CFGU: Addressed some issues.
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				| @ -16,25 +16,25 @@ | ||||
| namespace CFG_U { | ||||
| 
 | ||||
| enum SystemModel { | ||||
|     NINTENDO_3DS, | ||||
|     NINTENDO_3DS_XL, | ||||
|     NEW_NINTENDO_3DS, | ||||
|     NINTENDO_2DS, | ||||
|     NEW_NINTENDO_3DS_XL | ||||
|     NINTENDO_3DS        = 0, | ||||
|     NINTENDO_3DS_XL     = 1, | ||||
|     NEW_NINTENDO_3DS    = 2, | ||||
|     NINTENDO_2DS        = 3, | ||||
|     NEW_NINTENDO_3DS_XL = 4 | ||||
| }; | ||||
| 
 | ||||
| enum SystemLanguage { | ||||
|     LANGUAGE_JP, | ||||
|     LANGUAGE_EN, | ||||
|     LANGUAGE_FR, | ||||
|     LANGUAGE_DE, | ||||
|     LANGUAGE_IT, | ||||
|     LANGUAGE_ES, | ||||
|     LANGUAGE_ZH, | ||||
|     LANGUAGE_KO, | ||||
|     LANGUAGE_NL, | ||||
|     LANGUAGE_PT, | ||||
|     LANGUAGE_RU | ||||
|     LANGUAGE_JP = 0, | ||||
|     LANGUAGE_EN = 1, | ||||
|     LANGUAGE_FR = 2, | ||||
|     LANGUAGE_DE = 3, | ||||
|     LANGUAGE_IT = 4, | ||||
|     LANGUAGE_ES = 5, | ||||
|     LANGUAGE_ZH = 6, | ||||
|     LANGUAGE_KO = 7, | ||||
|     LANGUAGE_NL = 8, | ||||
|     LANGUAGE_PT = 9, | ||||
|     LANGUAGE_RU = 10 | ||||
| }; | ||||
| 
 | ||||
| struct UsernameBlock { | ||||
| @ -57,8 +57,11 @@ static const u8 SOUND_OUTPUT_MODE = 2; | ||||
| static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; | ||||
| static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer = { }; | ||||
| 
 | ||||
| /// TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games
 | ||||
| /// Thanks Normmatt for providing this information
 | ||||
| /**
 | ||||
|  * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, | ||||
|  * for example Nintendo Zone | ||||
|  * Thanks Normmatt for providing this information | ||||
|  */ | ||||
| static const std::array<float, 8> STEREO_CAMERA_SETTINGS = { | ||||
|     62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, | ||||
|     10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f | ||||
| @ -158,19 +161,24 @@ static void GetCountryCodeID(Service::Interface* self) { | ||||
| 
 | ||||
| /// Block header in the config savedata file
 | ||||
| struct SaveConfigBlockEntry { | ||||
|     u32 block_id; | ||||
|     u32 offset_or_data; | ||||
|     u16 size; | ||||
|     u16 flags; | ||||
|     u32 block_id;       ///< The id of the current block
 | ||||
|     u32 offset_or_data; ///< This is the absolute offset to the block data if the size is greater than 4 bytes, otherwise it contains the data itself
 | ||||
|     u16 size;           ///< The size of the block
 | ||||
|     u16 flags;          ///< The flags of the block, possibly used for access control
 | ||||
| }; | ||||
| 
 | ||||
| /// The header of the config savedata file,
 | ||||
| /// contains information about the blocks in the file
 | ||||
| /// The maximum number of block entries that can exist in the config file
 | ||||
| static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; | ||||
| 
 | ||||
| /**
 | ||||
|  * The header of the config savedata file, | ||||
|  * contains information about the blocks in the file | ||||
|  */ | ||||
| struct SaveFileConfig { | ||||
|     u16 total_entries; | ||||
|     u16 data_entries_offset; | ||||
|     SaveConfigBlockEntry block_entries[1479]; | ||||
|     u32 unknown; | ||||
|     u16 total_entries;                        ///< The total number of set entries in the config file
 | ||||
|     u16 data_entries_offset;                  ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware
 | ||||
|     SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware
 | ||||
|     u32 unknown;                              ///< This field is unknown, possibly padding, 0 has been observed in hardware
 | ||||
| }; | ||||
| 
 | ||||
| /**
 | ||||
| @ -189,7 +197,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) { | ||||
|     SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); | ||||
|      | ||||
|     auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),  | ||||
|         [&](SaveConfigBlockEntry const& entry) { | ||||
|         [&](const SaveConfigBlockEntry& entry) { | ||||
|             return entry.block_id == block_id && entry.size == size && (entry.flags & flag); | ||||
|     }); | ||||
| 
 | ||||
| @ -217,8 +225,11 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) { | ||||
|  * @param data A pointer containing the data we will write to the new block | ||||
|  * @returns ResultCode indicating the result of the operation, 0 on success | ||||
|  */ | ||||
| ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, u8 const* data) { | ||||
| ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, const u8* data) { | ||||
|     SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); | ||||
|     if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) | ||||
|         return ResultCode(-1); // TODO(Subv): Find the right error code
 | ||||
| 
 | ||||
