controllers/npad: Fix inconsistencies with controller connection statuses
This commit is contained in:
		
							parent
							
								
									334ef2efdd
								
							
						
					
					
						commit
						eb149ec696
					
				| @ -393,6 +393,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* | ||||
|             break; | ||||
|         case NPadControllerType::Handheld: | ||||
|             handheld_entry.connection_status.raw = 0; | ||||
|             handheld_entry.connection_status.IsConnected.Assign(1); | ||||
|             handheld_entry.connection_status.IsWired.Assign(1); | ||||
|             handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); | ||||
|             handheld_entry.connection_status.IsRightJoyConnected.Assign(1); | ||||
| @ -423,21 +424,26 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* | ||||
|         case NPadControllerType::JoyLeft: | ||||
|             left_entry.connection_status.raw = 0; | ||||
|             left_entry.connection_status.IsConnected.Assign(1); | ||||
|             left_entry.connection_status.IsLeftJoyConnected.Assign(1); | ||||
|             left_entry.pad.pad_states.raw = pad_state.pad_states.raw; | ||||
|             left_entry.pad.l_stick = pad_state.l_stick; | ||||
|             left_entry.pad.r_stick = pad_state.r_stick; | ||||
| 
 | ||||
|             libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); | ||||
|             break; | ||||
|         case NPadControllerType::JoyRight: | ||||
|             right_entry.connection_status.raw = 0; | ||||
|             right_entry.connection_status.IsConnected.Assign(1); | ||||
|             right_entry.connection_status.IsRightJoyConnected.Assign(1); | ||||
|             right_entry.pad.pad_states.raw = pad_state.pad_states.raw; | ||||
|             right_entry.pad.l_stick = pad_state.l_stick; | ||||
|             right_entry.pad.r_stick = pad_state.r_stick; | ||||
| 
 | ||||
|             libnx_entry.connection_status.IsRightJoyConnected.Assign(1); | ||||
|             break; | ||||
|         case NPadControllerType::Pokeball: | ||||
|             pokeball_entry.connection_status.raw = 0; | ||||
|             pokeball_entry.connection_status.IsConnected.Assign(1); | ||||
|             pokeball_entry.connection_status.IsWired.Assign(1); | ||||
|             pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; | ||||
|             pokeball_entry.pad.l_stick = pad_state.l_stick; | ||||
|             pokeball_entry.pad.r_stick = pad_state.r_stick; | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 Morph
						Morph