mirror of
https://github.com/got-feedBack/feedBack-desktop.git
synced 2026-08-11 03:09:56 +00:00
fix(preload): expose desktop bridge as window.feedBackDesktop (#40)
* fix(preload): expose desktop bridge as window.feedBackDesktop The core feedback app reads window.feedBackDesktop, but the desktop preload exposed the bridge as window.slopsmithDesktop. On the desktop build window.feedBackDesktop was therefore undefined: the DLC-folder Browse button stayed hidden in both the first-run wizard (#v3-ob-songdir-browse) and Settings (#btn-pick-dlc), and the rest of the bridge silently fell back to browser mode. Finish the rebrand: rename the exposed global slopsmithDesktop -> feedBackDesktop, plus the internal api object, the renderer + plugin-manager consumers, the private __feedBackDesktopAudioHooks scratch namespace, and the comments/migration doc. No compatibility alias — the ecosystem moves to the new name (TARGET-CURRENT). Plugins that still read window.slopsmithDesktop are renamed in their own PRs; nothing ships until the next desktop build bundles them together, so there is no broken shipped artifact. Fixes the "Select DLC Songs Folder — No Browse" report (wizard + Settings, Mac + Windows). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QbexxfTt8q2tAn436MqGWF * fix(preload): also expose bridge under legacy slopsmithDesktop name Keep plugins/community code built against the pre-rename bridge working after the rename. Same isMainFrame gating. See got-feedback/feedBack-desktop#41. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: ChrisBeWithYou <chris@rifflarr.local> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: byrongamatos <xasiklas@gmail.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
ChrisBeWithYou
byrongamatos
parent
5188aab938
commit
59e1c1cb0e
+2
-2
@@ -372,7 +372,7 @@ const rendererWebPreferences: Electron.WebPreferences = {
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// a remote iframe can't ride the privileged preload, but the tutorials plugin
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// legitimately embeds YouTube. This is safe only because preload.ts now gates
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// its IPC bridge to the main frame — an allow-listed embed frame loads with no
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// slopsmithDesktop surface. Host-suffix match (exact host or `.`-prefixed
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// feedBackDesktop surface. Host-suffix match (exact host or `.`-prefixed
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// sub-domain) so `evil-youtube.com` / `youtube.com.evil.com` don't slip past.
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const EMBED_ALLOWED_HOSTS = ['youtube.com', 'youtube-nocookie.com'];
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function isAllowedEmbedUrl(url: string): boolean {
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@@ -1094,7 +1094,7 @@ async function startup(): Promise<void> {
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ipcMain.handle(IPC_UPDATE_APPLY, () => updateManager.applyAndRestart());
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// Keep the display awake while a song plays (got-feedback/feedback#686). The
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// renderer toggles this via window.slopsmithDesktop.power.setScreenAwake on
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// renderer toggles this via window.feedBackDesktop.power.setScreenAwake on
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// play/pause; the single OS blocker is refcounted across renderers below.
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ipcMain.handle(IPC_POWER_SET_SCREEN_AWAKE, (event, keep: unknown) => {
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setRendererScreenAwake(event.sender, keep === true);
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+9
-3
@@ -1,6 +1,6 @@
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// Preload script — exposes safe APIs to the Slopsmith webview.
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// The existing Slopsmith frontend runs unchanged; this adds
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// window.slopsmithDesktop for audio engine and desktop features.
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// window.feedBackDesktop for audio engine and desktop features.
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const { contextBridge, ipcRenderer } = require('electron');
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import type { StartupStatus } from './python';
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@@ -190,7 +190,7 @@ const isMainFrame = (() => {
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try { return w === w.top; } catch { return false; }
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})();
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const slopsmithDesktopApi = {
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const feedBackDesktopApi = {
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// Platform detection
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isDesktop: true,
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platform: process.platform,
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@@ -533,7 +533,13 @@ const slopsmithDesktopApi = {
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};
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if (isMainFrame) {
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contextBridge.exposeInMainWorld('slopsmithDesktop', slopsmithDesktopApi);
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contextBridge.exposeInMainWorld('feedBackDesktop', feedBackDesktopApi);
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// Legacy alias — plugins and external/community code built against the
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// pre-rename bridge still read window.slopsmithDesktop. Expose the same
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// object under the old name so they keep working after the rename
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// (got-feedback/feedBack-desktop#40). Same isMainFrame gating, so an
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// allow-listed embed frame still gets no desktop surface under either name.
