTHON_BUNDLE/lib/"
echo " Bootstrapping pip via ensurepip in the bundled runtime"
LD_LIBRARY_PATH="$PYTHON_BUNDLE/lib" "$PYTHON_BUNDLE/bin/python3" -m ensurepip --upgrade --default-pip
# Resolve the slopsmith repo so we can pip install from its
# requirements.txt — that's the single source of truth for runtime
# deps. Search order matches bundle-slopsmith.sh:
# 1. $SLOPSMITH_DIR env var (set by clone_slopsmith() in CI)
# 2. ../slopsmith (sibling to this repo)
# 3. ~/Repositories/slopsmith (legacy dev layout)
if [ -z "${SLOPSMITH_DIR:-}" ]; then
if [ -d "$PROJECT_DIR/../slopsmith" ]; then
SLOPSMITH_DIR="$PROJECT_DIR/../slopsmith"
elif [ -d "$HOME/Repositories/slopsmith" ]; then
SLOPSMITH_DIR="$HOME/Repositories/slopsmith"
fi
fi
if [ -z "${SLOPSMITH_DIR:-}" ] || [ ! -f "$SLOPSMITH_DIR/requirements.txt" ]; then
echo "ERROR: slopsmith requirements.txt not found." >&2
echo "Searched:" >&2
echo " \$SLOPSMITH_DIR=${SLOPSMITH_DIR:-<unset>}" >&2
echo " $PROJECT_DIR/../slopsmith" >&2
echo " $HOME/Repositories/slopsmith" >&2
echo "Clone slopsmith next to this repo: git clone https://github.com/slopsmith/slopsmith.git $PROJECT_DIR/../slopsmith" >&2
exit 1
fi
echo " Installing slopsmith runtime requirements ($SLOPSMITH_DIR/requirements.txt)"
LD_LIBRARY_PATH="$PYTHON_BUNDLE/lib" "$PYTHON_BUNDLE/bin/python3" -m pip install --quiet --no-cache-dir \
-r "$SLOPSMITH_DIR/requirements.txt" 2>&1 | tail -3
echo " Installing desktop-only Python extras"
LD_LIBRARY_PATH="$PYTHON_BUNDLE/lib" "$PYTHON_BUNDLE/bin/python3" -m pip install --quiet --no-cache-dir \
-r "$PROJECT_DIR/.packages/python.txt" 2>&1 | tail -3
echo " Python runtime size: $(du -sh "$PYTHON_BUNDLE" | cut -f1)"
echo "=== Python bundle complete ==="
+189
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#!/bin/bash
# Bundle the Slopsmith server source + plugins into resources/slopsmith/.
#
# Slopsmith repo location is resolved in this order:
# 1. $SLOPSMITH_DIR env var
# 2. ../slopsmith (sibling to this repo)
# 3. ~/Repositories/slopsmith (legacy dev layout)
#
# Cross-platform: avoids `readlink -f` (not available on macOS by default)
# by using python's os.path.realpath. `rsync` is used for the resolved-
# symlink copy step and must be present (see .packages/apt.txt).
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
BUNDLE_DIR="$PROJECT_DIR/resources/slopsmith"
if [ -z "${SLOPSMITH_DIR:-}" ]; then
if [ -d "$PROJECT_DIR/../slopsmith" ]; then
SLOPSMITH_DIR="$PROJECT_DIR/../slopsmith"
elif [ -d "$HOME/Repositories/slopsmith" ]; then
SLOPSMITH_DIR="$HOME/Repositories/slopsmith"
else
SLOPSMITH_DIR=""
fi
fi
if [ -z "$SLOPSMITH_DIR" ] || [ ! -d "$SLOPSMITH_DIR" ]; then
echo "ERROR: Slopsmith repository not found." >&2
echo "Searched:" >&2
echo " \$SLOPSMITH_DIR (unset)" >&2
echo " $PROJECT_DIR/../slopsmith" >&2
echo " $HOME/Repositories/slopsmith" >&2
echo "Clone it with: git clone https://github.com/slopsmith/slopsmith.git ../slopsmith" >&2
exit 1
fi
# Portable realpath — readlink -f doesn't exist on stock macOS.
realpath_portable() {
python3 -c 'import os, sys; print(os.path.realpath(sys.argv[1]))' "$1"
}
echo "=== Bundling Slopsmith server and plugins ==="
echo " Source: $SLOPSMITH_DIR"
rm -rf "$BUNDLE_DIR"
mkdir -p "$BUNDLE_DIR/static" "$BUNDLE_DIR/plugins"
# Server + lib
cp "$SLOPSMITH_DIR/server.py" "$BUNDLE_DIR/"
cp "$SLOPSMITH_DIR/VERSION" "$BUNDLE_DIR/"
cp -r "$SLOPSMITH_DIR/lib" "$BUNDLE_DIR/"
rm -rf "$BUNDLE_DIR/lib/__pycache__"
# Bundled content (progression paths, quests, shop definitions)
[ -d "$SLOPSMITH_DIR/data" ] && cp -r "$SLOPSMITH_DIR/data" "$BUNDLE_DIR/"
# Static assets — copy the whole directory. User-data dirs (art/, sloppak_cache/)
# and generated audio_*.mp3 files are gitignored and won't exist in a clean checkout.
cp -r "$SLOPSMITH_DIR/static/." "$BUNDLE_DIR/static/"
# Strip any leftover user-data that may exist in a dev checkout.
rm -rf "$BUNDLE_DIR/static/art" "$BUNDLE_DIR/static/sloppak_cache"
