Merge pull request #2357 from lioncash/ui
citra-qt: Move bits of constructor behavior to named functions
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						c4491352b3
					
				| @ -60,6 +60,36 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||
|     ui.setupUi(this); | ||||
|     statusBar()->hide(); | ||||
| 
 | ||||
|     InitializeWidgets(); | ||||
|     InitializeDebugMenuActions(); | ||||
|     InitializeRecentFileMenuActions(); | ||||
|     InitializeHotkeys(); | ||||
| 
 | ||||
|     SetDefaultUIGeometry(); | ||||
|     RestoreUIState(); | ||||
| 
 | ||||
|     ConnectWidgetEvents(); | ||||
| 
 | ||||
|     setWindowTitle(QString("Citra | %1-%2").arg(Common::g_scm_branch, Common::g_scm_desc)); | ||||
|     show(); | ||||
| 
 | ||||
|     game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); | ||||
| 
 | ||||
|     QStringList args = QApplication::arguments(); | ||||
|     if (args.length() >= 2) { | ||||
|         BootGame(args[1].toStdString()); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| GMainWindow::~GMainWindow() { | ||||
|     // will get automatically deleted otherwise
 | ||||
|     if (render_window->parent() == nullptr) | ||||
|         delete render_window; | ||||
| 
 | ||||
|     Pica::g_debug_context.reset(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::InitializeWidgets() { | ||||
|     render_window = new GRenderWindow(this, emu_thread.get()); | ||||
|     render_window->hide(); | ||||
| 
 | ||||
| @ -95,25 +125,27 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||
|     addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); | ||||
|     graphicsCommandsWidget->hide(); | ||||
| 
 | ||||
|     auto graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); | ||||
|     graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); | ||||
|     addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); | ||||
|     graphicsBreakpointsWidget->hide(); | ||||
| 
 | ||||
|     auto graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); | ||||
|     graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); | ||||
|     addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); | ||||
|     graphicsVertexShaderWidget->hide(); | ||||
| 
 | ||||
|     auto graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); | ||||
|     graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); | ||||
|     addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); | ||||
|     graphicsTracingWidget->hide(); | ||||
| 
 | ||||
|     auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica Surface Viewer"), this); | ||||
|     connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this, | ||||
|             SLOT(OnCreateGraphicsSurfaceViewer())); | ||||
| 
 | ||||
|     waitTreeWidget = new WaitTreeWidget(this); | ||||
|     addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); | ||||
|     waitTreeWidget->hide(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::InitializeDebugMenuActions() { | ||||
|     auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica Surface Viewer"), this); | ||||
|     connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this, | ||||
|             SLOT(OnCreateGraphicsSurfaceViewer())); | ||||
| 
 | ||||
|     QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging")); | ||||
|     debug_menu->addAction(graphicsSurfaceViewerAction); | ||||
| @ -131,19 +163,47 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||
|     debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); | ||||
|     debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); | ||||
|     debug_menu->addAction(waitTreeWidget->toggleViewAction()); | ||||
| } | ||||
| 
 | ||||
|     // Set default UI state
 | ||||
| void GMainWindow::InitializeRecentFileMenuActions() { | ||||
|     for (int i = 0; i < max_recent_files_item; ++i) { | ||||
|         actions_recent_files[i] = new QAction(this); | ||||
|         actions_recent_files[i]->setVisible(false); | ||||
|         connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile())); | ||||
| 
 | ||||
|         ui.menu_recent_files->addAction(actions_recent_files[i]); | ||||
|     } | ||||
| 
 | ||||
|     UpdateRecentFiles(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::InitializeHotkeys() { | ||||
|     RegisterHotkey("Main Window", "Load File", QKeySequence::Open); | ||||
|     RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild); | ||||
|     RegisterHotkey("Main Window", "Start Emulation"); | ||||
|     LoadHotkeys(); | ||||
| 
 | ||||
|     connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, | ||||
|             SLOT(OnMenuLoadFile())); | ||||
|     connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, | ||||
|             SLOT(OnStartGame())); | ||||
|     connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this, | ||||
|             SLOT(OnSwapScreens())); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::SetDefaultUIGeometry() { | ||||
|     // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
 | ||||
|     QDesktopWidget* desktop = ((QApplication*)QApplication::instance())->desktop(); | ||||
|     QRect screenRect = desktop->screenGeometry(this); | ||||
|     int x, y, w, h; | ||||
|     w = screenRect.width() * 2 / 3; | ||||
|     h = screenRect.height() / 2; | ||||
|     x = (screenRect.x() + screenRect.width()) / 2 - w / 2; | ||||
|     y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; | ||||
|     setGeometry(x, y, w, h); | ||||
