yuzu/src/video_core
Markus Wick 5a8cd1b118 Fix two GCC 11 warnings: Unneeded copies.
std::move created an unneeded copy.
iterating without reference also created copies.
2021-05-29 08:57:44 +02:00
..
buffer_cache Fix two GCC 11 warnings: Unneeded copies. 2021-05-29 08:57:44 +02:00
command_classes vp9: Avoid memcpy with null pointers 2021-04-05 00:44:38 -04:00
engines Merge pull request #6196 from bunnei/asserts-setting 2021-04-14 17:47:18 -07:00
host_shaders astc_decoder: Refactor for style and more efficient memory use 2021-03-25 16:53:51 -04:00
macro common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
renderer_opengl common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) 2021-05-25 19:32:56 -04:00
renderer_vulkan Merge pull request #6317 from ameerj/fps-fix 2021-05-18 19:56:29 -07:00
shader Review 1 2021-02-15 05:26:28 +00:00
texture_cache texture_cache: Handle out of bound texture blits 2021-05-07 22:14:21 -04:00
textures common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
vulkan_common common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) 2021-05-25 19:32:56 -04:00
cdma_pusher.cpp rebase, fix name shadowing, more const 2021-02-13 13:07:56 -05:00
cdma_pusher.h Address PR feedback 2021-02-13 13:07:56 -05:00
CMakeLists.txt astc_decoder: Refactor for style and more efficient memory use 2021-03-25 16:53:51 -04:00
compatible_formats.cpp texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
compatible_formats.h texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dirty_flags.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu_thread.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
gpu_thread.h video_core: Use a CV for blocking commands. 2021-04-07 22:38:52 +02:00
gpu.cpp perf_stats: Rework FPS counter to be more accurate 2021-05-15 20:34:20 -04:00
gpu.h perf_stats: Rework FPS counter to be more accurate 2021-05-15 20:34:20 -04:00
guest_driver.cpp
guest_driver.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
memory_manager.cpp hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
memory_manager.h Merge branch 'bytes-to-map-end' into new-bufcache-wip 2021-02-13 02:18:35 -03:00
query_cache.h common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
rasterizer_accelerated.cpp video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_interface.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
renderer_base.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
renderer_base.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
shader_cache.h
shader_notify.cpp video_core: add missing header after 468bd9c1b0 2021-02-23 00:04:36 +00:00
shader_notify.h
surface.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
surface.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
video_core.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
video_core.h