Commit Graph

218 Commits

Author SHA1 Message Date
Lioncash
fb0fefc75c CMakeLists: Make use of /std:c++latest on MSVC
Provides the buildbot with one builder that is always tracking the
latest version of the C++ standard, allowing us to progressively rectify
our code and amend any differences between standards over time instead
of waiting for a complete standard change, potentially breaking a lot of
code all at once.
2020-07-11 04:45:40 -04:00
bunnei
995067538d
Merge pull request #4221 from jbeich/unused-qt-opengl
cmake: drop dependency on QtOpenGL
2020-07-10 15:18:04 -04:00
bunnei
01a1adfb0c
Merge pull request #4287 from lioncash/fmt7
CMakeLists: Update fmt to 7.0.1
2020-07-10 13:02:21 -04:00
Lioncash
798c1b457d CMakeLists: Update fmt to 7.0.1
Keeps the package up to date with the latest major release of fmt.

This version brings in quite a bit of improvements, such as code size
reduction, etc.
2020-07-10 04:51:03 -04:00
Lioncash
d39b457566 CMakeLists: Use lower-case command names
Our convention uses lower-case command names, so this is just a
consistency change.
2020-07-10 01:18:40 -04:00
David Marcec
48aa076049 cmake: Fix libusb builds breaking 2020-07-10 14:02:44 +10:00
Jan Beich
2af7e40ce6 cmake: unbreak system libusb support
Reference libusb doesn't support DragonFly and FreeBSD because those
ship a different libusb implementation (supports 0.1, 1.0, 2.0 API).

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_connect_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_disconnect_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>>               core.c.o:(usbi_signal_event) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>>               core.c.o:(usbi_clear_event) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_open) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_open) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>>               core.c.o:(libusb_close) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>>               core.c.o:(libusb_close) in archive externals/libusb/libusb.a

ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2020-07-07 10:13:18 +00:00
Ameer
f829932ed1 Fix merge conflicts? 2020-07-04 00:59:40 -04:00
Jan Beich
b1b1ed7597 cmake: stop linking against QGL after c6a0ab9792 2020-07-01 22:11:39 +00:00
David Marcec
d5dfe34c49 externals: Track opus as submodule instead of using conan
Supersedes #4068 see for details.
2020-07-01 15:09:33 +10:00
Jan Beich
dda90ce1c2 cmake: depend on WebEngine with system Qt
CMake Error at src/yuzu/CMakeLists.txt:7 (add_executable):
  Target "yuzu" links to target "Qt5::WebEngineCore" but the target was not
  found.  Perhaps a find_package() call is missing for an IMPORTED target, or
  an ALIAS target is missing?
2020-06-29 23:52:45 +00:00
Ameer
121af3646d Singleton GC Adapter class, remove globals, fix naming convention
Fix clang formatting

Manual fix for configure_input_player formatting

Add missing lib usb cmake command
2020-06-21 21:17:07 -04:00
bunnei
2a3d4cad63
externals: Revert to libressl, as build is broken with find_package(OpenSSL). (#4093)
* externals: Revert to libressl, as build is broken with find_package(OpenSLL).

* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).

* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).
2020-06-16 21:46:19 -04:00
bunnei
104b334e40
Update CMakeLists.txt 2020-05-31 18:35:36 -04:00
bunnei
0ac8848eae
Update CMakeLists.txt 2020-05-31 17:46:25 -04:00
Markus Wick
e8baf07136 Mark the opus version check as broken. 2020-05-09 12:47:59 +02:00
James Rowe
bc30a591ba
Replace externals with Conan (#3735)
* Remove git submodules that will be loaded through conan

* Move custom Find modules to their own folder

* Use conan for downloading missing external dependencies

* CI: Change the yuzu source folder user to the user that the containers run on

* Attempt to remove dirty mingw build hack

* Install conan on the msvc build

* Only set release build type when using not using multi config generator

* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries

* Add workaround for submodules that use legacy CMAKE variables

* Re-add USE_BUNDLED_QT on the msvc build bot
2020-05-08 17:09:29 -04:00
Jan Beich
1a2df0a5f3 cmake: Silence -Werror=implicit-fallthrough in SDL2 headers
In file included from src/input_common/sdl/sdl_impl.cpp:16:
In file included from /usr/local/include/SDL2/SDL.h:32:
In file included from /usr/local/include/SDL2/SDL_main.h:25:
/usr/local/include/SDL2/SDL_stdinc.h:445:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert '[[fallthrough]];' to silence this warning
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert 'break;' to avoid fall-through
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
        break;
/usr/local/include/SDL2/SDL_stdinc.h:446:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert '[[fallthrough]];' to silence this warning
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert 'break;' to avoid fall-through
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
        break;
/usr/local/include/SDL2/SDL_stdinc.h:447:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert '[[fallthrough]];' to silence this warning
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert 'break;' to avoid fall-through
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
        break;
3 errors generated.
2020-04-18 23:26:22 +00:00
Brian Clinkenbeard
13b02a1414 fix CMake build errors for certain SDL2 installations 2020-02-17 13:01:40 -08:00
Brian Clinkenbeard
68043dd233 use config mode for finding SDL2 with CMake 2020-02-10 19:56:33 -08:00
fearlessTobi
ac3690f205 Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.