find "$BUNDLE_DIR/static" -maxdepth 1 -name 'audio_*.mp3' -delete
# Builtin diagnostic sloppak — server._seed_builtin_diagnostic_sloppaks() copies
# this into DLC_DIR/diagnostics-builtin/ on library scan startup.
DIAG_SLOPPAK="$SLOPSMITH_DIR/docs/diagnostics/slopsmith-diagnostic-basic-guitar.sloppak"
if [ -f "$DIAG_SLOPPAK" ]; then
mkdir -p "$BUNDLE_DIR/docs/diagnostics"
cp "$DIAG_SLOPPAK" "$BUNDLE_DIR/docs/diagnostics/"
else
echo "WARNING: diagnostic sloppak not found at $DIAG_SLOPPAK — builtin seeding will skip in packaged builds" >&2
fi
# Cross-platform "cp -r minus .git" — Git Bash on Windows doesn't ship
# rsync, so we can't rely on `rsync --exclude=.git`. Plain `cp -r`
# followed by stripping any nested `.git/` directories works on
# Linux/macOS/Git-Bash alike. The .git stripping matters because
# plugin directories cloned by clone_slopsmith() are git working trees;
# bundling their .git/objects/ would inflate the .app and (on macOS)
# trip electron-builder with EACCES on read-only pack files.
copy_plugin() {
local src="$1"
local dst="$2"
mkdir -p "$dst"
# Use cp -R rather than -r for portable symlink-following semantics.
cp -R "$src/." "$dst/"
find "$dst" -name '.git' -type d -prune -exec rm -rf {} +
}
# Built-in plugins (real directories, not symlinks to avoid duplicates).
for plugin_dir in "$SLOPSMITH_DIR/plugins/editor" "$SLOPSMITH_DIR/plugins/note_detect"; do
if [ -d "$plugin_dir" ] && [ ! -L "$plugin_dir" ]; then
name=$(basename "$plugin_dir")
copy_plugin "$plugin_dir" "$BUNDLE_DIR/plugins/$name"
fi
done
# External plugins: resolve symlinks, skip .git
for plugin_link in "$SLOPSMITH_DIR/plugins/"*; do
name=$(basename "$plugin_link")
[ "$name" = "__pycache__" ] && continue
[ "$name" = "__init__.py" ] && continue
target="$BUNDLE_DIR/plugins/$name"
[ -d "$target" ] && continue # already copied
if [ -L "$plugin_link" ]; then
real_dir=$(realpath_portable "$plugin_link")
if [ -d "$real_dir" ]; then
copy_plugin "$real_dir" "$target"
fi
elif [ -d "$plugin_link" ]; then
copy_plugin "$plugin_link" "$target"
elif [ -f "$plugin_link" ]; then
cp "$plugin_link" "$target"
fi
done
# Plugin-discovery __init__.py
cp "$SLOPSMITH_DIR/plugins/__init__.py" "$BUNDLE_DIR/plugins/"
# Desktop-specific plugins (audio_engine, plugin_manager) declared in
# src/renderer/**/plugin.json
for dp in "$PROJECT_DIR/src/renderer" "$PROJECT_DIR/src/renderer/plugin-manager"; do
if [ -f "$dp/plugin.json" ]; then
pname=$(python3 -c "import json, sys; print(json.load(open(sys.argv[1]))['id'])" "$dp/plugin.json")
mkdir -p "$BUNDLE_DIR/plugins/$pname"
cp "$dp"/*.html "$dp"/*.js "$dp"/plugin.json "$BUNDLE_DIR/plugins/$pname/" 2>/dev/null || true
