735 lines
26 KiB
C++
735 lines
26 KiB
C++
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include <utility>
|
|
|
|
#include "common/assert.h"
|
|
#include "common/fs/fs.h"
|
|
#include "common/fs/path_util.h"
|
|
#include "common/settings.h"
|
|
#include "core/core.h"
|
|
#include "core/file_sys/bis_factory.h"
|
|
#include "core/file_sys/card_image.h"
|
|
#include "core/file_sys/control_metadata.h"
|
|
#include "core/file_sys/errors.h"
|
|
#include "core/file_sys/patch_manager.h"
|
|
#include "core/file_sys/registered_cache.h"
|
|
#include "core/file_sys/romfs_factory.h"
|
|
#include "core/file_sys/savedata_factory.h"
|
|
#include "core/file_sys/sdmc_factory.h"
|
|
#include "core/file_sys/vfs/vfs.h"
|
|
#include "core/file_sys/vfs/vfs_offset.h"
|
|
#include "core/hle/service/filesystem/filesystem.h"
|
|
#include "core/hle/service/filesystem/fsp/fs_i_program_registry.h"
|
|
#include "core/hle/service/filesystem/fsp/fsp_ldr.h"
|
|
#include "core/hle/service/filesystem/fsp/fsp_srv.h"
|
|
#include "core/hle/service/filesystem/romfs_controller.h"
|
|
#include "core/hle/service/filesystem/save_data_controller.h"
|
|
#include "core/hle/service/server_manager.h"
|
|
#include "core/loader/loader.h"
|
|
|
|
namespace Service::FileSystem {
|
|
|
|
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
|
|
std::string_view dir_name_) {
|
|
std::string dir_name(Common::FS::SanitizePath(dir_name_));
|
|
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
|
|
return base;
|
|
|
|
return base->GetDirectoryRelative(dir_name);
|
|
}
|
|
|
|
VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
|
|
: backing(std::move(backing_)) {}
|
|
|
|
VfsDirectoryServiceWrapper::~VfsDirectoryServiceWrapper() = default;
|
|
|
|
std::string VfsDirectoryServiceWrapper::GetName() const {
|
|
return backing->GetName();
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const {
|
|
std::string path(Common::FS::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
|
if (dir == nullptr) {
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
|
|
FileSys::DirectoryEntryType entry_type{};
|
|
if (GetEntryType(&entry_type, path) == ResultSuccess) {
|
|
return FileSys::ResultPathAlreadyExists;
|
|
}
|
|
|
|
auto file = dir->CreateFile(Common::FS::GetFilename(path));
|
|
if (file == nullptr) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
if (!file->Resize(size)) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
|
std::string path(Common::FS::SanitizePath(path_));
|
|
if (path.empty()) {
|
|
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
|
return ResultSuccess;
|
|
}
|
|
|
|
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
|
if (dir == nullptr || dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
|
|
std::string path(Common::FS::SanitizePath(path_));
|
|
|
|
// NOTE: This is inaccurate behavior. CreateDirectory is not recursive.
|
|
// CreateDirectory should return PathNotFound if the parent directory does not exist.
|
|
// This is here temporarily in order to have UMM "work" in the meantime.
|
|
// TODO (Morph): Remove this when a hardware test verifies the correct behavior.
|
|
const auto components = Common::FS::SplitPathComponents(path);
|
|
std::string relative_path;
|
|
for (const auto& component : components) {
|
|
relative_path = Common::FS::SanitizePath(fmt::format("{}/{}", relative_path, component));
|
|
auto new_dir = backing->CreateSubdirectory(relative_path);
|
|
if (new_dir == nullptr) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
}
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
|
|
std::string path(Common::FS::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
|
if (!dir->DeleteSubdirectory(Common::FS::GetFilename(path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
|
|
std::string path(Common::FS::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
|
if (!dir->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
|
|
const std::string sanitized_path(Common::FS::SanitizePath(path));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(sanitized_path));
|
|
|
|
if (!dir->CleanSubdirectoryRecursive(Common::FS::GetFilename(sanitized_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
|
|
const std::string& dest_path_) const {
|
|
std::string src_path(Common::FS::SanitizePath(src_path_));
|
|
std::string dest_path(Common::FS::SanitizePath(dest_path_));
|
|
auto src = backing->GetFileRelative(src_path);
|
|
auto dst = backing->GetFileRelative(dest_path);
|
|
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
|
|
// Use more-optimized vfs implementation rename.
