motion_input: Mark member functions as [[nodiscard]] where applicable
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				| @ -33,16 +33,17 @@ public: | ||||
|     void UpdateRotation(u64 elapsed_time); | ||||
|     void UpdateOrientation(u64 elapsed_time); | ||||
| 
 | ||||
|     std::array<Common::Vec3f, 3> GetOrientation() const; | ||||
|     Common::Vec3f GetAcceleration() const; | ||||
|     Common::Vec3f GetGyroscope() const; | ||||
|     Common::Vec3f GetRotations() const; | ||||
|     Common::Quaternion<f32> GetQuaternion() const; | ||||
|     Input::MotionStatus GetMotion() const; | ||||
|     Input::MotionStatus GetRandomMotion(int accel_magnitude, int gyro_magnitude) const; | ||||
|     [[nodiscard]] std::array<Common::Vec3f, 3> GetOrientation() const; | ||||
|     [[nodiscard]] Common::Vec3f GetAcceleration() const; | ||||
|     [[nodiscard]] Common::Vec3f GetGyroscope() const; | ||||
|     [[nodiscard]] Common::Vec3f GetRotations() const; | ||||
|     [[nodiscard]] Common::Quaternion<f32> GetQuaternion() const; | ||||
|     [[nodiscard]] Input::MotionStatus GetMotion() const; | ||||
|     [[nodiscard]] Input::MotionStatus GetRandomMotion(int accel_magnitude, | ||||
|                                                       int gyro_magnitude) const; | ||||
| 
 | ||||
|     bool IsMoving(f32 sensitivity) const; | ||||
|     bool IsCalibrated(f32 sensitivity) const; | ||||
|     [[nodiscard]] bool IsMoving(f32 sensitivity) const; | ||||
|     [[nodiscard]] bool IsCalibrated(f32 sensitivity) const; | ||||
| 
 | ||||
| private: | ||||
|     void ResetOrientation(); | ||||
|  | ||||
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