fi
done
# ── Rebuild Tailwind CSS over the FULL bundled plugin set ──────────────────
# Core's committed static/tailwind.min.css is built scanning only the in-tree
# plugins (highway_3d, editor, note_detect, app_tour_*). Shipped as-is it would
# leave most of the 30+ bundled plugins' classes unstyled — the Play CDN's
# runtime JIT used to cover them, but it was removed (slopsmith#411). So
# regenerate the sheet HERE, after every plugin is copied, so it covers the
# whole bundled set and scales automatically as more plugins are added.
#
# We reuse core's tailwind.config.js for parity (same theme colors, safelist,
# and the highway_3d exclusion — that plugin ships its own assets/plugin.css
# via the `styles` capability). The config is copied into the bundle and run
# from there so its relative content globs (./static/**, ./plugins/**) resolve
# against the bundle regardless of Tailwind's cwd-vs-config-dir semantics.
if command -v npx >/dev/null 2>&1; then
echo "=== Rebuilding Tailwind CSS over bundled plugins ==="
# Whole pipeline runs inside one guarded `if (...)` so ANY failure (config
# copy, no npm cache/network, build error, or the final swap) falls back to
# the committed sheet instead of aborting the bundle under `set -e`. Two
# subtleties: (1) `set -e` is suppressed inside an `if` condition, so the
# steps are &&-chained to make an early failure short-circuit; (2) the build
# writes to a temp file that's mv'd into place only as the last link, so a
# failed/partial `npx` can never truncate the committed fallback sheet.
if (
cp "$SLOPSMITH_DIR/tailwind.config.js" "$BUNDLE_DIR/tailwind.config.js" \
&& cd "$BUNDLE_DIR" \
&& npx -y tailwindcss@3.4.19 \
-c tailwind.config.js \
-i static/_tailwind.src.css \
-o static/tailwind.min.css.new \
--minify \
&& mv -f static/tailwind.min.css.new static/tailwind.min.css
); then
# Drop the build-only inputs so they don't ship in resources/slopsmith.
# `|| true`: cleanup is best-effort — a stray rm failure (e.g. Windows
# file locks) must never abort the bundle under `set -e`.
rm -f "$BUNDLE_DIR/tailwind.config.js" "$BUNDLE_DIR/static/_tailwind.src.css" || true
echo " Tailwind CSS: $(wc -c < "$BUNDLE_DIR/static/tailwind.min.css") bytes (bundled-plugin-aware)"
else
# Discard any partial output; the committed sheet copied earlier stays
# intact. Still drop the build-only input so it never ships (matches the
# success path). `|| true` keeps cleanup non-fatal.
rm -f "$BUNDLE_DIR/tailwind.config.js" "$BUNDLE_DIR/static/tailwind.min.css.new" "$BUNDLE_DIR/static/_tailwind.src.css" || true
echo "WARN: Tailwind rebuild failed — shipping core's committed sheet as-is." >&2
echo " Bundled plugins using classes outside it may render unstyled." >&2
fi
else
# No rebuild engine; still drop the build-only input so bundle contents are
# consistent regardless of whether the rebuild ran. `|| true` keeps it
# non-fatal under `set -e`.
rm -f "$BUNDLE_DIR/static/_tailwind.src.css" || true
echo "WARN: npx/node not found — shipping core's committed tailwind.min.css as-is." >&2
echo " Bundled plugins using classes outside core's sheet may render unstyled." >&2
fi
echo " Slopsmith server: $(du -sh "$BUNDLE_DIR" | cut -f1)"
echo " Plugins: $(ls -d "$BUNDLE_DIR/plugins/"*/ 2>/dev/null | wc -l)"
echo "=== Slopsmith bundle complete ==="
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#!/bin/bash
# Download + verify the default General-MIDI soundfont into
# resources/soundfonts/. Used by both CI and local `npm run bundle` on
# all three platforms.
#
# URL + SHA256 are read from .build-config.json (external.soundfont_general_user).
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
CONFIG="$PROJECT_DIR/.build-config.json"
SF_URL=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" .external.soundfont_general_user.url)
SF_SHA256=$(python3 "$SCRIPT_DIR/parse-build-config.py" "$CONFIG" .external.soundfont_general_user.sha256)
SF_DIR="$PROJECT_DIR/resources/soundfonts"
SF_FILE="$SF_DIR/GeneralUser-GS.sf2"
mkdir -p "$SF_DIR"
if [ -f "$SF_FILE" ]; then
echo " Existing soundfont found — verifying checksum"
else
echo " Downloading GeneralUser-GS.sf2 (~32 MB) from $SF_URL"
curl -sL --fail --retry 5 --retry-delay 5 --retry-all-errors "$SF_URL" -o "$SF_FILE"
fi
# macOS ships `shasum -a 256`; Linux / Windows-git-bash ship `sha256sum`.
if command -v sha256sum >/dev/null 2>&1; then
echo "${SF_SHA256} ${SF_FILE}" | sha256sum -c - >/dev/null
else
echo "${SF_SHA256} ${SF_FILE}" | shasum -a 256 -c - >/dev/null
fi
echo " Soundfont: $(ls -lh "$SF_FILE" | awk '{print $5}') (SHA256 verified)"
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#!/bin/bash
# Top-level bundle delegator. Calls the per-concern modular scripts so
# local dev matches CI. Linux-focused; macOS/Windows bundling lives in
# the GitHub Actions workflow because those platforms have quite
# different packaging needs (dylibbundler, zip downloads, etc.).
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
echo "=== Bundling Slopsmith Desktop ==="
bash "$SCRIPT_DIR/bundle-slopsmith.sh"
# Skip Python bundling on non-Linux platforms (handled inline in platform scripts)
if [[ "$(uname -s)" == "Linux" ]]; then
bash "$SCRIPT_DIR/bundle-python.sh"
fi
# Skip binary bundling on non-Linux platforms (handled inline in platform scripts)
if [[ "$(uname -s)" == "Linux" ]]; then
bash "$SCRIPT_DIR/bundle-binaries.sh"
fi
bash "$SCRIPT_DIR/bundle-soundfont.sh"
# Default IRs — small copy step that doesn't need its own script.
echo "=== Copying default IRs ==="
mkdir -p "$PROJECT_DIR/resources/default-irs"
cp "$PROJECT_DIR/models/cabs/"*.wav "$PROJECT_DIR/resources/default-irs/" 2>/dev/null || true
echo " Default IRs: $(ls "$PROJECT_DIR/resources/default-irs/" | wc -l) file(s)"
echo ""
echo "=== Bundle complete ==="
echo " Total resources: $(du -sh "$PROJECT_DIR/resources" | cut -f1)"
echo ""
echo "Ready for: npm run dist"
