service/nvflinger: Move display specifics over to vi_display
With the display and layer structures relocated to the vi service, we can begin giving these a proper interface before beginning to properly support the display types. This converts the display struct into a class and provides it with the necessary functions to preserve behavior within the NVFlinger class.
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				| @ -28,9 +28,13 @@ namespace Service::NVFlinger { | ||||
| constexpr std::size_t SCREEN_REFRESH_RATE = 60; | ||||
| constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE); | ||||
| 
 | ||||
| NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) | ||||
|     : displays{{0, "Default"}, {1, "External"}, {2, "Edid"}, {3, "Internal"}, {4, "Null"}}, | ||||
|       core_timing{core_timing} { | ||||
| NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} { | ||||
|     displays.emplace_back(0, "Default"); | ||||
|     displays.emplace_back(1, "External"); | ||||
|     displays.emplace_back(2, "Edid"); | ||||
|     displays.emplace_back(3, "Internal"); | ||||
|     displays.emplace_back(4, "Null"); | ||||
| 
 | ||||
|     // Schedule the screen composition events
 | ||||
|     composition_event = | ||||
|         core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) { | ||||
| @ -55,13 +59,14 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { | ||||
|     // TODO(Subv): Currently we only support the Default display.
 | ||||
|     ASSERT(name == "Default"); | ||||
| 
 | ||||
|     const auto itr = std::find_if(displays.begin(), displays.end(), | ||||
|                                   [&](const VI::Display& display) { return display.name == name; }); | ||||
|     const auto itr = | ||||
|         std::find_if(displays.begin(), displays.end(), | ||||
|                      [&](const VI::Display& display) { return display.GetName() == name; }); | ||||
|     if (itr == displays.end()) { | ||||
|         return {}; | ||||
|     } | ||||
| 
 | ||||
|     return itr->id; | ||||
|     return itr->GetID(); | ||||
| } | ||||
| 
 | ||||
| std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { | ||||
| @ -71,12 +76,10 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { | ||||
|         return {}; | ||||
|     } | ||||
| 
 | ||||
|     ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment"); | ||||
| 
 | ||||
|     const u64 layer_id = next_layer_id++; | ||||
|     const u32 buffer_queue_id = next_buffer_queue_id++; | ||||
|     auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id); | ||||
|     display->layers.emplace_back(layer_id, buffer_queue); | ||||
|     display->CreateLayer(layer_id, buffer_queue); | ||||
|     buffer_queues.emplace_back(std::move(buffer_queue)); | ||||
|     return layer_id; | ||||
| } | ||||
| @ -98,7 +101,7 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_i | ||||
|         return nullptr; | ||||
|     } | ||||
| 
 | ||||
|     return display->vsync_event.readable; | ||||
|     return display->GetVSyncEvent(); | ||||
| } | ||||
| 
 | ||||
| std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const { | ||||
| @ -112,7 +115,7 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const { | ||||
| VI::Display* NVFlinger::FindDisplay(u64 display_id) { | ||||
|     const auto itr = | ||||
|         std::find_if(displays.begin(), displays.end(), | ||||
|                      [&](const VI::Display& display) { return display.id == display_id; }); | ||||
|                      [&](const VI::Display& display) { return display.GetID() == display_id; }); | ||||
| 
 | ||||
|     if (itr == displays.end()) { | ||||
|         return nullptr; | ||||
| @ -124,7 +127,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) { | ||||
| const VI::Display* NVFlinger::FindDisplay(u64 display_id) const { | ||||
|     const auto itr = | ||||