|
|
if (src == nullptr) {
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
|
|
if (dst && Common::FS::Exists(dst->GetFullPath())) {
|
|
LOG_ERROR(Service_FS, "File at new_path={} already exists", dst->GetFullPath());
|
|
return FileSys::ResultPathAlreadyExists;
|
|
}
|
|
|
|
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
return ResultSuccess;
|
|
}
|
|
|
|
// Move by hand -- TODO(DarkLordZach): Optimize
|
|
auto c_res = CreateFile(dest_path, src->GetSize());
|
|
if (c_res != ResultSuccess)
|
|
return c_res;
|
|
|
|
auto dest = backing->GetFileRelative(dest_path);
|
|
ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
|
|
|
|
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
|
|
"Could not write all of the bytes but everything else has succeeded.");
|
|
|
|
if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
|
|
const std::string& dest_path_) const {
|
|
std::string src_path(Common::FS::SanitizePath(src_path_));
|
|
std::string dest_path(Common::FS::SanitizePath(dest_path_));
|
|
auto src = GetDirectoryRelativeWrapped(backing, src_path);
|
|
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
|
|
// Use more-optimized vfs implementation rename.
|
|
if (src == nullptr)
|
|
return FileSys::ResultPathNotFound;
|
|
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
return ResultSuccess;
|
|
}
|
|
|
|
// TODO(DarkLordZach): Implement renaming across the tree (move).
|
|
ASSERT_MSG(false,
|
|
"Could not rename directory with path \"{}\" to new path \"{}\" because parent dirs "
|
|
"don't match -- UNIMPLEMENTED",
|
|
src_path, dest_path);
|
|
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return ResultUnknown;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file,
|
|
const std::string& path_,
|
|
FileSys::OpenMode mode) const {
|
|
const std::string path(Common::FS::SanitizePath(path_));
|
|
std::string_view npath = path;
|
|
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
|
|
npath.remove_prefix(1);
|
|
}
|
|
|
|
auto file = backing->GetFileRelative(npath);
|
|
if (file == nullptr) {
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
|
|
if (mode == FileSys::OpenMode::AllowAppend) {
|
|
*out_file = std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize());
|
|
} else {
|
|
*out_file = file;
|
|
}
|
|
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::OpenDirectory(FileSys::VirtualDir* out_directory,
|
|
const std::string& path_) {
|
|
std::string path(Common::FS::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, path);
|
|
if (dir == nullptr) {
|
|
// TODO(DarkLordZach): Find a better error code for this
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
*out_directory = dir;
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::DirectoryEntryType* out_entry_type,
|
|
const std::string& path_) const {
|
|
std::string path(Common::FS::SanitizePath(path_));
|
|
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
|
if (dir == nullptr) {
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
|
|
auto filename = Common::FS::GetFilename(path);
|
|
// TODO(Subv): Some games use the '/' path, find out what this means.
|
|
if (filename.empty()) {
|
|
*out_entry_type = FileSys::DirectoryEntryType::Directory;
|
|
return ResultSuccess;
|
|
}
|
|
|
|
if (dir->GetFile(filename) != nullptr) {
|
|
*out_entry_type = FileSys::DirectoryEntryType::File;
|
|
return ResultSuccess;
|
|
}
|
|
|
|
if (dir->GetSubdirectory(filename) != nullptr) {
|
|
*out_entry_type = FileSys::DirectoryEntryType::Directory;
|
|
return ResultSuccess;
|
|
}
|
|
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
|
|
Result VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
|
|
FileSys::FileTimeStampRaw* out_file_time_stamp_raw, const std::string& path) const {
|
|
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
|
if (dir == nullptr) {
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
|
|
FileSys::DirectoryEntryType entry_type;
|
|
if (GetEntryType(&entry_type, path) != ResultSuccess) {
|
|
return FileSys::ResultPathNotFound;
|
|
}
|
|
|
|
*out_file_time_stamp_raw = dir->GetFileTimeStamp(Common::FS::GetFilename(path));
|
|
return ResultSuccess;
|
|
}
|
|
|
|
FileSystemController::FileSystemController(Core::System& system_) : system{system_} {}
|
|
|
|
FileSystemController::~FileSystemController() = default;
|
|
|
|
Result FileSystemController::RegisterProcess(
