From 7c5b8ab48b58bb7947ca095b372c542e30bbb66a Mon Sep 17 00:00:00 2001 From: Jafz2001 Date: Sat, 27 Jun 2026 18:59:10 -0400 Subject: [PATCH] audio: raise backingVolume default 0.7 -> 0.8 Bring the backing track up ~1.2 dB so the player tone (leveled to -15.5 LUFS by RBFinalLeveler) sits with the music instead of dominating it. Part of the tone-vs-backing balance pass. Co-Authored-By: Claude Opus 4.8 (1M context) --- src/audio/AudioEngine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/audio/AudioEngine.h b/src/audio/AudioEngine.h index 9f4181f..a510e91 100644 --- a/src/audio/AudioEngine.h +++ b/src/audio/AudioEngine.h @@ -406,7 +406,7 @@ private: // Master output (post-mix) — engine-global, not per-source. std::atomic outputGain{1.0f}; - std::atomic backingVolume{0.7f}; + std::atomic backingVolume{0.8f}; // Per-song loudness normalizer for the backing track (applied in // renderBackingBlockLocked, pre-fader). Owned + driven by the audio thread. BackingLeveler backingLeveler;