Kevin Hartman
bb7ddede15
Created structure for PAD.
2014-09-11 22:43:42 -07:00
bunnei
532a9e80a0
Merge pull request #99 from archshift/ext-check
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loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
2014-09-11 00:04:36 -04:00
bunnei
d79fe3ebaa
Merge pull request #103 from archshift/prune
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Prune redundant includes
2014-09-10 18:44:08 -04:00
bunnei
249a567834
Merge pull request #104 from archshift/removal
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Removed fixed_size_queue.h
2014-09-09 20:56:28 -04:00
bunnei
8891c27425
Merge pull request #101 from lioncash/inf-loop
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Common: Fix a potential infinite loop in StringUtil's ReplaceAll
2014-09-09 20:53:33 -04:00
archshift
727bad24a2
Removed fixed_size_queue.h
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It's unused and doesn't look like it compiles anyway :/
2014-09-08 18:49:41 -07:00
archshift
6e606c515f
core: Prune redundant includes
2014-09-08 17:54:14 -07:00
archshift
9d7cc2bedc
common: Prune all redundant includes
2014-09-08 17:25:43 -07:00
archshift
8fe5f2e2fe
Moved common_types::Rect from common to Common namespace
2014-09-08 15:43:36 -07:00
archshift
5472fd4d9b
Added string_util to common, small changes in loader.cpp
2014-09-08 15:43:22 -07:00
archshift
4ed24a0619
loader.cpp: improved file extension checking, made Upper/LowerStr useful
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Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
2014-09-08 15:41:58 -07:00
Lioncash
5b65decf91
Common: Remove HAVE_CXX11_SYNTAX define from Common.h
2014-09-08 15:01:15 -04:00
Lioncash
2f6ef914db
Common: Fix a potential infinite loop in StringUtil's ReplaceAll
2014-09-08 14:48:59 -04:00
bunnei
335082e74e
Merge pull request #95 from lioncash/disassembler
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core: Make the ARM disassembler use std::string internally
2014-09-08 00:10:13 -04:00
bunnei
85f1b76cd8
Merge pull request #87 from archshift/remove-cruft
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Removed redundant headers for std implementations
2014-09-07 22:08:06 -04:00
archshift
498d1a37f1
Removed common/std_xyz, instead using the std header
2014-09-07 14:31:07 -07:00
Lioncash
403c84cdab
core: Make the ARM disassembler use std::string internally
2014-09-06 14:45:56 -04:00
bunnei
a130086587
Merge pull request #93 from lioncash/ref
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core: Pass string by reference in FetchFromPortName and DeleteService
2014-09-06 14:06:37 -04:00
Lioncash
f68776ce13
ncch: Remove C-style struct typedefs
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In C++ you can simply just declare it as is.
2014-09-06 13:38:03 -04:00
Lioncash
26cd696843
ncch: inline declare some variables in LZSS_Decompress
2014-09-06 13:36:49 -04:00
Lioncash
d30747efea
core: Pass string by reference in FetchFromPortName and DeleteService
2014-09-06 13:30:27 -04:00
archshift
4795a64fc8
Removed common/atomic, instead using std::atomic
2014-09-02 22:40:02 -07:00
Yuri Kunde Schlesner
c57de3e404
Remove hand-crafted Visual Studio solution.
2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
b15d631d99
Avoid LOGGING redefinition warnings.
2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
45976da975
CMake cleanup
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Several cleanups to the buildsystem:
- Do better factoring of common libs between platforms.
- Add support to building on Windows.
- Remove Qt4 support.
- Re-sort file lists and add missing headers.
2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
478289140d
Replace GLEW with a glLoadGen loader.
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This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
bunnei
76372feb19
Merge pull request #84 from bunnei/fix-hw-synchronization
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Fix GPU/HW synchronization
2014-08-31 00:53:07 -04:00
bunnei
038a51aac1
Merge pull request #82 from yuriks/addr-types
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Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-30 23:27:46 -04:00
bunnei
aabfcfe6ad
GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications.
2014-08-30 23:24:14 -04:00
bunnei
eb36d3fc90
Core: Refactor core to use only one function for execution.
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Core: Cleaned up comment to be more readable.
Citra: Changed loop to be more readable.
2014-08-30 23:23:38 -04:00
bunnei
738b88293c
Loader: Added support for loading raw BIN executables.
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- Useful for debugging homebrew
Qt: Updated GUI to support loading .bin files.
2014-08-30 23:23:33 -04:00
bunnei
3ade84cb7b
Threading: Fix thread starting to execute first instruction correctly.
2014-08-30 23:23:32 -04:00
bunnei
ae93adddd1
srv::Initialize: Return "success" status code.
2014-08-30 23:23:31 -04:00
Yuri Kunde Schlesner
83c3d2bcd1
Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-31 00:04:11 -03:00
bunnei
06864c93fd
Merge pull request #80 from bunnei/fix-latest-libctru
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Fixes Citra for the latest changes made to the "refactor" branch of libctru.
- For reference, see: https://github.com/smealum/ctrulib/tree/refactor/libctru
2014-08-28 18:07:45 -04:00
bunnei
6966fdf025
Loader: Added support for loading raw BIN executables.
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- Useful for debugging homebrew
Qt: Updated GUI to support loading .bin files.
2014-08-28 17:51:49 -04:00
bunnei
304999dfeb
Threading: Fix thread starting to execute first instruction correctly.
2014-08-28 17:51:49 -04:00
bunnei
fb908b9395
srv::Initialize: Return "success" status code.
2014-08-28 17:51:41 -04:00
Yuri Kunde Schlesner
9d172ab550
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
2014-08-28 05:38:13 -03:00
bunnei
20d169e4a1
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
2014-08-26 17:34:52 -04:00
Kevin Hartman
cbfd6b6e52
Rewrite of OpenGL renderer, including OS X support
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Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads.
Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
2014-08-25 20:56:59 -07:00
Tony Wasserka
a79644c9ba
Pica/Rasterizer: Clarify a TODO.
2014-08-25 22:03:19 +02:00
Tony Wasserka
697b50c3ff
Pica/VertexShader: Fix a bug in the call stack handling.
2014-08-25 22:03:19 +02:00
Tony Wasserka
b5b3aeb576
Math: Warning fixes.
2014-08-25 22:03:19 +02:00
Tony Wasserka
941762a573
GPU: Fix a compiler warning about redundant semicolons.
2014-08-25 22:03:19 +02:00
Tony Wasserka
2f1c129f64
Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.
2014-08-25 22:03:19 +02:00
Tony Wasserka
9679d231df
Pica/Rasterizer: Add texturing support.
2014-08-25 22:03:18 +02:00
Tony Wasserka
34fa0b6d9c
Pica/DebugUtils: Add convenient tev setup printer.
2014-08-25 22:03:18 +02:00
Tony Wasserka
27cab6477e
Pica/Rasterizer: Add initial implementation of texture combiners.
2014-08-25 22:03:18 +02:00
Tony Wasserka
c4691b784b
Pica: Add support for dumping textures.
2014-08-25 22:03:18 +02:00