filesystem: Implement basic IStorage functionality.
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				@ -97,6 +97,10 @@ add_library(core STATIC
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    hle/service/audio/audio.h
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					    hle/service/audio/audio.h
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    hle/service/audio/audout_u.cpp
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					    hle/service/audio/audout_u.cpp
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    hle/service/audio/audout_u.h
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					    hle/service/audio/audout_u.h
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					    hle/service/filesystem/filesystem.cpp
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					    hle/service/filesystem/filesystem.h
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					    hle/service/filesystem/fsp_srv.cpp
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					    hle/service/filesystem/fsp_srv.h
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    hle/service/hid/hid.cpp
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					    hle/service/hid/hid.cpp
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    hle/service/hid/hid.h
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					    hle/service/hid/hid.h
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    hle/service/lm/lm.cpp
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					    hle/service/lm/lm.cpp
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										54
									
								
								src/core/hle/service/filesystem/filesystem.cpp
									
									
									
									
									
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								src/core/hle/service/filesystem/filesystem.cpp
									
									
									
									
									
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							@ -0,0 +1,54 @@
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					// Copyright 2018 yuzu emulator team
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					// Licensed under GPLv2 or any later version
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					// Refer to the license.txt file included.
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					#include <boost/container/flat_map.hpp>
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					#include "core/file_sys/filesystem.h"
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					#include "core/hle/service/filesystem/filesystem.h"
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					#include "core/hle/service/filesystem/fsp_srv.h"
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					namespace Service {
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					namespace FileSystem {
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					/**
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					 * Map of registered file systems, identified by type. Once an file system is registered here, it
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					 * is never removed until UnregisterFileSystems is called.
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					 */
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					static boost::container::flat_map<Type, std::unique_ptr<FileSys::FileSystemFactory>> filesystem_map;
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					ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& factory, Type type) {
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					    auto result = filesystem_map.emplace(type, std::move(factory));
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					    bool inserted = result.second;
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					    ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
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					    auto& filesystem = result.first->second;
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					    LOG_DEBUG(Service_FS, "Registered file system %s with id code 0x%08X",
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					              filesystem->GetName().c_str(), static_cast<u32>(type));
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					    return RESULT_SUCCESS;
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					}
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					ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
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					                                                                      FileSys::Path& path) {
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					    LOG_TRACE(Service_FS, "Opening FileSystem with type=%d", type);
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					    auto itr = filesystem_map.find(type);
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					    if (itr == filesystem_map.end()) {
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					        // TODO(bunnei): Find a better error code for this
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					        return ResultCode(-1);
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					    }
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					    return itr->second->Open(path);
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					}
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					void UnregisterFileSystems() {
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					    filesystem_map.clear();
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					}
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					void InstallInterfaces(SM::ServiceManager& service_manager) {
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					    UnregisterFileSystems();
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					    std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
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					}
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					} // namespace FileSystem
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					} // namespace Service
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										41
									
								
								src/core/hle/service/filesystem/filesystem.h
									
									
									
									
									
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								src/core/hle/service/filesystem/filesystem.h
									
									
									
									
									
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							@ -0,0 +1,41 @@
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					// Copyright 2018 yuzu emulator team
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					// Licensed under GPLv2 or any later version
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					// Refer to the license.txt file included.
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					#pragma once
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					#include <memory>
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					#include "common/common_types.h"
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					#include "core/file_sys/filesystem.h"
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					#include "core/hle/result.h"
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					#include "core/hle/service/service.h"
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					namespace Service {
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					namespace FileSystem {
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					/// Supported FileSystem types
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					enum class Type {
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					    RomFS = 1,
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					};
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					/**
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					 * Registers a FileSystem, instances of which can later be opened using its IdCode.
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					 * @param factory FileSystem backend interface to use
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					 * @param type Type used to access this type of FileSystem
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					 */
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					ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& factory, Type type);
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					/**
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					 * Opens a file system
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					 * @param type Type of the file system to open
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					 * @param path Path to the file system, used with Binary paths
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					 * @return FileSys::FileSystemBackend interface to the file system
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					 */
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					ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
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					                                                                      FileSys::Path& path);
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					/// Registers all Filesystem services with the specified service manager.
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					void InstallInterfaces(SM::ServiceManager& service_manager);
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					} // namespace Filesystem
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					} // namespace Service
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										132
									
								
								src/core/hle/service/filesystem/fsp_srv.cpp
									
									
									