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#!/bin/bash
# Shared skip list for bundled-binary shared-library handling.
#
# Sourced by both scripts/bundle-binaries.sh (which decides which libs
# to copy into resources/bin/) and scripts/build-common.sh (which
# audits that every NEEDED SONAME is satisfied). Keeping the list in
# one place prevents drift: a name present in only one copy would make
# the bundler and the audit disagree about which libs must be present.
#
# These are the low-level libc / loader pieces that MUST come from the
# user's own glibc — bundling them across distros breaks the dynamic
# linker.
is_skipped_lib() {
case "$1" in
libc.so*|libm.so*|libpthread.so*|libdl.so*|librt.so*|\
ld-linux*|libresolv.so*|linux-vdso*|linux-gate*|\
libnsl.so*|libutil.so*|libgcc_s.so*)
return 0 ;;
esac
return 1
}
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// Smoke-test harness for the Windows VST sandbox path. Loads the addon,
// spawns the sandbox subprocess for Guitar Rig 6, opens its editor, then
// closes and shuts down cleanly. Used by clean-rerun.cmd on the test VM.
//
// Run from the repo root: `node scripts/dev/load-gr6.js > load-gr6-sandbox.log`.
// The Guitar Rig 6 path is hardcoded to its standard Win11 install location;
// adjust the GR6 path below if your install differs.
'use strict';
const path = require('path');
const addonPath = path.join(process.cwd(), 'build', 'Release', 'slopsmith_audio.node');
console.log('[test] loading addon from', addonPath);
const addon = require(addonPath);
console.log('[test] addon loaded; methods:', Object.keys(addon).slice(0, 10).join(', '), '...');
// Global watchdog — best-effort coverage for *asynchronous* hang paths
// (event-loop livelocks, setTimeout-stacked cleanup). loadVST is now a
// Napi::AsyncWorker, so the libuv event loop continues to fire timers
// while the load runs on a worker thread; this watchdog can pre-empt
// a hung async load. addon.shutdown still parks the event loop
// synchronously inside dispatchOnMessageThread, so if shutdown itself
// hangs the timer callback never fires — a proper supervisor-process
// + SIGKILL watchdog belongs in the CI harness (test-suite follow-up).
//
// The timer callback hard-exits — do NOT call addon.shutdown() here,
// it would block on the same dispatchOnMessageThread the addon is
// already stuck in and deadlock the process.
const WATCHDOG_MS = 60000;
const watchdog = setTimeout(() => {
console.error(`[test] FATAL: watchdog tripped after ${WATCHDOG_MS} ms (async hang)`);
process.exit(1);
}, WATCHDOG_MS);
function failExit(msg) {
if (msg) console.log('[test] FAIL:', msg);
// addon.shutdown blocks on dispatchOnMessageThread (up to 15s) if
// JUCE init partially succeeded; an init-failure path that triggered
// *because* the message thread never came up would then time out
// before the process exits. Cap with a hard process.exit timer so a
// hung shutdown can't extend the failure window beyond 3s.
const hardKill = setTimeout(() => {
console.error('[test] FAIL: addon.shutdown hung, force-exiting');
process.exit(2);
}, 3000);
hardKill.unref();
try { addon.shutdown(); } catch (_) {}
try { clearTimeout(watchdog); } catch (_) {}
try { clearTimeout(hardKill); } catch (_) {}
process.exit(1);
}
console.log('[test] addon.init()');
try {
addon.init();
} catch (e) {
failExit('EXCEPTION on init: ' + e.message);
}
setTimeout(async () => {
// Allow override for CI / dev machines whose VST3 layout differs from
// the standard "C:\Program Files\Common Files\VST3" install location.
// The default Native Instruments install ships "Guitar Rig 6.vst3";
// some installer versions or FX-only variants land as
// "Guitar Rig 6 FX.vst3". Try both before giving up.
const fs = require('fs');
const candidates = process.env.GR6_PATH
? [process.env.GR6_PATH]
: [
// NI's own installer drops into a vendor subdir; this is the
// most common default on a fresh GR6 install.
'C:\\Program Files\\Native Instruments\\VST3\\Guitar Rig 6.vst3',
'C:\\Program Files\\Native Instruments\\VST3\\Guitar Rig 6 FX.vst3',
// Some installs (and the existing CI fixture VM) drop into the
// shared Common Files VST3 dir; keep these as fallbacks so the
// existing smoke harness doesn't have to flip overnight.
