Filesystem: Return EntryType::Directory for the root directory.
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
This commit is contained in:
		
							parent
							
								
									1bf7ae79c8
								
							
						
					
					
						commit
						e5c916a27c
					
				@ -193,6 +193,10 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
 | 
			
		||||
    if (dir == nullptr)
 | 
			
		||||
        return FileSys::ERROR_PATH_NOT_FOUND;
 | 
			
		||||
    auto filename = FileUtil::GetFilename(path);
 | 
			
		||||
    // TODO(Subv): Some games use the '/' path, find out what this means.
 | 
			
		||||
    if (filename.empty())
 | 
			
		||||
        return MakeResult(FileSys::EntryType::Directory);
 | 
			
		||||
 | 
			
		||||
    if (dir->GetFile(filename) != nullptr)
 | 
			
		||||
        return MakeResult(FileSys::EntryType::File);
 | 
			
		||||
    if (dir->GetSubdirectory(filename) != nullptr)
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user