									
									
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										132
									
								
								src/core/hle/service/filesystem/fsp_srv.cpp
									
									
									
									
									
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							@ -0,0 +1,132 @@
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					// Copyright 2018 yuzu emulator team
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					// Licensed under GPLv2 or any later version
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					// Refer to the license.txt file included.
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					#include "common/logging/log.h"
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					#include "core/core.h"
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					#include "core/file_sys/filesystem.h"
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					#include "core/file_sys/storage.h"
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					#include "core/hle/ipc_helpers.h"
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					#include "core/hle/kernel/client_port.h"
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					#include "core/hle/kernel/client_session.h"
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					#include "core/hle/service/filesystem/filesystem.h"
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					#include "core/hle/service/filesystem/fsp_srv.h"
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					namespace Service {
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					namespace FileSystem {
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					class IStorage final : public ServiceFramework<IStorage> {
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					public:
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					    IStorage(std::unique_ptr<FileSys::StorageBackend>&& backend)
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					        : ServiceFramework("IStorage"), backend(std::move(backend)) {
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					        static const FunctionInfo functions[] = {
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					            {0, &IStorage::Read, "Read"},       {1, &IStorage::Write, "Write"},
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					            {2, &IStorage::Flush, "Flush"},     {3, &IStorage::SetSize, "SetSize"},
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					            {4, &IStorage::GetSize, "GetSize"},
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					        };
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					        RegisterHandlers(functions);
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					    }
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					private:
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					    std::unique_ptr<FileSys::StorageBackend> backend;
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					    void Read(Kernel::HLERequestContext& ctx) {
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					        IPC::RequestParser rp{ctx};
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					        u64 offset = rp.Pop<u64>();
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					        u64 length = rp.Pop<u64>();
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					        LOG_DEBUG(Service, "called, offset=0x%llx, length=0x%llx", offset, length);
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					        auto descriptor = ctx.BufferDescriptorB()[0];
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					        std::vector<u8> output(length);
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					        ResultVal<size_t> res = backend->Read(offset, length, output.data());
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					        if (res.Failed()) {
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					            IPC::RequestBuilder rb{ctx, 2};
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					            rb.Push(res.Code());
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					        }
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					        Memory::WriteBlock(descriptor.Address(), output.data(), descriptor.Size());
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					        IPC::RequestBuilder rb{ctx, 2};
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					        rb.Push(RESULT_SUCCESS);
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					    }
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					    void Write(Kernel::HLERequestContext& ctx) {
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					        IPC::RequestBuilder rb{ctx, 2};
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					        rb.Push(RESULT_SUCCESS);
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					        LOG_WARNING(Service, "(STUBBED) called");
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					    }
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					    void Flush(Kernel::HLERequestContext& ctx) {
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					        IPC::RequestBuilder rb{ctx, 2};
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					        rb.Push(RESULT_SUCCESS);
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					        LOG_WARNING(Service, "(STUBBED) called");
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					    }
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					    void SetSize(Kernel::HLERequestContext& ctx) {
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					        IPC::RequestBuilder rb{ctx, 2};
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					        rb.Push(RESULT_SUCCESS);
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					        LOG_WARNING(Service, "(STUBBED) called");
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					    }
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					    void GetSize(Kernel::HLERequestContext& ctx) {
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					        IPC::RequestBuilder rb{ctx, 2};
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					        rb.Push(RESULT_SUCCESS);
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					        LOG_WARNING(Service, "(STUBBED) called");
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					    }
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					};
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					FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
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					    static const FunctionInfo functions[] = {
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					        {1, &FSP_SRV::Initalize, "Initalize"},
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					        {200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
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					        {203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
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					        {1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"},
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					    };
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					    RegisterHandlers(functions);
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					}
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					void FSP_SRV::Initalize(Kernel::HLERequestContext& ctx) {
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					    IPC::RequestBuilder rb{ctx, 2};
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					    rb.Push(RESULT_SUCCESS);
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					    LOG_WARNING(Service, "(STUBBED) called");
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					}
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					void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
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					    IPC::RequestBuilder rb{ctx, 4};
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					    rb.Push(RESULT_SUCCESS);
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					    rb.Push<u32>(5);
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					    LOG_WARNING(Service, "(STUBBED) called");
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					}
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					void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
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					    FileSys::Path path;
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					    auto filesystem = OpenFileSystem(Type::RomFS, path);
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					    if (filesystem.Failed()) {
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					        IPC::RequestBuilder rb{ctx, 2};
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					        rb.Push(filesystem.Code());
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					        return;
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					    }
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					    auto storage = filesystem.Unwrap()->OpenFile({}, {});
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					    if (storage.Failed()) {
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					        IPC::RequestBuilder rb{ctx, 2};
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					        rb.Push(storage.Code());
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					        return;
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					    }
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					    // TODO: What if already opened?
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					    IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
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					    rb.Push(RESULT_SUCCESS);
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					    rb.PushIpcInterface<IStorage>(std::move(storage.Unwrap()));
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					    LOG_WARNING(Service, "(STUBBED) called");
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					}
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					void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
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					    OpenDataStorageByCurrentProcess(ctx);
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					}
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					} // namespace Filesystem
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					} // namespace Service
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										25
									
