SVC: Removed unused WaitSynchronization1 function
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1b5c02fc37
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fab3dd98fe
@ -145,36 +145,6 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr
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return true;
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return true;
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};
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};
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/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization1(
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SharedPtr<WaitObject> object, Thread* thread, s64 nano_seconds = -1,
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std::function<Thread::WakeupCallback> wakeup_callback = DefaultThreadWakeupCallback) {
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if (!object) {
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return ERR_INVALID_HANDLE;
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}
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if (object->ShouldWait(thread)) {
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if (nano_seconds == 0) {
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return RESULT_TIMEOUT;
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}
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thread->wait_objects = {object};
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object->AddWaitingThread(thread);
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thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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thread->WakeAfterDelay(nano_seconds);
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thread->wakeup_callback = wakeup_callback;
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Core::System::GetInstance().PrepareReschedule();
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} else {
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object->Acquire(thread);
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}
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return RESULT_SUCCESS;
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
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static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
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s64 nano_seconds) {
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s64 nano_seconds) {
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