yuzu/src/video_core
2024-01-18 21:12:30 -05:00
..
buffer_cache SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
control Fix typos in video_core 2024-01-07 22:44:55 +00:00
engines SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
host1x GPU SMMU: Expand to 34 bits 2024-01-18 21:12:30 -05:00
host_shaders Fix typos in video_core 2024-01-07 22:44:55 +00:00
macro gl_rasterizer: Implement DrawTransformFeedback macro 2023-12-19 19:54:57 -05:00
query_cache SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
renderer_null SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
renderer_opengl SMMU: Implement physical memory mirroring 2024-01-18 21:12:30 -05:00
renderer_vulkan SMMU: Implement physical memory mirroring 2024-01-18 21:12:30 -05:00
texture_cache SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
textures Revert "HACK: Avoid swizzling and reuploading ASTC image every frame" 2023-08-06 14:55:05 -04:00
vulkan_common Fix typos in video_core 2024-01-07 22:44:55 +00:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
dma_pusher.h ci: fix new codespell errors 2023-10-02 18:03:05 -04:00
fence_manager.h renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00
framebuffer_config.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
fsr.cpp
fsr.h
gpu_thread.cpp SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
gpu_thread.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
gpu.cpp GPU-SMMU: Estimate game leak and preallocate device region. 2024-01-18 21:12:30 -05:00
gpu.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
guest_memory.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
invalidation_accumulator.h
memory_manager.cpp GPU SMMU: Expand to 34 bits 2024-01-18 21:12:30 -05:00
memory_manager.h GPU SMMU: Expand to 34 bits 2024-01-18 21:12:30 -05:00
precompiled_headers.h
pte_kind.h
query_cache.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
rasterizer_download_area.h
rasterizer_interface.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
renderer_base.cpp
renderer_base.h vk_present_manager: recreate surface on any surface loss 2023-10-02 19:07:18 -04:00
shader_cache.cpp SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
shader_cache.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
shader_environment.cpp Fix typos in video_core 2024-01-07 22:44:55 +00:00
shader_environment.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp Implement X8_D24 format 2023-10-06 00:58:30 +01:00
surface.h Implement X8_D24 format 2023-10-06 00:58:30 +01:00
transform_feedback.cpp
transform_feedback.h
video_core.cpp SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
video_core.h