Update src/video_core/gpu.cpp
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
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				| @ -349,7 +349,7 @@ void GPU::ProcessBindMethod(const MethodCall& method_call) { | |||||||
|     // Bind the current subchannel to the desired engine id.
 |     // Bind the current subchannel to the desired engine id.
 | ||||||
|     LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel, |     LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel, | ||||||
|               method_call.argument); |               method_call.argument); | ||||||
|     auto engine_id = static_cast<EngineID>(method_call.argument); |     const auto engine_id = static_cast<EngineID>(method_call.argument); | ||||||
|     bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id); |     bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id); | ||||||
|     switch (engine_id) { |     switch (engine_id) { | ||||||
|     case EngineID::FERMI_TWOD_A: |     case EngineID::FERMI_TWOD_A: | ||||||
|  | |||||||
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