main: Silence [[fallthrough]] warning
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				@ -1421,11 +1421,10 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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        [[fallthrough]];
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    case InstalledEntryType::Update:
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        RemoveUpdateContent(program_id, entry_type);
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        if (type == InstalledEntryType::Game) {
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            [[fallthrough]];
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        } else {
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        if (type != InstalledEntryType::Game) {
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            break;
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        }
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        [[fallthrough]];
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    case InstalledEntryType::AddOnContent:
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        RemoveAddOnContent(program_id, entry_type);
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        break;
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