|
|
ProcessId process_id, ProgramId program_id,
|
|
std::shared_ptr<FileSys::RomFSFactory>&& romfs_factory) {
|
|
std::scoped_lock lk{registration_lock};
|
|
|
|
registrations.emplace(process_id, Registration{
|
|
.program_id = program_id,
|
|
.romfs_factory = std::move(romfs_factory),
|
|
.save_data_factory = CreateSaveDataFactory(program_id),
|
|
});
|
|
|
|
LOG_DEBUG(Service_FS, "Registered for process {}", process_id);
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result FileSystemController::OpenProcess(
|
|
ProgramId* out_program_id, std::shared_ptr<SaveDataController>* out_save_data_controller,
|
|
std::shared_ptr<RomFsController>* out_romfs_controller, ProcessId process_id) {
|
|
std::scoped_lock lk{registration_lock};
|
|
|
|
const auto it = registrations.find(process_id);
|
|
if (it == registrations.end()) {
|
|
return FileSys::ResultTargetNotFound;
|
|
}
|
|
|
|
*out_program_id = it->second.program_id;
|
|
*out_save_data_controller =
|
|
std::make_shared<SaveDataController>(system, it->second.save_data_factory);
|
|
*out_romfs_controller =
|
|
std::make_shared<RomFsController>(it->second.romfs_factory, it->second.program_id);
|
|
return ResultSuccess;
|
|
}
|
|
|
|
void FileSystemController::SetPackedUpdate(ProcessId process_id, FileSys::VirtualFile update_raw) {
|
|
LOG_TRACE(Service_FS, "Setting packed update for romfs");
|
|
|
|
std::scoped_lock lk{registration_lock};
|
|
const auto it = registrations.find(process_id);
|
|
if (it == registrations.end()) {
|
|
return;
|
|
}
|
|
|
|
it->second.romfs_factory->SetPackedUpdate(std::move(update_raw));
|
|
}
|
|
|
|
std::shared_ptr<SaveDataController> FileSystemController::OpenSaveDataController() {
|
|
return std::make_shared<SaveDataController>(system, CreateSaveDataFactory(ProgramId{}));
|
|
}
|
|
|
|
std::shared_ptr<FileSys::SaveDataFactory> FileSystemController::CreateSaveDataFactory(
|
|
ProgramId program_id) {
|
|
using YuzuPath = Common::FS::YuzuPath;
|
|
const auto rw_mode = FileSys::OpenMode::ReadWrite;
|
|
|
|
auto vfs = system.GetFilesystem();
|
|
const auto nand_directory =
|
|
vfs->OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode);
|
|
return std::make_shared<FileSys::SaveDataFactory>(system, program_id,
|
|
std::move(nand_directory));
|
|
}
|
|
|
|
Result FileSystemController::OpenSDMC(FileSys::VirtualDir* out_sdmc) const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC");
|
|
|
|
if (sdmc_factory == nullptr) {
|
|
return FileSys::ResultPortSdCardNoDevice;
|
|
}
|
|
|
|
auto sdmc = sdmc_factory->Open();
|
|
if (sdmc == nullptr) {
|
|
return FileSys::ResultPortSdCardNoDevice;
|
|
}
|
|
|
|
*out_sdmc = sdmc;
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result FileSystemController::OpenBISPartition(FileSys::VirtualDir* out_bis_partition,
|
|
FileSys::BisPartitionId id) const {
|
|
LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", id);
|
|
|
|
if (bis_factory == nullptr) {
|
|
return FileSys::ResultTargetNotFound;
|
|
}
|
|
|
|
auto part = bis_factory->OpenPartition(id);
|
|
if (part == nullptr) {
|
|
return FileSys::ResultInvalidArgument;
|
|
}
|
|
|
|
*out_bis_partition = part;
|
|
return ResultSuccess;
|
|
}
|
|
|
|
Result FileSystemController::OpenBISPartitionStorage(
|
|
FileSys::VirtualFile* out_bis_partition_storage, FileSys::BisPartitionId id) const {
|
|
LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", id);
|
|
|
|
if (bis_factory == nullptr) {
|
|
return FileSys::ResultTargetNotFound;
|
|
}
|
|
|
|
auto part = bis_factory->OpenPartitionStorage(id, system.GetFilesystem());
|
|
if (part == nullptr) {
|
|
return FileSys::ResultInvalidArgument;
|
|
}
|
|
|
|
*out_bis_partition_storage = part;
|
|
return ResultSuccess;
|
|
}
|
|
|
|
u64 FileSystemController::GetFreeSpaceSize(FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::GameCard:
|
|
return 0;
|
|
case FileSys::StorageId::SdCard:
|
|
if (sdmc_factory == nullptr)
|
|
return 0;
|
|
return sdmc_factory->GetSDMCFreeSpace();
|
|
case FileSys::StorageId::Host:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetSystemNANDFreeSpace() + bis_factory->GetUserNANDFreeSpace();
|
|
case FileSys::StorageId::NandSystem:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetSystemNANDFreeSpace();
|
|
case FileSys::StorageId::NandUser:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetUserNANDFreeSpace();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
