ReinUsesLisp
a39d9c5194
vulkan_common: Expose interop and headless devices
2021-02-13 02:16:21 -03:00
ReinUsesLisp
47d5ec6cfc
vulkan_common: Make interop extensions mandatory
2021-02-13 02:16:21 -03:00
ReinUsesLisp
40ed0cb920
vulkan_device: Enable robust buffers
2021-02-13 02:16:21 -03:00
ReinUsesLisp
1a987054c5
vulkan_device: Use designated initializers for features
2021-02-13 02:16:21 -03:00
ReinUsesLisp
79afdeaf08
vulkan_wrapper: Add memory barrier pipeline barrier helper
2021-02-13 02:16:21 -03:00
ReinUsesLisp
004a8d6a7a
vulkan_device: Fix formatting of constants
2021-02-13 02:16:21 -03:00
ReinUsesLisp
16f97ded21
vulkan_wrapper: Add interop functions
2021-02-13 02:16:21 -03:00
ReinUsesLisp
9735c34f5d
vulkan_instance: Initialize Vulkan instance in a separate thread
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Workaround an issue on Nvidia where creating a Vulkan instance from an
active OpenGL thread disables threaded optimization on the driver.
This optimization is important to have good performance on Nvidia
OpenGL.
2021-02-13 02:16:21 -03:00
ReinUsesLisp
dde19e7d75
vulkan_wrapper: Pull Windows symbols
2021-02-13 02:16:21 -03:00
ReinUsesLisp
75ccd9959c
gpu: Report renderer errors with exceptions
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Instead of using a two step initialization to report errors, initialize
the GPU renderer and rasterizer on the constructor and report errors
through std::runtime_error.
2021-02-13 02:16:19 -03:00
ReinUsesLisp
9d8ca6cc4a
buffer_base: Add support for cached CPU writes
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Some games usually write memory pages currently used by the GPU, causing
rendering issues (e.g. flashing geometry and shadows on Link's
Awakening). To workaround this issue, Guest CPU writes are delayed until
the command buffer finishes processing, but the pages are updated
immediately.
The overall behavior is:
- CPU writes are cached until they are flushed, they update the page
state, but don't change the modification state. Cached writes stop
pages from being flushed, in case games have meaningful data in it.
- Command processing writes (e.g. push constants) update the page state
and are marked to the command processor as dirty. They don't remove
the state of cached writes.
2021-02-13 02:15:29 -03:00
bunnei and GitHub
245d60bfff
Merge pull request #5900 from lioncash/unused-func
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video_core: Remove unused functions and variables
2021-02-09 15:29:10 -08:00
Lioncash
10636d2494
gl_rasterizer: Remove unused variables
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Resolves warnings on clang 12
2021-02-09 17:31:37 -05:00
Lioncash
783dc9e112
texture_cache/util: Remove unused functions
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Silences a few warnings on clang 12.
2021-02-09 17:30:20 -05:00
Ameer J and GitHub
26669d9e13
Merge pull request #5880 from lat9nq/ffmpeg-external
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cmake: FFmpeg linking rework
2021-02-08 21:13:10 -05:00
Rodrigo Locatti and GitHub
4c82c08897
Merge pull request #5888 from Morph1984/ogl-4.6
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renderer_opengl: Update OpenGL backend version requirement to 4.6
2021-02-07 21:44:49 -03:00
Chloe Marcec
c5f109bc50
video_core: Delete morton
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moron.h & morton.cpp are not used anywhere and are just empty files
2021-02-08 10:20:21 +11:00
Morph
6e5cc977ad
renderer_opengl: Update OpenGL backend version requirement to 4.6
2021-02-07 16:32:35 -05:00
lat9nq
b7e6eca8b2
Address reviewer comments
2021-02-05 16:46:03 -05:00
lat9nq
1d19eac415
CMake: Port citra-emu/citra FindFFmpeg.cmake
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Also renames related CMake variables to match both the Find*FFmpeg* and
variables defined within the file. Fixes odd errors produced by the old
FindFFmpeg.
Citra's FindFFmpeg is slightly modified here: adds Citra's copyright at
the beginning, renames FFmpeg_INCLUDES to FFmpeg_INCLUDE_DIR, disables a
few components in _FFmpeg_ALL_COMPONENTS, and adds the missing avutil
component to the comment above.
2021-02-05 15:39:19 -05:00
lat9nq
47401016bf
CMake: Implement YUZU_USE_BUNDLED_FFMPEG
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For Linux, instructs CMake to use the FFmpeg submodule in externals.
This is HEAVILY based on our usage of the late Unicorn. Minimal change
to MSVC as it uses the yuzu-emu/ext-windows-bin. MinGW now targets the
same ext-windows-bin libraries as MSVC for FFmpeg. Adds FFMPEG_LIBRARIES
to WIN32 and simplifies video_core/CMakeLists.txt a bit.
2021-02-05 14:49:51 -05:00
lat9nq
fc43eac82a
video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailable
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Prevents CMake from calling `glslangValidator` with `--quiet` when it is
not available, i.e. on older downstream versions from Ubuntu.
2021-02-01 23:39:54 -05:00
bunnei and GitHub
5861bacafd
Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end
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video_core/memory_manager: Add BytesToMapEnd
2021-01-29 22:56:29 -08:00
LC and GitHub
16818e952c
Merge pull request #5836 from ReinUsesLisp/unaligned-constr-sched
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vk_scheduler: Fix unaligned placement new expressions
2021-01-28 10:53:15 -05:00
ReinUsesLisp
9e88ad8da9
vk_scheduler: Fix unaligned placement new expressions
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We were accidentaly creating an object in an unaligned memory address.