								
								src/core/hle/service/filesystem/fsp_srv.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
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								src/core/hle/service/filesystem/fsp_srv.h
									
									
									
									
									
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					// Copyright 2018 yuzu emulator team
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					// Licensed under GPLv2 or any later version
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					// Refer to the license.txt file included.
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					#pragma once
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					#include "core/hle/service/service.h"
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					namespace Service {
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					namespace FileSystem {
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					class FSP_SRV final : public ServiceFramework<FSP_SRV> {
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					public:
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					    FSP_SRV();
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					    ~FSP_SRV() = default;
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					private:
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					    void Initalize(Kernel::HLERequestContext& ctx);
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					    void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
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					    void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
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					    void OpenRomStorage(Kernel::HLERequestContext& ctx);
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					};
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					} // namespace Filesystem
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					} // namespace Service
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#include "core/hle/service/aoc/aoc_u.h"
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					#include "core/hle/service/aoc/aoc_u.h"
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#include "core/hle/service/apm/apm.h"
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					#include "core/hle/service/apm/apm.h"
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#include "core/hle/service/audio/audio.h"
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					#include "core/hle/service/audio/audio.h"
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					#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/hid/hid.h"
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					#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/lm/lm.h"
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					#include "core/hle/service/lm/lm.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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					#include "core/hle/service/nvdrv/nvdrv.h"
 | 
				
			||||||
@ -172,6 +173,7 @@ void Init() {
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    AOC::InstallInterfaces(*SM::g_service_manager);
 | 
					    AOC::InstallInterfaces(*SM::g_service_manager);
 | 
				
			||||||
    APM::InstallInterfaces(*SM::g_service_manager);
 | 
					    APM::InstallInterfaces(*SM::g_service_manager);
 | 
				
			||||||
    Audio::InstallInterfaces(*SM::g_service_manager);
 | 
					    Audio::InstallInterfaces(*SM::g_service_manager);
 | 
				
			||||||
 | 
					    FileSystem::InstallInterfaces(*SM::g_service_manager);
 | 
				
			||||||
    HID::InstallInterfaces(*SM::g_service_manager);
 | 
					    HID::InstallInterfaces(*SM::g_service_manager);
 | 
				
			||||||
    LM::InstallInterfaces(*SM::g_service_manager);
 | 
					    LM::InstallInterfaces(*SM::g_service_manager);
 | 
				
			||||||
    Nvidia::InstallInterfaces(*SM::g_service_manager);
 | 
					    Nvidia::InstallInterfaces(*SM::g_service_manager);
 | 
				
			||||||
 | 
				
			|||||||
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