u64 FileSystemController::GetTotalSpaceSize(FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::GameCard:
|
|
return 0;
|
|
case FileSys::StorageId::SdCard:
|
|
if (sdmc_factory == nullptr)
|
|
return 0;
|
|
return sdmc_factory->GetSDMCTotalSpace();
|
|
case FileSys::StorageId::Host:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetFullNANDTotalSpace();
|
|
case FileSys::StorageId::NandSystem:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetSystemNANDTotalSpace();
|
|
case FileSys::StorageId::NandUser:
|
|
if (bis_factory == nullptr)
|
|
return 0;
|
|
return bis_factory->GetUserNANDTotalSpace();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void FileSystemController::SetGameCard(FileSys::VirtualFile file) {
|
|
gamecard = std::make_unique<FileSys::XCI>(file);
|
|
const auto dir = gamecard->ConcatenatedPseudoDirectory();
|
|
gamecard_registered = std::make_unique<FileSys::RegisteredCache>(dir);
|
|
gamecard_placeholder = std::make_unique<FileSys::PlaceholderCache>(dir);
|
|
}
|
|
|
|
FileSys::XCI* FileSystemController::GetGameCard() const {
|
|
return gamecard.get();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetGameCardContents() const {
|
|
return gamecard_registered.get();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetGameCardPlaceholder() const {
|
|
return gamecard_placeholder.get();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetSystemNANDContents() const {
|
|
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetSystemNANDContents();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetUserNANDContents() const {
|
|
LOG_TRACE(Service_FS, "Opening User NAND Contents");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetUserNANDContents();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetSDMCContents() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC Contents");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetSDMCContents();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetSystemNANDPlaceholder() const {
|
|
LOG_TRACE(Service_FS, "Opening System NAND Placeholder");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetSystemNANDPlaceholder();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetUserNANDPlaceholder() const {
|
|
LOG_TRACE(Service_FS, "Opening User NAND Placeholder");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetUserNANDPlaceholder();
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetSDMCPlaceholder() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC Placeholder");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetSDMCPlaceholder();
|
|
}
|
|
|
|
FileSys::RegisteredCache* FileSystemController::GetRegisteredCacheForStorage(
|
|
FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::Host:
|
|
UNIMPLEMENTED();
|
|
return nullptr;
|
|
case FileSys::StorageId::GameCard:
|
|
return GetGameCardContents();
|
|
case FileSys::StorageId::NandSystem:
|
|
return GetSystemNANDContents();
|
|
case FileSys::StorageId::NandUser:
|
|
return GetUserNANDContents();
|
|
case FileSys::StorageId::SdCard:
|
|
return GetSDMCContents();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::PlaceholderCache* FileSystemController::GetPlaceholderCacheForStorage(
|
|
FileSys::StorageId id) const {
|
|
switch (id) {
|
|
case FileSys::StorageId::None:
|
|
case FileSys::StorageId::Host:
|
|
UNIMPLEMENTED();
|
|
return nullptr;
|
|
case FileSys::StorageId::GameCard:
|
|
return GetGameCardPlaceholder();
|
|
case FileSys::StorageId::NandSystem:
|
|
return GetSystemNANDPlaceholder();
|
|
case FileSys::StorageId::NandUser:
|
|
return GetUserNANDPlaceholder();
|
|
case FileSys::StorageId::SdCard:
|
|
return GetSDMCPlaceholder();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetSystemNANDContentDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening system NAND content directory");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetSystemNANDContentDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetUserNANDContentDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening user NAND content directory");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetUserNANDContentDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetSDMCContentDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC content directory");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetSDMCContentDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetNANDImageDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening NAND image directory");