Co-Authored-By: jroweboy <jroweboy@gmail.com>
2020-01-23 20:55:26 +01:00
Jake Merdich
dc70a36b44 Ignore git-related files in cmake for EA tarballs
This fixes the early-access builds on Windows (tested on EA 58). Cmake
was previously looking for git-related files that were stripped out of
the early access builds and failing; check if those exist before reading
them.
2019-12-05 22:48:20 -05:00
Zach Hilman
d8bcb1e973 cmake: Add cmake option to build Boxcat backend
Default enabled
2019-09-30 17:26:10 -04:00
Tobias
cae9708a00 Revert "CMake: Get Git submodule dependencies via CMake (#2474)"
This reverts commit 5cef446f42.
2019-06-29 22:19:47 +02:00
Frederic L
5cef446f42 CMake: Get Git submodule dependencies via CMake (#2474)
* CMake: Get Git submodule dependencies via CMake

* CMakeLists: Fixed unintentional line break

* travis: Bring parity between linux-mingw and linux build script

* CMakeLists: Fixed typo in error message
2019-06-19 22:26:12 -04:00
Lioncash
a6fb6ccc83 CMakeLists: Handle VS 2019 in a less annoying manner
VS 2019 is binary compatible with VS 2017, so we can safely use
the prebuilt libraries for VS 2017 with VS 2019. This makes it less
annoying to build yuzu with the most up to date toolchain.
2019-05-14 19:05:51 -04:00
khang06
945e39471d fix clang-format target when using a path with spaces on windows 2019-04-07 02:10:01 +02:00
bunnei
f08db7295a
Merge pull request #2253 from lioncash/flags
Migrate off directly modifying CMAKE_* compilation-related flags directly
2019-03-23 13:46:53 -04:00
MerryMage
51f609fee7 CMakeLists: Raise minimum Boost requirement to 1.66.0
Required due to bugfix in boost for changed template resolving rules in GCC 7.3.0 in C++17 mode
2019-03-17 23:04:03 +00:00
Lioncash
13bc74e957 CMakeLists: Move compilation flags into the src directory
We generally shouldn't be hijacking CMAKE_CXX_FLAGS, etc as a means to
append flags to the targets, since this adds the compilation flags to
everything, including our externals, which can result in weird issues
and makes the build hierarchy fragile.

Instead, we want to just apply these compilation flags to our targets,
and let those managing external libraries to properly specify their
compilation flags.

This also results in us not getting as many warnings, as we don't raise
the warning level on every external target.
2019-03-17 01:49:09 -04:00
Lioncash
e5b004e903 CMakeLists: Remove now-unnecessary GCC special-casing
This issue has since been fixed in newer versions of Boost, so we don't
need to worry about this anymore.
2019-03-15 20:49:58 -04:00
ReinUsesLisp
cc94a6d101 cmake: Add Vulkan option 2019-02-12 18:33:02 -03:00
ReinUsesLisp
be4641c43f gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 2019-02-06 22:20:57 -03:00
Zach Hilman
15501477e7 Update Qt MSVC external to 5.12.0 2018-12-31 13:19:23 -05:00
Zach Hilman
ef4c4e239d cmake: Add USE_QT_WEB_ENGINE flag and update build system 2018-12-28 15:32:39 -05:00
Hedges
af42320021 GDBStub improvements:
- Add FPU support
- Fix access to TLS
Fix clang-format.
2018-11-13 15:44:20 +00:00
bunnei
fc9d8afead
Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
Lioncash
289adf87ac CMakeLists: Remove EMU_ARCH_BITS definition
This was only ever used by the now-removed memory_util functions. Also,
given we don't plan to support 32-bit architectures, this is just a
leftover from citra at this point.
2018-10-23 12:24:43 -04:00
Weiyi Wang
d9ca6351dd cmake: mingw also needs _FILE_OFFSET_BITS=64 2018-10-23 15:11:25 +02:00
Lioncash
c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
bunnei
b8b90ce6e6
Merge pull request #1332 from FearlessTobi/port-web-backend
Port web_service from Citra
2018-10-06 02:43:09 -04:00
Weiyi Wang
fdb35760a7 string_util: unify UTF8<->UTF16 conversion to codecvt 2018-10-02 16:10:34 +02:00
fearlessTobi
ac06105dfe Review comments -part 4 2018-10-02 15:30:49 +02:00
fearlessTobi
4d139943f2 Port web_service from Citra 2018-10-02 15:30:48 +02:00
spycrab
1008be9b67 CMake: Remove superfluous CMAKE_RUNTIME_OUTPUT_DIRECTORY assignment 2018-09-25 17:55:08 +02:00
fearlessTobi
f90b75cc4c Port citra-emu/citra#4214: "Set citra-qt project as default StartUp Project in Visual Studio" 2018-09-22 12:24:02 +02:00
James Rowe
8606995515
Merge pull request #1225 from tech4me/travis-windows
travis: running mingw build on travis ci
2018-09-20 21:39:15 -06:00
tech4me
a8f54f96fc travis: running mingw build on travis ci
This commit also fixed a broken cmake dependency with unicorn
2018-09-19 14:22:14 -04:00
Frederic Laing
9f2bcdbb76
Update CMakeLists.txt
Set yuzu project as default StartUp Project in Visual Studio
2018-09-12 17:36:10 +02:00
fearlessTobi
78653f7339 Show game compatibility within yuzu 2018-08-29 15:42:53 +02:00