gl_rasterizer_cache: Cache size_in_bytes as a const per surface.
This commit is contained in:
parent
9f2f819bb6
commit
ff6785f3e8
@ -36,7 +36,8 @@ SurfaceParams::SurfaceParams(const Tegra::Texture::FullTextureInfo& config)
|
|||||||
component_type(ComponentTypeFromTexture(config.tic.r_type.Value())),
|
component_type(ComponentTypeFromTexture(config.tic.r_type.Value())),
|
||||||
type(GetFormatType(pixel_format)),
|
type(GetFormatType(pixel_format)),
|
||||||
width(Common::AlignUp(config.tic.Width(), GetCompressionFactor(pixel_format))),
|
width(Common::AlignUp(config.tic.Width(), GetCompressionFactor(pixel_format))),
|
||||||
height(Common::AlignUp(config.tic.Height(), GetCompressionFactor(pixel_format))) {
|
height(Common::AlignUp(config.tic.Height(), GetCompressionFactor(pixel_format))),
|
||||||
|
size_in_bytes(SizeInBytes()) {
|
||||||
|
|
||||||
// TODO(Subv): Different types per component are not supported.
|
// TODO(Subv): Different types per component are not supported.
|
||||||
ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
|
ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
|
||||||
@ -49,7 +50,8 @@ SurfaceParams::SurfaceParams(const Tegra::Engines::Maxwell3D::Regs::RenderTarget
|
|||||||
block_height(Tegra::Texture::TICEntry::DefaultBlockHeight),
|
block_height(Tegra::Texture::TICEntry::DefaultBlockHeight),
|
||||||
pixel_format(PixelFormatFromRenderTargetFormat(config.format)),
|
pixel_format(PixelFormatFromRenderTargetFormat(config.format)),
|
||||||
component_type(ComponentTypeFromRenderTarget(config.format)),
|
component_type(ComponentTypeFromRenderTarget(config.format)),
|
||||||
type(GetFormatType(pixel_format)), width(config.width), height(config.height) {}
|
type(GetFormatType(pixel_format)), width(config.width), height(config.height),
|
||||||
|
size_in_bytes(SizeInBytes()) {}
|
||||||
|
|
||||||
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
|
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
|
||||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
|
||||||
@ -70,8 +72,8 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
|
|||||||
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
|
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
|
||||||
if (type == SurfaceType::ColorTexture) {
|
if (type == SurfaceType::ColorTexture) {
|
||||||
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
|
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
|
||||||
// For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which are
|
// For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which
|
||||||
// type FLOAT
|
// are type FLOAT
|
||||||
ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F ||
|
ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F ||
|
||||||
pixel_format == PixelFormat::R11FG11FB10F);
|
pixel_format == PixelFormat::R11FG11FB10F);
|
||||||
return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
|
return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
|
||||||
@ -127,14 +129,15 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::
|
|||||||
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
|
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
|
||||||
|
|
||||||
if (IsPixelFormatASTC(format)) {
|
if (IsPixelFormatASTC(format)) {
|
||||||
// ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support this
|
// ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support
|
||||||
|
// this
|
||||||
ConvertASTCToRGBA8(data, format, stride, height);
|
ConvertASTCToRGBA8(data, format, stride, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::memcpy(gl_buffer, data.data(), data.size());
|
std::memcpy(gl_buffer, data.data(), data.size());
|
||||||
} else {
|
} else {
|
||||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
|
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should
|
||||||
// the configuration for this and perform more generic un/swizzle
|
// check the configuration for this and perform more generic un/swizzle
|
||||||
NGLOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
NGLOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||||
VideoCore::MortonCopyPixels128(
|
VideoCore::MortonCopyPixels128(
|
||||||
stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||||
@ -243,7 +246,7 @@ void CachedSurface::FlushGLBuffer() {
|
|||||||
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
|
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
|
||||||
|
|
||||||
if (!params.is_tiled) {
|
if (!params.is_tiled) {
|
||||||
std::memcpy(dst_buffer, &gl_buffer[0], params.SizeInBytes());
|
std::memcpy(dst_buffer, &gl_buffer[0], params.size_in_bytes);
|
||||||
} else {
|
} else {
|
||||||
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
|
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
|
||||||
params.width, params.block_height, params.height, &gl_buffer[0], params.addr);
|
params.width, params.block_height, params.height, &gl_buffer[0], params.addr);
|
||||||
@ -283,7 +286,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
|
|||||||
if (tuple.compressed) {
|
if (tuple.compressed) {
|
||||||
glCompressedTexImage2D(
|
glCompressedTexImage2D(
|
||||||
GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width),
|
GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width),
|
||||||
static_cast<GLsizei>(params.height), 0, static_cast<GLsizei>(params.SizeInBytes()),
|
static_cast<GLsizei>(params.height), 0, static_cast<GLsizei>(params.size_in_bytes),
|
||||||
&gl_buffer[buffer_offset]);
|
&gl_buffer[buffer_offset]);
|
||||||
} else {
|
} else {
|
||||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||||
|
@ -256,6 +256,7 @@ struct SurfaceParams {
|
|||||||
const SurfaceType type;
|
const SurfaceType type;
|
||||||
const u32 width;
|
const u32 width;
|
||||||
const u32 height;
|
const u32 height;
|
||||||
|
const size_t size_in_bytes;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CachedSurface final {
|
class CachedSurface final {
|
||||||
|
Loading…
Reference in New Issue
Block a user