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contextBridge.exposeInMainWorld('slopsmithDesktop', feedBackDesktopApi);
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}
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export {};
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@@ -2,7 +2,7 @@
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(function() {
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'use strict';
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const plugins = window.slopsmithDesktop?.plugins;
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const plugins = window.feedBackDesktop?.plugins;
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if (!plugins) {
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const panel = document.getElementById('plugin-manager-panel');
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if (panel) panel.innerHTML = '<div class="p-8 text-center text-slate-400">Plugin manager is only available in the Slopsmith Desktop app.</div>';
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@@ -110,7 +110,7 @@
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refreshBtn.addEventListener('click', refreshList);
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// ── LAN access toggle ───────────────────────────────────────────────
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const network = window.slopsmithDesktop?.network;
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const network = window.feedBackDesktop?.network;
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const lanToggle = $('pm-lan-toggle');
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const lanStatus = $('pm-lan-status');
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+27
-27
@@ -1,13 +1,13 @@
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// Slopsmith Audio Engine Plugin — Frontend
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// Communicates with the JUCE audio engine via window.slopsmithDesktop.audio
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// Communicates with the JUCE audio engine via window.feedBackDesktop.audio
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// Desktop audio engine plugin
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window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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window.__feedBackDesktopAudioHooks = window.__feedBackDesktopAudioHooks || {};
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(function() {
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'use strict';
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const api = window.slopsmithDesktop?.audio;
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const api = window.feedBackDesktop?.audio;
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if (!api) {
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console.error('[audio-engine] Desktop audio API not available — running in browser mode');
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const panel = document.getElementById('audio-engine-panel');
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@@ -21,7 +21,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// clear here — letting the prior interval keep running preserves mid-song
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// tone polling, since its closure refs (toneSwitcher, autoSwitchEnabled)
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// are still valid until the next playSong rotates to the new closure.
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const hookState = window.__slopsmithDesktopAudioHooks;
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const hookState = window.__feedBackDesktopAudioHooks;
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// ── State ─────────────────────────────────────────────────────────────────
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let audioRunning = false;
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@@ -364,7 +364,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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audioSession.recordBridgeHit({
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domain: 'audio-input',
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bridgeId: 'audio-input.legacy-source',
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legacySurface: 'window.slopsmithDesktop.audio',
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legacySurface: 'window.feedBackDesktop.audio',
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participantId: 'audio_engine',
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logicalSourceKey: currentAudioDeviceSnapshot().inputDevice ? 'desktop-audio:selected-input' : '',
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outcome: 'handled',
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@@ -709,7 +709,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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}
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function aeApplyNoiseGateToEngine() {
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const bridge = window.slopsmithDesktop?.audio;
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const bridge = window.feedBackDesktop?.audio;
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if (!bridge || typeof bridge.setNoiseGate !== 'function') {
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if (bridge && !window._aeNoiseGateBridgeWarned) {
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window._aeNoiseGateBridgeWarned = true;
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@@ -762,7 +762,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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}
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function aeApplyTonePolishToEngine() {
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const bridge = window.slopsmithDesktop?.audio;
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const bridge = window.feedBackDesktop?.audio;
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if (!bridge || typeof bridge.setTonePolish !== 'function') {
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if (bridge && !window._aeTonePolishBridgeWarned) {
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window._aeTonePolishBridgeWarned = true;
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@@ -1351,7 +1351,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// Add NAM model
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addNamBtn.addEventListener('click', async () => {
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const filePath = await window.slopsmithDesktop.pickFile([
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const filePath = await window.feedBackDesktop.pickFile([
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{ name: 'NAM Models', extensions: ['nam'] }
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]);
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if (filePath) {
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@@ -1363,7 +1363,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// Add IR
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addIrBtn.addEventListener('click', async () => {
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console.error('[audio-engine] IR button clicked, opening picker...');
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const filePath = await window.slopsmithDesktop.pickFile([
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const filePath = await window.feedBackDesktop.pickFile([
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{ name: 'Impulse Responses', extensions: ['wav', 'aif', 'ir'] },
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{ name: 'All Files', extensions: ['*'] }
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]);
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@@ -1478,7 +1478,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// ── Updater (Velopack) settings UI ────────────────────────────────────────
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// Reads/writes the persisted channel in localStorage and talks to the main
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// process via window.slopsmithDesktop.update (added by the main-process slice).
