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c7a1cbad44487b2c5f9da31ce6d3c76b7dec4f05
yuzu/src/shader_recompiler
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ReinUsesLispandFernando Sahmkow cfeb161c7e glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
..
backend
glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
frontend
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
ir_opt
shader/rescaling_pass: Patch more instructions
2021-11-16 22:11:28 +01:00
CMakeLists.txt
shader: Fix resolution scaling pass
2021-11-16 22:11:27 +01:00
environment.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
exception.h
exception: Make constructors explicit
2021-07-27 04:15:14 -04:00
host_translate_info.h
structured_control_flow: Conditionally invoke demote reorder pass
2021-08-30 11:46:24 -04:00
object_pool.h
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
profile.h
glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
2021-07-22 21:51:40 -04:00
program_header.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
runtime_info.h
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
shader_info.h
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
stage.h
shader: Unify shader stage types
2021-07-22 21:51:39 -04:00
varying_state.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
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