|         std::find_if(displays.begin(), displays.end(), | ||||
|                      [&](const VI::Display& display) { return display.id == display_id; }); | ||||
|                      [&](const VI::Display& display) { return display.GetID() == display_id; }); | ||||
| 
 | ||||
|     if (itr == displays.end()) { | ||||
|         return nullptr; | ||||
| @ -140,14 +143,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { | ||||
|         return nullptr; | ||||
|     } | ||||
| 
 | ||||
|     const auto itr = std::find_if(display->layers.begin(), display->layers.end(), | ||||
|                                   [&](const VI::Layer& layer) { return layer.id == layer_id; }); | ||||
| 
 | ||||
|     if (itr == display->layers.end()) { | ||||
|         return nullptr; | ||||
|     } | ||||
| 
 | ||||
|     return &*itr; | ||||
|     return display->FindLayer(layer_id); | ||||
| } | ||||
| 
 | ||||
| const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { | ||||
| @ -157,29 +153,20 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { | ||||
|         return nullptr; | ||||
|     } | ||||
| 
 | ||||
|     const auto itr = std::find_if(display->layers.begin(), display->layers.end(), | ||||
|                                   [&](const VI::Layer& layer) { return layer.id == layer_id; }); | ||||
| 
 | ||||
|     if (itr == display->layers.end()) { | ||||
|         return nullptr; | ||||
|     } | ||||
| 
 | ||||
|     return &*itr; | ||||
|     return display->FindLayer(layer_id); | ||||
| } | ||||
| 
 | ||||
| void NVFlinger::Compose() { | ||||
|     for (auto& display : displays) { | ||||
|         // Trigger vsync for this display at the end of drawing
 | ||||
|         SCOPE_EXIT({ display.vsync_event.writable->Signal(); }); | ||||
|         SCOPE_EXIT({ display.SignalVSyncEvent(); }); | ||||
| 
 | ||||
|         // Don't do anything for displays without layers.
 | ||||
|         if (display.layers.empty()) | ||||
|         if (!display.HasLayers()) | ||||
|             continue; | ||||
| 
 | ||||
|         // TODO(Subv): Support more than 1 layer.
 | ||||
|         ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported"); | ||||
| 
 | ||||
|         VI::Layer& layer = display.layers[0]; | ||||
|         VI::Layer& layer = display.GetLayer(0); | ||||
|         auto& buffer_queue = layer.buffer_queue; | ||||
| 
 | ||||
|         // Search for a queued buffer and acquire it
 | ||||
|  | ||||
| @ -28,7 +28,7 @@ class Module; | ||||
| } // namespace Service::Nvidia
 | ||||
| 
 | ||||
| namespace Service::VI { | ||||
| struct Display; | ||||
| class Display; | ||||
| struct Layer; | ||||
| } // namespace Service::VI
 | ||||
| 
 | ||||
|  | ||||
| @ -2,8 +2,12 @@ | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <algorithm> | ||||
| #include <utility> | ||||
| 
 | ||||
| #include <fmt/format.h> | ||||
| 
 | ||||
| #include "common/assert.h" | ||||
| #include "core/core.h" | ||||
| #include "core/hle/kernel/readable_event.h" | ||||
| #include "core/hle/service/vi/display/vi_display.h" | ||||
| @ -19,4 +23,49 @@ Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { | ||||
| 
 | ||||
| Display::~Display() = default; | ||||
| 
 | ||||
| Layer& Display::GetLayer(std::size_t index) { | ||||
|     return layers.at(index); | ||||
| } | ||||
| 
 | ||||
| const Layer& Display::GetLayer(std::size_t index) const { | ||||
|     return layers.at(index); | ||||
| } | ||||
| 
 | ||||
| Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const { | ||||
|     return vsync_event.readable; | ||||
| } | ||||
| 
 | ||||
| void Display::SignalVSyncEvent() { | ||||
|     vsync_event.writable->Signal(); | ||||
| } | ||||
| 
 | ||||
| void Display::CreateLayer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> buffer_queue) { | ||||
|     // TODO(Subv): Support more than 1 layer.