Fix this by manually aligning the offset.
2021-01-27 22:28:22 -03:00
bunnei and GitHub
45b13c3037
Merge pull request #5786 from ReinUsesLisp/glsl-cbuf
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gl_shader_decompiler: Fix constant buffer size calculation
2021-01-27 15:27:53 -08:00
Rodrigo Locatti and GitHub
ef6cc3aa1d
vulkan_device: Blacklist Intel from float16 math ( #5798 )
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Astral Chain crashes Intel's SPIR-V compiler when using fp16.
Disable this while the vendor works on a fix.
2021-01-27 13:31:32 -08:00
bunnei and GitHub
28b822fe38
Merge pull request #5778 from ReinUsesLisp/shader-dir
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renderer_opengl: Avoid precompiled cache and force NV GL cache directory
2021-01-27 11:34:21 -08:00
bunnei and GitHub
62766b1326
Merge pull request #5785 from ReinUsesLisp/buffer-dma
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video_core/memory_manager: Flush destination buffer on CopyBlock
2021-01-24 22:57:00 -08:00
ReinUsesLisp
34c3ec2f8c
Revert "Start of Integer flags implementation"
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This reverts #4713 . The implementation in that PR is not accurate.
It does not reflect the behavior seen in hardware.
2021-01-25 02:48:03 -03:00
ReinUsesLisp
9dc4a80b17
vk_graphics_pipeline: Fix narrowing conversion on MSVC
2021-01-24 21:41:29 -03:00
LC and GitHub
df0d8c45d2
Merge pull request #5807 from ReinUsesLisp/vc-warnings
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video_core: Silence the remaining gcc warnings and enforce them
2021-01-24 17:36:43 -05:00
Rodrigo Locatti and GitHub
b769b1be26
Merge pull request #5363 from ReinUsesLisp/vk-image-usage
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vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
2021-01-24 18:44:51 -03:00
ReinUsesLisp
6b00443bc1
vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
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Vulkan 1.0 didn't support creating sRGB image views on an ABGR8 VkImage
with storage usage bits. VK_KHR_maintenance2 addressed this allowing to
reduce the usage bits on a VkImageView.
To allow image store on non-sRGB image views when the VkImage is created
with sRGB, always create VkImages without sRGB and add the sRGB format
on the view.
2021-01-24 18:16:43 -03:00
ReinUsesLisp
6a0143400f
vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNA
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It seems to be safe to use this on new drivers.
2021-01-24 20:21:11 -03:00
ReinUsesLisp
748551dafb
cmake: Enforce -Warray-bounds and -Wmissing-field-initializers globally
2021-01-24 17:31:29 -03:00
bunnei and GitHub
19c14589d3
Merge pull request #5796 from ReinUsesLisp/vertex-a-bypass-vk
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vk_pipeline_cache: Properly bypass VertexA shaders
2021-01-24 11:22:58 -08:00
ReinUsesLisp
f81c783b5b
host_shaders/cmake: Pass --quiet to glslang to keep it quiet
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Silences noisy builds on toolchains.
2021-01-24 04:55:23 -03:00
ReinUsesLisp
cc4335a9c6
video_core/cmake: Enforce -Warray-bounds and -Wmissing-field-initializers
2021-01-24 04:42:41 -03:00
ReinUsesLisp
1b76e7e890
video_core: Silence -Wmissing-field-initializers warnings
2021-01-24 04:32:19 -03:00
ReinUsesLisp
80a673a27f
maxwell_3d: Silence array bounds warnings
2021-01-24 04:31:41 -03:00
ReinUsesLisp
ad48259d7e
maxwell_to_vk: Silence -Wextra warnings about using different enum types
2021-01-24 04:03:36 -03:00
Levi Behunin and GitHub
9477d23d70
shader_ir: Fix comment typo
2021-01-23 13:16:37 -05:00
ReinUsesLisp
966896daad
video_core/cmake: Properly generate fatal errors on Aftermath
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Fix "message(ERROR ..." to "message(FATAL_ERROR ..." to properly stop
cmake when Nsight Aftermath can't be configured.
2021-01-23 04:15:30 -03:00
ReinUsesLisp
625a011888
nsight_aftermath_tracker: Fix build issues when enabled
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Fixes a bunch of build errors when Nsight Aftermath is properly enabled.
2021-01-23 04:13:39 -03:00
ReinUsesLisp
37ef2ee595
vk_pipeline_cache: Properly bypass VertexA shaders
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The VertexA stage is not yet implemented, but Vulkan is adding its
descriptors, causing a discrepancy in the pushed descriptors and the
template. This generally ends up in a driver side crash.
Bypass the VertexA stage for now.
2021-01-23 03:59:59 -03:00
bunnei and GitHub
302a5f00e8
Merge pull request #4713 from behunin/int-flags
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Start of Integer flags implementation
2021-01-22 21:57:14 -08:00
ReinUsesLisp
bda177ef40
video_core/memory_manager: Add BytesToMapEnd
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Track map address sizes in a flat ordered map and add a method to query
the number of bytes until the end of a map in a given address.
2021-01-22 18:31:12 -03:00
ReinUsesLisp
436457b6e7
gl_shader_decompiler: Fix constant buffer size calculation
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The divide logic was wrong and can cause an uniform buffer size
overflow.
2021-01-21 19:47:41 -03:00
ReinUsesLisp
b7febb5625
video_core/memory_manager: Remove unused CopyBlockUnsafe
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This function was not being used.
2021-01-21 19:16:06 -03:00