Merge pull request #3258 from FernandoS27/shader-amend
Shader_IR: add the ability to amend code in the shader ir.
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				| @ -751,6 +751,9 @@ private: | ||||
| 
 | ||||
|     Expression Visit(const Node& node) { | ||||
|         if (const auto operation = std::get_if<OperationNode>(&*node)) { | ||||
|             if (const auto amend_index = operation->GetAmendIndex()) { | ||||
|                 Visit(ir.GetAmendNode(*amend_index)).CheckVoid(); | ||||
|             } | ||||
|             const auto operation_index = static_cast<std::size_t>(operation->GetCode()); | ||||
|             if (operation_index >= operation_decompilers.size()) { | ||||
|                 UNREACHABLE_MSG("Out of bounds operation: {}", operation_index); | ||||
| @ -872,6 +875,9 @@ private: | ||||
|         } | ||||
| 
 | ||||
|         if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { | ||||
|             if (const auto amend_index = conditional->GetAmendIndex()) { | ||||
|                 Visit(ir.GetAmendNode(*amend_index)).CheckVoid(); | ||||
|             } | ||||
|             // It's invalid to call conditional on nested nodes, use an operation instead
 | ||||
|             code.AddLine("if ({}) {{", Visit(conditional->GetCondition()).AsBool()); | ||||
|             ++code.scope; | ||||
|  | ||||
| @ -954,6 +954,10 @@ private: | ||||
| 
 | ||||
|     Expression Visit(const Node& node) { | ||||
|         if (const auto operation = std::get_if<OperationNode>(&*node)) { | ||||
|             if (const auto amend_index = operation->GetAmendIndex()) { | ||||
|                 [[maybe_unused]] const Type type = Visit(ir.GetAmendNode(*amend_index)).type; | ||||
|                 ASSERT(type == Type::Void); | ||||
|             } | ||||
|             const auto operation_index = static_cast<std::size_t>(operation->GetCode()); | ||||
|             const auto decompiler = operation_decompilers[operation_index]; | ||||
|             if (decompiler == nullptr) { | ||||
| @ -1142,6 +1146,10 @@ private: | ||||
|         } | ||||
| 
 | ||||
|         if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { | ||||
|             if (const auto amend_index = conditional->GetAmendIndex()) { | ||||
|                 [[maybe_unused]] const Type type = Visit(ir.GetAmendNode(*amend_index)).type; | ||||
|                 ASSERT(type == Type::Void); | ||||
|             } | ||||
|             // It's invalid to call conditional on nested nodes, use an operation instead
 | ||||
|             const Id true_label = OpLabel(); | ||||
|             const Id skip_label = OpLabel(); | ||||
|  | ||||
| @ -392,8 +392,30 @@ struct MetaImage { | ||||
| using Meta = | ||||
|     std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>; | ||||
| 
 | ||||
| class AmendNode { | ||||
| public: | ||||
|     std::optional<std::size_t> GetAmendIndex() const { | ||||
|         if (amend_index == amend_null_index) { | ||||
|             return std::nullopt; | ||||
|         } | ||||
|         return {amend_index}; | ||||
|     } | ||||
| 
 | ||||
|     void SetAmendIndex(std::size_t index) { | ||||
|         amend_index = index; | ||||
|     } | ||||
| 
 | ||||
|     void ClearAmend() { | ||||
|         amend_index = amend_null_index; | ||||
|     } | ||||
| 
 | ||||
| private: | ||||
|     static constexpr std::size_t amend_null_index = 0xFFFFFFFFFFFFFFFFULL; | ||||
|     std::size_t amend_index{amend_null_index}; | ||||
| }; | ||||
| 
 | ||||
| /// Holds any kind of operation that can be done in the IR
 | ||||
| class OperationNode final { | ||||
| class OperationNode final : public AmendNode { | ||||
| public: | ||||
|     explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {} | ||||
| 
 | ||||
| @ -433,7 +455,7 @@ private: | ||||
| }; | ||||
| 
 | ||||
| /// Encloses inside any kind of node that returns a boolean conditionally-executed code
 | ||||
| class ConditionalNode final { | ||||
| class ConditionalNode final : public AmendNode { | ||||
| public: | ||||
|     explicit ConditionalNode(Node condition, std::vector<Node>&& code) | ||||
|         : condition{std::move(condition)}, code{std::move(code)} {} | ||||
|  | ||||
| @ -446,4 +446,10 @@ Node ShaderIR::BitfieldInsert(Node base, Node insert, u32 offset, u32 bits) { | ||||
|                      Immediate(bits)); | ||||
| } | ||||
| 
 | ||||
| std::size_t ShaderIR::DeclareAmend(Node new_amend) { | ||||
|     const std::size_t id = amend_code.size(); | ||||
|     amend_code.push_back(new_amend); | ||||
|     return id; | ||||
| } | ||||
| 
 | ||||
| } // namespace VideoCommon::Shader
 | ||||
|  | ||||
| @ -176,6 +176,10 @@ public: | ||||
|     /// Returns a condition code evaluated from internal flags
 | ||||
|     Node GetConditionCode(Tegra::Shader::ConditionCode cc) const; | ||||
| 
 | ||||
|     const Node& GetAmendNode(std::size_t index) const { | ||||
|         return amend_code[index]; | ||||
|     } | ||||
| 
 | ||||
| private: | ||||
|     friend class ASTDecoder; | ||||
| 
 | ||||
| @ -392,6 +396,9 @@ private: | ||||
|                                                                Tegra::Shader::Instruction instr, | ||||
|                                                                bool is_write); | ||||
| 
 | ||||
|     /// Register new amending code and obtain the reference id.
 | ||||
|     std::size_t DeclareAmend(Node new_amend); | ||||
| 
 | ||||
|     const ProgramCode& program_code; | ||||
|     const u32 main_offset; | ||||
|     const CompilerSettings settings; | ||||
| @ -406,6 +413,7 @@ private: | ||||
|     std::map<u32, NodeBlock> basic_blocks; | ||||
|     NodeBlock global_code; | ||||
|     ASTManager program_manager{true, true}; | ||||
|     std::vector<Node> amend_code; | ||||
| 
 | ||||
|     std::set<u32> used_registers; | ||||
|     std::set<Tegra::Shader::Pred> used_predicates; | ||||
|  | ||||
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