'C:\\Program Files\\Common Files\\VST3\\Guitar Rig 6.vst3',
'C:\\Program Files\\Common Files\\VST3\\Guitar Rig 6 FX.vst3',
];
const gr6 = candidates.find(p => { try { return fs.existsSync(p); } catch (_) { return false; } });
if (!gr6) {
console.error('[test] FATAL: no Guitar Rig 6 install found at any of:');
for (const p of candidates) console.error(' - ' + p);
console.error('Set GR6_PATH to override (e.g. GR6_PATH="C:\\path\\to\\Guitar Rig 6.vst3" node scripts\\dev\\load-gr6.js).');
try { addon.shutdown(); } catch (_) {}
clearTimeout(watchdog);
process.exit(2);
return;
}
console.log('[test] calling addon.loadVST(' + gr6 + ')');
let slot;
try {
// addon.loadVST is now a Promise<number> (Napi::AsyncWorker); await
// it. The enclosing setTimeout callback was made async above.
slot = await addon.loadVST(gr6);
console.log('[test] loadVST returned slot:', slot);
} catch (e) {
failExit('EXCEPTION on loadVST: ' + e.message);
return;
}
if (!Number.isInteger(slot) || slot < 0) {
failExit('loadVST returned invalid slot: ' + String(slot));
return;
}
setTimeout(() => {
console.log('[test] calling addon.openPluginEditor(' + slot + ')');
let ok = false;
try {
ok = addon.openPluginEditor(slot);
console.log('[test] openPluginEditor returned:', ok);
} catch (e) {
failExit('EXCEPTION on openPluginEditor: ' + e.message);
return;
}
if (!ok) {
try { addon.closePluginEditor(slot); } catch (_) {}
failExit('openPluginEditor returned false');
return;
}
console.log('[test] sleeping 5s for editor creation + potential crash...');
setTimeout(() => {
console.log('[test] still alive after editor wait; closing');
try { addon.closePluginEditor(slot); } catch (e) {}
try { addon.shutdown(); } catch (e) {}
clearTimeout(watchdog);
setTimeout(() => process.exit(0), 1000);
}, 5000);
}, 1500);
}, 2000);
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#!/usr/bin/env bash
# Normalise ONNX Runtime install names on macOS (slopsmith#818).
#
# The prebuilt onnxruntime macOS dylib bakes the *build machine's absolute
# extraction path* (e.g. /Users/runner/work/.../_deps/onnxruntime/.../lib/
# libonnxruntime.1.20.1.dylib) into its LC_ID_DYLIB. At link time the linker
# copies that absolute path into slopsmith_audio.node's LC_LOAD_DYLIB. The
# .node carries the correct `@loader_path` rpath (set in src/audio/
# CMakeLists.txt) and the runtime is staged right beside it — but dyld never
# consults the rpath, because the load command is an absolute path, not an
# `@rpath/...` one. Result: the addon loads fine *only* on the CI runner;
# every other Mac fails to find onnxruntime, MlNoteDetector can't initialise,
# and the engine silently falls back to YIN ("ML detection: OFF").
#
# Fix: rewrite the install names to be `@rpath`-relative so the addon's
# existing `@loader_path` rpath resolves the co-located runtime everywhere.
# Idempotent — re-running is a no-op once the names are already `@rpath/...`.
#
# Usage: fix-onnxruntime-install-names.sh <slopsmith_audio.node> <runtime-lib-name>
# $1 absolute path to the built slopsmith_audio.node
# $2 runtime lib filename, e.g. libonnxruntime.1.20.1.dylib
#
# Invoked as a POST_BUILD step on Apple platforms only. install_name_tool
# invalidates any existing (adhoc) code signature, so we re-adhoc-sign the
# touched binaries afterwards; electron-builder overrides this with the real
# Developer ID signature when it packages + signs the .app.
set -euo pipefail
node="${1:?path to slopsmith_audio.node required}"
libname="${2:?onnxruntime runtime lib name required}"
dir="$(cd "$(dirname "$node")" && pwd)"
runtime="$dir/$libname"
providers="$dir/libonnxruntime_providers_shared.dylib"
