acc: Simplify WriteBuffer call within LoadImage()
We have an overload of WriteBuffer that accepts containers that satisfy the ContiguousContainer concept, which std::array does, so we only need to pass in the array itself.
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				@ -76,8 +76,8 @@ private:
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        LOG_WARNING(Service_ACC, "(STUBBED) called");
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					        LOG_WARNING(Service_ACC, "(STUBBED) called");
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        // smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
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					        // smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
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        // TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
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					        // TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
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        const u32 jpeg_size = 107;
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					        constexpr u32 jpeg_size = 107;
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        static const std::array<u8, jpeg_size> jpeg{
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					        static constexpr std::array<u8, jpeg_size> jpeg{
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            0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
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					            0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
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            0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
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					            0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
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            0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
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					            0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
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@ -87,7 +87,7 @@ private:
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            0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
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					            0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
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            0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
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					            0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
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        };
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					        };
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        ctx.WriteBuffer(jpeg.data(), jpeg_size);
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					        ctx.WriteBuffer(jpeg);
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        IPC::ResponseBuilder rb{ctx, 3};
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					        IPC::ResponseBuilder rb{ctx, 3};
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        rb.Push(RESULT_SUCCESS);
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					        rb.Push(RESULT_SUCCESS);
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        rb.Push<u32>(jpeg_size);
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					        rb.Push<u32>(jpeg_size);
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