// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include <map> #include <string> #include <utility> #include "common/common_types.h" struct TSymbol { u32 address = 0; std::string name; u32 size = 0; u32 type = 0; }; typedef std::map<u32, TSymbol> TSymbolsMap; typedef std::pair<u32, TSymbol> TSymbolsPair; namespace Symbols { bool HasSymbol(u32 address); void Add(u32 address, const std::string& name, u32 size, u32 type); TSymbol GetSymbol(u32 address); const std::string GetName(u32 address); void Remove(u32 address); void Clear(); }