# Re-adhoc-sign a binary after rewriting its load commands. `install_name_tool`
# strips the lightweight adhoc signature the linker attaches on Apple Silicon;
# without one, dyld refuses to load the addon on a local (unsigned) dev build.
resign() {
codesign --remove-signature "$1" 2>/dev/null || true
codesign --force --sign - "$1" 2>/dev/null || true
}
# Discover the addon's current (absolute) reference to the runtime, if any.
# Skip when it is already `@rpath/...` so re-runs / already-correct builds are
# no-ops. Match the exact runtime filename to avoid touching unrelated entries.
old_ref="$(otool -L "$node" | awk -v L="$libname" 'index($1,L) && $1 !~ /^@rpath\// {print $1; exit}')"
if [[ -n "${old_ref:-}" ]]; then
install_name_tool -change "$old_ref" "@rpath/$libname" "$node"
resign "$node"
echo "fix-onnxruntime-install-names: $node -> @rpath/$libname"
fi
# Normalise the runtime's own id so future links (and any consumer that reads
# LC_ID_DYLIB) get `@rpath/...` instead of an absolute build path.
if [[ -f "$runtime" ]]; then
cur_id="$(otool -D "$runtime" | sed -n '2p')"
if [[ "$cur_id" != "@rpath/$libname" ]]; then
install_name_tool -id "@rpath/$libname" "$runtime"
resign "$runtime"
echo "fix-onnxruntime-install-names: id $runtime -> @rpath/$libname"
fi
fi
# providers_shared is dlopen()'d by the runtime at session-init and links the
# main runtime by the same baked absolute path; rewrite it too so a build that
# ships the providers stub doesn't reintroduce the absolute dependency.
if [[ -f "$providers" ]]; then
prov_name="$(basename "$providers")"
cur_pid="$(otool -D "$providers" | sed -n '2p')"
if [[ "$cur_pid" != "@rpath/$prov_name" ]]; then
install_name_tool -id "@rpath/$prov_name" "$providers"
fi
prov_ref="$(otool -L "$providers" | awk -v L="$libname" 'index($1,L) && $1 !~ /^@rpath\// {print $1; exit}')"
if [[ -n "${prov_ref:-}" ]]; then
install_name_tool -change "$prov_ref" "@rpath/$libname" "$providers"
fi
resign "$providers"
fi
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#!/usr/bin/env python3
"""Parse `.build-config.json` and emit a value (or the whole doc).
Usage:
parse-build-config.py <path> # pretty-print the whole document
parse-build-config.py <path> .versions.node # print a single value
Keys are dot-delimited, e.g. `.external.rs2014net.commit`. Plain JSON
only if a future config needs comments, add a proper JSONC parser
(naive regex-based `//` stripping breaks on URLs like `https://...`).
"""
import json
import sys
def main() -> None:
if len(sys.argv) < 2:
print(f"Usage: {sys.argv[0]} <path> [.json.path]", file=sys.stderr)
sys.exit(1)
config_file = sys.argv[1]
json_path = sys.argv[2] if len(sys.argv) > 2 else None
try:
with open(config_file, 'r') as f:
data = json.load(f)
except FileNotFoundError:
print(f"Error: file not found: {config_file}", file=sys.stderr)
sys.exit(1)
except json.JSONDecodeError as e:
print(f"Error: invalid JSON in {config_file}: {e}", file=sys.stderr)
sys.exit(1)
if json_path is None:
print(json.dumps(data, indent=2))
return
value = data
for key in json_path.lstrip('.').split('.'):
try:
value = value[key]
except (KeyError, TypeError):
print(f"Error: key {json_path!r} not found in {config_file}", file=sys.stderr)
sys.exit(1)
print(value)
if __name__ == '__main__':
main()
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#!/bin/bash
# Development environment setup
# Installs all dependencies and verifies the build chain
set -e
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
cd "$PROJECT_DIR"
echo "=== Slopsmith Desktop Development Setup ==="
echo ""
# Check prerequisites
echo "Checking prerequisites..."
check_command() {
if command -v "$1" &>/dev/null; then
echo " [OK] $1"
else
echo " [MISSING] $1$2"
return 1
fi
}
# Verify the media chain: ffmpeg (WEM/OGG transcode), ffprobe (demucs probes
# stream metadata before invoking ffmpeg), and ffmpeg's libvorbis encoder
# (Sloppak conversion encodes .ogg with `-c:a libvorbis`).
# $1 — install hint shown when ffmpeg/ffprobe are missing.
# $2 — platform-specific remediation shown when libvorbis is absent.
check_media_chain() {
local install_hint="$1"
local libvorbis_hint="$2"
command -v ffmpeg >/dev/null 2>&1 && echo " [OK] ffmpeg" || echo " [MISSING] ffmpeg ($install_hint)"
command -v ffprobe >/dev/null 2>&1 && echo " [OK] ffprobe" || echo " [MISSING] ffprobe (ships with ffmpeg — $install_hint)"
if command -v ffmpeg >/dev/null 2>&1; then
if ffmpeg -hide_banner -encoders 2>/dev/null | grep -wq libvorbis; then
echo " [OK] ffmpeg libvorbis encoder"
else
echo " [WARN] ffmpeg lacks the libvorbis encoder — Sloppak conversion"
echo " falls back to the lower-quality built-in vorbis encoder."
echo " $libvorbis_hint"
fi
fi
}
check_command node "Install Node.js 20+" || exit 1
check_command npm "Comes with Node.js" || exit 1
check_command cmake "Install cmake (apt/brew/pacman)" || exit 1
check_command python3 "Install Python 3.12+" || exit 1
check_command git "Install git" || exit 1
# Platform-specific checks
case "$(uname -s)" in
Linux)
echo ""
echo "Checking Linux build dependencies..."
