115 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| # Gets a UTC timstamp and sets the provided variable to it
 | |
| function(get_timestamp _var)
 | |
|     string(TIMESTAMP timestamp UTC)
 | |
|     set(${_var} "${timestamp}" PARENT_SCOPE)
 | |
| endfunction()
 | |
| 
 | |
| list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
 | |
| 
 | |
| # Find the package here with the known path so that the GetGit commands can find it as well
 | |
| find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
 | |
| 
 | |
| # generate git/build information
 | |
| include(GetGitRevisionDescription)
 | |
| get_git_head_revision(GIT_REF_SPEC GIT_REV)
 | |
| git_describe(GIT_DESC --always --long --dirty)
 | |
| git_branch_name(GIT_BRANCH)
 | |
| get_timestamp(BUILD_DATE)
 | |
| 
 | |
| # Generate cpp with Git revision from template
 | |
| # Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
 | |
| set(REPO_NAME "")
 | |
| set(BUILD_VERSION "0")
 | |
| if (BUILD_REPOSITORY)
 | |
|   # regex capture the string nightly or canary into CMAKE_MATCH_1
 | |
|   string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
 | |
|   if ("${CMAKE_MATCH_COUNT}" GREATER 0)
 | |
|     # capitalize the first letter of each word in the repo name.
 | |
|     string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
 | |
|     foreach(WORD ${REPO_NAME_LIST})
 | |
|       string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
 | |
|       string(SUBSTRING ${WORD} 1 -1 REMAINDER)
 | |
|       string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
 | |
|       set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
 | |
|     endforeach()
 | |
|     if (BUILD_TAG)
 | |
|       string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
 | |
|       if (${CMAKE_MATCH_COUNT} GREATER 0)
 | |
|         set(BUILD_VERSION ${CMAKE_MATCH_1})
 | |
|       endif()
 | |
|       if (BUILD_VERSION)
 | |
|         # This leaves a trailing space on the last word, but we actually want that
 | |
|         # because of how it's styled in the title bar.
 | |
|         set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
 | |
|       else()
 | |
|         set(BUILD_FULLNAME "")
 | |
|       endif()
 | |
|     endif()
 | |
|   endif()
 | |
| endif()
 | |
| 
 | |
| # The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
 | |
| set(VIDEO_CORE "${SRC_DIR}/src/video_core")
 | |
| set(HASH_FILES
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
 | |
|     "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
 | |
|     "${VIDEO_CORE}/shader/decode/arithmetic.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/bfe.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/bfi.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/conversion.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/ffma.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/float_set.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/half_set.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/hfma2.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/image.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/integer_set.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/memory.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/texture.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/other.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/shift.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/video.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/warp.cpp"
 | |
|     "${VIDEO_CORE}/shader/decode/xmad.cpp"
 | |
|     "${VIDEO_CORE}/shader/ast.cpp"
 | |
|     "${VIDEO_CORE}/shader/ast.h"
 | |
|     "${VIDEO_CORE}/shader/compiler_settings.cpp"
 | |
|     "${VIDEO_CORE}/shader/compiler_settings.h"
 | |
|     "${VIDEO_CORE}/shader/const_buffer_locker.cpp"
 | |
|     "${VIDEO_CORE}/shader/const_buffer_locker.h"
 | |
|     "${VIDEO_CORE}/shader/control_flow.cpp"
 | |
|     "${VIDEO_CORE}/shader/control_flow.h"
 | |
|     "${VIDEO_CORE}/shader/decode.cpp"
 | |
|     "${VIDEO_CORE}/shader/expr.cpp"
 | |
|     "${VIDEO_CORE}/shader/expr.h"
 | |
|     "${VIDEO_CORE}/shader/node.h"
 | |
|     "${VIDEO_CORE}/shader/node_helper.cpp"
 | |
|     "${VIDEO_CORE}/shader/node_helper.h"
 | |
|     "${VIDEO_CORE}/shader/shader_ir.cpp"
 | |
|     "${VIDEO_CORE}/shader/shader_ir.h"
 | |
|     "${VIDEO_CORE}/shader/track.cpp"
 | |
| )
 | |
| set(COMBINED "")
 | |
| foreach (F IN LISTS HASH_FILES)
 | |
|     file(READ ${F} TMP)
 | |
|     set(COMBINED "${COMBINED}${TMP}")
 | |
| endforeach()
 | |
| string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
 | |
| configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
 | 