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetImageDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetSDMCImageDirectory() const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC image directory");
|
|
|
|
if (sdmc_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return sdmc_factory->GetImageDirectory();
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetContentDirectory(ContentStorageId id) const {
|
|
switch (id) {
|
|
case ContentStorageId::System:
|
|
return GetSystemNANDContentDirectory();
|
|
case ContentStorageId::User:
|
|
return GetUserNANDContentDirectory();
|
|
case ContentStorageId::SdCard:
|
|
return GetSDMCContentDirectory();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetImageDirectory(ImageDirectoryId id) const {
|
|
switch (id) {
|
|
case ImageDirectoryId::NAND:
|
|
return GetNANDImageDirectory();
|
|
case ImageDirectoryId::SdCard:
|
|
return GetSDMCImageDirectory();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id) const {
|
|
LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id);
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetModificationLoadRoot(title_id);
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetSDMCModificationLoadRoot(u64 title_id) const {
|
|
LOG_TRACE(Service_FS, "Opening SDMC mod load root for tid={:016X}", title_id);
|
|
|
|
if (sdmc_factory == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
return sdmc_factory->GetSDMCModificationLoadRoot(title_id);
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetModificationDumpRoot(u64 title_id) const {
|
|
LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetModificationDumpRoot(title_id);
|
|
}
|
|
|
|
FileSys::VirtualDir FileSystemController::GetBCATDirectory(u64 title_id) const {
|
|
LOG_TRACE(Service_FS, "Opening BCAT root for tid={:016X}", title_id);
|
|
|
|
if (bis_factory == nullptr)
|
|
return nullptr;
|
|
|
|
return bis_factory->GetBCATDirectory(title_id);
|
|
}
|
|
|
|
void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
|
if (overwrite) {
|
|
bis_factory = nullptr;
|
|
sdmc_factory = nullptr;
|
|
}
|
|
|
|
using YuzuPath = Common::FS::YuzuPath;
|
|
const auto sdmc_dir_path = Common::FS::GetYuzuPath(YuzuPath::SDMCDir);
|
|
const auto sdmc_load_dir_path = sdmc_dir_path / "atmosphere/contents";
|
|
const auto rw_mode = FileSys::OpenMode::ReadWrite;
|
|
|
|
auto nand_directory =
|
|
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode);
|
|
auto sd_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_dir_path), rw_mode);
|
|
auto load_directory = vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir),
|
|
FileSys::OpenMode::Read);
|
|
auto sd_load_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path),
|
|
FileSys::OpenMode::Read);
|
|
auto dump_directory =
|
|
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::DumpDir), rw_mode);
|
|
|
|
if (bis_factory == nullptr) {
|
|
bis_factory = std::make_unique<FileSys::BISFactory>(
|
|
nand_directory, std::move(load_directory), std::move(dump_directory));
|
|
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::SysNAND,
|
|
bis_factory->GetSystemNANDContents());
|
|
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::UserNAND,
|
|
bis_factory->GetUserNANDContents());
|
|
}
|
|
|
|
if (sdmc_factory == nullptr) {
|
|
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory),
|
|
std::move(sd_load_directory));
|
|
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
|
|
sdmc_factory->GetSDMCContents());
|
|
}
|
|
}
|
|
|
|
void FileSystemController::Reset() {
|
|
std::scoped_lock lk{registration_lock};
|
|
registrations.clear();
|
|
}
|
|
|
|
void LoopProcess(Core::System& system) {
|
|
auto server_manager = std::make_unique<ServerManager>(system);
|
|
|
|
const auto FileSystemProxyFactory = [&] { return std::make_shared<FSP_SRV>(system); };
|
|
|
|
server_manager->RegisterNamedService("fsp-ldr", std::make_shared<FSP_LDR>(system));
|
|
server_manager->RegisterNamedService("fsp:pr", std::make_shared<IProgramRegistry>(system));
|
|
server_manager->RegisterNamedService("fsp-srv", std::move(FileSystemProxyFactory));
|
|
ServerManager::RunServer(std::move(server_manager));
|
|
}
|
|
|
|
} // namespace Service::FileSystem
|