|     // Insert the block header with offset 0 for now
 | ||||
|     config->block_entries[config->total_entries] = { block_id, 0, size, flags }; | ||||
|     if (size > 4) { | ||||
| @ -268,13 +279,12 @@ ResultCode DeleteConfigNANDSaveFile() { | ||||
|  * @returns ResultCode indicating the result of the operation, 0 on success | ||||
|  */ | ||||
| ResultCode UpdateConfigNANDSavegame() { | ||||
|     FileSys::Mode mode; | ||||
|     mode.hex = 0; | ||||
|     FileSys::Mode mode = {}; | ||||
|     mode.write_flag = 1; | ||||
|     mode.create_flag = 1; | ||||
|     FileSys::Path path("config"); | ||||
|     auto file = cfg_system_save_data->OpenFile(path, mode); | ||||
|     _dbg_assert_msg_(Service_CFG, file != nullptr, "could not open file"); | ||||
|     _assert_msg_(Service_CFG, file != nullptr, "could not open file"); | ||||
|     file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data()); | ||||
|     return RESULT_SUCCESS; | ||||
| } | ||||
| @ -292,16 +302,17 @@ ResultCode FormatConfig() { | ||||
|     std::fill(cfg_config_file_buffer.begin(), cfg_config_file_buffer.end(), 0); | ||||
|     // Create the header
 | ||||
|     SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); | ||||
|     // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
 | ||||
|     config->data_entries_offset = 0x455C; | ||||
|     // Insert the default blocks
 | ||||
|     res = CreateConfigInfoBlk(0x00050005, 0x20, 0xE,  | ||||
|         reinterpret_cast<u8 const*>(STEREO_CAMERA_SETTINGS.data())); | ||||
|                               reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data())); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x00090001, 0x8, 0xE, reinterpret_cast<u8 const*>(&CONSOLE_UNIQUE_ID)); | ||||
|     res = CreateConfigInfoBlk(0x00090001, 0x8, 0xE, reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000F0004, 0x4, 0x8, reinterpret_cast<u8 const*>(&CONSOLE_MODEL)); | ||||
|     res = CreateConfigInfoBlk(0x000F0004, 0x4, 0x8, reinterpret_cast<const u8*>(&CONSOLE_MODEL)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000A0002, 0x1, 0xA, &CONSOLE_LANGUAGE); | ||||
| @ -313,7 +324,7 @@ ResultCode FormatConfig() { | ||||
|     res = CreateConfigInfoBlk(0x000B0000, 0x4, 0xE, COUNTRY_INFO.data()); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000A0000, 0x1C, 0xE, reinterpret_cast<u8*>(&CONSOLE_USERNAME_BLOCK)); | ||||
|     res = CreateConfigInfoBlk(0x000A0000, 0x1C, 0xE, reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     // Save the buffer to the file
 | ||||
| @ -357,8 +368,9 @@ static void GetSystemModel(Service::Interface* self) { | ||||
|     u32* cmd_buffer = Kernel::GetCommandBuffer(); | ||||
|     u32 data; | ||||
| 
 | ||||
|     // TODO(Subv): Find out the correct error codes
 | ||||
|     cmd_buffer[1] = GetConfigInfoBlock(0x000F0004, 4, 0x8, | ||||
|         reinterpret_cast<u8*>(&data)).raw; // TODO(Subv): Find out the correct error codes
 | ||||
|                                        reinterpret_cast<u8*>(&data)).raw;  | ||||
|     cmd_buffer[2] = data & 0xFF; | ||||
| } | ||||
| 
 | ||||
| @ -372,8 +384,9 @@ static void GetModelNintendo2DS(Service::Interface* self) { | ||||
|     u32* cmd_buffer = Kernel::GetCommandBuffer(); | ||||
|     u32 data; | ||||
| 
 | ||||
|     // TODO(Subv): Find out the correct error codes
 | ||||
|     cmd_buffer[1] = GetConfigInfoBlock(0x000F0004, 4, 0x8, | ||||
|         reinterpret_cast<u8*>(&data)).raw; // TODO(Subv): Find out the correct error codes
 | ||||
|                                        reinterpret_cast<u8*>(&data)).raw;  | ||||
|      | ||||
|     u8 model = data & 0xFF; | ||||
|     if (model == NINTENDO_2DS) | ||||
| @ -412,8 +425,7 @@ Interface::Interface() { | ||||
|     // TODO(Subv): All this code should be moved to cfg:i, 
 | ||||
|     // it's only here because we do not currently emulate the lower level code that uses that service
 | ||||
|     // Try to open the file in read-only mode to check its existence
 | ||||
|     FileSys::Mode mode; | ||||
|     mode.hex = 0; | ||||
|     FileSys::Mode mode = {}; | ||||
|     mode.read_flag = 1; | ||||
|     FileSys::Path path("config"); | ||||
|     auto file = cfg_system_save_data->OpenFile(path, mode); | ||||
| @ -429,8 +441,8 @@ Interface::Interface() { | ||||
|     CONSOLE_USERNAME_BLOCK.ng_word = 0; | ||||
|     CONSOLE_USERNAME_BLOCK.zero = 0; | ||||
|     // Copy string to buffer and pad with zeros at the end
 | ||||
|     auto itr = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14); | ||||
|     std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + itr,  | ||||
|     auto size = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14); | ||||
|     std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + size,  | ||||
|         std::end(CONSOLE_USERNAME_BLOCK.username), 0); | ||||
|     FormatConfig(); | ||||
| } | ||||
|  | ||||
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