general: Resolve -Wunused-lambda-capture and C5233
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6908ea2284
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c7e079a5d4
@ -232,8 +232,8 @@ const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
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std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
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std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
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const auto program_id = secure_partition->GetProgramTitleID();
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const auto program_id = secure_partition->GetProgramTitleID();
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const auto iter = std::find_if(
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const auto iter =
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ncas.begin(), ncas.end(), [this, type, program_id](const std::shared_ptr<NCA>& nca) {
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std::find_if(ncas.begin(), ncas.end(), [type, program_id](const std::shared_ptr<NCA>& nca) {
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return nca->GetType() == type && nca->GetTitleId() == program_id;
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return nca->GetType() == type && nca->GetTitleId() == program_id;
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});
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});
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return iter == ncas.end() ? nullptr : *iter;
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return iter == ncas.end() ? nullptr : *iter;
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@ -233,18 +233,17 @@ struct Memory::Impl {
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current_vaddr, src_addr, size);
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current_vaddr, src_addr, size);
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std::memset(dest_buffer, 0, copy_amount);
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std::memset(dest_buffer, 0, copy_amount);
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},
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},
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[&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
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[&](const std::size_t copy_amount, const u8* const src_ptr) {
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std::memcpy(dest_buffer, src_ptr, copy_amount);
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std::memcpy(dest_buffer, src_ptr, copy_amount);
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},
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},
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[&system = system, &dest_buffer](const VAddr current_vaddr,
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[&](const VAddr current_vaddr, const std::size_t copy_amount,
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const std::size_t copy_amount,
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const u8* const host_ptr) {
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const u8* const host_ptr) {
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if constexpr (!UNSAFE) {
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if constexpr (!UNSAFE) {
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system.GPU().FlushRegion(current_vaddr, copy_amount);
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system.GPU().FlushRegion(current_vaddr, copy_amount);
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}
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}
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std::memcpy(dest_buffer, host_ptr, copy_amount);
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std::memcpy(dest_buffer, host_ptr, copy_amount);
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},
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},
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[&dest_buffer](const std::size_t copy_amount) {
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[&](const std::size_t copy_amount) {
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dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
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dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
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});
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});
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}
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}
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@ -267,17 +266,16 @@ struct Memory::Impl {
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"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
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"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
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current_vaddr, dest_addr, size);
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current_vaddr, dest_addr, size);
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},
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},
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[&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
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[&](const std::size_t copy_amount, u8* const dest_ptr) {
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std::memcpy(dest_ptr, src_buffer, copy_amount);
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std::memcpy(dest_ptr, src_buffer, copy_amount);
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},
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},
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[&system = system, &src_buffer](const VAddr current_vaddr,
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[&](const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
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const std::size_t copy_amount, u8* const host_ptr) {
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if constexpr (!UNSAFE) {
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if constexpr (!UNSAFE) {
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system.GPU().InvalidateRegion(current_vaddr, copy_amount);
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system.GPU().InvalidateRegion(current_vaddr, copy_amount);
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}
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}
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std::memcpy(host_ptr, src_buffer, copy_amount);
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std::memcpy(host_ptr, src_buffer, copy_amount);
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},
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},
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[&src_buffer](const std::size_t copy_amount) {
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[&](const std::size_t copy_amount) {
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src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
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src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
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});
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});
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}
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}
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@ -301,8 +299,7 @@ struct Memory::Impl {
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[](const std::size_t copy_amount, u8* const dest_ptr) {
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[](const std::size_t copy_amount, u8* const dest_ptr) {
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std::memset(dest_ptr, 0, copy_amount);
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std::memset(dest_ptr, 0, copy_amount);
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},
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},
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[&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
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[&](const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
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u8* const host_ptr) {
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system.GPU().InvalidateRegion(current_vaddr, copy_amount);
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system.GPU().InvalidateRegion(current_vaddr, copy_amount);
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std::memset(host_ptr, 0, copy_amount);
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std::memset(host_ptr, 0, copy_amount);
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},
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},
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@ -313,22 +310,20 @@ struct Memory::Impl {
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const std::size_t size) {
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const std::size_t size) {
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WalkBlock(
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WalkBlock(
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process, dest_addr, size,
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process, dest_addr, size,
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[this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
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[&](const std::size_t copy_amount, const VAddr current_vaddr) {
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const VAddr current_vaddr) {
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LOG_ERROR(HW_Memory,
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LOG_ERROR(HW_Memory,
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"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
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"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
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current_vaddr, src_addr, size);
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current_vaddr, src_addr, size);
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ZeroBlock(process, dest_addr, copy_amount);
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ZeroBlock(process, dest_addr, copy_amount);
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},
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},
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[this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
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[&](const std::size_t copy_amount, const u8* const src_ptr) {