|     const QRect screenRect = QApplication::desktop()->screenGeometry(this); | ||||
| 
 | ||||
|     // Restore UI state
 | ||||
|     const int w = screenRect.width() * 2 / 3; | ||||
|     const int h = screenRect.height() / 2; | ||||
|     const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; | ||||
|     const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; | ||||
| 
 | ||||
|     setGeometry(x, y, w, h); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::RestoreUIState() { | ||||
|     restoreGeometry(UISettings::values.geometry); | ||||
|     restoreState(UISettings::values.state); | ||||
|     render_window->restoreGeometry(UISettings::values.renderwindow_geometry); | ||||
| @ -159,18 +219,9 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||
| 
 | ||||
|     ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar); | ||||
|     OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked()); | ||||
| } | ||||
| 
 | ||||
|     // Prepare actions for recent files
 | ||||
|     for (int i = 0; i < max_recent_files_item; ++i) { | ||||
|         actions_recent_files[i] = new QAction(this); | ||||
|         actions_recent_files[i]->setVisible(false); | ||||
|         connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile())); | ||||
| 
 | ||||
|         ui.menu_recent_files->addAction(actions_recent_files[i]); | ||||
|     } | ||||
|     UpdateRecentFiles(); | ||||
| 
 | ||||
|     // Setup connections
 | ||||
| void GMainWindow::ConnectWidgetEvents() { | ||||
|     connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), | ||||
|             Qt::DirectConnection); | ||||
|     connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this, | ||||
| @ -201,40 +252,6 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||
|     connect(this, SIGNAL(EmulationStarting(EmuThread*)), waitTreeWidget, | ||||
|             SLOT(OnEmulationStarting(EmuThread*))); | ||||
|     connect(this, SIGNAL(EmulationStopping()), waitTreeWidget, SLOT(OnEmulationStopping())); | ||||
| 
 | ||||
|     // Setup hotkeys
 | ||||
|     RegisterHotkey("Main Window", "Load File", QKeySequence::Open); | ||||
|     RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild); | ||||
|     RegisterHotkey("Main Window", "Start Emulation"); | ||||
|     LoadHotkeys(); | ||||
| 
 | ||||
|     connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, | ||||
|             SLOT(OnMenuLoadFile())); | ||||
|     connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, | ||||
|             SLOT(OnStartGame())); | ||||
|     connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this, | ||||
|             SLOT(OnSwapScreens())); | ||||
| 
 | ||||
|     std::string window_title = | ||||
|         Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); | ||||
|     setWindowTitle(window_title.c_str()); | ||||
| 
 | ||||
|     show(); | ||||
| 
 | ||||
|     game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); | ||||
| 
 | ||||
|     QStringList args = QApplication::arguments(); | ||||
|     if (args.length() >= 2) { | ||||
|         BootGame(args[1].toStdString()); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| GMainWindow::~GMainWindow() { | ||||
|     // will get automatically deleted otherwise
 | ||||
|     if (render_window->parent() == nullptr) | ||||
|         delete render_window; | ||||
| 
 | ||||
|     Pica::g_debug_context.reset(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnDisplayTitleBars(bool show) { | ||||
|  | ||||
| @ -9,18 +9,21 @@ | ||||
| #include <QMainWindow> | ||||
| #include "ui_main.h" | ||||
| 
 | ||||
| class CallstackWidget; | ||||
| class Config; | ||||
| class DisassemblerWidget; | ||||
| class EmuThread; | ||||
| class GameList; | ||||
| class GImageInfo; | ||||
| class GRenderWindow; | ||||
| class EmuThread; | ||||
| class ProfilerWidget; | ||||
| class MicroProfileDialog; | ||||
| class DisassemblerWidget; | ||||
| class RegistersWidget; | ||||
| class CallstackWidget; | ||||
| class GPUCommandStreamWidget; | ||||
| class GPUCommandListWidget; | ||||
| class GraphicsBreakPointsWidget; | ||||
| class GraphicsTracingWidget; | ||||
| class GraphicsVertexShaderWidget; | ||||
| class GRenderWindow; | ||||
| class MicroProfileDialog; | ||||
| class ProfilerWidget; | ||||
| class RegistersWidget; | ||||
| class WaitTreeWidget; | ||||
| 
 | ||||
| class GMainWindow : public QMainWindow { | ||||
| @ -60,6 +63,16 @@ signals: | ||||
|     void EmulationStopping(); | ||||
| 
 | ||||
| private: | ||||
|     void InitializeWidgets(); | ||||
|     void InitializeDebugMenuActions(); | ||||
|     void InitializeRecentFileMenuActions(); | ||||
|     void InitializeHotkeys(); | ||||
| 
 | ||||
|     void SetDefaultUIGeometry(); | ||||
|     void RestoreUIState(); | ||||
| 
 | ||||
|     void ConnectWidgetEvents(); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Initializes the emulation system. | ||||
|      * @param system_mode The system mode with which to intialize the kernel. | ||||
| @ -136,6 +149,9 @@ private: | ||||
|     CallstackWidget* callstackWidget; | ||||
|     GPUCommandStreamWidget* graphicsWidget; | ||||
|     GPUCommandListWidget* graphicsCommandsWidget; | ||||
|     GraphicsBreakPointsWidget* graphicsBreakpointsWidget; | ||||
|     GraphicsVertexShaderWidget* graphicsVertexShaderWidget; | ||||
|     GraphicsTracingWidget* graphicsTracingWidget; | ||||
|     WaitTreeWidget* waitTreeWidget; | ||||
| 
 | ||||
|     QAction* actions_recent_files[max_recent_files_item]; | ||||
|  | ||||
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