..
gl_buffer_cache.cpp
renderer_opengl: Implement a buffer cache.
2018-09-05 08:03:50 +02:00
gl_buffer_cache.h
renderer_opengl: Implement a buffer cache.
2018-09-05 08:03:50 +02:00
gl_rasterizer_cache.cpp
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
2018-08-31 13:07:28 -04:00
gl_rasterizer_cache.h
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
2018-08-31 13:07:28 -04:00
gl_rasterizer.cpp
renderer_opengl: Implement a buffer cache.
2018-09-05 08:03:50 +02:00
gl_rasterizer.h
renderer_opengl: Implement a buffer cache.
2018-09-05 08:03:50 +02:00
gl_resource_manager.h
renderer_opengl: Namespace OpenGL code
2018-08-22 06:14:47 -04:00
gl_shader_cache.cpp
gl_shader_cache: Use an u32 for the binding point cache.
2018-09-04 21:04:41 +02:00
gl_shader_cache.h
gl_shader_cache: Use an u32 for the binding point cache.
2018-09-04 21:04:41 +02:00
gl_shader_decompiler.cpp
gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
2018-09-02 13:10:11 -04:00
gl_shader_decompiler.h
renderer_opengl: Namespace OpenGL code
2018-08-22 06:14:47 -04:00
gl_shader_gen.cpp
renderer_opengl: Implement a new shader cache.
2018-08-27 18:26:46 -04:00
gl_shader_gen.h
gl_shader_cache: Use an u32 for the binding point cache.
2018-09-04 21:04:41 +02:00
gl_shader_manager.cpp
renderer_opengl: Implement a new shader cache.
2018-08-27 18:26:46 -04:00
gl_shader_manager.h
renderer_opengl: Implement a new shader cache.
2018-08-27 18:26:46 -04:00
gl_shader_util.cpp
renderer_opengl: Namespace OpenGL code
2018-08-22 06:14:47 -04:00
gl_shader_util.h
renderer_opengl: Namespace OpenGL code
2018-08-22 06:14:47 -04:00
gl_state.cpp
gl_state: Update to handle stencil front/back face separately.
2018-08-23 11:08:46 -04:00
gl_state.h
gl_state: Update to handle stencil front/back face separately.
2018-08-23 11:08:46 -04:00
gl_stream_buffer.cpp
renderer_opengl: Namespace OpenGL code
2018-08-22 06:14:47 -04:00
gl_stream_buffer.h
renderer_opengl: Namespace OpenGL code
2018-08-22 06:14:47 -04:00
maxwell_to_gl.h
gl_rasterizer: Implement stencil test.
2018-08-23 11:08:49 -04:00
renderer_opengl.cpp
core/core: Replace includes with forward declarations where applicable
2018-08-31 16:30:14 -04:00
renderer_opengl.h
renderer_opengl: Namespace OpenGL code
2018-08-22 06:14:47 -04:00