pkg-config --exists alsa 2>/dev/null && echo " [OK] ALSA" || echo " [MISSING] ALSA dev headers (apt: libasound2-dev / pacman: alsa-lib)"
pkg-config --exists jack 2>/dev/null && echo " [OK] JACK" || echo " [MISSING] JACK dev headers (apt: libjack-jackd2-dev / pacman: jack2)"
pkg-config --exists freetype2 2>/dev/null && echo " [OK] freetype2" || echo " [MISSING] freetype2 (apt: libfreetype-dev / pacman: freetype2)"
pkg-config --exists x11 2>/dev/null && echo " [OK] X11" || echo " [MISSING] X11 dev headers"
pkg-config --exists xrandr 2>/dev/null && echo " [OK] Xrandr" || echo " [MISSING] Xrandr dev headers"
pkg-config --exists xcursor 2>/dev/null && echo " [OK] Xcursor" || echo " [MISSING] Xcursor dev headers"
pkg-config --exists xinerama 2>/dev/null && echo " [OK] Xinerama" || echo " [MISSING] Xinerama dev headers"
check_media_chain "apt: ffmpeg / pacman: ffmpeg" \
"Most distro ffmpeg packages enable libvorbis — reinstall your distro's ffmpeg if this build does not."
command -v vgmstream-cli >/dev/null 2>&1 && echo " [OK] vgmstream-cli" || echo " [MISSING] vgmstream-cli (AUR: yay -S vgmstream-cli-bin / or github.com/vgmstream/vgmstream/releases)"
;;
Darwin)
echo ""
echo "Checking macOS dependencies..."
xcode-select -p &>/dev/null && echo " [OK] Xcode Command Line Tools" || echo " [MISSING] Run: xcode-select --install"
check_media_chain "brew install ffmpeg" \
"Homebrew's ffmpeg 8.1.1+ omits libvorbis — install a static ffmpeg build instead (packaged builds bundle one)."
command -v vgmstream-cli >/dev/null 2>&1 && echo " [OK] vgmstream-cli" || echo " [MISSING] vgmstream-cli (brew install vgmstream)"
;;
MINGW*|MSYS*|CYGWIN*)
echo ""
echo "Checking Windows (Git Bash) dependencies..."
check_media_chain "install ffmpeg and add it to PATH (e.g. winget install Gyan.FFmpeg)" \
"Most prebuilt Windows ffmpeg builds (e.g. Gyan) include libvorbis — pick one that does."
command -v vgmstream-cli >/dev/null 2>&1 && echo " [OK] vgmstream-cli" || echo " [MISSING] vgmstream-cli (github.com/vgmstream/vgmstream/releases — add to PATH)"
;;
esac
echo ""
# Initialize submodules
echo "Initializing git submodules..."
git submodule update --init --recursive 2>/dev/null || echo " Note: Run 'git submodule update --init --recursive' manually if this is a fresh clone"
# Install npm dependencies
echo ""
echo "Installing npm dependencies..."
npm install
# Locate Slopsmith. Matches the build scripts (bundle-slopsmith.sh,
# bundle-python.sh, build-macos.sh): an explicit $SLOPSMITH_DIR is honoured
# verbatim — a typo or partial checkout there is surfaced, never silently
# masked by a sibling or legacy checkout. Only when $SLOPSMITH_DIR is unset
# do we fall back to ../slopsmith then ~/Repositories/slopsmith, and a
# fallback candidate only counts if it actually contains server.py.
SLOPSMITH_DIR_ENV="${SLOPSMITH_DIR:-}"
if [ -z "${SLOPSMITH_DIR:-}" ]; then
if [ -f "$PROJECT_DIR/../slopsmith/server.py" ]; then
SLOPSMITH_DIR="$PROJECT_DIR/../slopsmith"
elif [ -f "$HOME/Repositories/slopsmith/server.py" ]; then
SLOPSMITH_DIR="$HOME/Repositories/slopsmith"
fi
fi
if [ -n "${SLOPSMITH_DIR:-}" ] && [ -f "$SLOPSMITH_DIR/server.py" ]; then
SLOPSMITH_DIR="$(cd "$SLOPSMITH_DIR" && pwd)"
echo ""
echo "Slopsmith found at: $SLOPSMITH_DIR"
# On Windows/Git Bash a bash check passes for an MSYS path like
# /c/src/slopsmith, but `npm run dev` (Electron) resolves $SLOPSMITH_DIR
# with Node, which needs a native Windows path. Warn before setup
# reports a config that dev mode would still fail to start.
case "$(uname -s)" in
MINGW*|MSYS*|CYGWIN*)
if [ -n "$SLOPSMITH_DIR_ENV" ] && [ "${SLOPSMITH_DIR_ENV#/}" != "$SLOPSMITH_DIR_ENV" ]; then
echo ""
echo " NOTE: \$SLOPSMITH_DIR is an MSYS/Git-Bash path. 'npm run dev' needs a"
echo " native Windows path. Re-export it as:"
if command -v cygpath >/dev/null 2>&1; then
echo " export SLOPSMITH_DIR='$(cygpath -w "$SLOPSMITH_DIR_ENV")'"
else
echo " a native path such as C:\\src\\slopsmith"
fi
fi
;;
esac
PYTHON="${PROJECT_DIR}/.venv/bin/python3"
[ -x "$PYTHON" ] || PYTHON="python3"
echo "Checking Python dependencies (\"$PYTHON\")..."
