Merge pull request #1873 from lioncash/const
loaders: Make GetFileType() a const qualified member function
This commit is contained in:
		
						commit
						f85134021f
					
				@ -33,7 +33,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override {
 | 
			
		||||
    FileType GetFileType() const override {
 | 
			
		||||
        return IdentifyType(file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -22,7 +22,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override {
 | 
			
		||||
    FileType GetFileType() const override {
 | 
			
		||||
        return IdentifyType(file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -131,7 +131,7 @@ public:
 | 
			
		||||
     * Returns the type of this file
 | 
			
		||||
     * @return FileType corresponding to the loaded file
 | 
			
		||||
     */
 | 
			
		||||
    virtual FileType GetFileType() = 0;
 | 
			
		||||
    virtual FileType GetFileType() const = 0;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Load the application and return the created Process instance
 | 
			
		||||
 | 
			
		||||
@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
 | 
			
		||||
    return IdentifyTypeImpl(nax);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
FileType AppLoader_NAX::GetFileType() {
 | 
			
		||||
FileType AppLoader_NAX::GetFileType() const {
 | 
			
		||||
    return IdentifyTypeImpl(*nax);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -31,7 +31,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override;
 | 
			
		||||
    FileType GetFileType() const override;
 | 
			
		||||
 | 
			
		||||
    ResultStatus Load(Kernel::Process& process) override;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -29,7 +29,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override {
 | 
			
		||||
    FileType GetFileType() const override {
 | 
			
		||||
        return IdentifyType(file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -33,7 +33,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override {
 | 
			
		||||
    FileType GetFileType() const override {
 | 
			
		||||
        return IdentifyType(file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -37,7 +37,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override {
 | 
			
		||||
    FileType GetFileType() const override {
 | 
			
		||||
        return IdentifyType(file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -31,7 +31,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override {
 | 
			
		||||
    FileType GetFileType() const override {
 | 
			
		||||
        return IdentifyType(file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -31,7 +31,7 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    static FileType IdentifyType(const FileSys::VirtualFile& file);
 | 
			
		||||
 | 
			
		||||
    FileType GetFileType() override {
 | 
			
		||||
    FileType GetFileType() const override {
 | 
			
		||||
        return IdentifyType(file);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -99,12 +99,14 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
 | 
			
		||||
        compatibility = it->second.first;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const auto file_type = loader.GetFileType();
 | 
			
		||||
    const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type));
 | 
			
		||||
 | 
			
		||||
    QList<QStandardItem*> list{
 | 
			
		||||
        new GameListItemPath(
 | 
			
		||||
            FormatGameName(path), icon, QString::fromStdString(name),
 | 
			
		||||
            QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType())), program_id),
 | 
			
		||||
        new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name),
 | 
			
		||||
                             file_type_string, program_id),
 | 
			
		||||
        new GameListItemCompat(compatibility),
 | 
			
		||||
        new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType()))),
 | 
			
		||||
        new GameListItem(file_type_string),
 | 
			
		||||
        new GameListItemSize(FileUtil::GetSize(path)),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
@ -196,12 +198,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
 | 
			
		||||
        const bool is_dir = FileUtil::IsDirectory(physical_name);
 | 
			
		||||
        if (!is_dir &&
 | 
			
		||||
            (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
 | 
			
		||||
            std::unique_ptr<Loader::AppLoader> loader =
 | 
			
		||||
                Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
 | 
			
		||||
            if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
 | 
			
		||||
                             loader->GetFileType() == Loader::FileType::Error) &&
 | 
			
		||||
                            !UISettings::values.show_unknown))
 | 
			
		||||
            auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
 | 
			
		||||
            if (!loader) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            const auto file_type = loader->GetFileType();
 | 
			
		||||
            if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
 | 
			
		||||
                !UISettings::values.show_unknown) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            std::vector<u8> icon;
 | 
			
		||||
            const auto res1 = loader->ReadIcon(icon);
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user