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// process via window.feedBackDesktop.update (added by the main-process slice).
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// Designed to degrade gracefully when the updater IPC namespace is missing
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// (dev builds before the main slice lands) or when running on Linux.
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function setupUpdateChannelControls() {
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@@ -1493,8 +1493,8 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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const storedChannel = VALID_CHANNELS.includes(storedChannelRaw) ? storedChannelRaw : 'stable';
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channelSelect.value = storedChannel;
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const updateApi = window.slopsmithDesktop?.update;
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const isLinux = window.slopsmithDesktop?.platform === 'linux';
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const updateApi = window.feedBackDesktop?.update;
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const isLinux = window.feedBackDesktop?.platform === 'linux';
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function showLinuxFallback(message) {
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if (linuxNote) linuxNote.classList.remove('hidden');
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@@ -1647,13 +1647,13 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// ── Reset / repair configuration (Maintenance) ────────────────────────────
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// Replaces the old "delete the config folder before upgrading" instruction.
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// Talks to the main process via window.slopsmithDesktop.maintenance, which
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// Talks to the main process via window.feedBackDesktop.maintenance, which
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// enumerates the correct per-OS paths and performs the delete. Binds fresh on
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// each settings render (the panel is injected via innerHTML, recreating the
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// DOM), mirroring setupAudioQualityControls. Degrades gracefully when the
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// maintenance IPC namespace is absent (browser / older build).
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function setupMaintenanceControls() {
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const api = window.slopsmithDesktop?.maintenance;
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const api = window.feedBackDesktop?.maintenance;
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const section = document.getElementById('maint-section');
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if (!section) return;
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@@ -1751,7 +1751,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// ── Audio Quality (soundfont) ─────────────────────────────────────────────
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function setupAudioQualityControls() {
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const api = window.slopsmithDesktop?.soundfont;
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const api = window.feedBackDesktop?.soundfont;
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const defaultRadio = document.getElementById('ae-sf-default');
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const highRadio = document.getElementById('ae-sf-high');
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const highStatus = document.getElementById('ae-sf-high-status');
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@@ -1863,7 +1863,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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if (saved) inputEl.value = saved;
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btnEl.addEventListener('click', async () => {
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const dir = await window.slopsmithDesktop.pickDirectory();
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const dir = await window.feedBackDesktop.pickDirectory();
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if (dir) {
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inputEl.value = dir;
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localStorage.setItem('slopsmith-' + key, dir);
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@@ -3406,7 +3406,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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});
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// Apply MIDI mode immediately
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window._toneMappingsDirty = true;
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const _liveApi = window.slopsmithDesktop?.audio;
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const _liveApi = window.feedBackDesktop?.audio;
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const _midiMappings = mappingsObj;
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const _midiVstSlot = vstSelect ? parseInt(vstSelect.value) : -1;
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const _midiCh = chInput ? parseInt(chInput.value) : 1;
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@@ -3445,7 +3445,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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const vstSelect = root.querySelector('#ae-midi-vst');
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const hint = root.querySelector('#ae-midi-vst-hint');
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if (!vstSelect) return;
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const apiLocal = window.slopsmithDesktop?.audio;
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const apiLocal = window.feedBackDesktop?.audio;
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if (!apiLocal || typeof apiLocal.getChainState !== 'function') {
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vstSelect.innerHTML = '<option value="">(no audio bridge)</option>';
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return;
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@@ -3900,7 +3900,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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(function() {
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// Hook registry shared across re-evaluations; see the IIFE 1 comment for
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// why we don't preemptively clear toneAutoMonitor here.