"$PYTHON" -c "import fastapi" 2>/dev/null && echo " [OK] fastapi" || echo " [MISSING] \"$PYTHON\" -m pip install -r \"$SLOPSMITH_DIR/requirements.txt\""
"$PYTHON" -c "import uvicorn" 2>/dev/null && echo " [OK] uvicorn" || echo " [MISSING] \"$PYTHON\" -m pip install -r \"$SLOPSMITH_DIR/requirements.txt\""
elif [ -n "${SLOPSMITH_DIR:-}" ]; then
echo ""
echo "WARNING: \$SLOPSMITH_DIR is set to '$SLOPSMITH_DIR' but no server.py was found there."
echo " Fix the path or unset \$SLOPSMITH_DIR to fall back to ../slopsmith or ~/Repositories/slopsmith."
else
echo ""
echo "WARNING: Slopsmith not found. Set \$SLOPSMITH_DIR, clone to $PROJECT_DIR/../slopsmith, or use ~/Repositories/slopsmith"
fi
echo ""
echo "=== Setup Complete ==="
echo ""
echo "Build commands:"
echo " npm run build:audio # Build JUCE native addon"
echo " npm run build:ts # Compile TypeScript"
echo " npm run dev # Run in development mode"
echo " npm run dist:linux # Build Linux package"
+98
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#!/bin/bash
# Sign every native binary inside resources/bin and resources/python/runtime
# with the Developer ID Application certificate so the .app passes
# notarization. Runs as part of the macOS bundle step, after binaries
# are downloaded/copied but before verify_bundled_binaries runs them
# (signing also clears the quarantine attribute that GitHub release
# downloads carry by default).
#
# Skips silently when APPLE_SIGNING_IDENTITY is unset — local builds
# without a Developer ID cert still produce a (Gatekeeper-rejected)
# unsigned .app, same as before this script existed.
#
# Required env (set by CI):
# APPLE_SIGNING_IDENTITY Full identity string, e.g.
# "Developer ID Application: Name (TEAMID)"
# Must already be present in the active keychain.
set -euo pipefail
if [[ -z "${APPLE_SIGNING_IDENTITY:-}" ]]; then
echo "[sign-macos] APPLE_SIGNING_IDENTITY not set — skipping (unsigned build)"
exit 0
fi
if [[ "$OSTYPE" != "darwin"* ]]; then
echo "[sign-macos] not on macOS — skipping" >&2
exit 0
fi
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
ENTITLEMENTS="$PROJECT_DIR/resources/entitlements.mac.plist"
if [[ ! -f "$ENTITLEMENTS" ]]; then
echo "[sign-macos] entitlements file missing: $ENTITLEMENTS" >&2
exit 1
fi
sign_one() {
local target="$1"
[[ -e "$target" ]] || return 0
# Skip symlinks — they get followed during bundling and signing the
# link target separately is enough.
[[ -L "$target" ]] && return 0
echo " $target"
codesign --force --options runtime --timestamp \
--sign "$APPLE_SIGNING_IDENTITY" \
--entitlements "$ENTITLEMENTS" \
"$target"
}
echo "[sign-macos] signing bundled binaries with: $APPLE_SIGNING_IDENTITY"
# 1. Top-level executables and bundled dylibs in resources/bin.
# dylibbundler copies fluidsynth's deps into this directory and
# rewrites their install names to @executable_path/, so each one
# has to be signed individually before the app bundle is built.
BIN_DIR="$PROJECT_DIR/resources/bin"
if [[ -d "$BIN_DIR" ]]; then
while IFS= read -r -d '' f; do
sign_one "$f"
done < <(find "$BIN_DIR" -maxdepth 1 -type f \( -perm -u+x -o -name '*.dylib' \) -print0)
fi
# 2. Embedded CPython runtime — interpreter + libpython dylib + every
# compiled extension. Notarization rejects the bundle if any of
# these is unsigned.
PY_RUNTIME="$PROJECT_DIR/resources/python/runtime"
if [[ -d "$PY_RUNTIME" ]]; then
# Interpreter binaries (python3, python3.x, etc.)
while IFS= read -r -d '' f; do
sign_one "$f"
done < <(find "$PY_RUNTIME/bin" -maxdepth 1 -type f -perm -u+x -print0 2>/dev/null || true)
# libpython dylib(s) and any other shared libs
while IFS= read -r -d '' f; do
sign_one "$f"
done < <(find "$PY_RUNTIME/lib" -maxdepth 2 -type f -name '*.dylib' -print0 2>/dev/null || true)
# Compiled extension modules — both stdlib lib-dynload and any
# site-packages C extensions installed via pip.
while IFS= read -r -d '' f; do
sign_one "$f"
done < <(find "$PY_RUNTIME/lib" -type f \( -name '*.so' -o -name '*.dylib' \) -print0 2>/dev/null || true)
fi
echo "[sign-macos] done"
# Spot-check a couple of binaries so a botched sign call fails the
# build here rather than mid-notarization 2 minutes later.
for probe in "$BIN_DIR/fluidsynth" "$BIN_DIR/ffmpeg" "$BIN_DIR/vgmstream-cli"; do
if [[ -f "$probe" ]]; then
codesign --verify --strict "$probe" || {
echo "[sign-macos] verification failed: $probe" >&2
exit 1
}
fi
done

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