input_common/motion_emu: Remove redundant move
Named return value optimization automatically applies here.
This commit is contained in:
		
							parent
							
								
									8272f53cf9
								
							
						
					
					
						commit
						c6a963c48e
					
				@ -145,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
 | 
			
		||||
    // Previously created device is disconnected here. Having two motion devices for 3DS is not
 | 
			
		||||
    // expected.
 | 
			
		||||
    current_device = device_wrapper->device;
 | 
			
		||||
    return std::move(device_wrapper);
 | 
			
		||||
    return device_wrapper;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MotionEmu::BeginTilt(int x, int y) {
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user