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buffer_cache
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
control
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Fix typos in video_core
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2024-01-07 22:44:55 +00:00 |
engines
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
host1x
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GPU SMMU: Expand to 34 bits
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2024-01-18 21:12:30 -05:00 |
host_shaders
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Fix typos in video_core
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2024-01-07 22:44:55 +00:00 |
macro
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gl_rasterizer: Implement DrawTransformFeedback macro
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2023-12-19 19:54:57 -05:00 |
query_cache
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
renderer_null
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
renderer_opengl
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SMMU: Implement physical memory mirroring
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2024-01-18 21:12:30 -05:00 |
renderer_vulkan
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SMMU: Implement physical memory mirroring
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2024-01-18 21:12:30 -05:00 |
texture_cache
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
textures
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Revert "HACK: Avoid swizzling and reuploading ASTC image every frame"
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2023-08-06 14:55:05 -04:00 |
vulkan_common
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Fix typos in video_core
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2024-01-07 22:44:55 +00:00 |
cache_types.h
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cdma_pusher.cpp
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cdma_pusher.h
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CMakeLists.txt
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
dma_pusher.h
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ci: fix new codespell errors
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2023-10-02 18:03:05 -04:00 |
fence_manager.h
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renderer_vulkan: allow up to 7 swapchain images
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2023-12-16 18:59:44 -05:00 |
framebuffer_config.h
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
fsr.cpp
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fsr.h
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gpu_thread.cpp
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
gpu_thread.h
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
gpu.cpp
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GPU-SMMU: Estimate game leak and preallocate device region.
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2024-01-18 21:12:30 -05:00 |
gpu.h
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
guest_memory.h
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
invalidation_accumulator.h
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memory_manager.cpp
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GPU SMMU: Expand to 34 bits
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2024-01-18 21:12:30 -05:00 |
memory_manager.h
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GPU SMMU: Expand to 34 bits
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2024-01-18 21:12:30 -05:00 |
precompiled_headers.h
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pte_kind.h
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query_cache.h
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
rasterizer_download_area.h
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rasterizer_interface.h
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
renderer_base.cpp
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renderer_base.h
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vk_present_manager: recreate surface on any surface loss
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2023-10-02 19:07:18 -04:00 |
shader_cache.cpp
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
shader_cache.h
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
shader_environment.cpp
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Fix typos in video_core
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2024-01-07 22:44:55 +00:00 |
shader_environment.h
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shader_recompiler: use float image operations on load/store when required
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2023-12-21 14:34:46 -05:00 |
shader_notify.cpp
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shader_notify.h
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smaa_area_tex.h
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smaa_search_tex.h
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surface.cpp
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Implement X8_D24 format
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2023-10-06 00:58:30 +01:00 |
surface.h
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Implement X8_D24 format
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2023-10-06 00:58:30 +01:00 |
transform_feedback.cpp
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transform_feedback.h
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video_core.cpp
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SMMU: Initial adaptation to video_core.
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2024-01-18 21:12:30 -05:00 |
video_core.h
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