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const hookState = window.__slopsmithDesktopAudioHooks;
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const hookState = window.__feedBackDesktopAudioHooks;
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let _lastTone = null;
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// Throttle the "_toneSwitcher not ready" warning — the tone monitor polls
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// at 50ms, so without this it would log every tick while the switcher is
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@@ -3940,7 +3940,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// mute would silence the dry guitar. Suppress the mute for the rebuild
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// window so the guitar keeps sounding; resolve it once the chain settles.
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function aeSetMonitorMuteSuppressed(suppressed) {
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const api = window.slopsmithDesktop?.audio;
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const api = window.feedBackDesktop?.audio;
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// Optional-chained: a downlevel native addon simply ignores this.
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// setMonitorMuteSuppressed is async (ipcRenderer.invoke) — the sync
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// try/catch only covers a missing method, so also swallow the
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@@ -4003,7 +4003,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// monitor-mute behaviour; if not, keep the dry guitar audible (leave the
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// suppression on) rather than silencing it, and tell the user why.
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async function resolveChainRebuildGuard() {
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const api = window.slopsmithDesktop?.audio;
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const api = window.feedBackDesktop?.audio;
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if (!api) return;
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const providerRoute = window._aeInspectProviderManagedChain && window._aeInspectProviderManagedChain();
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if (providerRoute) {
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@@ -4197,7 +4197,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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}
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// Preload presets for tone switching
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const api = window.slopsmithDesktop?.audio;
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const api = window.feedBackDesktop?.audio;
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const hw = window.highway || window._slopsmithHighway;
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if (!api || !hw) return;
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@@ -4369,7 +4369,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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console.log('[tone-switcher] switchToTone called:', name, 'current:', this.activeTone, 'midiMode:', this.midiMode);
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if (name === this.activeTone) return;
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const program = midiMappings[name];
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const _api = window.slopsmithDesktop?.audio;
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const _api = window.feedBackDesktop?.audio;
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console.log('[tone-switcher] program:', program, 'api:', !!_api, 'sendMidi:', !!_api?.sendMidiToSlot, 'slotId:', midiConfig.vstSlotId);
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if (program !== undefined && _api?.sendMidiToSlot) {
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_api.sendMidiToSlot(midiConfig.vstSlotId, 0, midiConfig.channel || 1, program);
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@@ -4379,7 +4379,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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}
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};
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// Send initial PC for base tone
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const _apiInit = window.slopsmithDesktop?.audio;
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const _apiInit = window.feedBackDesktop?.audio;
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if (midiMappings[toneBase] !== undefined && _apiInit?.sendMidiToSlot) {
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_apiInit.sendMidiToSlot(midiConfig.vstSlotId, 0, midiConfig.channel || 1, midiMappings[toneBase]);
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}
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@@ -4617,13 +4617,13 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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})();
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// ── Update-downloaded restart banner (top-level, runs even without audio API) ──
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// Subscribes to window.slopsmithDesktop.update.onDownloaded and renders a
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// Subscribes to window.feedBackDesktop.update.onDownloaded and renders a
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// persistent banner with a "Restart now" button. Degrades silently when the
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// updater IPC namespace is unavailable (e.g. dev builds before the main slice
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// lands, or unsupported platforms).
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(function() {
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'use strict';
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const updateApi = window.slopsmithDesktop?.update;
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const updateApi = window.feedBackDesktop?.update;
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if (!updateApi || typeof updateApi.onDownloaded !== 'function') return;
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const BANNER_ID = 'slopsmith-update-banner';
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@@ -4632,7 +4632,7 @@ window.__slopsmithDesktopAudioHooks = window.__slopsmithDesktopAudioHooks || {};
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// unsubscribe fn — drop the listener a previous evaluation registered so
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// they don't pile up (renderUpdateBanner() de-dupes the DOM node, but the
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// listeners themselves would still leak).
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const hookState = window.__slopsmithDesktopAudioHooks;
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const hookState = window.__feedBackDesktopAudioHooks;
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if (typeof hookState.updateBannerUnsub === 'function') {
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try { hookState.updateBannerUnsub(); } catch (_) { /* defensive */ }
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hookState.updateBannerUnsub = null;
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