yuzu/src/video_core/buffer_cache
ameerj 642c14f0c7 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
..
buffer_base.h GPU: Add Reactive flushing 2023-05-07 23:46:12 +02:00
buffer_cache_base.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
buffer_cache.cpp Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
buffer_cache.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
memory_tracker_base.h GPU: Add Reactive flushing 2023-05-07 23:46:12 +02:00
word_manager.h Buffer cache: always use async buffer downloads and fix regression. 2023-05-07 23:46:12 +02:00