renderer_vulkan: Add missing initializers
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externals/vma/vma.cpp
vendored
2
externals/vma/vma.cpp
vendored
@ -2,4 +2,6 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#define VMA_IMPLEMENTATION
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#define VMA_IMPLEMENTATION
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#define VMA_STATIC_VULKAN_FUNCTIONS 0
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#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
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#include <vk_mem_alloc.h>
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#include <vk_mem_alloc.h>
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@ -597,18 +597,22 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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graphics_queue = logical.GetQueue(graphics_family);
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graphics_queue = logical.GetQueue(graphics_family);
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present_queue = logical.GetQueue(present_family);
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present_queue = logical.GetQueue(present_family);
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const VmaVulkanFunctions functions = {
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VmaVulkanFunctions functions{};
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.vkGetInstanceProcAddr = dld.vkGetInstanceProcAddr,
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functions.vkGetInstanceProcAddr = dld.vkGetInstanceProcAddr;
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.vkGetDeviceProcAddr = dld.vkGetDeviceProcAddr,
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functions.vkGetDeviceProcAddr = dld.vkGetDeviceProcAddr;
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};
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const VmaAllocatorCreateInfo allocator_info = {
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const VmaAllocatorCreateInfo allocator_info = {
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.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
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.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
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.physicalDevice = physical,
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.physicalDevice = physical,
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.device = *logical,
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.device = *logical,
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.preferredLargeHeapBlockSize = 0,
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.pAllocationCallbacks = nullptr,
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.pDeviceMemoryCallbacks = nullptr,
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.pHeapSizeLimit = nullptr,
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.pVulkanFunctions = &functions,
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.pVulkanFunctions = &functions,
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.instance = instance,
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.instance = instance,
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.vulkanApiVersion = VK_API_VERSION_1_1,
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.vulkanApiVersion = VK_API_VERSION_1_1,
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.pTypeExternalMemoryHandleTypes = nullptr,
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};
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};
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vk::Check(vmaCreateAllocator(&allocator_info, &allocator));
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vk::Check(vmaCreateAllocator(&allocator_info, &allocator));
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@ -75,7 +75,7 @@ struct Range {
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[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
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[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
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return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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: VkMemoryPropertyFlags{};
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: VkMemoryPropertyFlagBits{};
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}
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}
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[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
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[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
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@ -239,8 +239,10 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
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.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
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.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
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.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.preferredFlags = 0,
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.preferredFlags = 0,
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.memoryTypeBits = 0,
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.pool = VK_NULL_HANDLE,
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.pool = VK_NULL_HANDLE,
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.pUserData = nullptr,
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.pUserData = nullptr,
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.priority = 0.f,
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};
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};
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VkImage handle{};
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VkImage handle{};
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@ -259,8 +261,10 @@ vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsa
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.usage = MemoryUsageVma(usage),
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.usage = MemoryUsageVma(usage),
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.requiredFlags = MemoryUsageRequiredVmaFlags(usage),
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.requiredFlags = MemoryUsageRequiredVmaFlags(usage),
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.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
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.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
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.memoryTypeBits = 0,
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.pool = VK_NULL_HANDLE,
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.pool = VK_NULL_HANDLE,
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.pUserData = nullptr,
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.pUserData = nullptr,
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.priority = 0.f,
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};
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};
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VkBuffer handle{};
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VkBuffer handle{};
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