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WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
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WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
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},
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},
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[this, &system = system, &process, &dest_addr](
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[&](const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
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const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
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system.GPU().FlushRegion(current_vaddr, copy_amount);
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system.GPU().FlushRegion(current_vaddr, copy_amount);
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WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
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WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
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},
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},
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[&dest_addr, &src_addr](const std::size_t copy_amount) {
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[&](const std::size_t copy_amount) {
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dest_addr += static_cast<VAddr>(copy_amount);
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dest_addr += static_cast<VAddr>(copy_amount);
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src_addr += static_cast<VAddr>(copy_amount);
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src_addr += static_cast<VAddr>(copy_amount);
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});
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});
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@ -575,7 +570,7 @@ struct Memory::Impl {
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[vaddr]() {
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[vaddr]() {
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LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
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LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
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},
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},
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[&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
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[&]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
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if (ptr) {
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if (ptr) {
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std::memcpy(&result, ptr, sizeof(T));
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std::memcpy(&result, ptr, sizeof(T));
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}
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}
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@ -599,7 +594,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
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LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
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vaddr, static_cast<u64>(data));
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vaddr, static_cast<u64>(data));
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},
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},
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[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
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[&]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
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if (ptr) {
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if (ptr) {
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std::memcpy(ptr, &data, sizeof(T));
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std::memcpy(ptr, &data, sizeof(T));
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}
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}
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@ -613,7 +608,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
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sizeof(T) * 8, vaddr, static_cast<u64>(data));
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sizeof(T) * 8, vaddr, static_cast<u64>(data));
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},
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},
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[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
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[&]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
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if (ptr) {
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
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const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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@ -628,7 +623,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
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vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
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vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
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},
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},
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[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
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[&]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
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if (ptr) {
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
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const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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@ -442,7 +442,7 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
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template <class P>
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template <class P>
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void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
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void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
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std::vector<ImageId> images;
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std::vector<ImageId> images;
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ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
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ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
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if (!image.IsSafeDownload()) {
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if (!image.IsSafeDownload()) {
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return;
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return;
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}
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}
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@ -1502,9 +1502,9 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
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image.flags &= ~ImageFlagBits::BadOverlap;
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image.flags &= ~ImageFlagBits::BadOverlap;
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lru_cache.Free(image.lru_index);
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lru_cache.Free(image.lru_index);
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const auto& clear_page_table =
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const auto& clear_page_table =
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[this, image_id](u64 page,
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[image_id](u64 page,
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std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>&
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std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>&
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selected_page_table) {
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selected_page_table) {
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const auto page_it = selected_page_table.find(page);
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const auto page_it = selected_page_table.find(page);
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if (page_it == selected_page_table.end()) {
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if (page_it == selected_page_table.end()) {
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ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
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ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
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@ -1661,8 +1661,8 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height,
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for (u32 z = 0; z < depth; ++z) {
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for (u32 z = 0; z < depth; ++z) {
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const u32 depth_offset = z * height * width * 4;
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const u32 depth_offset = z * height * width * 4;
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for (u32 y_index = 0; y_index < rows; ++y_index) {
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for (u32 y_index = 0; y_index < rows; ++y_index) {
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auto decompress_stride = [data, width, height, depth, block_width, block_height, output,
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auto decompress_stride = [data, width, height, block_width, block_height, output, rows,
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rows, cols, z, depth_offset, y_index] {
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cols, z, depth_offset, y_index] {
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const u32 y = y_index * block_height;
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const u32 y = y_index * block_height;
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for (u32 x_index = 0; x_index < cols; ++x_index) {
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for (u32 x_index = 0; x_index < cols; ++x_index) {
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const u32 block_index = (z * rows * cols) + (y_index * cols) + x_index;
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const u32 block_index = (z * rows * cols) + (y_index * cols) + x_index;
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