 | ||||
|     ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment"); | ||||
| 
 | ||||
|     layers.emplace_back(id, std::move(buffer_queue)); | ||||
| } | ||||
| 
 | ||||
| Layer* Display::FindLayer(u64 id) { | ||||
|     const auto itr = std::find_if(layers.begin(), layers.end(), | ||||
|                                   [id](const VI::Layer& layer) { return layer.id == id; }); | ||||
| 
 | ||||
|     if (itr == layers.end()) { | ||||
|         return nullptr; | ||||
|     } | ||||
| 
 | ||||
|     return &*itr; | ||||
| } | ||||
| 
 | ||||
| const Layer* Display::FindLayer(u64 id) const { | ||||
|     const auto itr = std::find_if(layers.begin(), layers.end(), | ||||
|                                   [id](const VI::Layer& layer) { return layer.id == id; }); | ||||
| 
 | ||||
|     if (itr == layers.end()) { | ||||
|         return nullptr; | ||||
|     } | ||||
| 
 | ||||
|     return &*itr; | ||||
| } | ||||
| 
 | ||||
| } // namespace Service::VI
 | ||||
|  | ||||
| @ -10,14 +10,84 @@ | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/kernel/writable_event.h" | ||||
| 
 | ||||
| namespace Service::NVFlinger { | ||||
| class BufferQueue; | ||||
| } | ||||
| 
 | ||||
| namespace Service::VI { | ||||
| 
 | ||||
| struct Layer; | ||||
| 
 | ||||
| struct Display { | ||||
| /// Represents a single display type
 | ||||
| class Display { | ||||
| public: | ||||
|     /// Constructs a display with a given unique ID and name.
 | ||||
|     ///
 | ||||
|     /// @param id   The unique ID for this display.
 | ||||
|     /// @param name The name for this display.
 | ||||
|     ///
 | ||||
|     Display(u64 id, std::string name); | ||||
|     ~Display(); | ||||
| 
 | ||||
|     Display(const Display&) = delete; | ||||
|     Display& operator=(const Display&) = delete; | ||||
| 
 | ||||
|     Display(Display&&) = default; | ||||
|     Display& operator=(Display&&) = default; | ||||
| 
 | ||||
|     /// Gets the unique ID assigned to this display.
 | ||||
|     u64 GetID() const { | ||||
|         return id; | ||||
|     } | ||||
| 
 | ||||
|     /// Gets the name of this display
 | ||||
|     const std::string& GetName() const { | ||||
|         return name; | ||||
|     } | ||||
| 
 | ||||
|     /// Whether or not this display has any layers added to it.
 | ||||
|     bool HasLayers() const { | ||||
|         return !layers.empty(); | ||||
|     } | ||||
| 
 | ||||
|     /// Gets a layer for this display based off an index.
 | ||||
|     Layer& GetLayer(std::size_t index); | ||||
| 
 | ||||
|     /// Gets a layer for this display based off an index.
 | ||||
|     const Layer& GetLayer(std::size_t index) const; | ||||
| 
 | ||||
|     /// Gets the readable vsync event.
 | ||||
|     Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const; | ||||
| 
 | ||||
|     /// Signals the internal vsync event.
 | ||||
|     void SignalVSyncEvent(); | ||||
| 
 | ||||
|     /// Creates and adds a layer to this display with the given ID.
 | ||||
|     ///
 | ||||
|     /// @param id           The ID to assign to the created layer.
 | ||||
|     /// @param buffer_queue The buffer queue for the layer instance to use.
 | ||||
|     ///
 | ||||
|     void CreateLayer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> buffer_queue); | ||||
| 
 | ||||
|     /// Attempts to find a layer with the given ID.
 | ||||
|     ///
 | ||||
|     /// @param id The layer ID.
 | ||||
|     ///
 | ||||
|     /// @returns If found, the Layer instance with the given ID.
 | ||||
|     ///          If not found, then nullptr is returned.
 | ||||
|     ///
 | ||||
|     Layer* FindLayer(u64 id); | ||||
| 
 | ||||
|     /// Attempts to find a layer with the given ID.
 | ||||
|     ///
 | ||||
|     /// @param id The layer ID.
 | ||||
|     ///
 | ||||
|     /// @returns If found, the Layer instance with the given ID.
 | ||||
|     ///          If not found, then nullptr is returned.
 | ||||
|     ///
 | ||||
|     const Layer* FindLayer(u64 id) const; | ||||
| 
 | ||||
| private: | ||||
|     u64 id; | ||||
|     std::string name; | ||||
| 
 | ||||
|  | ||||
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